mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-04 09:47:27 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
98 lines
4.3 KiB
C
98 lines
4.3 KiB
C
#include "pc/rom_assets.h"
|
|
// 0x07014590 - 0x07014670
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014590, 0x00437870, 75979, 0x000143c8, 224);
|
|
|
|
// 0x07014670 - 0x07014770
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014670, 0x00437870, 75979, 0x000144a8, 256);
|
|
|
|
// 0x07014770 - 0x07014870
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014770, 0x00437870, 75979, 0x000145a8, 256);
|
|
|
|
// 0x07014870 - 0x07014970
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014870, 0x00437870, 75979, 0x000146a8, 256);
|
|
|
|
// 0x07014970 - 0x07014A60
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014970, 0x00437870, 75979, 0x000147a8, 240);
|
|
|
|
// 0x07014A60 - 0x07014B60
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014A60, 0x00437870, 75979, 0x00014898, 256);
|
|
|
|
// 0x07014B60 - 0x07014C60
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014B60, 0x00437870, 75979, 0x00014998, 256);
|
|
|
|
// 0x07014C60 - 0x07014CD0
|
|
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07014C60, 0x00437870, 75979, 0x00014a98, 112);
|
|
|
|
// 0x07014CD0 - 0x07014D80
|
|
static const Gfx rr_seg7_dl_07014CD0[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(rr_seg7_vertex_07014590, 14, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 0, 4, 3, 0x0, 0, 5, 4, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0),
|
|
gsSP2Triangles(10, 11, 12, 0x0, 11, 13, 12, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014670, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
|
|
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
|
|
gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x07014D80 - 0x07014F30
|
|
static const Gfx rr_seg7_dl_07014D80[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(rr_seg7_vertex_07014770, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
|
|
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 12, 0x0),
|
|
gsSP2Triangles( 8, 13, 9, 0x0, 8, 12, 13, 0x0),
|
|
gsSP2Triangles( 8, 14, 15, 0x0, 8, 10, 14, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014870, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
|
|
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
|
|
gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014970, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
|
|
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
|
|
gsSP1Triangle(11, 13, 14, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014A60, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
|
|
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
|
|
gsSP2Triangles(11, 13, 14, 0x0, 11, 15, 12, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014B60, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 0, 2, 4, 0x0, 5, 6, 7, 0x0),
|
|
gsSP2Triangles( 5, 8, 6, 0x0, 9, 10, 11, 0x0),
|
|
gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0),
|
|
gsSPVertex(rr_seg7_vertex_07014C60, 7, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP1Triangle( 3, 5, 6, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x07014F30 - 0x07014FA8
|
|
const Gfx rr_seg7_dl_07014F30[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(rr_seg7_dl_07014CD0),
|
|
gsSPDisplayList(rr_seg7_dl_07014D80),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|