sm64coopdx/docs/lua/structs.md

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## [:rewind: Lua Reference](lua.md)
# Supported Structs
- [Animation](#Animation)
- [Area](#Area)
- [Camera](#Camera)
- [CameraFOVStatus](#CameraFOVStatus)
- [CameraStoredInfo](#CameraStoredInfo)
- [CameraTrigger](#CameraTrigger)
- [Character](#Character)
- [Controller](#Controller)
- [Cutscene](#Cutscene)
- [CutsceneSplinePoint](#CutsceneSplinePoint)
- [CutsceneVariable](#CutsceneVariable)
- [FloorGeometry](#FloorGeometry)
- [GraphNode](#GraphNode)
- [GraphNodeObject](#GraphNodeObject)
- [GraphNodeObject_sub](#GraphNodeObject_sub)
- [HandheldShakePoint](#HandheldShakePoint)
- [InstantWarp](#InstantWarp)
- [LakituState](#LakituState)
- [LinearTransitionPoint](#LinearTransitionPoint)
- [MarioAnimDmaRelatedThing](#MarioAnimDmaRelatedThing)
- [MarioAnimation](#MarioAnimation)
- [MarioBodyState](#MarioBodyState)
- [MarioState](#MarioState)
- [ModeTransitionInfo](#ModeTransitionInfo)
- [NetworkPlayer](#NetworkPlayer)
- [Object](#Object)
- [ObjectHitbox](#ObjectHitbox)
- [ObjectNode](#ObjectNode)
- [ObjectWarpNode](#ObjectWarpNode)
- [OffsetSizePair](#OffsetSizePair)
- [ParallelTrackingPoint](#ParallelTrackingPoint)
- [PlayerCameraState](#PlayerCameraState)
- [PlayerGeometry](#PlayerGeometry)
- [SPTask](#SPTask)
- [SpawnInfo](#SpawnInfo)
- [Surface](#Surface)
- [TransitionInfo](#TransitionInfo)
- [UnusedArea28](#UnusedArea28)
- [VblankHandler](#VblankHandler)
- [Vec3f](#Vec3f)
- [Vec3s](#Vec3s)
- [WallCollisionData](#WallCollisionData)
- [WarpNode](#WarpNode)
- [WarpTransition](#WarpTransition)
- [WarpTransitionData](#WarpTransitionData)
- [Waypoint](#Waypoint)
- [Whirlpool](#Whirlpool)
<br />
## [Animation](#Animation)
| Field | Type | Access |
| ----- | ---- | ------ |
| flags | integer | |
| length | integer | |
| animYTransDivisor | integer | |
| startFrame | integer | |
| loopStart | integer | |
| loopEnd | integer | |
| unusedBoneCount | integer | |
[:arrow_up_small:](#)
<br />
## [Area](#Area)
| Field | Type | Access |
| ----- | ---- | ------ |
| camera | [Camera](#Camera) | read-only |
| flags | integer | |
| index | integer | |
| instantWarps | [InstantWarp](#InstantWarp) | read-only |
| musicParam | integer | |
| musicParam2 | integer | |
| objectSpawnInfos | [SpawnInfo](#SpawnInfo) | read-only |
| paintingWarpNodes | [WarpNode](#WarpNode) | read-only |
| terrainType | integer | |
| warpNodes | [ObjectWarpNode](#ObjectWarpNode) | read-only |
[:arrow_up_small:](#)
<br />
## [Camera](#Camera)
| Field | Type | Access |
| ----- | ---- | ------ |
| areaCenX | number | |
| areaCenY | number | |
| areaCenZ | number | |
| cutscene | integer | |
| defMode | integer | |
| doorStatus | integer | |
| focus | [Vec3f](#Vec3f) | read-only |
| mode | integer | |
| nextYaw | integer | |
| pos | [Vec3f](#Vec3f) | read-only |
| unusedVec1 | [Vec3f](#Vec3f) | read-only |
| yaw | integer | |
[:arrow_up_small:](#)
<br />
## [CameraFOVStatus](#CameraFOVStatus)
| Field | Type | Access |
| ----- | ---- | ------ |
| decay | integer | |
| fov | number | |
| fovFunc | integer | |
| fovOffset | number | |
| shakeAmplitude | number | |
| shakePhase | integer | |
| shakeSpeed | integer | |
| unusedIsSleeping | integer | |
[:arrow_up_small:](#)
<br />
## [CameraStoredInfo](#CameraStoredInfo)
| Field | Type | Access |
| ----- | ---- | ------ |
| cannonYOffset | number | |
| focus | [Vec3f](#Vec3f) | read-only |
| panDist | number | |
| pos | [Vec3f](#Vec3f) | read-only |
[:arrow_up_small:](#)
<br />
## [CameraTrigger](#CameraTrigger)
| Field | Type | Access |
| ----- | ---- | ------ |
