mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 20:15:17 +00:00
593 lines
20 KiB
C
593 lines
20 KiB
C
#include <assert.h>
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#include "behavior_table.h"
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#include "pc/lua/smlua_hooks.h"
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struct BehaviorTableEntry {
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enum BehaviorId id;
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const BehaviorScript* script;
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const char* name;
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};
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#define BHV_ENTRY(BHV) [id_##BHV] = { .id = id_##BHV, .script = BHV, .name = #BHV }
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const struct BehaviorTableEntry gBehaviorTable[id_bhv_max_count] = {
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BHV_ENTRY(bhv1Up),
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BHV_ENTRY(bhv1upJumpOnApproach),
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BHV_ENTRY(bhv1upRunningAway),
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BHV_ENTRY(bhv1upSliding),
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BHV_ENTRY(bhv1upWalking),
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BHV_ENTRY(bhvActivatedBackAndForthPlatform),
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BHV_ENTRY(bhvActSelector),
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BHV_ENTRY(bhvActSelectorStarType),
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BHV_ENTRY(bhvAirborneDeathWarp),
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BHV_ENTRY(bhvAirborneStarCollectWarp),
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BHV_ENTRY(bhvAirborneWarp),
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BHV_ENTRY(bhvAlphaBooKey),
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BHV_ENTRY(bhvAmbientSounds),
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BHV_ENTRY(bhvAnimatedTexture),
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BHV_ENTRY(bhvAnimatesOnFloorSwitchPress),
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BHV_ENTRY(bhvAnotherElavator),
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BHV_ENTRY(bhvAnotherTiltingPlatform),
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BHV_ENTRY(bhvArrowLift),
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BHV_ENTRY(bhvBalconyBigBoo),
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BHV_ENTRY(bhvBbhTiltingTrapPlatform),
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BHV_ENTRY(bhvBbhTumblingBridge),
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BHV_ENTRY(bhvBeginningLakitu),
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BHV_ENTRY(bhvBeginningPeach),
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BHV_ENTRY(bhvBetaBooKey),
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BHV_ENTRY(bhvBetaBowserAnchor),
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BHV_ENTRY(bhvBetaChestBottom),
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BHV_ENTRY(bhvBetaChestLid),
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BHV_ENTRY(bhvBetaFishSplashSpawner),
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BHV_ENTRY(bhvBetaHoldableObject),
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BHV_ENTRY(bhvBetaMovingFlames),
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BHV_ENTRY(bhvBetaMovingFlamesSpawn),
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BHV_ENTRY(bhvBetaTrampolineSpring),
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BHV_ENTRY(bhvBetaTrampolineTop),
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BHV_ENTRY(bhvBigBoulder),
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BHV_ENTRY(bhvBigBoulderGenerator),
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BHV_ENTRY(bhvBigBully),
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BHV_ENTRY(bhvBigBullyWithMinions),
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BHV_ENTRY(bhvBigChillBully),
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BHV_ENTRY(bhvBigSnowmanWhole),
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BHV_ENTRY(bhvBird),
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BHV_ENTRY(bhvBirdsSoundLoop),
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BHV_ENTRY(bhvBitfsSinkingCagePlatform),
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BHV_ENTRY(bhvBitfsSinkingPlatforms),
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BHV_ENTRY(bhvBitfsTiltingInvertedPyramid),
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BHV_ENTRY(bhvBlackSmokeBowser),
