sm64coopdx/README.md
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Update README.md
Remove most of the infromation from the readme that has been moved to the wiki.
2020-05-10 16:02:02 +02:00

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# sm64pc
OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64).
Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content.
## Features
* Native rendering. You can now play SM64 without the need of an emulator.
* Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
* Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
* True analog camera control is now available on our [testing branch](https://github.com/sm64pc/sm64pc/tree/testing).
## Building
For building instructions, please refer to the [wiki](https://github.com/sm64pc/sm64pc/wiki)