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855 commits

Author SHA1 Message Date
Devine Lu Linvega
b020732d6d (uxn.c) PUT2 should use POKE2 macro 2023-07-23 09:21:09 -07:00
Devine Lu Linvega
41a3a6b358 (uxn) Removed z stack assignment 2023-07-22 20:53:23 -07:00
Devine Lu Linvega
92e06e2eda Removed window padding 2023-07-22 19:52:17 -07:00
Sigrid Solveig Haflínudóttir
0c9e67b9be uxncli: stop on EOF as there is nothing left to run (besides endless loop) 2023-07-17 00:52:52 +02:00
Sigrid Solveig Haflínudóttir
51d43a6989 screen: don't leak memory and don't crash if failed to adjust for new screen size 2023-07-17 00:50:19 +02:00
Sigrid Solveig Haflínudóttir
dbcb8ed050 retry_realpath: check before possibly writing out of bounds 2023-07-10 17:21:36 +00:00
Sigrid Solveig Haflínudóttir
784467564c uxnemu: fix two warnings on 9front build 2023-07-10 15:37:42 +00:00
Sigrid Solveig Haflínudóttir
05356e23b1 capture_screen: check for errors 2023-07-10 15:35:35 +00:00
Devine Lu Linvega
ff6d9e39ca (uxnemu) Fixes issue where non-zero console/type occurs even when empty, fixed by hikari_no_yume 2023-06-29 14:23:16 -07:00
Weeble
f5c816d215 (screen.c) Fix sprite draw at screen edge
Problem - Sprites can be drawn at X/Y coordinates >= 0xfff9 to appear
partially over the left/upper screen boundary. But the dirty-rectangle
calculation doesn't account for this, so these updates will only appear
on the screen if something *else* dirties this area of the screen. This
can be observed in /projects/examples/devices/screen.tal where these
edges of the screen show stale content.

Solution - Detect wrapping and expand the dirty rectangle appropriately.
Change screen_change to take Uint16 to make sure values are truncated to
the intended range. Ignore changes that are fully off the screen.
2023-06-29 07:41:42 -07:00
Devine Lu Linvega
e930804c4b Do not print message on quit 2023-06-09 09:29:25 -07:00
Devine Lu Linvega
fe10cfecef Improved usage standard message 2023-06-08 09:47:18 -07:00
neauoire
5dd7fec729 Removed clear between redraws and moved to set_window_size 2023-06-07 08:23:42 -07:00
neauoire
e147b46b55 Snake_cased some SDL variables 2023-06-07 08:03:28 -07:00
Devine Lu Linvega
1d4ae74e41 Removed multiplication from SET macro in uxn core 2023-05-17 20:39:03 -07:00
Sevan Janiyan
305b8469b0 Use the correct definition to obtain snprintf(3)
At some point snprintf(3) prototype became guarded off in stdio.h.
Defining _C99_SOURCE makes it visible.
On legacy Darwin, such a guard was not present so the definition
has no impact on the build, but on "modern" macos it has the desired
effect.
Build tested on OS X 10.4 and macos 10.15.
2023-05-15 08:32:48 -07:00
Sevan Janiyan
b5b3177c68 Switch to using SDL_CreateRGBSurface() SDL_CreateRGBSurfaceWithFormat() was introduced in SDL 2.0.5 whereas SDL_CreateRGBSurface() is available since SDL 2.0. This allows uxn to run on legacy systems where it's not possible to reach SDL 2.0.5 but prior versions are, such as Mac OS X Tiger. 2023-05-14 19:34:55 -07:00
Sevan Janiyan
822a7fea54 Use the audio format native to host AUDIO_S16 defaults to little endian format which causes issues when running on big endian systems. Use AUDIO_S16SYS instead which sets to whatever endian the system uxn is being built on is. 2023-05-14 19:34:55 -07:00
d_m
310ba97ef6 Improve screen vector timing somewhat.
This patch tries to improve the accuracy of our
screen refresh timing. Notably, it tries to ensure
we don't introduce extra delay in our timing based
on how long the screen vector takes to evaluate.