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BHV_ENTRY(bhvBlackSmokeMario),
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BHV_ENTRY(bhvBlackSmokeUpward),
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BHV_ENTRY(bhvBlueBowserFlame),
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BHV_ENTRY(bhvBlueCoinJumping),
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BHV_ENTRY(bhvBlueCoinSliding),
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BHV_ENTRY(bhvBlueCoinSwitch),
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BHV_ENTRY(bhvBlueFish),
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BHV_ENTRY(bhvBlueFlamesGroup),
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BHV_ENTRY(bhvBobBowlingBallSpawner),
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BHV_ENTRY(bhvBobomb),
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BHV_ENTRY(bhvBobombAnchorMario),
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BHV_ENTRY(bhvBobombBuddy),
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BHV_ENTRY(bhvBobombBuddyOpensCannon),
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BHV_ENTRY(bhvBobombBullyDeathSmoke),
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BHV_ENTRY(bhvBobombExplosionBubble),
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BHV_ENTRY(bhvBobombExplosionBubble3600),
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BHV_ENTRY(bhvBobombFuseSmoke),
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BHV_ENTRY(bhvBoo),
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BHV_ENTRY(bhvBooBossSpawnedBridge),
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BHV_ENTRY(bhvBooCage),
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BHV_ENTRY(bhvBooInCastle),
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BHV_ENTRY(bhvBookendSpawn),
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BHV_ENTRY(bhvBookSwitch),
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BHV_ENTRY(bhvBooWithCage),
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BHV_ENTRY(bhvBouncingFireball),
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BHV_ENTRY(bhvBouncingFireballFlame),
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BHV_ENTRY(bhvBowlingBall),
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BHV_ENTRY(bhvBowser),
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BHV_ENTRY(bhvBowserBodyAnchor),
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BHV_ENTRY(bhvBowserBomb),
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BHV_ENTRY(bhvBowserBombExplosion),
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BHV_ENTRY(bhvBowserBombSmoke),
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BHV_ENTRY(bhvBowserCourseRedCoinStar),
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BHV_ENTRY(bhvBowserFlameSpawn),
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BHV_ENTRY(bhvBowserKey),
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BHV_ENTRY(bhvBowserKeyCourseExit),
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BHV_ENTRY(bhvBowserKeyUnlockDoor),
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BHV_ENTRY(bhvBowserShockWave),
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BHV_ENTRY(bhvBowsersSub),
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BHV_ENTRY(bhvBowserSubDoor),
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BHV_ENTRY(bhvBowserTailAnchor),
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BHV_ENTRY(bhvBreakableBox),
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BHV_ENTRY(bhvBreakableBoxSmall),
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BHV_ENTRY(bhvBreakBoxTriangle),
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BHV_ENTRY(bhvBreathParticleSpawner),
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BHV_ENTRY(bhvBub),
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BHV_ENTRY(bhvBubba),
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BHV_ENTRY(bhvBubbleMaybe),
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BHV_ENTRY(bhvBubbleParticleSpawner),
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BHV_ENTRY(bhvBubblePlayer),
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BHV_ENTRY(bhvBubbleSplash),
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BHV_ENTRY(bhvBulletBill),
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BHV_ENTRY(bhvBulletBillCannon),
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BHV_ENTRY(bhvButterfly),
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BHV_ENTRY(bhvCameraLakitu),
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BHV_ENTRY(bhvCannon),
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BHV_ENTRY(bhvCannonBarrel),
