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Removed a few extra globals

This commit is contained in:
neauoire 2021-05-04 10:24:00 -07:00
parent 797c789d6f
commit 69dca52737

View file

@ -10,12 +10,9 @@
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } %<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
%TOB { SWP POP } %TOS { #00 SWP } %TOB { SWP POP } %TOS { #00 SWP }
%RTN { JMP2r } %RTN { JMP2r }
%MOD { DUP2 / * - } %MOD { DUP2 / * - }
%LTS2 { #8000 ++ SWP2 #8000 ++ >> } %LTS2 { #8000 ++ SWP2 #8000 ++ >> } %GTS2 { #8000 ++ SWP2 #8000 ++ << }
%GTS2 { #8000 ++ SWP2 #8000 ++ << }
%PAD-WIDTH { #0030 } %PAD-WIDTH { #0030 }
%PAD-HEIGHT { #0020 } %PAD-HEIGHT { #0020 }
@ -39,20 +36,20 @@
|0000 |0000
@piano [ &last $1 &octave $1 ] @center [ &x $2 &y $2 ]
@pads [ &last $1 ] @pointer [ &x $2 &y $2 ]
@piano [ &last $1 &octave $1 ]
@pads [ &last $1 ]
@pad-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@mix-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@oct-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@wav-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@color $1
@center [ &x $2 &y $2 ]
@pointer [ &x $2 &y $2 ]
@knob [ &x $2 &y $2 &value $1 ]
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@label [ &x $2 &y $2 &color $1 &addr $2 ]
@pad-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] ( TODO: remove )
@mix-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @color $1
@oct-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ] @rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@wav-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@modes [ $1 $1 $1 $1 ] ( single/repeat ) @modes [ $1 $1 $1 $1 ] ( single/repeat )
@ -89,8 +86,6 @@
#01 .modes POK #01 .modes POK
#01 .piano/octave POK #01 .piano/octave POK
;load-samples JSR2
( find center ) ( find center )
.Screen/width DEI2 #0002 // .center/x POK2 .Screen/width DEI2 #0002 // .center/x POK2
.Screen/height DEI2 #0002 // .center/y POK2 .Screen/height DEI2 #0002 // .center/y POK2
@ -137,6 +132,16 @@
.wav-view/y2 PEK2 #0002 ++ .wav-view/y2 PEK2 #0002 ++
#01 ;line-rect JSR2 #01 ;line-rect JSR2
( load samples )
#00 #10
&load-samples
( name ) OVR TOS #0019 ** ;pad-path ++ .File/name DEO2
( length ) OVR #04 / #10 * .Audio0/length + DEI2 .File/length DEO2
( load ) OVR TOS #0002 ** ;pad-addr ++ LDA2 .File/load DEO2
( incr ) SWP #01 + SWP
DUP2 < ,&load-samples JNZ
POP2
( initial draw ) ( initial draw )
#00 #10 #00 #10
@ -177,7 +182,7 @@ BRK
;draw-cursor JSR2 ;draw-cursor JSR2
.Mouse/state DEI #00 ! ,&on-touch JNZ BRK &on-touch .Mouse/state DEI #00 ! #01 JNZ [ BRK ]
.Mouse/x DEI2 DUP2 .pad-view/x1 PEK2 >> ROT ROT .pad-view/x2 PEK2 #0001 ++ << #0101 == .Mouse/x DEI2 DUP2 .pad-view/x1 PEK2 >> ROT ROT .pad-view/x2 PEK2 #0001 ++ << #0101 ==
.Mouse/y DEI2 DUP2 .pad-view/y1 PEK2 >> ROT ROT .pad-view/y2 PEK2 << #0101 == .Mouse/y DEI2 DUP2 .pad-view/y1 PEK2 >> ROT ROT .pad-view/y2 PEK2 << #0101 ==
@ -252,7 +257,7 @@ BRK
( channel ) .Mouse/y DEI2 .mix-view/y1 PEK2 -- PAD-HEIGHT // TOB STH ( channel ) .Mouse/y DEI2 .mix-view/y1 PEK2 -- PAD-HEIGHT // TOB STH
