sm64coopdx/docs/lua/functions-5.md
2024-05-11 17:55:18 -04:00

4135 lines
65 KiB
Markdown

## [:rewind: Lua Functions](functions.md)
---
[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]
---
# functions from smlua_collision_utils.h
<br />
## [collision_find_ceil](#collision_find_ceil)
### Lua Example
`local SurfaceValue = collision_find_ceil(x, y, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| y | `number` |
| z | `number` |
### Returns
[Surface](structs.md#Surface)
### C Prototype
`struct Surface* collision_find_ceil(f32 x, f32 y, f32 z);`
[:arrow_up_small:](#)
<br />
## [collision_find_floor](#collision_find_floor)
### Lua Example
`local SurfaceValue = collision_find_floor(x, y, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| y | `number` |
| z | `number` |
### Returns
[Surface](structs.md#Surface)
### C Prototype
`struct Surface* collision_find_floor(f32 x, f32 y, f32 z);`
[:arrow_up_small:](#)
<br />
## [collision_find_surface_on_ray](#collision_find_surface_on_ray)
### Lua Example
`local RayIntersectionInfoValue = collision_find_surface_on_ray(startX, startY, startZ, dirX, dirY, dirZ)`
### Parameters
| Field | Type |
| ----- | ---- |
| startX | `number` |
| startY | `number` |
| startZ | `number` |
| dirX | `number` |
| dirY | `number` |
| dirZ | `number` |
### Returns
[RayIntersectionInfo](structs.md#RayIntersectionInfo)
### C Prototype
`struct RayIntersectionInfo* collision_find_surface_on_ray(f32 startX, f32 startY, f32 startZ, f32 dirX, f32 dirY, f32 dirZ);`
[:arrow_up_small:](#)
<br />
## [collision_get_temp_wall_collision_data](#collision_get_temp_wall_collision_data)
### Lua Example
`local WallCollisionDataValue = collision_get_temp_wall_collision_data()`
### Parameters
- None
### Returns
[WallCollisionData](structs.md#WallCollisionData)
### C Prototype
`struct WallCollisionData* collision_get_temp_wall_collision_data(void);`
[:arrow_up_small:](#)
<br />
## [get_water_surface_pseudo_floor](#get_water_surface_pseudo_floor)
### Lua Example
`local SurfaceValue = get_water_surface_pseudo_floor()`
### Parameters
- None
### Returns
[Surface](structs.md#Surface)
### C Prototype
`struct Surface* get_water_surface_pseudo_floor(void);`
[:arrow_up_small:](#)
<br />
## [smlua_collision_util_get](#smlua_collision_util_get)
### Lua Example
`local PointerValue = smlua_collision_util_get(name)`
### Parameters
| Field | Type |
| ----- | ---- |
| name | `string` |
### Returns
- `Pointer` <`Collision`>
### C Prototype
`Collision* smlua_collision_util_get(const char* name);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_deprecated.h
<br />
---
# functions from smlua_level_utils.h
<br />
## [level_is_vanilla_level](#level_is_vanilla_level)
### Lua Example
`local booleanValue = level_is_vanilla_level(levelNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| levelNum | `integer` |
### Returns
- `boolean`
### C Prototype
`bool level_is_vanilla_level(s16 levelNum);`
[:arrow_up_small:](#)
<br />
## [level_register](#level_register)
### Lua Example
`local integerValue = level_register(scriptEntryName, courseNum, fullName, shortName, acousticReach, echoLevel1, echoLevel2, echoLevel3)`
### Parameters
| Field | Type |
| ----- | ---- |
| scriptEntryName | `string` |
| courseNum | `integer` |
| fullName | `string` |
| shortName | `string` |
| acousticReach | `integer` |
| echoLevel1 | `integer` |
| echoLevel2 | `integer` |
| echoLevel3 | `integer` |
### Returns
- `integer`
### C Prototype
`s16 level_register(const char* scriptEntryName, s16 courseNum, const char* fullName, const char* shortName, u32 acousticReach, u32 echoLevel1, u32 echoLevel2, u32 echoLevel3);`
[:arrow_up_small:](#)
<br />
## [smlua_level_util_change_area](#smlua_level_util_change_area)
### Lua Example
`smlua_level_util_change_area(areaIndex)`
### Parameters
| Field | Type |
| ----- | ---- |
| areaIndex | `integer` |
### Returns
- None
### C Prototype
`void smlua_level_util_change_area(s32 areaIndex);`
[:arrow_up_small:](#)
<br />
## [smlua_level_util_get_info](#smlua_level_util_get_info)
### Lua Example
`local CustomLevelInfoValue = smlua_level_util_get_info(levelNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| levelNum | `integer` |
### Returns
[CustomLevelInfo](structs.md#CustomLevelInfo)
### C Prototype
`struct CustomLevelInfo* smlua_level_util_get_info(s16 levelNum);`
[:arrow_up_small:](#)
<br />
## [smlua_level_util_get_info_from_course_num](#smlua_level_util_get_info_from_course_num)
### Lua Example
`local CustomLevelInfoValue = smlua_level_util_get_info_from_course_num(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
[CustomLevelInfo](structs.md#CustomLevelInfo)
### C Prototype
`struct CustomLevelInfo* smlua_level_util_get_info_from_course_num(u8 courseNum);`
[:arrow_up_small:](#)
<br />
## [smlua_level_util_get_info_from_short_name](#smlua_level_util_get_info_from_short_name)
### Lua Example
`local CustomLevelInfoValue = smlua_level_util_get_info_from_short_name(shortName)`
### Parameters
| Field | Type |
| ----- | ---- |
| shortName | `string` |
### Returns
[CustomLevelInfo](structs.md#CustomLevelInfo)
### C Prototype
`struct CustomLevelInfo* smlua_level_util_get_info_from_short_name(const char* shortName);`
[:arrow_up_small:](#)
<br />
## [warp_exit_level](#warp_exit_level)
### Lua Example
`local booleanValue = warp_exit_level(aDelay)`
### Parameters
| Field | Type |
| ----- | ---- |
| aDelay | `integer` |
### Returns
- `boolean`
### C Prototype
`bool warp_exit_level(s32 aDelay);`
[:arrow_up_small:](#)
<br />
## [warp_restart_level](#warp_restart_level)
### Lua Example
`local booleanValue = warp_restart_level()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool warp_restart_level(void);`
[:arrow_up_small:](#)
<br />
## [warp_to_castle](#warp_to_castle)
### Lua Example
`local booleanValue = warp_to_castle(aLevel)`
### Parameters
| Field | Type |
| ----- | ---- |
| aLevel | `integer` |
### Returns
- `boolean`
### C Prototype
`bool warp_to_castle(s32 aLevel);`
[:arrow_up_small:](#)
<br />
## [warp_to_level](#warp_to_level)
### Lua Example
`local booleanValue = warp_to_level(aLevel, aArea, aAct)`
### Parameters
| Field | Type |
| ----- | ---- |
| aLevel | `integer` |
| aArea | `integer` |
| aAct | `integer` |
### Returns
- `boolean`
### C Prototype
`bool warp_to_level(s32 aLevel, s32 aArea, s32 aAct);`
[:arrow_up_small:](#)
<br />
## [warp_to_start_level](#warp_to_start_level)
### Lua Example
`local booleanValue = warp_to_start_level()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool warp_to_start_level(void);`
[:arrow_up_small:](#)
<br />
## [warp_to_warpnode](#warp_to_warpnode)
### Lua Example
`local booleanValue = warp_to_warpnode(aLevel, aArea, aAct, aWarpId)`
### Parameters
| Field | Type |
| ----- | ---- |
| aLevel | `integer` |
| aArea | `integer` |
| aAct | `integer` |
| aWarpId | `integer` |
### Returns
- `boolean`
### C Prototype
`bool warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_math_utils.h
<br />
## [clamp](#clamp)
### Lua Example
`local integerValue = clamp(a, b, c)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
| b | `integer` |
| c | `integer` |
### Returns
- `integer`
### C Prototype
`s32 clamp(s32 a, s32 b, s32 c);`
[:arrow_up_small:](#)
<br />
## [clampf](#clampf)
### Lua Example
`local numberValue = clampf(a, b, c)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `number` |
| b | `number` |
| c | `number` |
### Returns
- `number`