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BHV_ENTRY(bhvCannonBarrelBubbles),
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BHV_ENTRY(bhvCannonBaseUnused),
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BHV_ENTRY(bhvCannonClosed),
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BHV_ENTRY(bhvCapSwitch),
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BHV_ENTRY(bhvCapSwitchBase),
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BHV_ENTRY(bhvCarrySomething1),
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BHV_ENTRY(bhvCarrySomething2),
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BHV_ENTRY(bhvCarrySomething3),
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BHV_ENTRY(bhvCarrySomething4),
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BHV_ENTRY(bhvCarrySomething5),
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BHV_ENTRY(bhvCarrySomething6),
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BHV_ENTRY(bhvCastleFlagWaving),
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BHV_ENTRY(bhvCastleFloorTrap),
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BHV_ENTRY(bhvCcmTouchedStarSpawn),
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BHV_ENTRY(bhvCelebrationStar),
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BHV_ENTRY(bhvCelebrationStarSparkle),
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BHV_ENTRY(bhvChainChomp),
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BHV_ENTRY(bhvChainChompChainPart),
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BHV_ENTRY(bhvChainChompGate),
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BHV_ENTRY(bhvCheckerboardElevatorGroup),
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BHV_ENTRY(bhvCheckerboardPlatformSub),
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BHV_ENTRY(bhvChirpChirp),
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BHV_ENTRY(bhvChirpChirpUnused),
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BHV_ENTRY(bhvChuckya),
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BHV_ENTRY(bhvChuckyaAnchorMario),
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BHV_ENTRY(bhvCirclingAmp),
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BHV_ENTRY(bhvClamShell),
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BHV_ENTRY(bhvClockHourHand),
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BHV_ENTRY(bhvClockMinuteHand),
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BHV_ENTRY(bhvCloud),
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BHV_ENTRY(bhvCloudPart),
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BHV_ENTRY(bhvCoffin),
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BHV_ENTRY(bhvCoffinSpawner),
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BHV_ENTRY(bhvCoinFormation),
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BHV_ENTRY(bhvCoinFormationSpawn),
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BHV_ENTRY(bhvCoinInsideBoo),
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BHV_ENTRY(bhvCoinSparkles),
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BHV_ENTRY(bhvControllablePlatform),
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BHV_ENTRY(bhvControllablePlatformSub),
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BHV_ENTRY(bhvCourtyardBooTriplet),
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BHV_ENTRY(bhvCutOutObject),
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BHV_ENTRY(bhvDddMovingPole),
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BHV_ENTRY(bhvDDDPole),
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BHV_ENTRY(bhvDddWarp),
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BHV_ENTRY(bhvDeathWarp),
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BHV_ENTRY(bhvDecorativePendulum),
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BHV_ENTRY(bhvDirtParticleSpawner),
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BHV_ENTRY(bhvDonutPlatform),
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BHV_ENTRY(bhvDonutPlatformSpawner),
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BHV_ENTRY(bhvDoor),
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BHV_ENTRY(bhvDoorWarp),
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BHV_ENTRY(bhvDorrie),
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BHV_ENTRY(bhvEndBirds1),
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BHV_ENTRY(bhvEndBirds2),
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BHV_ENTRY(bhvEndPeach),
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BHV_ENTRY(bhvEndToad),
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BHV_ENTRY(bhvEnemyLakitu),
