LexManos
099b8259a6
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
e63311b4d0
Some stragler patches
2012-12-08 19:34:35 -08:00
LexManos
b02f93aeed
Updated patches to new packages.
2012-12-08 19:33:29 -08:00
Christian
f4070ff625
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
bccad16ea6
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian
9cdbadb66c
Merge branch 'master' into repackage
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Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian
f74b8ac30b
Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
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This reverts commit fa567014a54b3273002fe9cf424ab4cf3ec54c3a.
2012-11-20 08:27:13 -05:00
LexManos
8b1ed2d255
First half of new patches
2012-11-20 03:15:01 -08:00
LexManos
397d36e900
Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config.
2012-11-19 17:45:53 -08:00
Christian
02b6904843
Attempt to fix a possible comodification risk
2012-11-18 20:40:48 -05:00
Christian
8025bf3a2c
Change texturebinding to use the textureId directly rather than iconIndex
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to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
c445ab004b
Fix World patch- workaround no longer required and leftovers are bad.
2012-11-17 23:44:53 -05:00
Christian
783926194e
Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
2012-11-16 22:50:21 -05:00
Christian
e8c5b0791f
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
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Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian
1c9b59b405
Clean up a patch
2012-11-16 16:49:44 -05:00
LexManos
6191f2530c
Fix for ModLoader static overrides not displaying.
2012-11-15 14:08:41 -08:00
Christian
3dbe774ec1
Update to MC 1.4.4
2012-11-08 17:55:20 -05:00
Christian
9c3b07f53a
Clean up some patch fuzz
2012-11-02 17:32:39 -04:00
Christian
8ec0cf6ab9
Update to 1.4.3
2012-11-01 23:53:13 -04:00
Christian
92010b5bca
Patch a file handle leak in RegionFileCache handling when under memory pressure.
2012-10-31 22:58:01 -04:00
Christian
1bd53fe75f
Fix some whitespace issues, handle possibly bugged entities as well
2012-10-30 09:13:18 -04:00
Christian
01048c704b
Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-29 17:41:08 -04:00
Christian
6e8902da86
Update FML for Minecraft 1.4.1
2012-10-23 18:00:33 -04:00
Christian
190c71eeb5
Ship a client only class so the merge works both sides.
2012-10-21 22:50:20 -04:00
Christian
698f0e69eb
Remove fuzz from patches for INetworkManager change
2012-10-20 17:16:50 -04:00
Christian
279b5d5e23
Clean up a bit of patch fuzz
2012-10-20 12:39:40 -04:00
LexManos
ce847a7c53
Inital patch update to 1.4
2012-10-20 02:43:03 -07:00
LexManos
7afbc1ab93
Moved into EntityVillager
2012-10-20 02:42:34 -07:00
LexManos
f59de49682
We don't need logging here...
2012-10-20 02:27:26 -07:00
Christian
3599c11599
Fix logging problems- log death messages and re-route the server through FML logs properly.
2012-10-17 18:05:23 -04:00
Christian
124f47f55c
Update patches *sigh*
2012-10-02 22:04:25 -04:00
Christian
550e622bc7
Add in a savehandler strategy for reading and writing data to the
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world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian
7cd5ae04f7
Fix maps supporting greater than byte() dimension sizing
2012-09-29 00:21:42 -04:00
Christian
2bee777740
Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111
2012-09-25 18:54:46 -04:00
LexManos
8f0b7c05fe
Fixup Item in hand rendering of textures > 16x
2012-09-15 18:24:27 -07:00
Christian
9cd4ed0c91
Village mating produces added villagers, and the egg should place
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added villagers too. Closes #97 .
2012-09-15 15:49:08 -04:00
Christian
09558e9e15
Clean up stale references to the Player stored in the NetworkRegistry,
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closes #100
2012-09-15 15:36:26 -04:00
Christian
0de240c4fe
Fix onConnectionClosed not being called on the client side of a connection
2012-09-09 11:29:08 -04:00
Christian
67d8b3b475
To properly align with packet9respawn, make packet1login's dimension an int as well
2012-09-07 22:57:01 -04:00
Christian
ab34f2d2cf
Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
2012-09-07 22:46:31 -04:00
Christian
c4d5c89f85
Compatibility level is now passed from server to client - and
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the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian
8b8d9a58f6
Capture and leverage Packet131MapData
2012-09-06 10:03:30 -04:00
Christian
6d9b9fde47
Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
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chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian
2af15b3a95
Fix compatibility with ModLoader dispenser hook. Fixes a bug with
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IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian
17cbb9d3b7
Fix entity tracker "update" packet not computing correctly. Should work now..
2012-08-31 16:41:05 -04:00
Christian
93f9cc45f9
Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
2012-08-29 16:12:40 -04:00
Christian
ece5483ad7
Add in an ItemRenderer null check so FML can run render adding mods
2012-08-29 13:58:56 -04:00
Christian
3b0c0fcecf
Fix keybindings not loading properly from gamesettings file after restart
2012-08-28 22:15:18 -04:00
Christian
87fa59b0f7
Fix up version handling properly. Hopefully, and the error screen.