| area | integer | |
| boundsX | integer | |
| boundsY | integer | |
| boundsYaw | integer | |
| boundsZ | integer | |
| centerX | integer | |
| centerY | integer | |
| centerZ | integer | |
[:arrow_up_small:](#)
<br />
## [Character](#Character)
| Field | Type | Access |
| ----- | ---- | ------ |
| animOffsetEnabled | integer | read-only |
| animOffsetFeet | number | read-only |
| animOffsetHand | number | read-only |
| animOffsetLowYPoint | number | read-only |
| cameraHudHead | integer | read-only |
| capEnemyLayer | integer | read-only |
| capMetalModelId | integer | read-only |
| capMetalWingModelId | integer | read-only |
| capModelId | integer | read-only |
| capWingModelId | integer | read-only |
| modelId | integer | read-only |
| name | string | read-only |
| soundAttacked | integer | read-only |
| soundCoughing1 | integer | read-only |
| soundCoughing2 | integer | read-only |
| soundCoughing3 | integer | read-only |
| soundDoh | integer | read-only |
| soundDrowning | integer | read-only |
| soundDying | integer | read-only |
| soundEeuh | integer | read-only |
| soundFreqScale | number | read-only |
| soundGameOver | integer | read-only |
| soundGroundPoundWah | integer | read-only |
| soundHaha | integer | read-only |
| soundHaha_2 | integer | read-only |
| soundHello | integer | read-only |
| soundHereWeGo | integer | read-only |
| soundHoohoo | integer | read-only |
| soundHrmm | integer | read-only |
| soundImaTired | integer | read-only |
| soundMamaMia | integer | read-only |
| soundOnFire | integer | read-only |
| soundOoof | integer | read-only |
| soundOoof2 | integer | read-only |
| soundPanting | integer | read-only |
| soundPantingCold | integer | read-only |
| soundPressStartToPlay | integer | read-only |
| soundPunchHoo | integer | read-only |
| soundPunchWah | integer | read-only |
| soundPunchYah | integer | read-only |
| soundSnoring1 | integer | read-only |
| soundSnoring2 | integer | read-only |
| soundSnoring3 | integer | read-only |
| soundSoLongaBowser | integer | read-only |
| soundTwirlBounce | integer | read-only |
| soundUh | integer | read-only |
| soundUh2 | integer | read-only |
| soundUh2_2 | integer | read-only |
| soundWaaaooow | integer | read-only |
| soundWah2 | integer | read-only |
| soundWhoa | integer | read-only |
| soundYahWahHoo | integer | read-only |
| soundYahoo | integer | read-only |
| soundYahooWahaYippee | integer | read-only |
| soundYawning | integer | read-only |
| type | integer | read-only |
[:arrow_up_small:](#)
<br />
## [Controller](#Controller)
| Field | Type | Access |
| ----- | ---- | ------ |
| buttonDown | integer | |
| buttonPressed | integer | |
| extStickX | integer | |
| extStickY | integer | |
| port | integer | |
| rawStickX | integer | |
| rawStickY | integer | |
| stickMag | number | |
| stickX | number | |
| stickY | number | |
[:arrow_up_small:](#)
<br />
## [Cutscene](#Cutscene)
| Field | Type | Access |
| ----- | ---- | ------ |
| duration | integer | |
[:arrow_up_small:](#)
<br />
## [CutsceneSplinePoint](#CutsceneSplinePoint)
| Field | Type | Access |
| ----- | ---- | ------ |
| index | integer | |
| point | [Vec3s](#Vec3s) | read-only |
| speed | integer | |
[:arrow_up_small:](#)
<br />
## [CutsceneVariable](#CutsceneVariable)
| Field | Type | Access |
| ----- | ---- | ------ |
| angle | [Vec3s](#Vec3s) | read-only |
| point | [Vec3f](#Vec3f) | read-only |
| unused1 | integer | |
| unused2 | integer | |
| unusedPoint | [Vec3f](#Vec3f) | read-only |
[:arrow_up_small:](#)
<br />
## [FloorGeometry](#FloorGeometry)
| Field | Type | Access |