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BHV_ENTRY(bhvExclamationBox),
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BHV_ENTRY(bhvExitPodiumWarp),
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BHV_ENTRY(bhvExplosion),
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BHV_ENTRY(bhvEyerokBoss),
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BHV_ENTRY(bhvEyerokHand),
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BHV_ENTRY(bhvFadingWarp),
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BHV_ENTRY(bhvFallingBowserPlatform),
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BHV_ENTRY(bhvFallingPillar),
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BHV_ENTRY(bhvFallingPillarHitbox),
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BHV_ENTRY(bhvFerrisWheelAxle),
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BHV_ENTRY(bhvFerrisWheelPlatform),
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BHV_ENTRY(bhvFewBlueFishSpawner),
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BHV_ENTRY(bhvFireParticleSpawner),
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BHV_ENTRY(bhvFirePiranhaPlant),
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BHV_ENTRY(bhvFireSpitter),
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BHV_ENTRY(bhvFish),
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BHV_ENTRY(bhvFishGroup),
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BHV_ENTRY(bhvFishSpawner),
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BHV_ENTRY(bhvFlame),
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BHV_ENTRY(bhvFlameBouncing),
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BHV_ENTRY(bhvFlameBowser),
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BHV_ENTRY(bhvFlameFloatingLanding),
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BHV_ENTRY(bhvFlameLargeBurningOut),
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BHV_ENTRY(bhvFlameMovingForwardGrowing),
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BHV_ENTRY(bhvFlamethrower),
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BHV_ENTRY(bhvFlamethrowerFlame),
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BHV_ENTRY(bhvFloorSwitchAnimatesObject),
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BHV_ENTRY(bhvFloorSwitchGrills),
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BHV_ENTRY(bhvFloorSwitchHardcodedModel),
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BHV_ENTRY(bhvFloorSwitchHiddenObjects),
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BHV_ENTRY(bhvFloorTrapInCastle),
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BHV_ENTRY(bhvFlyGuy),
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BHV_ENTRY(bhvFlyguyFlame),
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BHV_ENTRY(bhvFlyingBookend),
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BHV_ENTRY(bhvFlyingWarp),
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BHV_ENTRY(bhvFreeBowlingBall),
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BHV_ENTRY(bhvGhostHuntBigBoo),
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BHV_ENTRY(bhvGhostHuntBoo),
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BHV_ENTRY(bhvGiantPole),
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BHV_ENTRY(bhvGoldenCoinSparkles),
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BHV_ENTRY(bhvGoomba),
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BHV_ENTRY(bhvGoombaTripletSpawner),
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BHV_ENTRY(bhvGrandStar),
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BHV_ENTRY(bhvGrindel),
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BHV_ENTRY(bhvHardAirKnockBackWarp),
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BHV_ENTRY(bhvHauntedBookshelf),
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BHV_ENTRY(bhvHauntedBookshelfManager),
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BHV_ENTRY(bhvHauntedChair),
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BHV_ENTRY(bhvHeaveHo),
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BHV_ENTRY(bhvHeaveHoThrowMario),
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BHV_ENTRY(bhvHidden1up),
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BHV_ENTRY(bhvHidden1upInPole),
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BHV_ENTRY(bhvHidden1upInPoleSpawner),
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BHV_ENTRY(bhvHidden1upInPoleTrigger),
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BHV_ENTRY(bhvHidden1upTrigger),
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BHV_ENTRY(bhvHiddenAt120Stars),
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BHV_ENTRY(bhvHiddenBlueCoin),
