uxn/README.md

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# Uxn
A stack-based VM, written in ANSI C.
## Build
```
cc uxn.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o uxn
```
## Assembly Syntax
```
< comment >
+01 < literal >
[ 01 02 03 04 ] < block of literals >
$01 < pointer8 >
{ 01 02 03 04 } < block of pointer8 >
~ff0f < pointer16 >
( ff00 ff01 ff02 ff03 ) < block of pointer16 >
=const +ff
:label ADD RTS
```
## Design
### CPU
- Build stack with pointer
- Print stack
- Build memory
### PPU
### Assembly
#### Addressing
- `label`, a named offset[TODO]
- `literal`, a numeric value
- `pointer`, pointer to an address[TODO]
### Assembler
### Emulator
- SDL Layer
## Refs
https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c
http://www.w3group.de/stable_glossar.html
http://www.emulator101.com/6502-addressing-modes.html
http://forth.works/8f0c04f616b6c34496eb2141785b4454
https://justinmeiners.github.io/lc3-vm/