Christian
ba28161f16
New logging stuff, also the early plugin api for forge
2012-07-29 22:54:59 -04:00
Christian
50ed44359d
Merge branch 'minecraft1.3' into newfmlmod
2012-07-23 23:02:25 -02:30
Christian
f78400711e
Fix up mod classloading delegation
2012-07-23 22:54:36 -02:30
Christian
69e895e687
Some patches to go along with the other changes
2012-07-23 22:51:16 -02:30
Christian
769663466f
More stuff as I roll out the changes
2012-07-23 22:50:37 -02:30
Christian
9e4131c3e8
A bunch more fixes for FML mods
2012-07-23 16:33:17 -02:30
Christian
8b5ddf1739
Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
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Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian
5561f8218a
New key handling
2012-07-22 20:25:18 -02:30
Christian
2a19eca517
Check in a lot of recent work
2012-07-22 11:56:38 -02:30
Christian
3115f92ee4
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
LexManos
2671641b83
Cleaned up the install script for the source distrabution to setup the workspace properly, delete argo, and download all required dependancies.
2012-07-12 18:07:58 -07:00
LexManos
0a9ee584bf
Added call to clean_source to build script to fix patch fuzz on windows.
2012-07-12 18:06:39 -07:00
LexManos
48dcdca805
Fix Client-Clean project to use relative path to argo.
2012-07-12 18:06:01 -07:00
Christian
2db9292ba5
Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
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server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian
9d6266d85b
Fix up mod classloading delegation
2012-07-06 15:59:16 -04:00
Christian
25fb847dc1
Fixes
2012-07-06 10:42:49 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
0ff59e7978
Remove two places that are unpatchable now
2012-07-06 09:52:21 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
be59dfff54
Launch through the applet launcher too
2012-07-06 01:04:33 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
275b78957a
Update git ignore to ignore a fernflowerzip that's lying around
2012-07-05 15:38:37 -04:00
Christian
4ab2a3cb6b
And we have a brand, "fml". We're definitely modded :)
2012-07-05 15:36:31 -04:00
Christian
58576c2a19
UnexpectedThrowable is now the much more awesome CrashReport!
2012-07-05 15:35:38 -04:00
Christian
c0b707a9bd
Merge branch 'master' into minecraft1.3
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Bring some of the ticking fixes in
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian
e8b09f4692
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
decbe8ba7c
Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
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Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian
53c2b50212
FFS let this fix that bloody ticking mess that is ML compatibility.
2012-07-03 23:03:51 -04:00
Christian
3d8a5edc30
Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
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Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1
Change gui ticking and world load tick. Should close issue #40 and kill it deader
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than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
d1f791f94e
Merge branch 'master' into minecraft1.3
2012-07-03 08:15:58 -04:00
Christian
60b50bb7f2
Tweak build xml for more cleanliness
2012-07-03 08:14:35 -04:00
Christian
9cafdf94ac
Merge branch 'antscriptupdates'
2012-07-02 23:50:49 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
777b4407c2
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 23:49:06 -04:00
Christian
a98ffafd71
Add in more options for ant script and clean up needing to clean every time.
2012-07-02 23:43:29 -04:00
Christian
414d59b1aa
Merge branch 'testrecover'
2012-07-02 20:19:23 -04:00
Christian
f0aa28162e
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 15:56:33 -04:00
Christian
f0484a8941
Merge branch 'antscriptupdates'
2012-07-02 15:55:24 -04:00
Christian
2090264599
Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
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setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian
ecaa158981
Merge branch 'antscriptupdates' into minecraft1.3
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Conflicts:
build.xml
2012-07-02 15:21:15 -04:00
Christian
33517d2b8d
Merge branch 'antscriptupdates'
2012-07-02 15:17:32 -04:00
Christian
6c99b80b73
Add in a setupenvironment ant target specifically for setting up an FML environment from scratch
2012-07-02 15:16:40 -04:00
Christian
0418f01886
Harvest MC version from MCP
2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce
fix sided proxy bukkit test (not used so not a biggie)
2012-07-02 12:32:41 -04:00
Christian
a8f599983e
Harvest MC version from MCP
2012-07-02 12:24:37 -04:00
Christian
b51ce21b70
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00