( knob ) .Mouse/x DEI2 .mix-view/x1 PEK2 -- #0010 // TOB ( knob ) .Mouse/x DEI2 .mix-view/x1 PEK2 -- #0010 // TOB
( adsr )
DUP #00 ! ,&no-a JNZ DUP #00 ! ,&no-a JNZ
.Audio0/adsr [ DUPr STHr #10 * + ] DEI .Audio0/adsr [ DUPr STHr #10 * + ] DEI
#10 .Mouse/state DEI #10 = #e0 * + + #10 .Mouse/state DEI #10 = #e0 * + +
@ -269,12 +274,12 @@ BRK
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI .Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr + DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr +
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEO &no-r .Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEO &no-r
( modes )
DUP #04 ! ,&no-repeat JNZ DUP #04 ! ,&no-repeat JNZ
.modes [ DUPr STHr + ] PEK .modes [ DUPr STHr + ] PEK
#00 = #00 =
.modes [ DUPr STHr + ] POK &no-repeat .modes [ DUPr STHr + ] POK &no-repeat
( volume )
DUP #05 ! ,&no-left JNZ DUP #05 ! ,&no-left JNZ
.Audio0/volume [ DUPr STHr #10 * + ] DEI .Audio0/volume [ DUPr STHr #10 * + ] DEI
#10 .Mouse/state DEI #10 = #e0 * + + #10 .Mouse/state DEI #10 = #e0 * + +
@ -309,45 +314,18 @@ BRK
.Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 // TOB #06 GTH ,&no-key JNZ .Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 // TOB #06 GTH ,&no-key JNZ
.Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 // .Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 //
( set pitch of pad ) ( set pitch of pad )
DUP2 ;notes ++ LDA .pads/last PEK SWP .piano/octave PEK #02 - #0c * + ;set-pitch JSR2 DUP2 ;notes ++ LDA .pads/last PEK SWP .piano/octave PEK #02 - #0c * +
( save ) SWP TOS ;pad-pitch ++ STA
( record last note ) ( record last note )
TOB .piano/last POK TOB .piano/last POK
.pads/last PEK ;play-pad JSR2 .pads/last PEK ;play-pad JSR2
( release ) #00 .Mouse/state DEO ( release ) #00 .Mouse/state DEO
;draw-octave JSR2 ;draw-octave JSR2
&no-key &no-key
BRK BRK
@set-pitch ( pad pitch -- )
SWP TOS ;pad-pitch ++ STA
RTN
@play ( pitch -- )
DUP .piano/octave PEK .modes PEK * + .Audio0/pitch DEO
RTN
@load-samples ( -- )
#00 #10
&loop
( name ) OVR TOS #0019 ** ;pad-path ++ .File/name DEO2
( length ) OVR #04 / #10 * .Audio0/length + DEI2 .File/length DEO2
( load ) OVR TOS #0002 ** ;pad-addr ++ LDA2 .File/load DEO2
( incr ) SWP #01 + SWP
DUP2 < ,&loop JNZ
POP2
RTN
@play-pad ( note pad -- ) @play-pad ( note pad -- )
( unselect last ) ( unselect last )
@ -368,8 +346,10 @@ RTN
@draw-waveform ( pad -- ) @draw-waveform ( pad -- )
( stash address )
#02 * #00 SWP ;pad-addr ++ LDA2 STH2 #02 * #00 SWP ;pad-addr ++ LDA2 STH2
( clear )
.wav-view/x1 PEK2 #0002 ++ .wav-view/x1 PEK2 #0002 ++
.wav-view/y1 PEK2 .wav-view/y1 PEK2
.wav-view/x2 PEK2 #0002 -- .wav-view/x2 PEK2 #0002 --
@ -394,7 +374,6 @@ RTN
( incr ) SWP #01 + SWP ( incr ) SWP #01 + SWP
DUP2 < ,&loop JNZ DUP2 < ,&loop JNZ
POP2 POP2
POP2r POP2r
RTN RTN
@ -405,79 +384,26 @@ RTN
( adsr ) ( adsr )
DUP2 .mix-view/x1 PEK2 SWP2 DUP2 .mix-view/x1 PEK2 SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #04 SFT .Audio0/adsr [ DUPr STHr #10 * + ] DEI #04 SFT ;draw-knob JSR2