### C Prototype
`f32 clampf(f32 a, f32 b, f32 c);`
[:arrow_up_small:](#)
<br />
## [max](#max)
### Lua Example
`local integerValue = max(a, b)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
| b | `integer` |
### Returns
- `integer`
### C Prototype
`s32 max(s32 a, s32 b);`
[:arrow_up_small:](#)
<br />
## [maxf](#maxf)
### Lua Example
`local numberValue = maxf(a, b)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `number` |
| b | `number` |
### Returns
- `number`
### C Prototype
`f32 maxf(f32 a, f32 b);`
[:arrow_up_small:](#)
<br />
## [min](#min)
### Lua Example
`local integerValue = min(a, b)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
| b | `integer` |
### Returns
- `integer`
### C Prototype
`s32 min(s32 a, s32 b);`
[:arrow_up_small:](#)
<br />
## [minf](#minf)
### Lua Example
`local numberValue = minf(a, b)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `number` |
| b | `number` |
### Returns
- `number`
### C Prototype
`f32 minf(f32 a, f32 b);`
[:arrow_up_small:](#)
<br />
## [sqr](#sqr)
### Lua Example
`local integerValue = sqr(x)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `integer` |
### Returns
- `integer`
### C Prototype
`s32 sqr(s32 x);`
[:arrow_up_small:](#)
<br />
## [sqrf](#sqrf)
### Lua Example
`local numberValue = sqrf(x)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
### Returns
- `number`
### C Prototype
`f32 sqrf(f32 x);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_misc_utils.h
<br />
## [allocate_mario_action](#allocate_mario_action)
### Lua Example
`local integerValue = allocate_mario_action(actFlags)`
### Parameters
| Field | Type |
| ----- | ---- |
| actFlags | `integer` |
### Returns
- `integer`
### C Prototype
`u32 allocate_mario_action(u32 actFlags);`
[:arrow_up_small:](#)
<br />
## [camera_allow_toxic_gas_camera](#camera_allow_toxic_gas_camera)
### Lua Example
`camera_allow_toxic_gas_camera(allow)`
### Parameters
| Field | Type |
| ----- | ---- |
| allow | `integer` |
### Returns
- None
### C Prototype
`void camera_allow_toxic_gas_camera(u8 allow);`
[:arrow_up_small:](#)
<br />
## [camera_config_enable_analog_cam](#camera_config_enable_analog_cam)
### Lua Example
`camera_config_enable_analog_cam(enable)`
### Parameters
| Field | Type |
| ----- | ---- |
| enable | `boolean` |
### Returns
- None
### C Prototype
`void camera_config_enable_analog_cam(bool enable);`
[:arrow_up_small:](#)
<br />
## [camera_config_enable_free_cam](#camera_config_enable_free_cam)
### Lua Example
`camera_config_enable_free_cam(enable)`
### Parameters
| Field | Type |
| ----- | ---- |
| enable | `boolean` |
### Returns
- None
### C Prototype
`void camera_config_enable_free_cam(bool enable);`
[:arrow_up_small:](#)
<br />
## [camera_config_enable_mouse_look](#camera_config_enable_mouse_look)
### Lua Example
`camera_config_enable_mouse_look(enable)`
### Parameters
| Field | Type |
| ----- | ---- |
| enable | `boolean` |
### Returns
- None
### C Prototype
`void camera_config_enable_mouse_look(bool enable);`
[:arrow_up_small:](#)
<br />
## [camera_config_get_aggression](#camera_config_get_aggression)
### Lua Example
`local integerValue = camera_config_get_aggression()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 camera_config_get_aggression(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_get_deceleration](#camera_config_get_deceleration)
### Lua Example
`local integerValue = camera_config_get_deceleration()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 camera_config_get_deceleration(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_get_pan_level](#camera_config_get_pan_level)
### Lua Example
`local integerValue = camera_config_get_pan_level()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 camera_config_get_pan_level(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_get_x_sensitivity](#camera_config_get_x_sensitivity)
### Lua Example
`local integerValue = camera_config_get_x_sensitivity()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 camera_config_get_x_sensitivity(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_get_y_sensitivity](#camera_config_get_y_sensitivity)
### Lua Example
`local integerValue = camera_config_get_y_sensitivity()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 camera_config_get_y_sensitivity(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_invert_x](#camera_config_invert_x)
### Lua Example
`camera_config_invert_x(invert)`
### Parameters
| Field | Type |
| ----- | ---- |
| invert | `boolean` |
### Returns
- None
### C Prototype
`void camera_config_invert_x(bool invert);`
[:arrow_up_small:](#)
<br />
## [camera_config_invert_y](#camera_config_invert_y)
### Lua Example
`camera_config_invert_y(invert)`
### Parameters
| Field | Type |
| ----- | ---- |
| invert | `boolean` |
### Returns
- None
### C Prototype
`void camera_config_invert_y(bool invert);`
[:arrow_up_small:](#)
<br />
## [camera_config_is_analog_cam_enabled](#camera_config_is_analog_cam_enabled)
### Lua Example
`local booleanValue = camera_config_is_analog_cam_enabled()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_config_is_analog_cam_enabled(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_is_free_cam_enabled](#camera_config_is_free_cam_enabled)
### Lua Example
`local booleanValue = camera_config_is_free_cam_enabled()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_config_is_free_cam_enabled(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_is_mouse_look_enabled](#camera_config_is_mouse_look_enabled)
### Lua Example
`local booleanValue = camera_config_is_mouse_look_enabled()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_config_is_mouse_look_enabled(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_is_x_inverted](#camera_config_is_x_inverted)
### Lua Example
`local booleanValue = camera_config_is_x_inverted()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_config_is_x_inverted(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_is_y_inverted](#camera_config_is_y_inverted)
### Lua Example
`local booleanValue = camera_config_is_y_inverted()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_config_is_y_inverted(void);`
[:arrow_up_small:](#)
<br />
## [camera_config_set_aggression](#camera_config_set_aggression)
### Lua Example
`camera_config_set_aggression(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void camera_config_set_aggression(u32 value);`
[:arrow_up_small:](#)
<br />
## [camera_config_set_deceleration](#camera_config_set_deceleration)
### Lua Example
`camera_config_set_deceleration(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void camera_config_set_deceleration(u32 value);`
[:arrow_up_small:](#)
<br />
## [camera_config_set_pan_level](#camera_config_set_pan_level)
### Lua Example
`camera_config_set_pan_level(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void camera_config_set_pan_level(u32 value);`
[:arrow_up_small:](#)
<br />
## [camera_config_set_x_sensitivity](#camera_config_set_x_sensitivity)
### Lua Example
`camera_config_set_x_sensitivity(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void camera_config_set_x_sensitivity(u32 value);`
[:arrow_up_small:](#)
<br />
## [camera_config_set_y_sensitivity](#camera_config_set_y_sensitivity)
### Lua Example
`camera_config_set_y_sensitivity(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void camera_config_set_y_sensitivity(u32 value);`
[:arrow_up_small:](#)
<br />
