glsl: Use existing tracking for enabling EXT_shader_image_load_formatted
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14bd73db36
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a926695234
1 changed files with 1 additions and 15 deletions
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@ -220,20 +220,6 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {
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header += "out int gl_ViewportIndex;";
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}
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}
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bool UsesTyplessImage(const Info& info) {
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for (const auto& desc : info.image_buffer_descriptors) {
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if (desc.format == ImageFormat::Typeless) {
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return true;
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}
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}
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for (const auto& desc : info.image_descriptors) {
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if (desc.format == ImageFormat::Typeless) {
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return true;
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}
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}
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return false;
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}
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} // Anonymous namespace
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EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
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@ -358,7 +344,7 @@ void EmitContext::SetupExtensions(std::string&) {
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if (info.stores_viewport_mask && profile.support_viewport_mask) {
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header += "#extension GL_NV_viewport_array2 : enable\n";
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}
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if (UsesTyplessImage(info)) {
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if (info.uses_typeless_image_reads || info.uses_typeless_image_writes) {
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header += "#extension GL_EXT_shader_image_load_formatted : enable\n";
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}
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}
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