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0010 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0010 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #0f AND .Audio0/adsr [ DUPr STHr #10 * + ] DEI #0f AND ;draw-knob JSR2
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0020 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0020 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #04 SFT .Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #04 SFT ;draw-knob JSR2
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0030 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0030 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #0f AND .Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #0f AND ;draw-knob JSR2
;draw-knob JSR2
( once/repeat ) ( once/repeat )
DUP2 .mix-view/x1 PEK2 #0040 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0040 ++ SWP2
.modes [ DUPr STHr + ] PEK ;draw-switch JSR2 .modes [ DUPr STHr + ] PEK ;draw-switch JSR2
( volume ) ( volume )
DUP2 .mix-view/x1 PEK2 #0050 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0050 ++ SWP2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #04 SFT .Audio0/volume [ DUPr STHr #10 * + ] DEI #04 SFT ;draw-knob JSR2
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0060 ++ SWP2 DUP2 .mix-view/x1 PEK2 #0060 ++ SWP2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #0f AND .Audio0/volume [ DUPr STHr #10 * + ] DEI #0f AND ;draw-knob JSR2
;draw-knob JSR2
POP2 POP2
POPr POPr
RTN RTN
@draw-knob ( x* y* value -- )
( load ) .knob/value POK .knob/y POK2 .knob/x POK2
.knob/x PEK2 .Screen/x DEO2
.knob/y PEK2 .Screen/y DEO2 ;knob-icns .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 #0008 ++ .Screen/x DEO2 ;knob-icns #0008 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/y PEK2 #0008 ++ .Screen/y DEO2 ;knob-icns #0018 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 .Screen/x DEO2 ;knob-icns #0010 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ++ LDA ++ .Screen/x DEO2
.knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ++ LDA ++ .Screen/y DEO2
;knob-icns #0020 ++ .Screen/addr DEO2
#25 .Screen/color DEO
.knob/x PEK2 #0004 ++ .Screen/x DEO2
.knob/y PEK2 #0010 ++ .Screen/y DEO2
;font-hex #00 .knob/value PEK #08 * ++ .Screen/addr DEO2
#21 .Screen/color DEO
RTN
@draw-switch ( x* y* value -- )
STH
.Screen/y DEO2
.Screen/x DEO2
DUPr STHr #20 * #00 SWP ;switch-icns ++ ( keep in stack )
DUP2 .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 #0008 ++ .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
.Screen/x DEI2 #0008 -- .Screen/x DEO2
DUP2 #0010 ++ .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
#0018 ++ .Screen/addr DEO2
#21 STHr + .Screen/color DEO
RTN
@draw-pad ( pad color -- ) @draw-pad ( pad color -- )
STH STH STH STH
@ -496,9 +422,9 @@ RTN
( draw name ) ( draw name )
OVR2 #0002 ++ OVR2 #0002 ++
OVR2 #0002 ++ OVR2 #0002 ++
#20 OVRr STHr +
;pad-name DUPr STHr TOS #0005 ** ++ ;pad-name DUPr STHr TOS #0005 ** ++
;draw-label-left JSR2 #20 OVRr STHr +
;draw-label JSR2
( draw note ) ( draw note )
OVR2 #0003 ++ .Screen/x DEO2 OVR2 #0003 ++ .Screen/x DEO2
@ -606,7 +532,51 @@ RTN
RTN RTN
@draw-short ( addr color -- ) @draw-knob ( x* y* value -- )
