sm64coopdx/actors/king_bobomb/model.inc.c
fgsfds bc6ebbf191 use full texture sizes for the eyes of big bomb lad and chuckya
this fixes the incorrect rendering of their eyes when EXTERNAL_DATA is enabled
2020-06-10 19:11:09 +03:00

675 lines
31 KiB
C

// King Bobomb
// Unreferenced light group
UNUSED static const Lights1 king_bobomb_lights_unused1 = gdSPDefLights1(
0x36, 0x1e, 0x00,
0xd9, 0x7a, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 king_bobomb_lights_unused2 = gdSPDefLights1(
0x00, 0x00, 0x3f,
0x00, 0x00, 0xff, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 king_bobomb_lights_unused3 = gdSPDefLights1(
0x3c, 0x28, 0x00,
0xf1, 0xa2, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 king_bobomb_lights_unused4 = gdSPDefLights1(
0x2c, 0x2c, 0x2c,
0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 king_bobomb_lights_unused5 = gdSPDefLights1(
0x06, 0x06, 0x06,
0x19, 0x19, 0x19, 0x28, 0x28, 0x28
);
// 0x05000078
ALIGNED8 static const u8 king_bobomb_seg5_texture_05000078[] = {
#include "actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.inc.c"
};
// 0x05001078
ALIGNED8 static const u8 king_bobomb_seg5_texture_05001078[] = {
#include "actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.inc.c"
};
// 0x05002078
ALIGNED8 static const u8 king_bobomb_seg5_texture_05002078[] = {
#include "actors/king_bobomb/king_bob-omb_arm.rgba16.inc.c"
};
// 0x05002878
ALIGNED8 static const u8 king_bobomb_seg5_texture_05002878[] = {
#include "actors/king_bobomb/king_bob-omb_body_unused.rgba16.inc.c"
};
// 0x05004878
ALIGNED8 static const u8 king_bobomb_seg5_texture_05004878[] = {
#include "actors/king_bobomb/king_bob-omb_eyes.rgba16.inc.c"
};
// 0x05005878
ALIGNED8 static const u8 king_bobomb_seg5_texture_05005878[] = {
#include "actors/king_bobomb/king_bob-omb_hand.rgba16.inc.c"
};
// 0x05006078
ALIGNED8 static const u8 king_bobomb_seg5_texture_05006078[] = {
#include "actors/king_bobomb/king_bob-omb_crown_rim.rgba16.inc.c"
};
// 0x05006478
ALIGNED8 static const u8 king_bobomb_seg5_texture_05006478[] = {
#include "actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.inc.c"
};
// 0x05008478
ALIGNED8 static const u8 king_bobomb_seg5_texture_05008478[] = {
#include "actors/king_bobomb/king_bob-omb_left_side.rgba16.inc.c"
};
// 0x05009478
ALIGNED8 static const u8 king_bobomb_seg5_texture_05009478[] = {
#include "actors/king_bobomb/king_bob-omb_right_side.rgba16.inc.c"
};
// 0x0500A478
static const Vtx king_bobomb_seg5_vertex_0500A478[] = {
{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A4B8 - 0x0500A4F0
const Gfx king_bobomb_seg5_dl_0500A4B8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A478, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A4F0 - 0x0500A560
const Gfx king_bobomb_seg5_dl_0500A4F0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A4B8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A560
static const Vtx king_bobomb_seg5_vertex_0500A560[] = {
{{{ 26, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 26, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A5A0 - 0x0500A5D8
