yuzu/src/video_core
ReinUsesLisp f58a6152fc gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
Cubemaps are considered layered and to create a texture view the texture
mustn't be a layered texture, resulting in cubemaps being bound as
cubemap arrays. To fix this issue this commit introduces an extra
surface parameter called "is_array" and uses this to query for texture
view creation.

Now that texture views for cubemaps are actually being created, this
also fixes the number of layers created for the texture view (since they
have to be 6 to create a texture view of cubemaps).
2019-01-29 23:49:02 -03:00
..
debug_utils debug_utils: Remove unused includes 2018-08-24 20:49:14 -04:00
engines Merge pull request #1927 from ReinUsesLisp/shader-ir 2019-01-25 23:42:14 -05:00
renderer_opengl gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 2019-01-29 23:49:02 -03:00
shader shader/shader_ir: Amend three comment typos 2019-01-28 07:52:04 -05:00
textures Fixed uninitialized memory due to missing returns in canary 2018-12-19 12:52:32 +11:00
CMakeLists.txt video_core: Rename glsl_decompiler to gl_shader_decompiler 2019-01-15 17:54:53 -03:00
dma_pusher.cpp dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
dma_pusher.h dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
gpu.cpp Fixed uninitialized memory due to missing returns in canary 2018-12-19 12:52:32 +11:00
gpu.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
macro_interpreter.cpp Fixed uninitialized memory due to missing returns in canary 2018-12-19 12:52:32 +11:00
macro_interpreter.h macro_interpreter: Implement AddWithCarry and SubtractWithBorrow. 2018-11-22 00:58:00 -05:00
memory_manager.cpp memory_manager: Do not allow 0 to be a valid GPUVAddr. 2018-11-23 12:58:55 -05:00
memory_manager.h memory_manager: Do not allow 0 to be a valid GPUVAddr. 2018-11-23 12:58:55 -05:00
morton.cpp gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 2018-12-28 15:36:45 -05:00
morton.h Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h Improved GPU Caches lookup Speed 2018-11-11 12:53:25 -04:00
rasterizer_interface.h Rename step 1 and step 2 to be a little more descriptive 2019-01-20 18:40:25 -07:00
renderer_base.cpp yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00
renderer_base.h yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00
surface.cpp gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 2019-01-29 23:49:02 -03:00
surface.h gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 2019-01-29 23:49:02 -03:00
video_core.cpp video_core: Silent implicit conversion warning 2019-01-26 02:27:14 -03:00
video_core.h yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00