Added lineRect subroutine

This commit is contained in:
neauoire 2021-02-11 18:48:45 -08:00
parent f22e6b3837
commit 4693ae1c1c
4 changed files with 58 additions and 9 deletions

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@ -2,6 +2,26 @@
A [stack-based VM](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C.
## Setup
If you wish to build your own emulator, you can create a new instance of Uxn like:
```
#include "uxn.h"
Uxn u;
if(!bootuxn(&u))
return error("Boot", "Failed");
if(!loaduxn(&u, argv[1]))
return error("Load", "Failed");
if(!init())
return error("Init", "Failed");
evaluxn(u, u->vreset); /* Once on start */
evaluxn(u, u->vframe); /* Each frame
```
## Assembly Syntax
### Write
@ -67,6 +87,10 @@ BRK
- Auto-advance ldr?
- Getting rid of IOR/IOW would be nice..
- Sending from the wst to the rst, balance mode/flag?
- Device that works like an extra memory bank
- Line routine
- LineRect routine
- Draw a chr sprite.
## Refs

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@ -190,6 +190,12 @@ consolew(Device *d, Uint8 b)
Uint8
screenr(Device *d, Uint8 b)
{
switch(b) {
case 0: return (WIDTH >> 8) & 0xff;
case 1: return WIDTH & 0xff;
case 2: return (HEIGHT >> 8) & 0xff;
case 3: return HEIGHT & 0xff;
}
return d->mem[b];
}
@ -293,11 +299,6 @@ main(int argc, char **argv)
devmouse = portuxn(&u, "mouse", mouser, mousew);
devkey = portuxn(&u, "key", keyr, keyw);
devscreen->mem[0] = (WIDTH >> 8) & 0xff;
devscreen->mem[1] = WIDTH & 0xff;
devscreen->mem[2] = (HEIGHT >> 8) & 0xff;
devscreen->mem[3] = HEIGHT & 0xff;
start(&u);
echos(&u.wst, 0x40, "stack");

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@ -22,11 +22,22 @@
( fill rect x y w h )
,0040 ,0040 ,0060 ,0040 ,fillrect JSR
,01 ,color STR
( fill rect x y w h )
,00a0 ,0010 ,0020 ,0020 ,fillrect JSR
,02 ,color STR
( fill rect x y w h )
,00b0 ,0040 ,0020 ,0020 ,linerect JSR
,03 ,color STR
( fill rect x y w h )
,0058 ,0028 ,0050 ,0050 ,linerect JSR
,01 ,color STR
( fill rect x y w h )
,0028 ,0038 ,0050 ,0030 ,linerect JSR
,redraw JSR
BRK
@ -37,13 +48,28 @@ BRK
@fillrectrow
,x LDR^ ,x_ STR^
@fillrectcol
,x_ LDR^ ,y_ LDR^ ,putpixel JSR
( draw ) ,x_ LDR^ ,y_ LDR^ ,putpixel JSR
,x_ LDR^ ,0001 ADD^ ,x_ STR^
,x_ LDR^ ,w LDR^ ,x LDR^ ADD^ LTH^ ,fillrectcol ROT JMP? POP^
,y_ LDR^ ,0001 ADD^ ,y_ STR^
,y_ LDR^ ,h LDR^ ,y LDR^ ADD^ LTH^ ,fillrectrow ROT JMP? POP^
RTS
@linerect
,h STR^ ,w STR^ ,y STR^ ,x STR^
,x LDR^ ,x_ STR^ ,y LDR^ ,y_ STR^
@linerectcol
( draw ) ,x LDR^ ,y_ LDR^ ,putpixel JSR
( draw ) ,x LDR^ ,w LDR^ ADD^ ,y_ LDR^ ,putpixel JSR
,y_ LDR^ ,0001 ADD^ ,y_ STR^
,y_ LDR^ ,h LDR^ ,y LDR^ ADD^ LTH^ ,linerectcol ROT JMP? POP^
@linerectrow
( draw ) ,x_ LDR^ ,y LDR^ ,putpixel JSR
( draw ) ,x_ LDR^ ,y LDR^ ,h LDR^ ADD^ ,putpixel JSR
,x_ LDR^ ,0001 ADD^ ,x_ STR^
,x_ LDR^ ,w LDR^ ,x LDR^ ADD^ ,0001 ADD^ LTH^ ,linerectrow ROT JMP? POP^
RTS
@redraw
,0000 IOW^
,0000 IOW^

2
uxn.c
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@ -199,8 +199,6 @@ loaduxn(Uxn *u, char *filepath)
return 1;
}
/* to start: evaluxn(u, u->vreset); */
Device *
portuxn(Uxn *u, char *name, Uint8 (*rfn)(Device *, Uint8), Uint8 (*wfn)(Device *, Uint8))
{