const Gfx king_bobomb_seg5_dl_0500A5A0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A560, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A5D8 - 0x0500A648
const Gfx king_bobomb_seg5_dl_0500A5D8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A5A0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A648
static const Vtx king_bobomb_seg5_vertex_0500A648[] = {
{{{ 49, 49, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -48, 49, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -48, -48, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 49, -48, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A688 - 0x0500A6C0
const Gfx king_bobomb_seg5_dl_0500A688[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05005878),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A648, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A6C0 - 0x0500A730
const Gfx king_bobomb_seg5_dl_0500A6C0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A688),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A730
static const Vtx king_bobomb_seg5_vertex_0500A730[] = {
{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A770 - 0x0500A7A8
const Gfx king_bobomb_seg5_dl_0500A770[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A730, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A7A8 - 0x0500A818
const Gfx king_bobomb_seg5_dl_0500A7A8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A770),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A818
static const Vtx king_bobomb_seg5_vertex_0500A818[] = {
{{{ 26, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 26, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A858 - 0x0500A890
const Gfx king_bobomb_seg5_dl_0500A858[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A818, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A890 - 0x0500A900
const Gfx king_bobomb_seg5_dl_0500A890[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A858),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A900
static const Vtx king_bobomb_seg5_vertex_0500A900[] = {
{{{ 49, 49, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -48, 49, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -48, -48, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 49, -48, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A940 - 0x0500A978
const Gfx king_bobomb_seg5_dl_0500A940[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05005878),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500A900, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A978 - 0x0500A9E8
const Gfx king_bobomb_seg5_dl_0500A978[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500A940),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A9E8
static const Lights1 king_bobomb_seg5_lights_0500A9E8 = gdSPDefLights1(
0x6f, 0x56, 0x11,
0xde, 0xad, 0x23, 0x28, 0x28, 0x28
);
// 0x0500AA00
static const Vtx king_bobomb_seg5_vertex_0500AA00[] = {
{{{ -40, -165, -122}, 0, { 0, 0}, {0xcc, 0xd8, 0x94, 0xff}}},
{{{ 80, 37, -144}, 0, { 0, 0}, {0x68, 0x1b, 0xbe, 0xff}}},
{{{ 80, -165, -144}, 0, { 0, 0}, {0x2d, 0xd3, 0x93, 0xff}}},
{{{ -14, 37, -122}, 0, { 0, 0}, {0xb3, 0x29, 0xa5, 0xff}}},
{{{ 80, 138, -42}, 0, { 0, 0}, {0x37, 0x69, 0xd5, 0xff}}},