## [camera_freeze](#camera_freeze)
### Lua Example
`camera_freeze()`
### Parameters
- None
### Returns
- None
### C Prototype
`void camera_freeze(void);`
[:arrow_up_small:](#)
<br />
## [camera_is_frozen](#camera_is_frozen)
### Lua Example
`local booleanValue = camera_is_frozen()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool camera_is_frozen(void);`
[:arrow_up_small:](#)
<br />
## [camera_reset_overrides](#camera_reset_overrides)
### Lua Example
`camera_reset_overrides()`
### Parameters
- None
### Returns
- None
### C Prototype
`void camera_reset_overrides(void);`
[:arrow_up_small:](#)
<br />
## [camera_romhack_allow_centering](#camera_romhack_allow_centering)
### Lua Example
`camera_romhack_allow_centering(allow)`
### Parameters
| Field | Type |
| ----- | ---- |
| allow | `integer` |
### Returns
- None
### C Prototype
`void camera_romhack_allow_centering(u8 allow);`
[:arrow_up_small:](#)
<br />
## [camera_romhack_allow_dpad_usage](#camera_romhack_allow_dpad_usage)
### Lua Example
`camera_romhack_allow_dpad_usage(allow)`
### Parameters
| Field | Type |
| ----- | ---- |
| allow | `integer` |
### Returns
- None
### C Prototype
`void camera_romhack_allow_dpad_usage(u8 allow);`
[:arrow_up_small:](#)
<br />
## [camera_set_romhack_override](#camera_set_romhack_override)
### Lua Example
`camera_set_romhack_override(rco)`
### Parameters
| Field | Type |
| ----- | ---- |
| rco | [enum RomhackCameraOverride](constants.md#enum-RomhackCameraOverride) |
### Returns
- None
### C Prototype
`void camera_set_romhack_override(enum RomhackCameraOverride rco);`
[:arrow_up_small:](#)
<br />
## [camera_unfreeze](#camera_unfreeze)
### Lua Example
`camera_unfreeze()`
### Parameters
- None
### Returns
- None
### C Prototype
`void camera_unfreeze(void);`
[:arrow_up_small:](#)
<br />
## [course_is_main_course](#course_is_main_course)
### Lua Example
`local booleanValue = course_is_main_course(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
- `boolean`
### C Prototype
`bool course_is_main_course(u16 courseNum);`
[:arrow_up_small:](#)
<br />
## [deref_s32_pointer](#deref_s32_pointer)
### Lua Example
`local integerValue = deref_s32_pointer(pointer)`
### Parameters
| Field | Type |
| ----- | ---- |
| pointer | `Pointer` <`integer`> |
### Returns
- `integer`
### C Prototype
`s32 deref_s32_pointer(s32* pointer);`
[:arrow_up_small:](#)
<br />
## [djui_is_popup_disabled](#djui_is_popup_disabled)
### Lua Example
`local booleanValue = djui_is_popup_disabled()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool djui_is_popup_disabled(void);`
[:arrow_up_small:](#)
<br />
## [djui_popup_create_global](#djui_popup_create_global)
### Lua Example
`djui_popup_create_global(message, lines)`
### Parameters
| Field | Type |
| ----- | ---- |
| message | `string` |
| lines | `integer` |
### Returns
- None
### C Prototype
`void djui_popup_create_global(const char* message, int lines);`
[:arrow_up_small:](#)
<br />
## [djui_reset_popup_disabled_override](#djui_reset_popup_disabled_override)
### Lua Example
`djui_reset_popup_disabled_override()`
### Parameters
- None
### Returns
- None
### C Prototype
`void djui_reset_popup_disabled_override(void);`
[:arrow_up_small:](#)
<br />
## [djui_set_popup_disabled_override](#djui_set_popup_disabled_override)
### Lua Example
`djui_set_popup_disabled_override(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `boolean` |
### Returns
- None
### C Prototype
`void djui_set_popup_disabled_override(bool value);`
[:arrow_up_small:](#)
<br />
## [get_current_save_file_num](#get_current_save_file_num)
### Lua Example
`local integerValue = get_current_save_file_num()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s16 get_current_save_file_num(void);`
[:arrow_up_small:](#)
<br />
## [get_date_and_time](#get_date_and_time)
### Lua Example
`local DateTimeValue = get_date_and_time()`
### Parameters
- None
### Returns
[DateTime](structs.md#DateTime)
### C Prototype
`struct DateTime* get_date_and_time(void);`
[:arrow_up_small:](#)
<br />
## [get_dialog_box_state](#get_dialog_box_state)
### Lua Example
`local integerValue = get_dialog_box_state()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s8 get_dialog_box_state(void);`
[:arrow_up_small:](#)
<br />
## [get_dialog_id](#get_dialog_id)
### Lua Example
`local integerValue = get_dialog_id()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s16 get_dialog_id(void);`
[:arrow_up_small:](#)
<br />
## [get_dialog_response](#get_dialog_response)
### Lua Example
`local integerValue = get_dialog_response()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s32 get_dialog_response();`
[:arrow_up_small:](#)
<br />
## [get_envfx](#get_envfx)
### Lua Example
`local integerValue = get_envfx()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u16 get_envfx(void);`
[:arrow_up_small:](#)
<br />
## [get_fog_color](#get_fog_color)
### Lua Example
`local integerValue = get_fog_color(index)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
### Returns
- `integer`
### C Prototype
`u8 get_fog_color(u8 index);`
[:arrow_up_small:](#)
<br />
## [get_fog_intensity](#get_fog_intensity)
### Lua Example
`local numberValue = get_fog_intensity()`
### Parameters
- None
### Returns
- `number`
### C Prototype
`f32 get_fog_intensity(void);`
[:arrow_up_small:](#)
<br />
## [get_global_timer](#get_global_timer)
### Lua Example
`local integerValue = get_global_timer()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 get_global_timer(void);`
[:arrow_up_small:](#)
<br />
## [get_got_file_coin_hi_score](#get_got_file_coin_hi_score)
### Lua Example
`local booleanValue = get_got_file_coin_hi_score()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool get_got_file_coin_hi_score(void);`
[:arrow_up_small:](#)
<br />
## [get_hand_foot_pos_x](#get_hand_foot_pos_x)
### Lua Example
`local numberValue = get_hand_foot_pos_x(m, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| m | [MarioState](structs.md#MarioState) |
| index | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_hand_foot_pos_x(struct MarioState* m, u8 index);`
[:arrow_up_small:](#)
<br />
## [get_hand_foot_pos_y](#get_hand_foot_pos_y)
### Lua Example
`local numberValue = get_hand_foot_pos_y(m, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| m | [MarioState](structs.md#MarioState) |
| index | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_hand_foot_pos_y(struct MarioState* m, u8 index);`
[:arrow_up_small:](#)
<br />
## [get_hand_foot_pos_z](#get_hand_foot_pos_z)
### Lua Example
`local numberValue = get_hand_foot_pos_z(m, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| m | [MarioState](structs.md#MarioState) |
| index | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_hand_foot_pos_z(struct MarioState* m, u8 index);`
[:arrow_up_small:](#)
<br />
## [get_last_completed_course_num](#get_last_completed_course_num)
### Lua Example
`local integerValue = get_last_completed_course_num()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u8 get_last_completed_course_num(void);`
[:arrow_up_small:](#)
<br />
## [get_last_completed_star_num](#get_last_completed_star_num)
### Lua Example
`local integerValue = get_last_completed_star_num()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u8 get_last_completed_star_num(void);`
[:arrow_up_small:](#)
<br />
## [get_last_star_or_key](#get_last_star_or_key)
### Lua Example
`local integerValue = get_last_star_or_key()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s32 get_last_star_or_key(void);`