| ----- | ---- | ------ |
| normalX | number | |
| normalY | number | |
| normalZ | number | |
| originOffset | number | |
[:arrow_up_small:](#)
<br />
## [GraphNode](#GraphNode)
| Field | Type | Access |
| ----- | ---- | ------ |
| children | [GraphNode](#GraphNode) | read-only |
| flags | integer | |
| next | [GraphNode](#GraphNode) | read-only |
| parent | [GraphNode](#GraphNode) | read-only |
| prev | [GraphNode](#GraphNode) | read-only |
| type | integer | |
[:arrow_up_small:](#)
<br />
## [GraphNodeObject](#GraphNodeObject)
| Field | Type | Access |
| ----- | ---- | ------ |
| angle | [Vec3s](#Vec3s) | read-only |
| cameraToObject | [Vec3f](#Vec3f) | read-only |
| node | [GraphNode](#GraphNode) | read-only |
| pos | [Vec3f](#Vec3f) | read-only |
| prevAngle | [Vec3s](#Vec3s) | read-only |
| prevPos | [Vec3f](#Vec3f) | read-only |
| prevScale | [Vec3f](#Vec3f) | read-only |
| prevScaleTimestamp | integer | |
| prevShadowPos | [Vec3f](#Vec3f) | read-only |
| prevShadowPosTimestamp | integer | |
| prevThrowMatrixTimestamp | integer | |
| prevTimestamp | integer | |
| scale | [Vec3f](#Vec3f) | read-only |
| sharedChild | [GraphNode](#GraphNode) | read-only |
| skipInterpolationTimestamp | integer | |
| unk18 | integer | |
| unk19 | integer | |
| animInfo | [GraphNodeObject_sub](#GraphNodeObject_sub) | read-only |
| unk4C | [SpawnInfo](#SpawnInfo) | read-only |
[:arrow_up_small:](#)
<br />
## [GraphNodeObject_sub](#GraphNodeObject_sub)
| Field | Type | Access |
| ----- | ---- | ------ |
| animAccel | integer | |
| animFrame | integer | |
| animFrameAccelAssist | integer | |
| animID | integer | |
| animTimer | integer | |
| animYTrans | integer | |
| curAnim | [Animation](#Animation) | read-only |
| prevAnimFrame | integer | |
| prevAnimFrameTimestamp | integer | |
| prevAnimID | integer | |
| prevAnimPtr | [Animation](#Animation) | read-only |
[:arrow_up_small:](#)
<br />
## [HandheldShakePoint](#HandheldShakePoint)
| Field | Type | Access |
| ----- | ---- | ------ |
| index | integer | |
| pad | integer | |
| point | [Vec3s](#Vec3s) | read-only |
[:arrow_up_small:](#)
<br />
## [InstantWarp](#InstantWarp)
| Field | Type | Access |
| ----- | ---- | ------ |
| area | integer | |
| displacement | [Vec3s](#Vec3s) | read-only |
| id | integer | |
[:arrow_up_small:](#)
<br />
## [LakituState](#LakituState)
| Field | Type | Access |
| ----- | ---- | ------ |
| curFocus | [Vec3f](#Vec3f) | read-only |
| curPos | [Vec3f](#Vec3f) | read-only |
| defMode | integer | |
| focHSpeed | number | |
| focVSpeed | number | |
| focus | [Vec3f](#Vec3f) | read-only |
| focusDistance | number | |
| goalFocus | [Vec3f](#Vec3f) | read-only |
| goalPos | [Vec3f](#Vec3f) | read-only |
| keyDanceRoll | integer | |
| lastFrameAction | integer | |
| mode | integer | |
| nextYaw | integer | |
| oldPitch | integer | |
| oldRoll | integer | |
| oldYaw | integer | |
| pos | [Vec3f](#Vec3f) | read-only |
| posHSpeed | number | |
| posVSpeed | number | |
| roll | integer | |
| shakeMagnitude | [Vec3s](#Vec3s) | read-only |
| shakePitchDecay | integer | |
| shakePitchPhase | integer | |
| shakePitchVel | integer | |
| shakeRollDecay | integer | |
| shakeRollPhase | integer | |
| shakeRollVel | integer | |
| shakeYawDecay | integer | |
| shakeYawPhase | integer | |
| shakeYawVel | integer | |
| skipCameraInterpolationTimestamp | integer | |
| unused | integer | |
| unusedVec1 | [Vec3f](#Vec3f) | read-only |
| unusedVec2 | [Vec3s](#Vec3s) | read-only |
| yaw | integer | |
[:arrow_up_small:](#)
<br />
## [LinearTransitionPoint](#LinearTransitionPoint)
| Field | Type | Access |