2012-08-23 15:29:17 -04:00
Christian
4b6b090712
Fix up versioned dependencies so they work a lot better, also add in a missing mods screen
2012-08-23 13:43:25 -04:00
Christian
346661cc6b
More ML compatibility - fix up dragon mounts, thanks!
2012-08-23 00:37:45 -04:00
Christian
8f6883da8e
Tweak patches and hooks slightly
2012-08-22 17:58:46 -04:00
Christian
be7b413bec
Move villager trading hook up a bit. thanks sengir.
2012-08-22 17:50:07 -04:00
Christian
550c206997
Fix LAN to try hard to find a real network interface, not just localhost
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most of the time
2012-08-22 17:50:07 -04:00
Chicken Bones
0806bc7b22
Added IPlayerTracker hooks
2012-08-23 06:28:53 +10:00
Christian
63e8249040
Mods can add mod specific crash information to the crash report now
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Forge needs to implement MinecraftForge.getCrashCallable
2012-08-21 18:48:12 -04:00
Christian
a17396eca5
Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
2012-08-20 21:44:54 -04:00
LexManos
85e3c330e7
Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side.
2012-08-19 22:26:52 -07:00
Christian
45175c0e94
Expose more of the village construction parts for building village
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pieces
2012-08-19 11:23:29 -04:00
Christian
8a521c1d32
Villager trading, manipulation and village enhancement. Still WIP but should be functional
2012-08-19 10:13:15 -04:00
Christian
a1385f4797
Pickup notification
2012-08-19 00:26:55 -04:00
LexManos
eef3303dfe
Finished update to MCP 7.2, MC 1.3.2 pre.
2012-08-14 19:24:49 -07:00
Christian
466022b402
Change language loading a bit
2012-08-13 20:28:53 -04:00
Christian
deab31fb03
Add in a sided variant of the packethandlers in the annotation - also, a bit more
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explicit warning on when to register blocks - if you do it after pre-init, you'll
reset the achievements
2012-08-13 15:26:29 -04:00
Christian
80b3f0fd97
Capture server packet handling errors into the FML log file for diagnostics
2012-08-13 11:52:30 -04:00
Christian
4f7996e361
Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
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patch EntityTracker to actually track FML entities
2012-08-12 00:18:04 -04:00
Christian
35fda10b50
Update netclienthandler patch.
2012-08-11 12:10:22 -04:00
Christian
7b2d09844c
More ticking hooks, and some other bits of clean up. Very close to "done" now.
2012-08-10 17:11:01 -04:00
Christian
5e7cb9106d
A lot of missing patches to code re-added. Almost all functionality should now
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be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
Christian
3c1b234a61
Fix up MCP merger - it definitely works now - the game runs and runs well.
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Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
Christian
6eb4bceee3
Add in missing patch - also, launch FML properly from the server
2012-08-09 09:21:16 -04:00
Christian
185babbd85
Entity spawning - done
2012-08-09 01:58:14 -04:00
Christian
c1bd11e64a
Reorganized all the current patches
2012-08-08 22:57:37 -04:00
LexManos
9b81775a2f
Added SideTransformer to strip side only functions/fields out.
2012-08-08 18:53:41 -07:00
Christian
77f4cc5bea
Gui Handler ported from MC forge
2012-08-08 00:31:24 -04:00
Christian
8998d4c5e0
Revert dumb stuff with commands patch - lots of gfx patching
2012-08-07 23:11:37 -04:00
Christian
0ddf61cee2
Almost finished basic network stuff now
2012-08-07 20:41:37 -04:00
Christian
84efb72e46
Update some patches- more network work
2012-08-07 20:10:36 -04:00
Christian
f4b9055171
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
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the registry area
2012-08-06 22:30:13 -04:00
Christian
73bdd512c5
Network support - there's still some work to do and full id sync isn't done yet, but it has proper registration
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semantics and hooks for 250 handling
2012-08-06 16:12:50 -04:00
Christian
8bda53cb77
Add in a lot of network handler stuff - also, expose the asm harvested data
2012-08-06 09:52:42 -04:00
Christian
e39092335a
Allow coremods to inject a modcontainer and run code
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this will mean that FML is deliberately and very obviously incompatible with a modloader installation.
Fix up worldtype so that the server can run.
2012-08-04 11:31:06 -04:00
Christian
1b20de0ab6
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
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A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
LexManos
4fb08f1660
Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other.
2012-08-01 06:54:57 -07:00
Christian
6f8b39ea09
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
69e895e687
Some patches to go along with the other changes
2012-07-23 22:51:16 -02:30
Christian
25fb847dc1
Fixes
2012-07-06 10:42:49 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
0ff59e7978
Remove two places that are unpatchable now
2012-07-06 09:52:21 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
be59dfff54
Launch through the applet launcher too
2012-07-06 01:04:33 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
4ab2a3cb6b
And we have a brand, "fml". We're definitely modded :)
2012-07-05 15:36:31 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
b51ce21b70
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Scott Killen
83fa5ffa5e
Client
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Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00