Removed a few extra globals

This commit is contained in:
neauoire 2021-05-04 10:24:00 -07:00
parent 797c789d6f
commit 69dca52737
1 changed files with 98 additions and 133 deletions

View File

@ -10,12 +10,9 @@
%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
%TOB { SWP POP } %TOS { #00 SWP }
%RTN { JMP2r }
%MOD { DUP2 / * - }
%LTS2 { #8000 ++ SWP2 #8000 ++ >> }
%GTS2 { #8000 ++ SWP2 #8000 ++ << }
%LTS2 { #8000 ++ SWP2 #8000 ++ >> } %GTS2 { #8000 ++ SWP2 #8000 ++ << }
%PAD-WIDTH { #0030 }
%PAD-HEIGHT { #0020 }
@ -39,20 +36,20 @@
|0000
@piano [ &last $1 &octave $1 ]
@pads [ &last $1 ]
@center [ &x $2 &y $2 ]
@pointer [ &x $2 &y $2 ]
@piano [ &last $1 &octave $1 ]
@pads [ &last $1 ]
@pad-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@mix-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@oct-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@wav-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@color $1
@center [ &x $2 &y $2 ]
@pointer [ &x $2 &y $2 ]
@knob [ &x $2 &y $2 &value $1 ]
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@label [ &x $2 &y $2 &color $1 &addr $2 ]
@pad-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@mix-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@oct-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@wav-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
( TODO: remove )
@color $1
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@modes [ $1 $1 $1 $1 ] ( single/repeat )
@ -89,8 +86,6 @@
#01 .modes POK
#01 .piano/octave POK
;load-samples JSR2
( find center )
.Screen/width DEI2 #0002 // .center/x POK2
.Screen/height DEI2 #0002 // .center/y POK2
@ -137,6 +132,16 @@
.wav-view/y2 PEK2 #0002 ++
#01 ;line-rect JSR2
( load samples )
#00 #10
&load-samples
( name ) OVR TOS #0019 ** ;pad-path ++ .File/name DEO2
( length ) OVR #04 / #10 * .Audio0/length + DEI2 .File/length DEO2
( load ) OVR TOS #0002 ** ;pad-addr ++ LDA2 .File/load DEO2
( incr ) SWP #01 + SWP
DUP2 < ,&load-samples JNZ
POP2
( initial draw )
#00 #10
@ -177,7 +182,7 @@ BRK
;draw-cursor JSR2
.Mouse/state DEI #00 ! ,&on-touch JNZ BRK &on-touch
.Mouse/state DEI #00 ! #01 JNZ [ BRK ]
.Mouse/x DEI2 DUP2 .pad-view/x1 PEK2 >> ROT ROT .pad-view/x2 PEK2 #0001 ++ << #0101 ==
.Mouse/y DEI2 DUP2 .pad-view/y1 PEK2 >> ROT ROT .pad-view/y2 PEK2 << #0101 ==
@ -252,7 +257,7 @@ BRK
( channel ) .Mouse/y DEI2 .mix-view/y1 PEK2 -- PAD-HEIGHT // TOB STH
( knob ) .Mouse/x DEI2 .mix-view/x1 PEK2 -- #0010 // TOB
( adsr )
DUP #00 ! ,&no-a JNZ
.Audio0/adsr [ DUPr STHr #10 * + ] DEI
#10 .Mouse/state DEI #10 = #e0 * + +
@ -269,12 +274,12 @@ BRK
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 = #0e * + + #0f AND STHr +
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEO &no-r
( modes )
DUP #04 ! ,&no-repeat JNZ
.modes [ DUPr STHr + ] PEK
#00 =
.modes [ DUPr STHr + ] POK &no-repeat
( volume )
DUP #05 ! ,&no-left JNZ
.Audio0/volume [ DUPr STHr #10 * + ] DEI
#10 .Mouse/state DEI #10 = #e0 * + +
@ -309,45 +314,18 @@ BRK
.Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 // TOB #06 GTH ,&no-key JNZ
.Mouse/x DEI2 .oct-view/x1 PEK2 -- #0008 //
( set pitch of pad )
DUP2 ;notes ++ LDA .pads/last PEK SWP .piano/octave PEK #02 - #0c * + ;set-pitch JSR2
DUP2 ;notes ++ LDA .pads/last PEK SWP .piano/octave PEK #02 - #0c * +
