LexManos
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95ec601569
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Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247
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2012-11-12 17:34:26 -08:00 |
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LexManos
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5ca845f069
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Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event.
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2012-10-22 00:29:28 -07:00 |
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LexManos
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4a4166fe7e
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Update for new names in 1.4
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2012-10-21 10:00:02 -07:00 |
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LexManos
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0e5c0be23e
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Added preliminarty Player Interact event heavily based on the bukkit event.
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2012-09-26 21:18:18 -07:00 |
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LexManos
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a421e51805
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Fix bug in last commit that caused block to not break.
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2012-09-26 21:17:26 -07:00 |
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LexManos
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63aa706dcf
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Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.
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2012-09-26 17:54:15 -07:00 |
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LexManos
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03d1e51764
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New EntityItem related events
Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
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2012-09-11 15:27:34 -07:00 |
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LexManos
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20e38dca99
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Fix EntityItemPickupEvent 'pop' sound spamming.
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2012-08-17 13:31:47 -07:00 |
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LexManos
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6b4288d00f
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Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks.
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2012-08-11 14:45:48 -07:00 |
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LexManos
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f374723610
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Update fml, impelemnted Diemsnion API stuff.
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2012-08-10 18:15:10 -07:00 |
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LexManos
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41f1a60f32
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More conversions, added all the entity living events.
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2012-08-07 01:24:06 -07:00 |
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LexManos
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31a908b754
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More patches converted.
Refactored some of the events to be a better hiarachy.
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2012-08-06 15:07:53 -07:00 |
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