We also try to ensure we only call SDL_Delay when
we have at least 1ms to wait.
2023-05-09 13:12:23 -07:00
Devine Lu Linvega
09d9990a62 (screen) Fixes warnings 2023-05-04 20:45:52 -07:00
Devine Lu Linvega
77edd1dbbf (screen) Renamed pixels attr to layer 2023-05-04 20:32:44 -07:00
Devine Lu Linvega
d80885ee22 (screen) Housekeeping 2023-05-04 20:17:38 -07:00
Devine Lu Linvega
98bd2a7849 (screen) Use uxn_screen global 2023-05-04 17:43:44 -07:00
Devine Lu Linvega
9416a0e813 Removed layer struct 2023-05-04 11:33:31 -07:00
Devine Lu Linvega
8f98281d89 (screen) Only repaint changed pixels 2023-05-04 11:15:16 -07:00
Sigrid Solveig Haflínudóttir
c7f3014fe9 zoom: ignore if 0, ie if the screen is somehow TOO small to do any scaling 2023-05-02 22:53:07 +00:00
Devine Lu Linvega
83ba7e05ea Added mock behavior for the friend port 2023-05-02 10:31:33 -07:00
Matus Laslofi
d2e054346f Declare snprintf to fix builds on macOS
For some reason on macOS, the functions `snprintf` and `vsnprintf` are
not in the X/Open 5 (ANSI C89) standard but rather in the X/Open
6 (ISO C99). A simplest solution seems to be to declaring the missing
functions before using them, which is what I did here. Another option
is to use the C99 standard with `#define _XOPEN_SOURCE 600`, which
seems to be an overkill for such a niche issue.

Quoting from the STANDARDS section in `man 3 snprintf` on macOS:

> ...the snprintf() and vsnprintf() functions conform to ISO/IEC
> 9899:1999 (“ISO C99”)...
2023-05-01 09:27:49 -07:00
Devine Lu Linvega
ce0cc5a352 Do not center on resize 2023-04-26 12:04:44 -07:00
Devine Lu Linvega
0da70d6bd1 Allow tiny sizes for the screen 2023-04-26 12:01:45 -07:00
Devine Lu Linvega
ebf31ecb03 (uxnemu) Removed debug line 2023-04-22 14:57:26 -07:00
Devine Lu Linvega
40d6c889bc Set Console/type after memory is initialized 2023-04-22 14:56:12 -07:00
Devine Lu Linvega
3038d5c40b (console) Use 0x00 for no-queue 2023-04-17 11:27:54 -07:00
Devine Lu Linvega
d8bee29626 (console) Use 0x1 for no-args 2023-04-17 11:19:37 -07:00
Devine Lu Linvega
98282cb1a6 Moved error printing to system.c 2023-04-17 11:03:11 -07:00
Devine Lu Linvega
9a882a64c7 (uxnemu) Write arguments end in console device 2023-04-17 10:41:03 -07:00
Devine Lu Linvega
1bf0ffc5e5 (uxnemu) Display usage when no roms and no params 2023-04-17 10:29:39 -07:00
Devine Lu Linvega
453f491918 (uxnemu) Display new zoom values in usage 2023-04-17 09:59:00 -07:00
Devine Lu Linvega
72e23f0260 (uxnemu) Simplified boot sequence 2023-04-17 09:48:27 -07:00
Devine Lu Linvega
d1dc143912 (uxnemu) Only set zoom scale once on boot 2023-04-17 09:36:55 -07:00
Devine Lu Linvega
a9527fbd95 (console.tal) Added input type port to example 2023-04-16 22:03:44 -07:00
Devine Lu Linvega
fbba9b304d (console) Implemented 0x17 port with stream type based on design by zzo38 2023-04-16 21:13:50 -07:00
Devine Lu Linvega
32fa0f95c3 (uxn.c) Catch div-by-zero errors 2023-04-15 09:52:08 -07:00
Devine Lu Linvega
25cc4a1329 (screen.tal) Improved screen testing rom 2023-04-14 19:51:05 -07:00
Devine Lu Linvega
c7203de2ea (uxn.c) Less indirections in uxn core 2023-04-14 10:30:08 -07:00
Devine Lu Linvega
99874908e4 (screen.c) Skip blit when color is 0 2023-04-14 10:19:57 -07:00
Devine Lu Linvega
0f75b123a4 (screen) sprite address wrapping 2023-04-14 10:05:15 -07:00
Devine Lu Linvega
04554dd1d3 (screen.c) Reduced number of variables indirections 2023-04-14 09:51:50 -07:00
Devine Lu Linvega
b6e6839d25 (screen.c) Removed pixel function 2023-04-13 21:57:17 -07:00
Devine Lu Linvega
d0db4f9223 (screen.c) Improved readability of the code 2023-04-13 21:33:16 -07:00