[:arrow_up_small:](#)
<br />
## [get_lighting_color](#get_lighting_color)
### Lua Example
`local integerValue = get_lighting_color(index)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
### Returns
- `integer`
### C Prototype
`u8 get_lighting_color(u8 index);`
[:arrow_up_small:](#)
<br />
## [get_lighting_dir](#get_lighting_dir)
### Lua Example
`local numberValue = get_lighting_dir(index)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
### Returns
- `number`
### C Prototype
`f32 get_lighting_dir(u8 index);`
[:arrow_up_small:](#)
<br />
## [get_network_area_timer](#get_network_area_timer)
### Lua Example
`local integerValue = get_network_area_timer()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`u32 get_network_area_timer(void);`
[:arrow_up_small:](#)
<br />
## [get_os_name](#get_os_name)
### Lua Example
`local stringValue = get_os_name()`
### Parameters
- None
### Returns
- `string`
### C Prototype
`const char* get_os_name(void);`
[:arrow_up_small:](#)
<br />
## [get_save_file_modified](#get_save_file_modified)
### Lua Example
`local booleanValue = get_save_file_modified()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool get_save_file_modified(void);`
[:arrow_up_small:](#)
<br />
## [get_skybox](#get_skybox)
### Lua Example
`local integerValue = get_skybox()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s8 get_skybox(void);`
[:arrow_up_small:](#)
<br />
## [get_temp_s32_pointer](#get_temp_s32_pointer)
### Lua Example
`local PointerValue = get_temp_s32_pointer(initialValue)`
### Parameters
| Field | Type |
| ----- | ---- |
| initialValue | `integer` |
### Returns
- `Pointer` <`integer`>
### C Prototype
`s32* get_temp_s32_pointer(s32 initialValue);`
[:arrow_up_small:](#)
<br />
## [get_time](#get_time)
### Lua Example
`local integerValue = get_time()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s64 get_time(void);`
[:arrow_up_small:](#)
<br />
## [get_ttc_speed_setting](#get_ttc_speed_setting)
### Lua Example
`local integerValue = get_ttc_speed_setting()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s16 get_ttc_speed_setting(void);`
[:arrow_up_small:](#)
<br />
## [get_vertex_color](#get_vertex_color)
### Lua Example
`local integerValue = get_vertex_color(index)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
### Returns
- `integer`
### C Prototype
`u8 get_vertex_color(u8 index);`
[:arrow_up_small:](#)
<br />
## [get_water_level](#get_water_level)
### Lua Example
`local integerValue = get_water_level(index)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
### Returns
- `integer`
### C Prototype
`s16 get_water_level(u8 index);`
[:arrow_up_small:](#)
<br />
## [hud_get_flash](#hud_get_flash)
### Lua Example
`local integerValue = hud_get_flash()`
### Parameters
- None
### Returns
- `integer`
### C Prototype
`s8 hud_get_flash(void);`
[:arrow_up_small:](#)
<br />
## [hud_get_value](#hud_get_value)
### Lua Example
`local integerValue = hud_get_value(type)`
### Parameters
| Field | Type |
| ----- | ---- |
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
### Returns
- `integer`
### C Prototype
`s32 hud_get_value(enum HudDisplayValue type);`
[:arrow_up_small:](#)
<br />
## [hud_hide](#hud_hide)
### Lua Example
`hud_hide()`
### Parameters
- None
### Returns
- None
### C Prototype
`void hud_hide(void);`
[:arrow_up_small:](#)
<br />
## [hud_is_hidden](#hud_is_hidden)
### Lua Example
`local booleanValue = hud_is_hidden()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool hud_is_hidden(void);`
[:arrow_up_small:](#)
<br />
## [hud_render_power_meter](#hud_render_power_meter)
### Lua Example
`hud_render_power_meter(health, x, y, width, height)`
### Parameters
| Field | Type |
| ----- | ---- |
| health | `integer` |
| x | `number` |
| y | `number` |
| width | `number` |
| height | `number` |
### Returns
- None
### C Prototype
`void hud_render_power_meter(s32 health, f32 x, f32 y, f32 width, f32 height);`
[:arrow_up_small:](#)
<br />
## [hud_render_power_meter_interpolated](#hud_render_power_meter_interpolated)
### Lua Example
`hud_render_power_meter_interpolated(health, prevX, prevY, prevWidth, prevHeight, x, y, width, height)`
### Parameters
| Field | Type |
| ----- | ---- |
| health | `integer` |
| prevX | `number` |
| prevY | `number` |
| prevWidth | `number` |
| prevHeight | `number` |
| x | `number` |
| y | `number` |
| width | `number` |
| height | `number` |
### Returns
- None
### C Prototype
`void hud_render_power_meter_interpolated(s32 health, f32 prevX, f32 prevY, f32 prevWidth, f32 prevHeight, f32 x, f32 y, f32 width, f32 height);`
[:arrow_up_small:](#)
<br />
## [hud_set_flash](#hud_set_flash)
### Lua Example
`hud_set_flash(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void hud_set_flash(s8 value);`
[:arrow_up_small:](#)
<br />
## [hud_set_value](#hud_set_value)
### Lua Example
`hud_set_value(type, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
| value | `integer` |
### Returns
- None
### C Prototype
`void hud_set_value(enum HudDisplayValue type, s32 value);`
[:arrow_up_small:](#)
<br />
## [hud_show](#hud_show)
### Lua Example
`hud_show()`
### Parameters
- None
### Returns
- None
### C Prototype
`void hud_show(void);`
[:arrow_up_small:](#)
<br />
## [is_game_paused](#is_game_paused)
### Lua Example
`local booleanValue = is_game_paused()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool is_game_paused(void);`
[:arrow_up_small:](#)
<br />
## [is_transition_playing](#is_transition_playing)
### Lua Example
`local booleanValue = is_transition_playing()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool is_transition_playing(void);`
[:arrow_up_small:](#)
<br />
## [movtexqc_register](#movtexqc_register)
### Lua Example
`movtexqc_register(name, level, area, type)`
### Parameters
| Field | Type |
| ----- | ---- |
| name | `string` |
| level | `integer` |
| area | `integer` |
| type | `integer` |
### Returns
- None
### C Prototype
`void movtexqc_register(const char* name, s16 level, s16 area, s16 type);`
[:arrow_up_small:](#)
<br />
## [play_transition](#play_transition)
### Lua Example
`play_transition(transType, time, red, green, blue)`
### Parameters
| Field | Type |
| ----- | ---- |
| transType | `integer` |
| time | `integer` |
| red | `integer` |
| green | `integer` |
| blue | `integer` |
### Returns
- None
### C Prototype
`void play_transition(s16 transType, s16 time, u8 red, u8 green, u8 blue);`
[:arrow_up_small:](#)
<br />
## [reset_window_title](#reset_window_title)
### Lua Example
`reset_window_title()`
### Parameters
- None
### Returns
- None
### C Prototype
`void reset_window_title(void);`
[:arrow_up_small:](#)
<br />
## [save_file_get_using_backup_slot](#save_file_get_using_backup_slot)
### Lua Example
`local booleanValue = save_file_get_using_backup_slot()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool save_file_get_using_backup_slot(void);`
[:arrow_up_small:](#)
<br />
## [save_file_set_using_backup_slot](#save_file_set_using_backup_slot)
### Lua Example
`save_file_set_using_backup_slot(usingBackupSlot)`
### Parameters
| Field | Type |
| ----- | ---- |
| usingBackupSlot | `boolean` |
### Returns
- None
### C Prototype
`void save_file_set_using_backup_slot(bool usingBackupSlot);`
[:arrow_up_small:](#)
<br />
## [set_fog_color](#set_fog_color)
### Lua Example
`set_fog_color(index, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| value | `integer` |
### Returns
- None
