sm64coopdx/docs/lua/examples/Mario-Run.lua

24 lines
739 B
Lua

-- name: Mario RUN!
-- description: Mario is constantly running.
Threshold = 50 --set Threshold to 50
function mario_update(m)
--Prevent mario from ideling
if m.action == ACT_IDLE then --If idle
set_mario_action(m, ACT_WALKING, 0) --Make Mario walk
end
--Crouching doesnt apply vel so prevent that
if m.action == ACT_CROUCHING then --If crouching
set_mario_action(m, ACT_WALKING, 0) --Make Mario walk
end
--Speed floor
if (m.forwardVel > 0-Threshold) and (m.forwardVel < Threshold) then --If Mario isn't moveing fast enough
m.forwardVel = Threshold --set forwards velocity to whatevet the threashold is set to
end
end
-- hooks --
hook_event(HOOK_MARIO_UPDATE, mario_update)