{{{ 80, 138, 159}, 0, { 0, 0}, {0x36, 0x69, 0x2c, 0xff}}},
{{{ 80, 37, 261}, 0, { 0, 0}, {0x54, 0x24, 0x57, 0xff}}},
{{{ 80, -266, -42}, 0, { 0, 0}, {0x38, 0x98, 0xd4, 0xff}}},
{{{ 80, -266, 159}, 0, { 0, 0}, {0x5b, 0xaf, 0x21, 0xff}}},
{{{ 80, -165, 261}, 0, { 0, 0}, {0x2d, 0xd5, 0x6e, 0xff}}},
{{{ 6, 138, -31}, 0, { 0, 0}, {0xd6, 0x6e, 0xd3, 0xff}}},
{{{ -40, -266, 148}, 0, { 0, 0}, {0xd4, 0x94, 0x30, 0xff}}},
{{{ -40, -266, -31}, 0, { 0, 0}, {0xb5, 0xa2, 0xdb, 0xff}}},
{{{ -40, -165, 239}, 0, { 0, 0}, {0xb2, 0xe7, 0x60, 0xff}}},
{{{ -14, 37, 239}, 0, { 0, 0}, {0xcc, 0x31, 0x68, 0xff}}},
{{{ 6, 138, 148}, 0, { 0, 0}, {0xbc, 0x65, 0x22, 0xff}}},
};
// 0x0500AB00
static const Vtx king_bobomb_seg5_vertex_0500AB00[] = {
{{{ 6, 138, 148}, 0, { 0, 0}, {0xbc, 0x65, 0x22, 0xff}}},
{{{ 6, 138, -31}, 0, { 0, 0}, {0xd6, 0x6e, 0xd3, 0xff}}},
{{{ -75, 37, -31}, 0, { 0, 0}, {0x8e, 0x31, 0xe9, 0xff}}},
{{{ -75, 37, 148}, 0, { 0, 0}, {0x90, 0x29, 0x2a, 0xff}}},
{{{ -14, 37, 239}, 0, { 0, 0}, {0xcc, 0x31, 0x68, 0xff}}},
{{{ -101, -165, -31}, 0, { 0, 0}, {0x8b, 0xef, 0xd4, 0xff}}},
{{{ -101, -165, 148}, 0, { 0, 0}, {0x87, 0xe7, 0x18, 0xff}}},
{{{ -14, 37, -122}, 0, { 0, 0}, {0xb3, 0x29, 0xa5, 0xff}}},
{{{ -40, -165, 239}, 0, { 0, 0}, {0xb2, 0xe7, 0x60, 0xff}}},
{{{ -40, -266, 148}, 0, { 0, 0}, {0xd4, 0x94, 0x30, 0xff}}},
{{{ -40, -165, -122}, 0, { 0, 0}, {0xcc, 0xd8, 0x94, 0xff}}},
{{{ -40, -266, -31}, 0, { 0, 0}, {0xb5, 0xa2, 0xdb, 0xff}}},
};
// 0x0500ABC0 - 0x0500AD08
const Gfx king_bobomb_seg5_dl_0500ABC0[] = {
gsSPLight(&king_bobomb_seg5_lights_0500A9E8.l, 1),
gsSPLight(&king_bobomb_seg5_lights_0500A9E8.a, 2),
gsSPVertex(king_bobomb_seg5_vertex_0500AA00, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 6, 0x0),
gsSP2Triangles( 1, 7, 2, 0x0, 1, 8, 7, 0x0),
gsSP2Triangles( 1, 9, 8, 0x0, 1, 6, 9, 0x0),
gsSP2Triangles( 1, 10, 4, 0x0, 1, 3, 10, 0x0),
gsSP2Triangles(11, 12, 7, 0x0, 11, 7, 8, 0x0),
gsSP2Triangles( 7, 12, 0, 0x0, 7, 0, 2, 0x0),
gsSP2Triangles( 9, 11, 8, 0x0, 10, 5, 4, 0x0),
gsSP2Triangles( 9, 13, 11, 0x0, 14, 13, 9, 0x0),
gsSP2Triangles(14, 9, 6, 0x0, 14, 6, 5, 0x0),
gsSP2Triangles(14, 5, 15, 0x0, 10, 15, 5, 0x0),
gsSPVertex(king_bobomb_seg5_vertex_0500AB00, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 3, 4, 0, 0x0, 2, 5, 6, 0x0),
gsSP2Triangles( 2, 6, 3, 0x0, 2, 1, 7, 0x0),
gsSP2Triangles( 7, 5, 2, 0x0, 8, 4, 3, 0x0),
gsSP2Triangles( 8, 3, 6, 0x0, 6, 9, 8, 0x0),
gsSP2Triangles( 7, 10, 5, 0x0, 5, 10, 11, 0x0),
gsSP2Triangles(11, 6, 5, 0x0, 11, 9, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0500AD08 - 0x0500AD38
const Gfx king_bobomb_seg5_dl_0500AD08[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(king_bobomb_seg5_dl_0500ABC0),
gsSPEndDisplayList(),
};
// 0x0500AD38
static const Lights1 king_bobomb_seg5_lights_0500AD38 = gdSPDefLights1(
0x6f, 0x4f, 0x10,
0xde, 0x9e, 0x20, 0x28, 0x28, 0x28
);
// 0x0500AD50
static const Vtx king_bobomb_seg5_vertex_0500AD50[] = {
{{{ 6, 138, -147}, 0, { 0, 0}, {0xd6, 0x6e, 0xd3, 0xff}}},
{{{ 80, 37, -260}, 0, { 0, 0}, {0x68, 0x1b, 0xbe, 0xff}}},
{{{ -14, 37, -238}, 0, { 0, 0}, {0xb3, 0x29, 0xa5, 0xff}}},
{{{ 80, 138, -158}, 0, { 0, 0}, {0x37, 0x69, 0xd5, 0xff}}},