( save ) SWP TOS ;pad-pitch ++ STA
( record last note )
TOB .piano/last POK
.pads/last PEK ;play-pad JSR2
( release ) #00 .Mouse/state DEO
;draw-octave JSR2
&no-key
BRK
@set-pitch ( pad pitch -- )
SWP TOS ;pad-pitch ++ STA
RTN
@play ( pitch -- )
DUP .piano/octave PEK .modes PEK * + .Audio0/pitch DEO
RTN
@load-samples ( -- )
#00 #10
&loop
( name ) OVR TOS #0019 ** ;pad-path ++ .File/name DEO2
( length ) OVR #04 / #10 * .Audio0/length + DEI2 .File/length DEO2
( load ) OVR TOS #0002 ** ;pad-addr ++ LDA2 .File/load DEO2
( incr ) SWP #01 + SWP
DUP2 < ,&loop JNZ
POP2
RTN
@play-pad ( note pad -- )
( unselect last )
@ -368,8 +346,10 @@ RTN
@draw-waveform ( pad -- )
( stash address )
#02 * #00 SWP ;pad-addr ++ LDA2 STH2
( clear )
.wav-view/x1 PEK2 #0002 ++
.wav-view/y1 PEK2
.wav-view/x2 PEK2 #0002 --
@ -394,7 +374,6 @@ RTN
( incr ) SWP #01 + SWP
DUP2 < ,&loop JNZ
POP2
POP2r
RTN
@ -405,79 +384,26 @@ RTN
( adsr )
DUP2 .mix-view/x1 PEK2 SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #04 SFT
;draw-knob JSR2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #04 SFT ;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0010 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #0f AND
;draw-knob JSR2
.Audio0/adsr [ DUPr STHr #10 * + ] DEI #0f AND ;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0020 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #04 SFT
;draw-knob JSR2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #04 SFT ;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0030 ++ SWP2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #0f AND
;draw-knob JSR2
.Audio0/adsr [ DUPr STHr #10 * + ] #01 + DEI #0f AND ;draw-knob JSR2
( once/repeat )
DUP2 .mix-view/x1 PEK2 #0040 ++ SWP2
.modes [ DUPr STHr + ] PEK ;draw-switch JSR2
( volume )
DUP2 .mix-view/x1 PEK2 #0050 ++ SWP2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #04 SFT
;draw-knob JSR2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #04 SFT ;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0060 ++ SWP2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #0f AND
;draw-knob JSR2
.Audio0/volume [ DUPr STHr #10 * + ] DEI #0f AND ;draw-knob JSR2
POP2
POPr
RTN
@draw-knob ( x* y* value -- )
( load ) .knob/value POK .knob/y POK2 .knob/x POK2
.knob/x PEK2 .Screen/x DEO2
.knob/y PEK2 .Screen/y DEO2 ;knob-icns .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 #0008 ++ .Screen/x DEO2 ;knob-icns #0008 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/y PEK2 #0008 ++ .Screen/y DEO2 ;knob-icns #0018 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 .Screen/x DEO2 ;knob-icns #0010 ++ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ++ LDA ++ .Screen/x DEO2
.knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ++ LDA ++ .Screen/y DEO2
;knob-icns #0020 ++ .Screen/addr DEO2
#25 .Screen/color DEO
.knob/x PEK2 #0004 ++ .Screen/x DEO2
.knob/y PEK2 #0010 ++ .Screen/y DEO2
;font-hex #00 .knob/value PEK #08 * ++ .Screen/addr DEO2
#21 .Screen/color DEO
RTN
@draw-switch ( x* y* value -- )
STH
.Screen/y DEO2
.Screen/x DEO2
DUPr STHr #20 * #00 SWP ;switch-icns ++ ( keep in stack )
DUP2 .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 #0008 ++ .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
.Screen/x DEI2 #0008 -- .Screen/x DEO2