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BHV_ENTRY(bhvHiddenObject),
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BHV_ENTRY(bhvHiddenRedCoinStar),
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BHV_ENTRY(bhvHiddenStaircaseStep),
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BHV_ENTRY(bhvHiddenStar),
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BHV_ENTRY(bhvHiddenStarTrigger),
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BHV_ENTRY(bhvHmcElevatorPlatform),
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BHV_ENTRY(bhvHomingAmp),
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BHV_ENTRY(bhvHoot),
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BHV_ENTRY(bhvHorizontalGrindel),
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BHV_ENTRY(bhvHorStarParticleSpawner),
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BHV_ENTRY(bhvIdleWaterWave),
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BHV_ENTRY(bhvIgloo),
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BHV_ENTRY(bhvInitializeChangingWaterLevel),
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BHV_ENTRY(bhvInsideCannon),
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BHV_ENTRY(bhvInstantActiveWarp),
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BHV_ENTRY(bhvInSunkenShip),
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BHV_ENTRY(bhvInSunkenShip2),
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BHV_ENTRY(bhvInSunkenShip3),
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BHV_ENTRY(bhvIntroScene),
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BHV_ENTRY(bhvInvisibleObjectsUnderBridge),
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BHV_ENTRY(bhvJetStream),
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BHV_ENTRY(bhvJetStreamRingSpawner),
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BHV_ENTRY(bhvJetStreamWaterRing),
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BHV_ENTRY(bhvJrbFloatingBox),
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BHV_ENTRY(bhvJrbFloatingPlatform),
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BHV_ENTRY(bhvJrbSlidingBox),
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BHV_ENTRY(bhvJumpingBox),
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BHV_ENTRY(bhvKickableBoard),
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BHV_ENTRY(bhvKingBobomb),
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BHV_ENTRY(bhvKlepto),
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BHV_ENTRY(bhvKoopa),
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BHV_ENTRY(bhvKoopaFlag),
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BHV_ENTRY(bhvKoopaRaceEndpoint),
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BHV_ENTRY(bhvKoopaShell),
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BHV_ENTRY(bhvKoopaShellFlame),
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BHV_ENTRY(bhvKoopaShellUnderwater),
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BHV_ENTRY(bhvLargeBomp),
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BHV_ENTRY(bhvLaunchDeathWarp),
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BHV_ENTRY(bhvLaunchStarCollectWarp),
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BHV_ENTRY(bhvLeafParticleSpawner),
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BHV_ENTRY(bhvLllBowserPuzzle),
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BHV_ENTRY(bhvLllBowserPuzzlePiece),
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BHV_ENTRY(bhvLllDrawbridge),
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BHV_ENTRY(bhvLllDrawbridgeSpawner),
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BHV_ENTRY(bhvLllFloatingWoodBridge),
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BHV_ENTRY(bhvLllHexagonalMesh),
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BHV_ENTRY(bhvLllMovingOctagonalMeshPlatform),
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BHV_ENTRY(bhvLllRollingLog),
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BHV_ENTRY(bhvLllRotatingBlockWithFireBars),
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BHV_ENTRY(bhvLllRotatingHexagonalPlatform),
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BHV_ENTRY(bhvLllRotatingHexagonalRing),
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BHV_ENTRY(bhvLllRotatingHexFlame),
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BHV_ENTRY(bhvLllSinkingRectangularPlatform),
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BHV_ENTRY(bhvLllSinkingRockBlock),
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BHV_ENTRY(bhvLllSinkingSquarePlatforms),