| ----- | ---- | ------ |
| dist | number | |
| focus | [Vec3f](#Vec3f) | read-only |
| pitch | integer | |
| pos | [Vec3f](#Vec3f) | read-only |
| yaw | integer | |
[:arrow_up_small:](#)
<br />
## [MarioAnimation](#MarioAnimation)
| Field | Type | Access |
| ----- | ---- | ------ |
| targetAnim | [Animation](#Animation) | read-only |
[:arrow_up_small:](#)
<br />
## [MarioBodyState](#MarioBodyState)
| Field | Type | Access |
| ----- | ---- | ------ |
| action | integer | |
| capState | integer | |
| eyeState | integer | |
| grabPos | integer | |
| handState | integer | |
| headAngle | [Vec3s](#Vec3s) | read-only |
| heldObjLastPosition | [Vec3f](#Vec3f) | read-only |
| modelState | integer | |
| punchState | integer | |
| torsoAngle | [Vec3s](#Vec3s) | read-only |
| torsoPos | [Vec3f](#Vec3f) | read-only |
| wingFlutter | integer | |
[:arrow_up_small:](#)
<br />
## [MarioState](#MarioState)
| Field | Type | Access |
| ----- | ---- | ------ |
| action | integer | |
| actionArg | integer | |
| actionState | integer | |
| actionTimer | integer | |
| angleVel | [Vec3s](#Vec3s) | read-only |
| animation | [MarioAnimation](#MarioAnimation) | read-only |
| area | [Area](#Area) | read-only |
| bubbleObj | [Object](#Object) | read-only |
| capTimer | integer | |
| ceil | [Surface](#Surface) | read-only |
| ceilHeight | number | |
| character | [Character](#Character) | read-only |
| collidedObjInteractTypes | integer | |
| controller | [Controller](#Controller) | read-only |
| curAnimOffset | number | |
| currentRoom | integer | |
| doubleJumpTimer | integer | |
| faceAngle | [Vec3s](#Vec3s) | read-only |
| fadeWarpOpacity | integer | |
| flags | integer | |
| floor | [Surface](#Surface) | read-only |
| floorAngle | integer | |
| floorHeight | number | |
| forwardVel | number | |
| framesSinceA | integer | |
| framesSinceB | integer | |
| freeze | integer | |
| healCounter | integer | |
| health | integer | |
| heldByObj | [Object](#Object) | read-only |
| heldObj | [Object](#Object) | read-only |
| hurtCounter | integer | |
| input | integer | |
| intendedMag | number | |
| intendedYaw | integer | |
| interactObj | [Object](#Object) | read-only |
| invincTimer | integer | |
| isSnoring | integer | |
| marioBodyState | [MarioBodyState](#MarioBodyState) | read-only |
| marioObj | [Object](#Object) | read-only |
| minimumBoneY | number | |
| nonInstantWarpPos | [Vec3f](#Vec3f) | read-only |
| numCoins | integer | |
| numKeys | integer | |
| numLives | integer | |
| numStars | integer | |
| particleFlags | integer | |
| peakHeight | number | |
| playerIndex | integer | read-only |
| pos | [Vec3f](#Vec3f) | read-only |
| prevAction | integer | |
| prevNumStarsForDialog | integer | |
| quicksandDepth | number | |
| riddenObj | [Object](#Object) | read-only |
| slideVelX | number | |
| slideVelZ | number | |
| slideYaw | integer | |
| spawnInfo | [SpawnInfo](#SpawnInfo) | read-only |
| splineKeyframeFraction | number | |
| splineState | integer | |
| squishTimer | integer | |
| statusForCamera | [PlayerCameraState](#PlayerCameraState) | read-only |
| terrainSoundAddend | integer | |
| twirlYaw | integer | |
| unkB0 | integer | |
| unkC4 | number | |
| usedObj | [Object](#Object) | read-only |
| vel | [Vec3f](#Vec3f) | read-only |
| wall | [Surface](#Surface) | read-only |
| wallKickTimer | integer | |
| wasNetworkVisible | integer | |
| waterLevel | integer | |
[:arrow_up_small:](#)
<br />
## [ModeTransitionInfo](#ModeTransitionInfo)
| Field | Type | Access |
| ----- | ---- | ------ |
| frame | integer | |
| lastMode | integer | |
| max | integer | |
