Fix particle texture of the generated item models.
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1 changed files with 1 additions and 1 deletions
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@ -135,7 +135,7 @@ public class ItemLayerModel implements IRetexturableModel {
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public boolean isAmbientOcclusion() { return true; }
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public boolean isAmbientOcclusion() { return true; }
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public boolean isGui3d() { return false; }
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public boolean isGui3d() { return false; }
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public boolean isBuiltInRenderer() { return false; }
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public boolean isBuiltInRenderer() { return false; }
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public TextureAtlasSprite getTexture() { return null; }
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public TextureAtlasSprite getTexture() { return particle; }
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public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
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public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
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public List<BakedQuad> getFaceQuads(EnumFacing side) { return ImmutableList.of(); }
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public List<BakedQuad> getFaceQuads(EnumFacing side) { return ImmutableList.of(); }
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public List<BakedQuad> getGeneralQuads() { return quads; }
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public List<BakedQuad> getGeneralQuads() { return quads; }
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