### C Prototype
`void set_fog_color(u8 index, u8 value);`
[:arrow_up_small:](#)
<br />
## [set_fog_intensity](#set_fog_intensity)
### Lua Example
`set_fog_intensity(intensity)`
### Parameters
| Field | Type |
| ----- | ---- |
| intensity | `number` |
### Returns
- None
### C Prototype
`void set_fog_intensity(f32 intensity);`
[:arrow_up_small:](#)
<br />
## [set_got_file_coin_hi_score](#set_got_file_coin_hi_score)
### Lua Example
`set_got_file_coin_hi_score(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `boolean` |
### Returns
- None
### C Prototype
`void set_got_file_coin_hi_score(bool value);`
[:arrow_up_small:](#)
<br />
## [set_last_completed_course_num](#set_last_completed_course_num)
### Lua Example
`set_last_completed_course_num(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
- None
### C Prototype
`void set_last_completed_course_num(u8 courseNum);`
[:arrow_up_small:](#)
<br />
## [set_last_completed_star_num](#set_last_completed_star_num)
### Lua Example
`set_last_completed_star_num(starNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| starNum | `integer` |
### Returns
- None
### C Prototype
`void set_last_completed_star_num(u8 starNum);`
[:arrow_up_small:](#)
<br />
## [set_last_star_or_key](#set_last_star_or_key)
### Lua Example
`set_last_star_or_key(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `integer` |
### Returns
- None
### C Prototype
`void set_last_star_or_key(u8 value);`
[:arrow_up_small:](#)
<br />
## [set_lighting_color](#set_lighting_color)
### Lua Example
`set_lighting_color(index, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| value | `integer` |
### Returns
- None
### C Prototype
`void set_lighting_color(u8 index, u8 value);`
[:arrow_up_small:](#)
<br />
## [set_lighting_dir](#set_lighting_dir)
### Lua Example
`set_lighting_dir(index, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| value | `number` |
### Returns
- None
### C Prototype
`void set_lighting_dir(u8 index, f32 value);`
[:arrow_up_small:](#)
<br />
## [set_override_envfx](#set_override_envfx)
### Lua Example
`set_override_envfx(envfx)`
### Parameters
| Field | Type |
| ----- | ---- |
| envfx | `integer` |
### Returns
- None
### C Prototype
`void set_override_envfx(s32 envfx);`
[:arrow_up_small:](#)
<br />
## [set_override_far](#set_override_far)
### Lua Example
`set_override_far(far)`
### Parameters
| Field | Type |
| ----- | ---- |
| far | `number` |
### Returns
- None
### C Prototype
`void set_override_far(f32 far);`
[:arrow_up_small:](#)
<br />
## [set_override_fov](#set_override_fov)
### Lua Example
`set_override_fov(fov)`
### Parameters
| Field | Type |
| ----- | ---- |
| fov | `number` |
### Returns
- None
### C Prototype
`void set_override_fov(f32 fov);`
[:arrow_up_small:](#)
<br />
## [set_override_near](#set_override_near)
### Lua Example
`set_override_near(near)`
### Parameters
| Field | Type |
| ----- | ---- |
| near | `number` |
### Returns
- None
### C Prototype
`void set_override_near(f32 near);`
[:arrow_up_small:](#)
<br />
## [set_override_skybox](#set_override_skybox)
### Lua Example
`set_override_skybox(background)`
### Parameters
| Field | Type |
| ----- | ---- |
| background | `integer` |
### Returns
- None
### C Prototype
`void set_override_skybox(s8 background);`
[:arrow_up_small:](#)
<br />
## [set_save_file_modified](#set_save_file_modified)
### Lua Example
`set_save_file_modified(value)`
### Parameters
| Field | Type |
| ----- | ---- |
| value | `boolean` |
### Returns
- None
### C Prototype
`void set_save_file_modified(bool value);`
[:arrow_up_small:](#)
<br />
## [set_ttc_speed_setting](#set_ttc_speed_setting)
### Lua Example
`set_ttc_speed_setting(speed)`
### Parameters
| Field | Type |
| ----- | ---- |
| speed | `integer` |
### Returns
- None
### C Prototype
`void set_ttc_speed_setting(s16 speed);`
[:arrow_up_small:](#)
<br />
## [set_vertex_color](#set_vertex_color)
### Lua Example
`set_vertex_color(index, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| value | `integer` |
### Returns
- None
### C Prototype
`void set_vertex_color(u8 index, u8 value);`
[:arrow_up_small:](#)
<br />
## [set_water_level](#set_water_level)
### Lua Example
`set_water_level(index, height, sync)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| height | `integer` |
| sync | `boolean` |
### Returns
- None
### C Prototype
`void set_water_level(u8 index, s16 height, bool sync);`
[:arrow_up_small:](#)
<br />
## [set_window_title](#set_window_title)
### Lua Example
`set_window_title(title)`
### Parameters
| Field | Type |
| ----- | ---- |
| title | `string` |
### Returns
- None
### C Prototype
`void set_window_title(const char* title);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_model_utils.h
<br />
## [smlua_model_util_get_id](#smlua_model_util_get_id)
### Lua Example
`local integerValue = smlua_model_util_get_id(name)`
### Parameters
| Field | Type |
| ----- | ---- |
| name | `string` |
### Returns
- `integer`
### C Prototype
`u32 smlua_model_util_get_id(const char* name);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_obj_utils.h
<br />
## [get_temp_object_hitbox](#get_temp_object_hitbox)
### Lua Example
`local ObjectHitboxValue = get_temp_object_hitbox()`
### Parameters
- None
### Returns
[ObjectHitbox](structs.md#ObjectHitbox)
### C Prototype
`struct ObjectHitbox* get_temp_object_hitbox(void);`
[:arrow_up_small:](#)
<br />
## [get_trajectory](#get_trajectory)
### Lua Example
`local PointerValue = get_trajectory(name)`
### Parameters
| Field | Type |
| ----- | ---- |
| name | `string` |
### Returns
- `Pointer` <`Trajectory`>
### C Prototype
`Trajectory* get_trajectory(const char* name);`
[:arrow_up_small:](#)
<br />
## [obj_check_hitbox_overlap](#obj_check_hitbox_overlap)
### Lua Example
`local booleanValue = obj_check_hitbox_overlap(o1, o2)`
### Parameters
| Field | Type |
| ----- | ---- |
| o1 | [Object](structs.md#Object) |
| o2 | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_check_hitbox_overlap(struct Object *o1, struct Object *o2);`
[:arrow_up_small:](#)
<br />
## [obj_check_overlap_with_hitbox_params](#obj_check_overlap_with_hitbox_params)
### Lua Example
`local booleanValue = obj_check_overlap_with_hitbox_params(o, x, y, z, h, r, d)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| x | `number` |
| y | `number` |
| z | `number` |
| h | `number` |
| r | `number` |
| d | `number` |
### Returns
- `boolean`
### C Prototype
`bool obj_check_overlap_with_hitbox_params(struct Object *o, f32 x, f32 y, f32 z, f32 h, f32 r, f32 d);`
[:arrow_up_small:](#)
<br />
## [obj_count_objects_with_behavior_id](#obj_count_objects_with_behavior_id)
### Lua Example
`local integerValue = obj_count_objects_with_behavior_id(behaviorId)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
### Returns
- `integer`
### C Prototype
`s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);`
[:arrow_up_small:](#)
<br />
## [obj_get_collided_object](#obj_get_collided_object)
### Lua Example
`local ObjectValue = obj_get_collided_object(o, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| index | `integer` |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_collided_object(struct Object *o, s16 index);`
[:arrow_up_small:](#)
<br />
## [obj_get_first](#obj_get_first)
### Lua Example
`local ObjectValue = obj_get_first(objList)`
### Parameters
| Field | Type |
| ----- | ---- |
