sm64coopdx/autogen
Keeberghrh e02a68e221
Character Animation System (#441)
Replaces references to set_mario_animation() with set_character_animation(), but the old function still exists as a way to play any character animation on any character. Waluigi has two animations, added as a test and may not be final. Exposed new functions to Lua for usage in mods.
Primary concern is that each character requires 209 lines indicating what animations they use, similar to Character Sounds.
2023-10-27 17:43:45 -07:00
..
lua_constants Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
lua_definitions Character Animation System (#441) 2023-10-27 17:43:45 -07:00
autogen.sh djui_popup_create_global (#402) 2023-05-31 21:05:07 -07:00
common.py Mod Storage C++ (#448) 2023-07-18 17:52:11 -04:00
convert_constants.py custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
convert_functions.py custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
convert_structs.py custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
extract_constants.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_functions.py Added a bunch of camera functions to Lua 2022-03-25 23:46:37 -07:00
extract_object_fields.py Added object fields to Lua API 2022-02-19 13:51:02 -08:00
extract_structs.py Added DynOS warp functions to Lua API 2022-03-11 18:11:32 -08:00
fuzz_template.lua Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
gen_sound.py Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00