sm64coopdx/src
Cooliokid956 c811b4ebdf
Clean up animation definitions in character tables (#61)
The definition of character animations has been reduced to a macro, BASE_ANIMS(), which defines initial animations that can be subsequently overwritten if the character uses different animations.

while testing, the near/far clip plane functions prevented compilation as they appeared to be using keywords, so i've also changed the offending functions' parameters.
2024-06-07 19:39:43 +10:00
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audio Fix heap alloc errors 2024-06-02 15:57:16 -04:00
buffers Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
engine add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
game Clean up animation definitions in character tables (#61) 2024-06-07 19:39:43 +10:00
goddard extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
menu remove animation dma tables, and provide mods more access to mario animations (#47) 2024-05-21 21:17:30 +10:00
pc Clean up animation definitions in character tables (#61) 2024-06-07 19:39:43 +10:00