| objList | [enum ObjectList](constants.md#enum-ObjectList) |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_first(enum ObjectList objList);`
[:arrow_up_small:](#)
<br />
## [obj_get_first_with_behavior_id](#obj_get_first_with_behavior_id)
### Lua Example
`local ObjectValue = obj_get_first_with_behavior_id(behaviorId)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_first_with_behavior_id(enum BehaviorId behaviorId);`
[:arrow_up_small:](#)
<br />
## [obj_get_first_with_behavior_id_and_field_f32](#obj_get_first_with_behavior_id_and_field_f32)
### Lua Example
`local ObjectValue = obj_get_first_with_behavior_id_and_field_f32(behaviorId, fieldIndex, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
| fieldIndex | `integer` |
| value | `number` |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_first_with_behavior_id_and_field_f32(enum BehaviorId behaviorId, s32 fieldIndex, f32 value);`
[:arrow_up_small:](#)
<br />
## [obj_get_first_with_behavior_id_and_field_s32](#obj_get_first_with_behavior_id_and_field_s32)
### Lua Example
`local ObjectValue = obj_get_first_with_behavior_id_and_field_s32(behaviorId, fieldIndex, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
| fieldIndex | `integer` |
| value | `integer` |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_first_with_behavior_id_and_field_s32(enum BehaviorId behaviorId, s32 fieldIndex, s32 value);`
[:arrow_up_small:](#)
<br />
## [obj_get_nearest_object_with_behavior_id](#obj_get_nearest_object_with_behavior_id)
### Lua Example
`local ObjectValue = obj_get_nearest_object_with_behavior_id(o, behaviorId)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
[:arrow_up_small:](#)
<br />
## [obj_get_next](#obj_get_next)
### Lua Example
`local ObjectValue = obj_get_next(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_next(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_get_next_with_same_behavior_id](#obj_get_next_with_same_behavior_id)
### Lua Example
`local ObjectValue = obj_get_next_with_same_behavior_id(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_next_with_same_behavior_id(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_get_next_with_same_behavior_id_and_field_f32](#obj_get_next_with_same_behavior_id_and_field_f32)
### Lua Example
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_f32(o, fieldIndex, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| fieldIndex | `integer` |
| value | `number` |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
[:arrow_up_small:](#)
<br />
## [obj_get_next_with_same_behavior_id_and_field_s32](#obj_get_next_with_same_behavior_id_and_field_s32)
### Lua Example
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_s32(o, fieldIndex, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| fieldIndex | `integer` |
| value | `integer` |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object *obj_get_next_with_same_behavior_id_and_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
[:arrow_up_small:](#)
<br />
## [obj_get_temp_spawn_particles_info](#obj_get_temp_spawn_particles_info)
### Lua Example
`local SpawnParticlesInfoValue = obj_get_temp_spawn_particles_info(modelId)`
### Parameters
| Field | Type |
| ----- | ---- |
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
### Returns
[SpawnParticlesInfo](structs.md#SpawnParticlesInfo)
### C Prototype
`struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);`
[:arrow_up_small:](#)
<br />
## [obj_has_behavior_id](#obj_has_behavior_id)
### Lua Example
`local integerValue = obj_has_behavior_id(o, behaviorId)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
### Returns
- `integer`
### C Prototype
`s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
[:arrow_up_small:](#)
<br />
## [obj_has_model_extended](#obj_has_model_extended)
### Lua Example
`local integerValue = obj_has_model_extended(o, modelId)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
### Returns
- `integer`
### C Prototype
`s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId);`
[:arrow_up_small:](#)
<br />
## [obj_is_attackable](#obj_is_attackable)
### Lua Example
`local booleanValue = obj_is_attackable(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_attackable(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_breakable_object](#obj_is_breakable_object)
### Lua Example
`local booleanValue = obj_is_breakable_object(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_breakable_object(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_bully](#obj_is_bully)
### Lua Example
`local booleanValue = obj_is_bully(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_bully(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_coin](#obj_is_coin)
### Lua Example
`local booleanValue = obj_is_coin(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_coin(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_exclamation_box](#obj_is_exclamation_box)
### Lua Example
`local booleanValue = obj_is_exclamation_box(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_exclamation_box(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_grabbable](#obj_is_grabbable)
### Lua Example
`local booleanValue = obj_is_grabbable(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_grabbable(struct Object *o) ;`
[:arrow_up_small:](#)
<br />
## [obj_is_mushroom_1up](#obj_is_mushroom_1up)
### Lua Example
`local booleanValue = obj_is_mushroom_1up(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_mushroom_1up(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_secret](#obj_is_secret)
### Lua Example
`local booleanValue = obj_is_secret(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_secret(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_is_valid_for_interaction](#obj_is_valid_for_interaction)
### Lua Example
`local booleanValue = obj_is_valid_for_interaction(o)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
### Returns
- `boolean`
### C Prototype
`bool obj_is_valid_for_interaction(struct Object *o);`
[:arrow_up_small:](#)
<br />
## [obj_move_xyz](#obj_move_xyz)
### Lua Example
`obj_move_xyz(o, dx, dy, dz)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| dx | `number` |
| dy | `number` |
| dz | `number` |
### Returns
- None
### C Prototype
`void obj_move_xyz(struct Object *o, f32 dx, f32 dy, f32 dz);`
[:arrow_up_small:](#)
<br />
## [obj_set_model_extended](#obj_set_model_extended)
### Lua Example
`obj_set_model_extended(o, modelId)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
### Returns
- None
### C Prototype
`void obj_set_model_extended(struct Object *o, enum ModelExtendedId modelId);`
[:arrow_up_small:](#)
<br />
## [obj_set_vel](#obj_set_vel)
### Lua Example
`obj_set_vel(o, vx, vy, vz)`
### Parameters
| Field | Type |
| ----- | ---- |
| o | [Object](structs.md#Object) |
| vx | `number` |
| vy | `number` |
| vz | `number` |
### Returns
- None
### C Prototype
`void obj_set_vel(struct Object *o, f32 vx, f32 vy, f32 vz);`
[:arrow_up_small:](#)
<br />
## [set_whirlpools](#set_whirlpools)
### Lua Example
`set_whirlpools(x, y, z, strength, area, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| y | `number` |
| z | `number` |
| strength | `integer` |
| area | `integer` |
| index | `integer` |
### Returns
- None
### C Prototype
`void set_whirlpools(f32 x, f32 y, f32 z, s16 strength, s16 area, s32 index);`
[:arrow_up_small:](#)
<br />
## [spawn_non_sync_object](#spawn_non_sync_object)
### Lua Example
`local ObjectValue = spawn_non_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
