2021-01-29 19:17:59 +00:00
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# Uxn
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2021-02-08 22:49:45 +00:00
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A [stack-based VM](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C.
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2021-01-29 19:35:59 +00:00
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2021-02-12 02:48:45 +00:00
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## Setup
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If you wish to build your own emulator, you can create a new instance of Uxn like:
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```
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#include "uxn.h"
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Uxn u;
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if(!bootuxn(&u))
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return error("Boot", "Failed");
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if(!loaduxn(&u, argv[1]))
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return error("Load", "Failed");
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if(!init())
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return error("Init", "Failed");
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evaluxn(u, u->vreset); /* Once on start */
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evaluxn(u, u->vframe); /* Each frame
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```
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2021-01-30 01:49:10 +00:00
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## Assembly Syntax
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2021-01-29 19:35:59 +00:00
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2021-02-04 20:22:08 +00:00
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### Write
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2021-02-08 22:49:45 +00:00
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- `;variable`, automatically assign an address to a label.
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- `:const FFCF`, manually assign an address to a label.
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- `@label`, assign the current address to a label.
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2021-02-04 20:22:08 +00:00
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### Read
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2021-02-08 22:49:45 +00:00
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- `,literal`, push label value to stack, prefixed with `LIT LEN`.
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- `.pointer`, push label value to stack.
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2021-02-13 00:18:52 +00:00
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- `+1234`, push positive lit signed value to stack.
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- `-abcd`, push negative lit signed value to stack.
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### Special
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2021-02-08 22:49:45 +00:00
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- `( comment )`, toggle parsing on/off.
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- `|0010`, move to position in the program.
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- `"hello`, push literal bytes for word "hello".
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- `#04`, a zero-page address, equivalent to `,0004`.
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2021-01-31 05:31:49 +00:00
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2021-02-06 18:39:13 +00:00
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### Operator modes
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- `,1234 ,0001 ADD^`, 16-bits operators have the short flag `^`.
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- `,12 ,11 GTH JMP?`, conditional operators have the cond flag `?`.
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2021-02-06 18:39:13 +00:00
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2021-01-29 19:35:59 +00:00
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```
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2021-02-05 22:01:34 +00:00
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( hello world )
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2021-02-05 22:01:34 +00:00
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;iterator
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2021-01-30 01:49:10 +00:00
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2021-02-05 22:01:34 +00:00
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|0100 @RESET
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2021-01-30 22:25:48 +00:00
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2021-02-10 19:06:36 +00:00
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@word1 "hello_world ( len: 0x0b )
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2021-02-05 22:01:34 +00:00
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@loop
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,00 IOW ( write to device#0 )
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,incr JSR ( increment itr )
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,word1 ,strlen JSR ( get strlen )
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NEQ ,loop ROT JSR? ( loop != strlen )
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2021-02-05 22:01:34 +00:00
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2021-02-08 04:49:00 +00:00
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BRK
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@strlen
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,0001 ADD^ LDR
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RTS
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2021-02-05 22:01:34 +00:00
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2021-02-06 04:18:30 +00:00
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@incr
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,iterator LDR
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,01 ADD
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,iterator STR
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,iterator LDR
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RTS
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2021-02-08 04:49:00 +00:00
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2021-02-05 22:01:34 +00:00
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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|FFFA .RESET .FRAME .ERROR
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```
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2021-02-08 22:49:45 +00:00
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## TODOs
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2021-02-01 19:58:47 +00:00
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2021-02-13 00:18:52 +00:00
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- Line routine
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2021-02-10 19:06:36 +00:00
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- On-screen debugger.
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- Auto-advance ldr?
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- Getting rid of IOR/IOW would be nice..
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2021-02-11 18:15:26 +00:00
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- Sending from the wst to the rst, balance mode/flag?
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2021-02-12 02:48:45 +00:00
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- Device that works like an extra memory bank
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- Draw a chr sprite.
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2021-02-05 18:51:45 +00:00
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2021-01-30 22:25:48 +00:00
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## Refs
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https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c
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http://www.w3group.de/stable_glossar.html
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http://www.emulator101.com/6502-addressing-modes.html
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http://forth.works/8f0c04f616b6c34496eb2141785b4454
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2021-02-06 04:18:30 +00:00
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https://justinmeiners.github.io/lc3-vm/
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