mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-09 07:45:05 +00:00
277 lines
6.2 KiB
Tal
277 lines
6.2 KiB
Tal
( Game Of Life
|
|
Any live cell with fewer than two live neighbours dies, as if by underpopulation.
|
|
Any live cell with two or three live neighbours lives on to the next generation.
|
|
Any live cell with more than three live neighbours dies, as if by overpopulation.
|
|
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. )
|
|
|
|
%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
|
|
%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
|
|
%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
|
|
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
|
|
|
|
%TOS { #00 SWP } %TOB { SWP POP }
|
|
%RTN { JMP2r } %MOD { DUP2 / * - }
|
|
%MOD8 { #07 AND } %MOD2 { #01 AND }
|
|
%SFL { #40 SFT SFT }
|
|
%2// { #01 SFT2 } %8// { #03 SFT2 }
|
|
%2** { #10 SFT2 } %8** { #30 SFT2 }
|
|
|
|
%WIDTH { #40 } %HEIGHT { #40 }
|
|
%BANK1 { #8000 } %BANK2 { #a000 }
|
|
|
|
%GET-SIZE { WIDTH TOS 8// HEIGHT TOS ** }
|
|
%GET-ITERATORS { SWP2k POP SWP POP }
|
|
%GET-ITER { OVR2 SWP POP OVR SWP }
|
|
|
|
( devices )
|
|
|
|
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 ]
|
|
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|
|
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|
|
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|
|
|
|
( variables )
|
|
|
|
|0000
|
|
|
|
@world [ &frame $1 &count $2 ]
|
|
@anchor [ &x $2 &y $2 ]
|
|
@pointer [ &x $2 &y $2 ]
|
|
|
|
( program )
|
|
|
|
|0100 ( -> )
|
|
|
|
( theme )
|
|
#02cf .System/r DEO2
|
|
#02ff .System/g DEO2
|
|
#024f .System/b DEO2
|
|
|
|
( vectors )
|
|
;on-frame .Screen/vector DEO2
|
|
;on-mouse .Mouse/vector DEO2
|
|
;on-control .Controller/vector DEO2
|
|
|
|
( glider )
|
|
#07 #03 ;set-cell JSR2
|
|
#07 #04 ;set-cell JSR2
|
|
#05 #04 ;set-cell JSR2
|
|
#07 #05 ;set-cell JSR2
|
|
#06 #05 ;set-cell JSR2
|
|
|
|
.Screen/width DEI2 2// WIDTH TOS -- .anchor/x STZ2
|
|
.Screen/height DEI2 2// HEIGHT TOS -- .anchor/y STZ2
|
|
|
|
BRK
|
|
|
|
@on-frame-paused ( -> )
|
|
|
|
BRK
|
|
|
|
@on-frame ( -> )
|
|
|
|
.Mouse/state DEI #00 = #01 JCN [ BRK ]
|
|
|
|
( incr frame ) .world/frame LDZ #01 + [ DUP ] .world/frame STZ
|
|
( reset count ) #0000 .world/count STZ2
|
|
|
|
#03 AND #00 = #01 JCN [ BRK ]
|
|
|
|
( clear buffer )
|
|
BANK2 STH2k GET-SIZE ++ STH2r
|
|
&clear-loop
|
|
DUP2 #0000 SWP2 STA2
|
|
#0002 ++ GTH2k ,&clear-loop JCN
|
|
POP2 POP2
|
|
|
|
( run grid )
|
|
#00 HEIGHT
|
|
&ver
|
|
#00 WIDTH
|
|
&hor
|
|
GET-ITERATORS
|
|
( x y ) DUP2
|
|
( neighbours ) DUP2 ;get-neighbours JSR2
|
|
( state ) ROT ROT ;get-cell JSR2
|
|
,run-cell JSR
|
|
SWP #01 + SWP
|
|
LTHk ,&hor JCN
|
|
POP2
|
|
SWP #01 + SWP
|
|
LTHk ,&ver JCN
|
|
POP2
|
|
|
|
( move buffer )
|
|
BANK2 DUP2 GET-SIZE ++ SWP2
|
|
©-loop
|
|
DUP2 LDA2k
|
|
SWP2 #2000 -- STA2
|
|
#0002 ++
|
|
GTH2k ,©-loop JCN
|
|
POP2 POP2
|
|
|
|
;draw-grid JSR2
|
|
|
|
BRK
|
|
|
|
@run-cell ( x y neighbours state -- )
|
|
|
|
#00 = ,&dead JCN
|
|
&alive
|
|
DUP #02 < ,&dies JCN
|
|
DUP #03 > ,&dies JCN
|
|
&lives POP ,save-cell JSR RTN
|
|
&dies POP POP2 RTN
|
|
&dead
|
|
DUP #03 = ,&birth JCN POP POP2 RTN
|
|
&birth POP ,save-cell JSR RTN
|
|
|
|
RTN
|
|
|
|
@save-cell ( x y -- )
|
|
|
|
( get index )
|
|
HEIGHT MOD SWP WIDTH MOD SWP
|
|
WIDTH #08 / TOS ROT TOS ** ROT #08 / TOS ++ [ BANK2 ++ ]
|
|
( incr count )
|
|
.world/count LDZ2 #0001 ADD2 .world/count STZ2
|
|
( save in buffer )
|
|
STH2
|
|
DUP2 POP MOD8 #01 SWP SFL
|
|
LDAkr STHr SWP ORA
|
|
STH2r STA
|
|
|
|
RTN
|
|
|
|