{{{ 80, -165, -260}, 0, { 0, 0}, {0x2d, 0xd3, 0x93, 0xff}}},
{{{ -40, -165, -238}, 0, { 0, 0}, {0xcc, 0xd8, 0x94, 0xff}}},
{{{ 80, 138, 43}, 0, { 0, 0}, {0x36, 0x69, 0x2c, 0xff}}},
{{{ 80, 37, 145}, 0, { 0, 0}, {0x54, 0x24, 0x57, 0xff}}},
{{{ 80, -266, -158}, 0, { 0, 0}, {0x38, 0x98, 0xd4, 0xff}}},
{{{ 80, -266, 43}, 0, { 0, 0}, {0x5b, 0xaf, 0x21, 0xff}}},
{{{ 80, -165, 145}, 0, { 0, 0}, {0x2d, 0xd5, 0x6e, 0xff}}},
{{{ -40, -266, -147}, 0, { 0, 0}, {0xb5, 0xa2, 0xdb, 0xff}}},
{{{ -40, -266, 32}, 0, { 0, 0}, {0xd4, 0x94, 0x30, 0xff}}},
{{{ -14, 37, 123}, 0, { 0, 0}, {0xcc, 0x31, 0x68, 0xff}}},
{{{ -40, -165, 123}, 0, { 0, 0}, {0xb2, 0xe7, 0x60, 0xff}}},
{{{ 6, 138, 32}, 0, { 0, 0}, {0xbc, 0x65, 0x22, 0xff}}},
};
// 0x0500AE50
static const Vtx king_bobomb_seg5_vertex_0500AE50[] = {
{{{ -75, 37, -147}, 0, { 0, 0}, {0x8e, 0x31, 0xe9, 0xff}}},
{{{ -101, -165, -147}, 0, { 0, 0}, {0x8b, 0xef, 0xd4, 0xff}}},
{{{ -101, -165, 32}, 0, { 0, 0}, {0x87, 0xe7, 0x18, 0xff}}},
{{{ -75, 37, 32}, 0, { 0, 0}, {0x90, 0x29, 0x2a, 0xff}}},
{{{ -14, 37, -238}, 0, { 0, 0}, {0xb3, 0x29, 0xa5, 0xff}}},
{{{ 6, 138, 32}, 0, { 0, 0}, {0xbc, 0x65, 0x22, 0xff}}},
{{{ 6, 138, -147}, 0, { 0, 0}, {0xd6, 0x6e, 0xd3, 0xff}}},
{{{ -14, 37, 123}, 0, { 0, 0}, {0xcc, 0x31, 0x68, 0xff}}},
{{{ 80, 138, 43}, 0, { 0, 0}, {0x36, 0x69, 0x2c, 0xff}}},
{{{ -40, -165, 123}, 0, { 0, 0}, {0xb2, 0xe7, 0x60, 0xff}}},
{{{ -40, -266, 32}, 0, { 0, 0}, {0xd4, 0x94, 0x30, 0xff}}},
{{{ -40, -165, -238}, 0, { 0, 0}, {0xcc, 0xd8, 0x94, 0xff}}},
{{{ -40, -266, -147}, 0, { 0, 0}, {0xb5, 0xa2, 0xdb, 0xff}}},
};
// 0x0500AF20 - 0x0500B068
const Gfx king_bobomb_seg5_dl_0500AF20[] = {
gsSPLight(&king_bobomb_seg5_lights_0500AD38.l, 1),
gsSPLight(&king_bobomb_seg5_lights_0500AD38.a, 2),
gsSPVertex(king_bobomb_seg5_vertex_0500AD50, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 2, 0x0),
gsSP2Triangles( 1, 3, 6, 0x0, 1, 6, 7, 0x0),
gsSP2Triangles( 1, 8, 4, 0x0, 1, 9, 8, 0x0),
gsSP2Triangles( 1, 10, 9, 0x0, 1, 7, 10, 0x0),
gsSP2Triangles( 8, 11, 5, 0x0, 8, 9, 12, 0x0),
gsSP2Triangles( 8, 12, 11, 0x0, 8, 5, 4, 0x0),
gsSP2Triangles(10, 12, 9, 0x0, 6, 3, 0, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 7, 13, 0x0),
gsSP2Triangles(10, 14, 12, 0x0, 6, 13, 7, 0x0),
gsSP1Triangle( 6, 0, 15, 0x0),
gsSPVertex(king_bobomb_seg5_vertex_0500AE50, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 1, 0, 4, 0x0, 0, 3, 5, 0x0),
gsSP2Triangles( 0, 5, 6, 0x0, 6, 4, 0, 0x0),
gsSP2Triangles( 7, 5, 3, 0x0, 8, 5, 7, 0x0),
gsSP2Triangles( 3, 9, 7, 0x0, 3, 2, 9, 0x0),
gsSP2Triangles(10, 9, 2, 0x0, 1, 4, 11, 0x0),
gsSP2Triangles( 2, 12, 10, 0x0, 2, 1, 12, 0x0),
gsSP1Triangle(11, 12, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B068 - 0x0500B098
const Gfx king_bobomb_seg5_dl_0500B068[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(king_bobomb_seg5_dl_0500AF20),
gsSPEndDisplayList(),
};
// 0x0500B098
static const Vtx king_bobomb_seg5_vertex_0500B098[] = {
{{{ 0, 128, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -127, -127, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -127, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -127, 128, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500B0D8