( load ) STH .Screen/y DEO2 .Screen/x DEO2
;knob-icns .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
;knob-icns #0008 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;knob-icns #0018 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0008 -- .Screen/x DEO2
;knob-icns #0010 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0004 ++ .Screen/x DEO2
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;font-hex #00 DUPr STHr #08 * ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0004 -- #00 #00 DUPr STHr ;knob-offsetx ++ LDA ++ .Screen/x DEO2
.Screen/y DEI2 #0010 -- #00 #00 STHr ;knob-offsety ++ LDA ++ .Screen/y DEO2
;knob-icns #0020 ++ .Screen/addr DEO2
( draw ) #25 .Screen/color DEO
RTN
@draw-switch ( x* y* value -- )
STH .Screen/y DEO2 .Screen/x DEO2
DUPr STHr #20 * #00 SWP ;switch-icns ++
DUP2 .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 #0008 ++ .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
.Screen/x DEI2 #0008 -- .Screen/x DEO2
DUP2 #0010 ++ .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
#0018 ++ .Screen/addr DEO2
( draw ) #21 STHr + .Screen/color DEO
RTN
@draw-short ( addr* color -- )
STH SWP STH SWP
DUP #04 SFT TOS #0008 ** ;font-hex ++ .Screen/addr DEO2 DUP #04 SFT TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
@ -623,7 +593,7 @@ RTN
RTN RTN
@line-rect ( x1 y1 x2 y2 color -- ) @line-rect ( x1* y1* x2* y2* color -- )
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2 ( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
STH2r #0001 ++ STH2r STH2r #0001 ++ STH2r
@ -645,16 +615,18 @@ RTN
RTN RTN
@draw-label-left ( x y color addr -- ) @draw-label ( x* y* addr* color -- )
( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2 ( load ) STH STH2 .Screen/y DEO2 .Screen/x DEO2
.label/addr PEK2 STH2r
&loop &loop
( draw ) DUP2 LDA #00 SWP #0030 -- #0008 ** ;font-num-uc ++ .Screen/addr DEO2 .label/color PEK .Screen/color DEO DUP2 LDA #00 SWP #0030 -- #0008 ** ;font-num-uc ++ .Screen/addr DEO2
( draw ) DUPr STHr .Screen/color DEO
( incr ) #0001 ++ ( incr ) #0001 ++
( incr ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2 ( incr ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 LDA #00 ! ,&loop JNZ DUP2 LDA #00 ! ,&loop JNZ
POP2 POP2
POPr
RTN RTN
@ -739,8 +711,7 @@ RTN
001f 204f 5f5f 4f40 001f 204f 5f5f 4f40
00f8 04f2 fafa f202 00f8 04f2 fafa f202
4040 4040 4020 1f00 4040 4040 4020 1f00
0202 0202 0204 f800 0202 0202 0204 f800 ]
]
@knob-icns [ @knob-icns [
0003 0c10 2020 4040 0003 0c10 2020 4040
@ -758,18 +729,12 @@ RTN
00 00 01 02 03 05 06 07 ] 00 00 01 02 03 05 06 07 ]
@font-notes [ @font-notes [
003e 4140 4040 413e 003e 4140 4040 413e 40ae 4100 4040 413e
40ae 4100 4040 413e 007e 4141 4141 417e 40ae 4101 4141 417e
007e 4141 4141 417e 003e 4140 7c40 413e 003f 4040 7e40 4040
40ae 4101 4141 417e 40af 4000 7e40 4040 003e 4140 5f41 413e
003e 4140 7c40 413e 40ae 4100 5f41 413e 003e 4141 7f41 4141
003f 4040 7e40 4040 40ae 4101 7f41 4141 007e 4141 7e41 417e
40af 4000 7e40 4040
003e 4140 5f41 413e
40ae 4100 5f41 413e
003e 4141 7f41 4141
40ae 4101 7f41 4141
007e 4141 7e41 417e
] ]
@font-hex ( 0-F ) @font-hex ( 0-F )