@on-mouse ( -> )
|
|
|
|
( clear last cursor )
|
|
;cursor .Screen/addr DEO2
|
|
.pointer/x LDZ2 .Screen/x DEO2
|
|
.pointer/y LDZ2 .Screen/y DEO2
|
|
#40 .Screen/sprite DEO
|
|
|
|
( record pointer positions )
|
|
.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
|
|
.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
|
|
|
|
( colorize on state )
|
|
#42 [ .Mouse/state DEI #00 ! ] + .Screen/sprite DEO
|
|
|
|
.Mouse/state DEI #00 ! #01 JCN [ BRK ]
|
|
|
|
.Mouse/x DEI2 DUP2 .anchor/x LDZ2 >> ROT ROT .anchor/x LDZ2 WIDTH #02 * TOS ++ #0001 ++ << #0101 ==
|
|
.Mouse/y DEI2 DUP2 .anchor/y LDZ2 >> ROT ROT .anchor/y LDZ2 HEIGHT #02 * TOS ++ << #0101 ==
|
|
#0101 == #01 JCN [ BRK ]
|
|
|
|
.Mouse/x DEI2 .anchor/x LDZ2 SUB2 #02 / TOB
|
|
.Mouse/y DEI2 .anchor/y LDZ2 SUB2 #02 / TOB
|
|
;set-cell JSR2
|
|
|
|
;draw-grid JSR2
|
|
|
|
BRK
|
|
|
|
@on-control ( -> )
|
|
|
|
.Controller/key DEI #00 ! #01 JCN [ BRK ]
|
|
|
|
.Controller/key DEI #20 ! ,&no-toggle JCN
|
|
;on-frame
|
|
.Screen/vector DEI2 ;on-frame-paused == ,&swap JCN
|
|
POP2 ;on-frame-paused
|
|
&swap
|
|
.Screen/vector DEO2
|
|
&no-toggle
|
|
|
|
BRK
|
|
|
|
@draw-grid ( -- )
|
|
|
|
( draw cell count )
|
|
.anchor/x LDZ2 .Screen/x DEO2
|
|
.anchor/y LDZ2 HEIGHT #02 * TOS ++ .Screen/y DEO2
|
|
.world/count LDZ2 #03 ;draw-short JSR2
|
|
|
|
HEIGHT #00
|
|
&ver
|
|
DUP TOS 2** .anchor/y LDZ2 ++ .Screen/y DEO2
|
|
WIDTH #00
|
|
&hor
|
|
DUP TOS 2** .anchor/x LDZ2 ++ .Screen/x DEO2
|
|
GET-ITER ,get-cell JSR #01 + .Screen/pixel DEO
|
|
#01 + GTHk ,&hor JCN
|
|
POP2
|
|
#01 + GTHk ,&ver JCN
|
|
POP2
|
|
|
|
RTN
|
|
|
|
@get-index ( x y -- index* )
|
|
|
|
HEIGHT MOD SWP WIDTH MOD SWP
|
|
WIDTH #08 / TOS ROT TOS ** ROT #08 / TOS ++ [ BANK1 ++ ]
|
|
|
|
RTN
|
|
|
|
@set-cell ( x y -- )
|
|
|
|
DUP2 ,get-index JSR STH2
|
|
POP MOD8 #01 SWP SFL
|
|
LDAkr STHr SWP ORA
|
|
STH2r STA
|
|
|
|
RTN
|
|
|
|
@get-cell ( x y -- cell )
|
|
|
|
DUP2 ,get-index JSR LDA
|
|
SWP POP SWP
|
|
MOD8
|
|
SFT MOD2
|
|
|
|
RTN
|
|
|
|
@get-neighbours ( x y -- neighbours )
|
|
|
|
( -1,-1 ) DUP2 #01 - [ SWP #01 - SWP ] ,get-cell JSR STH
|
|
( 0,-1 ) DUP2 #01 - ,get-cell JSR STH ADDr
|
|
( +1,-1 ) DUP2 #01 - [ SWP #01 + SWP ] ,get-cell JSR STH ADDr
|
|
( -1, 0 ) DUP2 [ SWP #01 - SWP ] ,get-cell JSR STH ADDr
|
|
( +1, 0 ) DUP2 [ SWP #01 + SWP ] ,get-cell JSR STH ADDr
|
|
( -1,+1 ) DUP2 #01 + [ SWP #01 - SWP ] ,get-cell JSR STH ADDr
|
|
( 0,+1 ) DUP2 #01 + ,get-cell JSR STH ADDr
|
|
( +1,+1 ) #01 + [ SWP #01 + SWP ] ,get-cell JSR STH ADDr
|
|
STHr
|
|
|
|
RTN
|
|
|
|
@draw-short ( short* color -- )
|
|
|
|
STH SWP
|
|
DUP #04 SFT TOS 8** ;font-hex ++ .Screen/addr DEO2
|
|
( draw ) STHkr .Screen/sprite DEO
|
|
#0f AND TOS 8** ;font-hex ++ .Screen/addr DEO2
|
|
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
|
|
( draw ) STHkr .Screen/sprite DEO
|
|
DUP #04 SFT TOS 8** ;font-hex ++ .Screen/addr DEO2
|
|
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
|
|
( draw ) STHkr .Screen/sprite DEO
|
|
#0f AND TOS 8** ;font-hex ++ .Screen/addr DEO2
|
|
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
|
|
( draw ) STHr .Screen/sprite DEO
|
|
|
|
RTN
|
|
|
|
@cursor
|
|
80c0 e0f0 f8e0 1000
|
|
|
|
@font-hex
|
|
007c 8282 8282 827c 0030 1010 1010 1010
|
|
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
|
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
|
007c 8280 fc82 827c 007c 8202 1e02 0202
|
|
007c 8282 7c82 827c 007c 8282 7e02 827c
|
|
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
|
007c 8280 8080 827c 00fc 8282 8282 82fc
|
|
007c 8280 f080 827c 007c 8280 f080 8080
|