| newMode | integer | |
| transitionEnd | [LinearTransitionPoint](#LinearTransitionPoint) | read-only |
| transitionStart | [LinearTransitionPoint](#LinearTransitionPoint) | read-only |
[:arrow_up_small:](#)
<br />
## [NetworkPlayer](#NetworkPlayer)
| Field | Type | Access |
| ----- | ---- | ------ |
| connected | bool | read-only |
| currActNum | integer | read-only |
| currAreaIndex | integer | read-only |
| currAreaSyncValid | bool | read-only |
| currCourseNum | integer | read-only |
| currLevelAreaSeqId | integer | read-only |
| currLevelNum | integer | read-only |
| currLevelSyncValid | bool | read-only |
| fadeOpacity | integer | read-only |
| globalIndex | integer | read-only |
| lastReceived | number | read-only |
| lastSent | number | read-only |
| localIndex | integer | read-only |
| modelIndex | integer | read-only |
| name | string | read-only |
| onRxSeqId | integer | read-only |
| paletteIndex | integer | read-only |
| type | integer | read-only |
[:arrow_up_small:](#)
<br />
## [Object](#Object)
| Field | Type | Access |
| ----- | ---- | ------ |
| activeFlags | integer | |
| areaTimer | integer | |
| areaTimerDuration | integer | |
| areaTimerType | integer | |
| bhvDelayTimer | integer | |
| bhvStackIndex | integer | |
| collidedObjInteractTypes | integer | |
| createdThroughNetwork | integer | |
| globalPlayerIndex | integer | |
| header | [ObjectNode](#ObjectNode) | read-only |
| heldByPlayerIndex | integer | |
| hitboxDownOffset | number | |
| hitboxHeight | number | |
| hitboxRadius | number | |
| hurtboxHeight | number | |
| hurtboxRadius | number | |
| numCollidedObjs | integer | |
| parentObj | [Object](#Object) | read-only |
| platform | [Object](#Object) | read-only |
| prevObj | [Object](#Object) | read-only |
| respawnInfoType | integer | |
| unused1 | integer | |
[:arrow_up_small:](#)
<br />
## [ObjectHitbox](#ObjectHitbox)
| Field | Type | Access |
| ----- | ---- | ------ |
| damageOrCoinValue | integer | |
| downOffset | integer | |
| health | integer | |
| height | integer | |
| hurtboxHeight | integer | |
| hurtboxRadius | integer | |
| interactType | integer | |
| numLootCoins | integer | |
| radius | integer | |
[:arrow_up_small:](#)
<br />
## [ObjectNode](#ObjectNode)
| Field | Type | Access |
| ----- | ---- | ------ |
| gfx | [GraphNodeObject](#GraphNodeObject) | read-only |
| next | [ObjectNode](#ObjectNode) | read-only |
| prev | [ObjectNode](#ObjectNode) | read-only |
[:arrow_up_small:](#)
<br />
## [ObjectWarpNode](#ObjectWarpNode)
| Field | Type | Access |
| ----- | ---- | ------ |
| next | [ObjectWarpNode](#ObjectWarpNode) | read-only |
| node | [WarpNode](#WarpNode) | read-only |
| object | [Object](#Object) | read-only |
[:arrow_up_small:](#)
<br />
## [OffsetSizePair](#OffsetSizePair)
| Field | Type | Access |
| ----- | ---- | ------ |
| offset | integer | |
| size | integer | |
[:arrow_up_small:](#)
<br />
## [ParallelTrackingPoint](#ParallelTrackingPoint)
| Field | Type | Access |
| ----- | ---- | ------ |
| distThresh | number | |
| pos | [Vec3f](#Vec3f) | read-only |
| startOfPath | integer | |
| zoom | number | |
[:arrow_up_small:](#)
<br />
## [PlayerCameraState](#PlayerCameraState)
| Field | Type | Access |
| ----- | ---- | ------ |
| action | integer | |
| cameraEvent | integer | |
| faceAngle | [Vec3s](#Vec3s) | read-only |
| headRotation | [Vec3s](#Vec3s) | read-only |
| pos | [Vec3f](#Vec3f) | read-only |
| unused | integer | |
| usedObj | [Object](#Object) | read-only |
[:arrow_up_small:](#)
<br />
## [PlayerGeometry](#PlayerGeometry)
| Field | Type | Access |
| ----- | ---- | ------ |