static const Vtx king_bobomb_seg5_vertex_0500B0D8[] = {
{{{ 128, 128, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -127, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, -127, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 128, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500B118 - 0x0500B150
const Gfx king_bobomb_seg5_dl_0500B118[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05008478),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500B098, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B150 - 0x0500B188
const Gfx king_bobomb_seg5_dl_0500B150[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05009478),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(king_bobomb_seg5_vertex_0500B0D8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B188 - 0x0500B200
const Gfx king_bobomb_seg5_dl_0500B188[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500B118),
gsSPDisplayList(king_bobomb_seg5_dl_0500B150),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500B200
static const Lights1 king_bobomb_seg5_lights_0500B200 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0500B218
static const Vtx king_bobomb_seg5_vertex_0500B218[] = {
{{{ 124, 159, 493}, 0, { 0, 0}, {0x00, 0x18, 0x7c, 0xff}}},
{{{ -103, 159, 493}, 0, { 0, 990}, {0x00, 0x18, 0x7c, 0xff}}},
{{{ -103, 0, 524}, 0, { 478, 990}, {0x00, 0x08, 0x7e, 0xff}}},
{{{ 124, 0, 524}, 0, { 478, 0}, {0x00, 0xf8, 0x7e, 0xff}}},
{{{ -103, -158, 493}, 0, { 990, 990}, {0x00, 0xe8, 0x7c, 0xff}}},
{{{ 124, -158, 493}, 0, { 990, 0}, {0x00, 0xe8, 0x7c, 0xff}}},
};
// 0x0500B278 - 0x0500B2D0
const Gfx king_bobomb_seg5_dl_0500B278[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05004878),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&king_bobomb_seg5_lights_0500B200.l, 1),
gsSPLight(&king_bobomb_seg5_lights_0500B200.a, 2),
gsSPVertex(king_bobomb_seg5_vertex_0500B218, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 2, 3, 0, 0x0, 4, 5, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B2D0 - 0x0500B330
const Gfx king_bobomb_seg5_dl_0500B2D0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500B278),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x0500B330
static const Lights1 king_bobomb_seg5_lights_0500B330 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0500B348
static const Vtx king_bobomb_seg5_vertex_0500B348[] = {
{{{ -189, -1, 571}, 0, { 0, 0}, {0xdc, 0x19, 0x76, 0xff}}},
{{{ -379, 180, 438}, 0, { 0, 0}, {0xde, 0x2e, 0x70, 0xff}}},
{{{ -273, -1, 548}, 0, { 0, 0}, {0xda, 0xed, 0x77, 0xff}}},
{{{ -379, -183, 438}, 0, { 0, 0}, {0xd7, 0xd5, 0x6f, 0xff}}},
{{{ -281, -365, 404}, 0, { 0, 0}, {0xd8, 0xd5, 0x70, 0xff}}},
{{{ 24, -436, 485}, 0, { 0, 0}, {0xdd, 0xd7, 0x72, 0xff}}},
{{{ 24, 432, 485}, 0, { 0, 0}, {0xd9, 0x2a, 0x71, 0xff}}},
{{{ -281, 361, 404}, 0, { 0, 0}, {0xd9, 0x2a, 0x71, 0xff}}},
};
// 0x0500B3C8 - 0x0500B418
const Gfx king_bobomb_seg5_dl_0500B3C8[] = {
gsSPLight(&king_bobomb_seg5_lights_0500B330.l, 1),
gsSPLight(&king_bobomb_seg5_lights_0500B330.a, 2),
