sm64coopdx/src/game/mario_actions_cutscene.h
2020-09-19 16:09:52 -07:00

17 lines
555 B
C

#ifndef MARIO_ACTIONS_CUTSCENE_H
#define MARIO_ACTIONS_CUTSCENE_H
#include <PR/ultratypes.h>
#include "macros.h"
#include "types.h"
void print_displaying_credits_entry(void);
void bhv_end_peach_loop(void);
void bhv_end_toad_loop(void);
s32 geo_switch_peach_eyes(s32 run, struct GraphNode *node, UNUSED s32 a2);
s32 mario_ready_to_speak(struct MarioState* m);
s32 set_mario_npc_dialog(struct MarioState* m, s32 actionArg, u8(*inContinueDialogFunction)(void));
s32 mario_execute_cutscene_action(struct MarioState *m);
#endif // MARIO_ACTIONS_CUTSCENE_H