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BHV_ENTRY(bhvLllTiltingInvertedPyramid),
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BHV_ENTRY(bhvLllTumblingBridge),
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BHV_ENTRY(bhvLllVolcanoFallingTrap),
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BHV_ENTRY(bhvLllWoodPiece),
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BHV_ENTRY(bhvMacroUkiki),
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BHV_ENTRY(bhvMadPiano),
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BHV_ENTRY(bhvMantaRay),
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BHV_ENTRY(bhvMantaRayRingManager),
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BHV_ENTRY(bhvMantaRayWaterRing),
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BHV_ENTRY(bhvManyBlueFishSpawner),
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BHV_ENTRY(bhvMario),
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BHV_ENTRY(bhvMenuButton),
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BHV_ENTRY(bhvMenuButtonManager),
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BHV_ENTRY(bhvMerryGoRound),
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BHV_ENTRY(bhvMerryGoRoundBigBoo),
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BHV_ENTRY(bhvMerryGoRoundBoo),
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BHV_ENTRY(bhvMerryGoRoundBooManager),
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BHV_ENTRY(bhvMeshElevator),
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BHV_ENTRY(bhvMessagePanel),
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BHV_ENTRY(bhvMetalCap),
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BHV_ENTRY(bhvMips),
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BHV_ENTRY(bhvMistCircParticleSpawner),
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BHV_ENTRY(bhvMistParticleSpawner),
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BHV_ENTRY(bhvMoatGrills),
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BHV_ENTRY(bhvMoneybag),
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BHV_ENTRY(bhvMoneybagHidden),
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BHV_ENTRY(bhvMontyMole),
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BHV_ENTRY(bhvMontyMoleHole),
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BHV_ENTRY(bhvMontyMoleRock),
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BHV_ENTRY(bhvMovingBlueCoin),
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BHV_ENTRY(bhvMovingYellowCoin),
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BHV_ENTRY(bhvMrBlizzard),
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BHV_ENTRY(bhvMrBlizzardSnowball),
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BHV_ENTRY(bhvMrI),
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BHV_ENTRY(bhvMrIBlueCoin),
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BHV_ENTRY(bhvMrIBody),
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BHV_ENTRY(bhvMrIParticle),
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BHV_ENTRY(bhvNormalCap),
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BHV_ENTRY(bhvObjectBubble),
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BHV_ENTRY(bhvObjectWaterSplash),
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BHV_ENTRY(bhvObjectWaterWave),
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BHV_ENTRY(bhvObjectWaveTrail),
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BHV_ENTRY(bhvOctagonalPlatformRotating),
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BHV_ENTRY(bhvOneCoin),
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BHV_ENTRY(bhvOpenableCageDoor),
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BHV_ENTRY(bhvOpenableGrill),
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BHV_ENTRY(bhvOrangeNumber),
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BHV_ENTRY(bhvPaintingDeathWarp),
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BHV_ENTRY(bhvPaintingStarCollectWarp),
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BHV_ENTRY(bhvPenguinBaby),
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BHV_ENTRY(bhvPenguinRaceFinishLine),
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BHV_ENTRY(bhvPenguinRaceShortcutCheck),
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BHV_ENTRY(bhvPillarBase),
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BHV_ENTRY(bhvPiranhaPlant),
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BHV_ENTRY(bhvPiranhaPlantBubble),
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BHV_ENTRY(bhvPiranhaPlantWakingBubbles),
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BHV_ENTRY(bhvPitBowlingBall),