| currCeil | [Surface](#Surface) | read-only |
| currCeilHeight | number | |
| currCeilType | integer | |
| currFloor | [Surface](#Surface) | read-only |
| currFloorHeight | number | |
| currFloorType | integer | |
| prevCeil | [Surface](#Surface) | read-only |
| prevCeilHeight | number | |
| prevCeilType | integer | |
| prevFloor | [Surface](#Surface) | read-only |
| prevFloorHeight | number | |
| prevFloorType | integer | |
| waterHeight | number | |
[:arrow_up_small:](#)
<br />
## [SpawnInfo](#SpawnInfo)
| Field | Type | Access |
| ----- | ---- | ------ |
| activeAreaIndex | integer | |
| areaIndex | integer | |
| behaviorArg | integer | |
| next | [SpawnInfo](#SpawnInfo) | read-only |
| startAngle | [Vec3s](#Vec3s) | read-only |
| startPos | [Vec3s](#Vec3s) | read-only |
| unk18 | [GraphNode](#GraphNode) | read-only |
[:arrow_up_small:](#)
<br />
## [Surface](#Surface)
| Field | Type | Access |
| ----- | ---- | ------ |
| flags | integer | |
| force | integer | |
| lowerY | integer | |
| modifiedTimestamp | integer | |
| normal | [Vec3f](#Vec3f) | read-only |
| object | [Object](#Object) | read-only |
| originOffset | number | |
| prevVertex1 | [Vec3s](#Vec3s) | read-only |
| prevVertex2 | [Vec3s](#Vec3s) | read-only |
| prevVertex3 | [Vec3s](#Vec3s) | read-only |
| room | integer | |
| type | integer | |
| upperY | integer | |
| vertex1 | [Vec3s](#Vec3s) | read-only |
| vertex2 | [Vec3s](#Vec3s) | read-only |
| vertex3 | [Vec3s](#Vec3s) | read-only |
[:arrow_up_small:](#)
<br />
## [TransitionInfo](#TransitionInfo)
| Field | Type | Access |
| ----- | ---- | ------ |
| focDist | number | |
| focPitch | integer | |
| focYaw | integer | |
| framesLeft | integer | |
| marioPos | [Vec3f](#Vec3f) | read-only |
| pad | integer | |
| posDist | number | |
| posPitch | integer | |
| posYaw | integer | |
[:arrow_up_small:](#)
<br />
## [Vec3f](#Vec3f)
| Field | Type | Access |
| ----- | ---- | ------ |
| x | float | |
| y | float | |
| z | float | |
[:arrow_up_small:](#)
<br />
## [Vec3s](#Vec3s)
| Field | Type | Access |
| ----- | ---- | ------ |
| x | integer | |
| y | integer | |
| z | integer | |
[:arrow_up_small:](#)
<br />
## [WallCollisionData](#WallCollisionData)
| Field | Type | Access |
| ----- | ---- | ------ |
| numWalls | integer | |
| offsetY | number | |
| radius | number | |
| unk14 | integer | |
[:arrow_up_small:](#)
<br />
## [WarpNode](#WarpNode)
| Field | Type | Access |
| ----- | ---- | ------ |
| destArea | integer | |
| destLevel | integer | |
| destNode | integer | |
| id | integer | |
[:arrow_up_small:](#)
<br />
## [WarpTransition](#WarpTransition)
| Field | Type | Access |
| ----- | ---- | ------ |
| data | [WarpTransitionData](#WarpTransitionData) | read-only |
| isActive | integer | |
| pauseRendering | integer | |
| time | integer | |
| type | integer | |
[:arrow_up_small:](#)
<br />
## [WarpTransitionData](#WarpTransitionData)
| Field | Type | Access |
| ----- | ---- | ------ |
| blue | integer | |
| endTexRadius | integer | |
| endTexX | integer | |
| endTexY | integer | |
| green | integer | |
| red | integer | |
| startTexRadius | integer | |
| startTexX | integer | |
| startTexY | integer | |
| texTimer | integer | |
[:arrow_up_small:](#)
<br />
## [Waypoint](#Waypoint)
| Field | Type | Access |
| ----- | ---- | ------ |
| flags | integer | |
| pos | [Vec3s](#Vec3s) | read-only |
[:arrow_up_small:](#)
<br />
## [Whirlpool](#Whirlpool)
| Field | Type | Access |
| ----- | ---- | ------ |
| pos | [Vec3s](#Vec3s) | read-only |
| strength | integer | |
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