DUP2 #0010 ++ .Screen/addr DEO2
#21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
#0018 ++ .Screen/addr DEO2
#21 STHr + .Screen/color DEO
RTN
@draw-pad ( pad color -- )
STH STH
@ -496,9 +422,9 @@ RTN
( draw name )
OVR2 #0002 ++
OVR2 #0002 ++
#20 OVRr STHr +
;pad-name DUPr STHr TOS #0005 ** ++
;draw-label-left JSR2
#20 OVRr STHr +
;draw-label JSR2
( draw note )
OVR2 #0003 ++ .Screen/x DEO2
@ -606,7 +532,51 @@ RTN
RTN
@draw-short ( addr color -- )
@draw-knob ( x* y* value -- )
( load ) STH .Screen/y DEO2 .Screen/x DEO2
;knob-icns .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
;knob-icns #0008 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;knob-icns #0018 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0008 -- .Screen/x DEO2
;knob-icns #0010 ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0004 ++ .Screen/x DEO2
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
;font-hex #00 DUPr STHr #08 * ++ .Screen/addr DEO2
( draw ) #21 .Screen/color DEO
.Screen/x DEI2 #0004 -- #00 #00 DUPr STHr ;knob-offsetx ++ LDA ++ .Screen/x DEO2
.Screen/y DEI2 #0010 -- #00 #00 STHr ;knob-offsety ++ LDA ++ .Screen/y DEO2
;knob-icns #0020 ++ .Screen/addr DEO2
( draw ) #25 .Screen/color DEO
RTN
@draw-switch ( x* y* value -- )
STH .Screen/y DEO2 .Screen/x DEO2
DUPr STHr #20 * #00 SWP ;switch-icns ++
DUP2 .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 #0008 ++ .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/y DEI2 #0008 ++ .Screen/y DEO2
.Screen/x DEI2 #0008 -- .Screen/x DEO2
DUP2 #0010 ++ .Screen/addr DEO2
( draw ) #21 DUPr STHr + .Screen/color DEO
.Screen/x DEI2 #0008 ++ .Screen/x DEO2
#0018 ++ .Screen/addr DEO2
( draw ) #21 STHr + .Screen/color DEO
RTN
@draw-short ( addr* color -- )
STH SWP
DUP #04 SFT TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
@ -623,7 +593,7 @@ RTN
RTN
@line-rect ( x1 y1 x2 y2 color -- )
@line-rect ( x1* y1* x2* y2* color -- )
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
STH2r #0001 ++ STH2r
@ -645,16 +615,18 @@ RTN
RTN
@draw-label-left ( x y color addr -- )
@draw-label ( x* y* addr* color -- )
( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2
.label/addr PEK2
( load ) STH STH2 .Screen/y DEO2 .Screen/x DEO2
STH2r
&loop
( draw ) DUP2 LDA #00 SWP #0030 -- #0008 ** ;font-num-uc ++ .Screen/addr DEO2 .label/color PEK .Screen/color DEO
DUP2 LDA #00 SWP #0030 -- #0008 ** ;font-num-uc ++ .Screen/addr DEO2
( draw ) DUPr STHr .Screen/color DEO
( incr ) #0001 ++
( incr ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2
DUP2 LDA #00 ! ,&loop JNZ
POP2
POPr
RTN
@ -739,8 +711,7 @@ RTN
001f 204f 5f5f 4f40
00f8 04f2 fafa f202
4040 4040 4020 1f00
0202 0202 0204 f800
]
0202 0202 0204 f800 ]
@knob-icns [
0003 0c10 2020 4040
@ -758,18 +729,12 @@ RTN
00 00 01 02 03 05 06 07 ]
@font-notes [
003e 4140 4040 413e
40ae 4100 4040 413e
007e 4141 4141 417e
40ae 4101 4141 417e
003e 4140 7c40 413e
003f 4040 7e40 4040
40af 4000 7e40 4040
003e 4140 5f41 413e
40ae 4100 5f41 413e
003e 4141 7f41 4141
40ae 4101 7f41 4141
007e 4141 7e41 417e
003e 4140 4040 413e 40ae 4100 4040 413e
007e 4141 4141 417e 40ae 4101 4141 417e
003e 4140 7c40 413e 003f 4040 7e40 4040
40af 4000 7e40 4040 003e 4140 5f41 413e
40ae 4100 5f41 413e 003e 4141 7f41 4141
40ae 4101 7f41 4141 007e 4141 7e41 417e
]
@font-hex ( 0-F )