gsSPVertex(king_bobomb_seg5_vertex_0500B348, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 5, 0, 0x0),
gsSP2Triangles( 0, 6, 7, 0x0, 0, 7, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B418 - 0x0500B458
const Gfx king_bobomb_seg5_dl_0500B418[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(king_bobomb_seg5_dl_0500B3C8),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};
// 0x0500B458
static const Lights1 king_bobomb_seg5_lights_0500B458 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0500B470
static const Vtx king_bobomb_seg5_vertex_0500B470[] = {
{{{ 729, 304, 176}, 0, { 394, -458}, {0xef, 0x6c, 0x3e, 0xff}}},
{{{ 576, 296, 0}, 0, { 0, 234}, {0xfc, 0x7e, 0x00, 0xff}}},
{{{ 416, 290, 0}, 0, { -31, 962}, {0xe9, 0x7c, 0x00, 0xff}}},
{{{ 416, 145, 252}, 0, { 820, 962}, {0xe9, 0x3e, 0x6c, 0xff}}},
{{{ 576, 148, 257}, 0, { 820, 234}, {0xfc, 0x3f, 0x6d, 0xff}}},
{{{ 729, 0, 352}, 0, { 1246, -458}, {0xef, 0x00, 0x7d, 0xff}}},
{{{ 416, -144, 252}, 0, { 1671, 962}, {0xe9, 0xc2, 0x6c, 0xff}}},
{{{ 729, 304, -175}, 0, { 4652, -458}, {0xee, 0x6c, 0xc2, 0xff}}},
{{{ 415, 145, -250}, 0, { 4226, 964}, {0xe9, 0x3e, 0x94, 0xff}}},
{{{ 416, 290, 0}, 0, { 5079, 962}, {0xe9, 0x7c, 0x00, 0xff}}},
{{{ 576, 296, 0}, 0, { 5078, 234}, {0xfc, 0x7e, 0x00, 0xff}}},
{{{ 576, 148, -256}, 0, { 4226, 234}, {0xfb, 0x3f, 0x93, 0xff}}},
{{{ 729, 0, -351}, 0, { 3800, -458}, {0xee, 0x00, 0x83, 0xff}}},
{{{ 415, -144, -250}, 0, { 3374, 964}, {0xe9, 0xc2, 0x94, 0xff}}},
{{{ 576, -147, -256}, 0, { 3374, 234}, {0xfb, 0xc1, 0x93, 0xff}}},
{{{ 729, -304, -175}, 0, { 2948, -458}, {0xee, 0x94, 0xc2, 0xff}}},
};
// 0x0500B570
static const Vtx king_bobomb_seg5_vertex_0500B570[] = {
{{{ 729, -304, -175}, 0, { 2948, -458}, {0xee, 0x94, 0xc2, 0xff}}},
{{{ 415, -289, 0}, 0, { 2522, 964}, {0xe9, 0x84, 0x00, 0xff}}},
{{{ 415, -144, -250}, 0, { 3374, 964}, {0xe9, 0xc2, 0x94, 0xff}}},
{{{ 576, -295, 0}, 0, { 2523, 234}, {0xfc, 0x82, 0x00, 0xff}}},
{{{ 729, -304, 176}, 0, { 2097, -458}, {0xef, 0x94, 0x3e, 0xff}}},
{{{ 416, -144, 252}, 0, { 1671, 962}, {0xe9, 0xc2, 0x6c, 0xff}}},
{{{ 576, -147, 257}, 0, { 1671, 234}, {0xfc, 0xc1, 0x6d, 0xff}}},
{{{ 729, 0, 352}, 0, { 1246, -458}, {0xef, 0x00, 0x7d, 0xff}}},
};
// 0x0500B5F0 - 0x0500B6C0
const Gfx king_bobomb_seg5_dl_0500B5F0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05006078),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
gsSPLight(&king_bobomb_seg5_lights_0500B458.l, 1),
gsSPLight(&king_bobomb_seg5_lights_0500B458.a, 2),
gsSPVertex(king_bobomb_seg5_vertex_0500B470, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 0, 2, 3, 0x0, 5, 4, 3, 0x0),
gsSP2Triangles( 5, 3, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 7, 0x0, 7, 11, 8, 0x0),
gsSP2Triangles(12, 13, 8, 0x0, 8, 11, 12, 0x0),
gsSP2Triangles(12, 14, 13, 0x0, 13, 14, 15, 0x0),
gsSPVertex(king_bobomb_seg5_vertex_0500B570, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 5, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0500B6C0 - 0x0500B730
const Gfx king_bobomb_seg5_dl_0500B6C0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(king_bobomb_seg5_dl_0500B5F0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};