Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position. Useful for creating semi-solid blocks like quicksand.
Update patches/common/net/minecraft/src/NetServerHandler.java.patch
Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position.
Useful for creating semi-solid blocks like quicksand.
6e01c59 Merge ChickenBones pull into FML - adds player trackers
a0cbd37 More precise error handling when an invalid class is present
12323e2 Fix textures not applying properly
789a4a3 Fix up entity spawning - hopefully they won't warp anymore.
a87d045 Add in a helper on the server start event for adding commands to the server.
82e9309 Move villager trading hook up a bit. thanks sengir.
8deaa37 Fix LAN to try hard to find a real network interface, not just localhost most of the time
b5363e3 Update build to not bother building client jar. Universal is everything now.
Client side only classes are properly annotated, and denied loading on server side
Added missing client side only ModLoader.getContainerGUI function
Guis work for FML mods now.
Fixed MLProp handeling of null info
Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
Since the amount of speed lost is 1 - co-eff, rounding 0.997 to 0.99
makes a big difference to the distance a minecart will travel (less
than half of the distance in vanilla 1.25).
46c563a Expose more of the village construction parts for building village piece
1380c2e Allow access to the type "ComponentVillage"
71a3818 Documentation and registration for villager stuff
e3a343c Fix javadoc derp
195b1a0 Villager trading, manipulation and village enhancement. Still WIP but sh
69e66c3 Fix exception based logging to actually log the exception!
recompiles against standard ML interfaces.
This updates to official MCP 7.2, so you'll need to rebuild your workspace (some
small but important patches to MCP went in)