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BHV_ENTRY(bhvPlatformOnTrack),
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BHV_ENTRY(bhvPlaysMusicTrackWhenTouched),
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BHV_ENTRY(bhvPlungeBubble),
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BHV_ENTRY(bhvPokey),
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BHV_ENTRY(bhvPokeyBodyPart),
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BHV_ENTRY(bhvPoleGrabbing),
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BHV_ENTRY(bhvPoundTinyStarParticle),
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BHV_ENTRY(bhvPunchTinyTriangle),
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BHV_ENTRY(bhvPurpleParticle),
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BHV_ENTRY(bhvPurpleSwitchHiddenBoxes),
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BHV_ENTRY(bhvPushableMetalBox),
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BHV_ENTRY(bhvPyramidElevator),
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BHV_ENTRY(bhvPyramidElevatorTrajectoryMarkerBall),
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BHV_ENTRY(bhvPyramidPillarTouchDetector),
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BHV_ENTRY(bhvPyramidTop),
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BHV_ENTRY(bhvPyramidTopFragment),
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BHV_ENTRY(bhvRacingPenguin),
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BHV_ENTRY(bhvRandomAnimatedTexture),
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BHV_ENTRY(bhvRecoveryHeart),
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BHV_ENTRY(bhvRedCoin),
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BHV_ENTRY(bhvRedCoinStarMarker),
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BHV_ENTRY(bhvRespawner),
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BHV_ENTRY(bhvRockSolid),
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BHV_ENTRY(bhvRotatingCounterClockwise),
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BHV_ENTRY(bhvRotatingExclamationMark),
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BHV_ENTRY(bhvRotatingPlatform),
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BHV_ENTRY(bhvRrCruiserWing),
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BHV_ENTRY(bhvRrElevatorPlatform),
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BHV_ENTRY(bhvRrRotatingBridgePlatform),
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BHV_ENTRY(bhvSandSoundLoop),
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BHV_ENTRY(bhvScuttlebug),
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BHV_ENTRY(bhvScuttlebugSpawn),
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BHV_ENTRY(bhvSeaweed),
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BHV_ENTRY(bhvSeaweedBundle),
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BHV_ENTRY(bhvSeesawPlatform),
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BHV_ENTRY(bhvShallowWaterSplash),
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BHV_ENTRY(bhvShallowWaterWave),
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BHV_ENTRY(bhvShipPart3),
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BHV_ENTRY(bhvSignOnWall),
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BHV_ENTRY(bhvSingleCoinGetsSpawned),
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BHV_ENTRY(bhvSkeeter),
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BHV_ENTRY(bhvSkeeterWave),
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BHV_ENTRY(bhvSlidingPlatform2),
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BHV_ENTRY(bhvSlidingSnowMound),
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BHV_ENTRY(bhvSLSnowmanWind),
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BHV_ENTRY(bhvSLWalkingPenguin),
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BHV_ENTRY(bhvSmallBomp),
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BHV_ENTRY(bhvSmallBully),
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BHV_ENTRY(bhvSmallChillBully),
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BHV_ENTRY(bhvSmallParticle),
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BHV_ENTRY(bhvSmallParticleBubbles),
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BHV_ENTRY(bhvSmallParticleSnow),
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BHV_ENTRY(bhvSmallPenguin),
|
|
BHV_ENTRY(bhvSmallPiranhaFlame),
|
|
BHV_ENTRY(bhvSmallWaterWave),
|
|
BHV_ENTRY(bhvSmallWaterWave398),
|
|
BHV_ENTRY(bhvSmallWhomp),
|
|
BHV_ENTRY(bhvSmoke),
|
|
BHV_ENTRY(bhvSnowBall),
|
|
BHV_ENTRY(bhvSnowmansBodyCheckpoint),
|
|
BHV_ENTRY(bhvSnowmansBottom),
|
|
