ForgePatch/src/main/java/net/minecraftforge/fml/common/event/FMLServerAboutToStartEvent....

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/*
* Forge Mod Loader
* Copyright (c) 2012-2013 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
* Contributors:
* cpw - implementation
*/
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package net.minecraftforge.fml.common.event;
import net.minecraft.server.MinecraftServer;
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import net.minecraftforge.fml.common.LoaderState.ModState;
/**
* Called before the server begins loading anything. Called after {@link FMLPostInitializationEvent} on the dedicated
* server, and after the player has hit "Play Selected World" in the client. Called before {@link FMLServerStartingEvent}.
*
* You can obtain a reference to the server with this event.
* @see net.minecraftforge.fml.common.Mod.EventHandler for how to subscribe to this event
* @author cpw
*/
public class FMLServerAboutToStartEvent extends FMLStateEvent {
private MinecraftServer server;
public FMLServerAboutToStartEvent(Object... data)
{
super(data);
this.server = (MinecraftServer) data[0];
}
@Override
public ModState getModState()
{
return ModState.AVAILABLE;
}
public MinecraftServer getServer()
{
return server;
}
}