| x | `number` |
| y | `number` |
| z | `number` |
| objSetupFunction | `Lua Function` () |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object* spawn_non_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
[:arrow_up_small:](#)
<br />
## [spawn_sync_object](#spawn_sync_object)
### Lua Example
`local ObjectValue = spawn_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
### Parameters
| Field | Type |
| ----- | ---- |
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
| x | `number` |
| y | `number` |
| z | `number` |
| objSetupFunction | `Lua Function` () |
### Returns
[Object](structs.md#Object)
### C Prototype
`struct Object* spawn_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
[:arrow_up_small:](#)
<br />
---
# functions from smlua_text_utils.h
<br />
## [smlua_text_utils_act_name_get](#smlua_text_utils_act_name_get)
### Lua Example
`local stringValue = smlua_text_utils_act_name_get(courseNum, actNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| actNum | `integer` |
### Returns
- `string`
### C Prototype
`const char* smlua_text_utils_act_name_get(s16 courseNum, u8 actNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_act_name_mod_index](#smlua_text_utils_act_name_mod_index)
### Lua Example
`local integerValue = smlua_text_utils_act_name_mod_index(courseNum, actNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| actNum | `integer` |
### Returns
- `integer`
### C Prototype
`s32 smlua_text_utils_act_name_mod_index(s16 courseNum, u8 actNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_act_name_replace](#smlua_text_utils_act_name_replace)
### Lua Example
`smlua_text_utils_act_name_replace(courseNum, actNum, name)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| actNum | `integer` |
| name | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_act_name_replace(s16 courseNum, u8 actNum, const char* name);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_act_name_reset](#smlua_text_utils_act_name_reset)
### Lua Example
`smlua_text_utils_act_name_reset(courseNum, actNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| actNum | `integer` |
### Returns
- None
### C Prototype
`void smlua_text_utils_act_name_reset(s16 courseNum, u8 actNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_castle_secret_stars_replace](#smlua_text_utils_castle_secret_stars_replace)
### Lua Example
`smlua_text_utils_castle_secret_stars_replace(name)`
### Parameters
| Field | Type |
| ----- | ---- |
| name | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_castle_secret_stars_replace(const char* name);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_course_acts_replace](#smlua_text_utils_course_acts_replace)
### Lua Example
`smlua_text_utils_course_acts_replace(courseNum, courseName, act1, act2, act3, act4, act5, act6)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| courseName | `string` |
| act1 | `string` |
| act2 | `string` |
| act3 | `string` |
| act4 | `string` |
| act5 | `string` |
| act6 | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_course_name_get](#smlua_text_utils_course_name_get)
### Lua Example
`local stringValue = smlua_text_utils_course_name_get(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
- `string`
### C Prototype
`const char* smlua_text_utils_course_name_get(s16 courseNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_course_name_mod_index](#smlua_text_utils_course_name_mod_index)
### Lua Example
`local integerValue = smlua_text_utils_course_name_mod_index(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
- `integer`
### C Prototype
`s32 smlua_text_utils_course_name_mod_index(s16 courseNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_course_name_replace](#smlua_text_utils_course_name_replace)
### Lua Example
`smlua_text_utils_course_name_replace(courseNum, name)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| name | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_course_name_replace(s16 courseNum, const char* name);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_course_name_reset](#smlua_text_utils_course_name_reset)
### Lua Example
`smlua_text_utils_course_name_reset(courseNum)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
### Returns
- None
### C Prototype
`void smlua_text_utils_course_name_reset(s16 courseNum);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_dialog_replace](#smlua_text_utils_dialog_replace)
### Lua Example
`smlua_text_utils_dialog_replace(dialogId, unused, linesPerBox, leftOffset, width, str)`
### Parameters
| Field | Type |
| ----- | ---- |
| dialogId | [enum DialogId](constants.md#enum-DialogId) |
| unused | `integer` |
| linesPerBox | `integer` |
| leftOffset | `integer` |
| width | `integer` |
| str | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_dialog_replace(enum DialogId dialogId, u32 unused, s8 linesPerBox, s16 leftOffset, s16 width, const char* str);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_extra_text_replace](#smlua_text_utils_extra_text_replace)
### Lua Example
`smlua_text_utils_extra_text_replace(index, text)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| text | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_extra_text_replace(s16 index, const char* text);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_get_language](#smlua_text_utils_get_language)
### Lua Example
`local stringValue = smlua_text_utils_get_language()`
### Parameters
- None
### Returns
- `string`
### C Prototype
`const char* smlua_text_utils_get_language(void);`
[:arrow_up_small:](#)
<br />
## [smlua_text_utils_secret_star_replace](#smlua_text_utils_secret_star_replace)
### Lua Example
`smlua_text_utils_secret_star_replace(courseNum, courseName)`
### Parameters
| Field | Type |
| ----- | ---- |
| courseNum | `integer` |
| courseName | `string` |
### Returns
- None
### C Prototype
`void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);`
[:arrow_up_small:](#)
<br />
---
# functions from sound_init.h
<br />
## [disable_background_sound](#disable_background_sound)
### Lua Example
`disable_background_sound()`
### Parameters
- None
### Returns
- None
### C Prototype
`void disable_background_sound(void);`
[:arrow_up_small:](#)
<br />
## [enable_background_sound](#enable_background_sound)
### Lua Example
`enable_background_sound()`
### Parameters
- None
### Returns
- None
### C Prototype
`void enable_background_sound(void);`
[:arrow_up_small:](#)
<br />
## [fadeout_cap_music](#fadeout_cap_music)
### Lua Example
`fadeout_cap_music()`
### Parameters
- None
### Returns
- None
### C Prototype
`void fadeout_cap_music(void);`
[:arrow_up_small:](#)
<br />
## [fadeout_level_music](#fadeout_level_music)
### Lua Example
`fadeout_level_music(fadeTimer)`
### Parameters
| Field | Type |
| ----- | ---- |
| fadeTimer | `integer` |
### Returns
- None
### C Prototype
`void fadeout_level_music(s16 fadeTimer);`
[:arrow_up_small:](#)
<br />
## [fadeout_music](#fadeout_music)
### Lua Example
`fadeout_music(fadeOutTime)`
### Parameters
| Field | Type |
| ----- | ---- |
| fadeOutTime | `integer` |
### Returns
- None
### C Prototype
`void fadeout_music(s16 fadeOutTime);`
[:arrow_up_small:](#)
<br />
## [lower_background_noise](#lower_background_noise)
### Lua Example
`lower_background_noise(a)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
### Returns
- None
### C Prototype
`void lower_background_noise(s32 a);`
[:arrow_up_small:](#)
<br />
