Commit Graph

11 Commits

Author SHA1 Message Date
cpw 0a11ffb827
More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-27 00:06:57 -05:00
cpw 8b74b32909
Make MOD_CLASSES available to the forge development environment as well.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 13:07:30 -05:00
cpw 1d1133123b
Change MOD_CLASSES to support %% separated paths, that are grouped into
<prefix>%%<path> sets. Allows for multiple mods to be located in UserDev.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 12:29:55 -05:00
David Quintana e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
LexManos f7acc73282 Update userdev and runconfigs for ForgeGradle changes. 2019-01-08 00:29:36 -08:00
cpw 1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
David Quintana b7b5dd5bea Create a userdev-specific main, and include it as an injected file in the userdev jar. (#5231) 2018-12-11 20:04:23 -08:00