## [play_cap_music](#play_cap_music)
### Lua Example
`play_cap_music(seqArgs)`
### Parameters
| Field | Type |
| ----- | ---- |
| seqArgs | `integer` |
### Returns
- None
### C Prototype
`void play_cap_music(u16 seqArgs);`
[:arrow_up_small:](#)
<br />
## [play_cutscene_music](#play_cutscene_music)
### Lua Example
`play_cutscene_music(seqArgs)`
### Parameters
| Field | Type |
| ----- | ---- |
| seqArgs | `integer` |
### Returns
- None
### C Prototype
`void play_cutscene_music(u16 seqArgs);`
[:arrow_up_small:](#)
<br />
## [play_infinite_stairs_music](#play_infinite_stairs_music)
### Lua Example
`play_infinite_stairs_music()`
### Parameters
- None
### Returns
- None
### C Prototype
`void play_infinite_stairs_music(void);`
[:arrow_up_small:](#)
<br />
## [play_menu_sounds](#play_menu_sounds)
### Lua Example
`play_menu_sounds(soundMenuFlags)`
### Parameters
| Field | Type |
| ----- | ---- |
| soundMenuFlags | `integer` |
### Returns
- None
### C Prototype
`void play_menu_sounds(s16 soundMenuFlags);`
[:arrow_up_small:](#)
<br />
## [play_painting_eject_sound](#play_painting_eject_sound)
### Lua Example
`play_painting_eject_sound()`
### Parameters
- None
### Returns
- None
### C Prototype
`void play_painting_eject_sound(void);`
[:arrow_up_small:](#)
<br />
## [play_shell_music](#play_shell_music)
### Lua Example
`play_shell_music()`
### Parameters
- None
### Returns
- None
### C Prototype
`void play_shell_music(void);`
[:arrow_up_small:](#)
<br />
## [raise_background_noise](#raise_background_noise)
### Lua Example
`raise_background_noise(a)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
### Returns
- None
### C Prototype
`void raise_background_noise(s32 a);`
[:arrow_up_small:](#)
<br />
## [reset_volume](#reset_volume)
### Lua Example
`reset_volume()`
### Parameters
- None
### Returns
- None
### C Prototype
`void reset_volume(void);`
[:arrow_up_small:](#)
<br />
## [set_background_music](#set_background_music)
### Lua Example
`set_background_music(a, seqArgs, fadeTimer)`
### Parameters
| Field | Type |
| ----- | ---- |
| a | `integer` |
| seqArgs | `integer` |
| fadeTimer | `integer` |
### Returns
- None
### C Prototype
`void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);`
[:arrow_up_small:](#)
<br />
## [stop_cap_music](#stop_cap_music)
### Lua Example
`stop_cap_music()`
### Parameters
- None
### Returns
- None
### C Prototype
`void stop_cap_music(void);`
[:arrow_up_small:](#)
<br />
## [stop_shell_music](#stop_shell_music)
### Lua Example
`stop_shell_music()`
### Parameters
- None
### Returns
- None
### C Prototype
`void stop_shell_music(void);`
[:arrow_up_small:](#)
<br />
---
# functions from spawn_sound.c
<br />
## [calc_dist_to_volume_range_1](#calc_dist_to_volume_range_1)
### Lua Example
`local integerValue = calc_dist_to_volume_range_1(distance)`
### Parameters
| Field | Type |
| ----- | ---- |
| distance | `number` |
### Returns
- `integer`
### C Prototype
`s32 calc_dist_to_volume_range_1(f32 distance);`
[:arrow_up_small:](#)
<br />
## [calc_dist_to_volume_range_2](#calc_dist_to_volume_range_2)
### Lua Example
`local integerValue = calc_dist_to_volume_range_2(distance)`
### Parameters
| Field | Type |
| ----- | ---- |
| distance | `number` |
### Returns
- `integer`
### C Prototype
`s32 calc_dist_to_volume_range_2(f32 distance);`
[:arrow_up_small:](#)
<br />
## [cur_obj_play_sound_1](#cur_obj_play_sound_1)
### Lua Example
`cur_obj_play_sound_1(soundMagic)`
### Parameters
| Field | Type |
| ----- | ---- |
| soundMagic | `integer` |
### Returns
- None
### C Prototype
`void cur_obj_play_sound_1(s32 soundMagic);`
[:arrow_up_small:](#)
<br />
## [cur_obj_play_sound_2](#cur_obj_play_sound_2)
### Lua Example
`cur_obj_play_sound_2(soundMagic)`
### Parameters
| Field | Type |
| ----- | ---- |
| soundMagic | `integer` |
### Returns
- None
### C Prototype
`void cur_obj_play_sound_2(s32 soundMagic);`
[:arrow_up_small:](#)
<br />
## [exec_anim_sound_state](#exec_anim_sound_state)
### Lua Example
`exec_anim_sound_state(soundStates, maxSoundStates)`
### Parameters
| Field | Type |
| ----- | ---- |
| soundStates | [SoundState](structs.md#SoundState) |
| maxSoundStates | `integer` |
### Returns
- None
### C Prototype
`void exec_anim_sound_state(struct SoundState *soundStates, u16 maxSoundStates);`
[:arrow_up_small:](#)
<br />
---
# functions from surface_collision.h
<br />
## [find_ceil_height](#find_ceil_height)
### Lua Example
`local numberValue = find_ceil_height(x, y, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| y | `number` |
| z | `number` |
### Returns
- `number`
### C Prototype
`f32 find_ceil_height(f32 x, f32 y, f32 z);`
[:arrow_up_small:](#)
<br />
## [find_floor_height](#find_floor_height)
### Lua Example
`local numberValue = find_floor_height(x, y, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| y | `number` |
| z | `number` |
### Returns
- `number`
### C Prototype
`f32 find_floor_height(f32 x, f32 y, f32 z);`
[:arrow_up_small:](#)
<br />
## [find_poison_gas_level](#find_poison_gas_level)
### Lua Example
`local numberValue = find_poison_gas_level(x, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| z | `number` |
### Returns
- `number`
### C Prototype
`f32 find_poison_gas_level(f32 x, f32 z);`
[:arrow_up_small:](#)
<br />
## [find_wall_collisions](#find_wall_collisions)
### Lua Example
`local integerValue = find_wall_collisions(colData)`
### Parameters
| Field | Type |
| ----- | ---- |
| colData | [WallCollisionData](structs.md#WallCollisionData) |
### Returns
- `integer`
### C Prototype
`s32 find_wall_collisions(struct WallCollisionData *colData);`
[:arrow_up_small:](#)
<br />
## [find_water_level](#find_water_level)
### Lua Example
`local numberValue = find_water_level(x, z)`
### Parameters
| Field | Type |
| ----- | ---- |
| x | `number` |
| z | `number` |
### Returns
- `number`
### C Prototype
`f32 find_water_level(f32 x, f32 z);`
[:arrow_up_small:](#)
<br />
---
# functions from surface_load.h
<br />
## [alloc_surface_pools](#alloc_surface_pools)
### Lua Example
`alloc_surface_pools()`
### Parameters
- None
### Returns
- None
### C Prototype
`void alloc_surface_pools(void);`
[:arrow_up_small:](#)
<br />
## [clear_dynamic_surfaces](#clear_dynamic_surfaces)
### Lua Example
`clear_dynamic_surfaces()`
### Parameters
- None
### Returns
- None
### C Prototype
`void clear_dynamic_surfaces(void);`
[:arrow_up_small:](#)
<br />
## [get_area_terrain_size](#get_area_terrain_size)
### Lua Example
`local integerValue = get_area_terrain_size(data)`
### Parameters
| Field | Type |
| ----- | ---- |
| data | `Pointer` <`integer`> |
### Returns
- `integer`
### C Prototype
`u32 get_area_terrain_size(s16 *data);`
[:arrow_up_small:](#)
<br />
## [load_area_terrain](#load_area_terrain)
### Lua Example
`load_area_terrain(index, data, surfaceRooms, macroObjects)`
### Parameters
| Field | Type |
| ----- | ---- |
| index | `integer` |
| data | `Pointer` <`integer`> |
| surfaceRooms | `Pointer` <`integer`> |
| macroObjects | `Pointer` <`integer`> |
### Returns
- None
### C Prototype
`void load_area_terrain(s16 index, s16 *data, s8 *surfaceRooms, s16 *macroObjects);`
[:arrow_up_small:](#)
<br />
## [load_object_collision_model](#load_object_collision_model)
### Lua Example
`load_object_collision_model()`
### Parameters
- None
### Returns
- None
### C Prototype
`void load_object_collision_model(void);`
[:arrow_up_small:](#)
<br />
---
[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]