BHV_ENTRY(bhvSnowmansHead),
|
|
BHV_ENTRY(bhvSnowMoundSpawn),
|
|
BHV_ENTRY(bhvSnowParticleSpawner),
|
|
BHV_ENTRY(bhvSnufit),
|
|
BHV_ENTRY(bhvSnufitBalls),
|
|
BHV_ENTRY(bhvSoundSpawner),
|
|
BHV_ENTRY(bhvSparkle),
|
|
BHV_ENTRY(bhvSparkleParticleSpawner),
|
|
BHV_ENTRY(bhvSparkleSpawn),
|
|
BHV_ENTRY(bhvSpawnedStar),
|
|
BHV_ENTRY(bhvSpawnedStarNoLevelExit),
|
|
BHV_ENTRY(bhvSpinAirborneCircleWarp),
|
|
BHV_ENTRY(bhvSpinAirborneWarp),
|
|
BHV_ENTRY(bhvSpindel),
|
|
BHV_ENTRY(bhvSpindrift),
|
|
BHV_ENTRY(bhvSpiny),
|
|
BHV_ENTRY(bhvSquarishPathMoving),
|
|
BHV_ENTRY(bhvSquarishPathParent),
|
|
BHV_ENTRY(bhvSquishablePlatform),
|
|
BHV_ENTRY(bhvSslMovingPyramidWall),
|
|
BHV_ENTRY(bhvStar),
|
|
BHV_ENTRY(bhvStarDoor),
|
|
BHV_ENTRY(bhvStarKeyCollectionPuffSpawner),
|
|
BHV_ENTRY(bhvStarSpawnCoordinates),
|
|
BHV_ENTRY(bhvStaticCheckeredPlatform),
|
|
BHV_ENTRY(bhvStaticObject),
|
|
BHV_ENTRY(bhvStrongWindParticle),
|
|
BHV_ENTRY(bhvStub),
|
|
BHV_ENTRY(bhvStub1D0C),
|
|
BHV_ENTRY(bhvStub1D70),
|
|
BHV_ENTRY(bhvSunkenShipPart),
|
|
BHV_ENTRY(bhvSunkenShipPart2),
|
|
BHV_ENTRY(bhvSunkenShipSetRotation),
|
|
BHV_ENTRY(bhvSushiShark),
|
|
BHV_ENTRY(bhvSushiSharkCollisionChild),
|
|
BHV_ENTRY(bhvSwimmingWarp),
|
|
BHV_ENTRY(bhvSwingPlatform),
|
|
BHV_ENTRY(bhvSwoop),
|
|
BHV_ENTRY(bhvTankFishGroup),
|
|
BHV_ENTRY(bhvTemporaryYellowCoin),
|
|
BHV_ENTRY(bhvTenCoinsSpawn),
|
|
BHV_ENTRY(bhvThiBowlingBallSpawner),
|
|
BHV_ENTRY(bhvThiHugeIslandTop),
|
|
BHV_ENTRY(bhvThiTinyIslandTop),
|
|
BHV_ENTRY(bhvThreeCoinsSpawn),
|
|
BHV_ENTRY(bhvThwomp),
|
|
BHV_ENTRY(bhvThwomp2),
|
|
BHV_ENTRY(bhvTiltingBowserLavaPlatform),
|
|
BHV_ENTRY(bhvTinyStrongWindParticle),
|
|
BHV_ENTRY(bhvToadMessage),
|
|
BHV_ENTRY(bhvTower),
|
|
BHV_ENTRY(bhvTowerDoor),
|
|
BHV_ENTRY(bhvTowerPlatformGroup),
|
|
BHV_ENTRY(bhvToxBox),
|
|
BHV_ENTRY(bhvTrackBall),
|
|
BHV_ENTRY(bhvTreasureChestBottom),
|
|
BHV_ENTRY(bhvTreasureChests),
|
|
BHV_ENTRY(bhvTreasureChestsJrb),
|
|
BHV_ENTRY(bhvTreasureChestsShip),
|
|
BHV_ENTRY(bhvTreasureChestTop),
|
|
BHV_ENTRY(bhvTree),
|
|
BHV_ENTRY(bhvTreeLeaf),
|
|
BHV_ENTRY(bhvTreeSnow),
|
|
BHV_ENTRY(bhvTriangleParticleSpawner),
|
|
BHV_ENTRY(bhvTripletButterfly),
|
|
BHV_ENTRY(bhvTTC2DRotator),
|
|
BHV_ENTRY(bhvTTCCog),
|
|
BHV_ENTRY(bhvTTCElevator),
|
|
BHV_ENTRY(bhvTTCMovingBar),
|
|
BHV_ENTRY(bhvTTCPendulum),
|
|
BHV_ENTRY(bhvTTCPitBlock),
|
|
BHV_ENTRY(bhvTTCRotatingSolid),
|
|
BHV_ENTRY(bhvTTCSpinner),
|
|
BHV_ENTRY(bhvTTCTreadmill),
|
|
BHV_ENTRY(bhvTtmBowlingBallSpawner),
|
|
BHV_ENTRY(bhvTtmRollingLog),
|
|
BHV_ENTRY(bhvTumblingBridgePlatform),
|
|
BHV_ENTRY(bhvTuxiesMother),
|
|
BHV_ENTRY(bhvTweester),
|
|
BHV_ENTRY(bhvTweesterSandParticle),
|
|
BHV_ENTRY(bhvUkiki),
|
|
BHV_ENTRY(bhvUkikiCage),
|
|
BHV_ENTRY(bhvUkikiCageChild),
|
|
BHV_ENTRY(bhvUkikiCageStar),
|
|
BHV_ENTRY(bhvUnagi),
|
|
BHV_ENTRY(bhvUnagiSubobject),
|
|
BHV_ENTRY(bhvUnlockDoorStar),
|
|
BHV_ENTRY(bhvUnused05A8),
|
|
BHV_ENTRY(bhvUnused0DFC),
|
|
BHV_ENTRY(bhvUnused1820),
|
|
BHV_ENTRY(bhvUnused1F30),
|
|
BHV_ENTRY(bhvUnused20E0),
|
|
BHV_ENTRY(bhvUnused2A10),
|
|
BHV_ENTRY(bhvUnused2A54),
|
|
BHV_ENTRY(bhvUnusedFakeStar),
|
|
BHV_ENTRY(bhvUnusedParticleSpawn),
|
|
BHV_ENTRY(bhvUnusedPoundablePlatform),
|
|
BHV_ENTRY(bhvVanishCap),
|
|
BHV_ENTRY(bhvVertStarParticleSpawner),
|
|
BHV_ENTRY(bhvVolcanoFlames),
|
|
BHV_ENTRY(bhvVolcanoSoundLoop),
|
|
BHV_ENTRY(bhvWallTinyStarParticle),
|
|
BHV_ENTRY(bhvWarp),
|
|
BHV_ENTRY(bhvWarpPipe),
|
|
BHV_ENTRY(bhvWaterAirBubble),
|
|
BHV_ENTRY(bhvWaterBomb),
|
|
BHV_ENTRY(bhvWaterBombCannon),
|
|
BHV_ENTRY(bhvWaterBombShadow),
|
|
BHV_ENTRY(bhvWaterBombSpawner),
|
|
BHV_ENTRY(bhvWaterDroplet),
|
|
BHV_ENTRY(bhvWaterDropletSplash),
|
|
BHV_ENTRY(bhvWaterfallSoundLoop),
|
|
BHV_ENTRY(bhvWaterLevelDiamond),
|
|
BHV_ENTRY(bhvWaterLevelPillar),
|
|
BHV_ENTRY(bhvWaterMist),
|
|
BHV_ENTRY(bhvWaterMist2),
|
|
BHV_ENTRY(bhvWaterSplash),
|
|
BHV_ENTRY(bhvWaveTrail),
|
|
BHV_ENTRY(bhvWdwExpressElevator),
|
|
BHV_ENTRY(bhvWdwExpressElevatorPlatform),
|
|
BHV_ENTRY(bhvWdwRectangularFloatingPlatform),
|
|
BHV_ENTRY(bhvWdwSquareFloatingPlatform),
|
|
BHV_ENTRY(bhvWfBreakableWallLeft),
|
|
BHV_ENTRY(bhvWfBreakableWallRight),
|
|
BHV_ENTRY(bhvWfElevatorTowerPlatform),
|
|
BHV_ENTRY(bhvWfRotatingWoodenPlatform),
|
|
BHV_ENTRY(bhvWfSlidingPlatform),
|
|
BHV_ENTRY(bhvWfSlidingTowerPlatform),
|
|
BHV_ENTRY(bhvWfSolidTowerPlatform),
|
|
BHV_ENTRY(bhvWfTumblingBridge),
|
|
BHV_ENTRY(bhvWhirlpool),
|
|
BHV_ENTRY(bhvWhitePuff1),
|
|
BHV_ENTRY(bhvWhitePuff2),
|
|
BHV_ENTRY(bhvWhitePuffExplosion),
|
|
BHV_ENTRY(bhvWhitePuffSmoke),
|
|
BHV_ENTRY(bhvWhitePuffSmoke2),
|
|
BHV_ENTRY(bhvWhompKingBoss),
|
|
BHV_ENTRY(bhvWigglerBody),
|
|
BHV_ENTRY(bhvWigglerHead),
|
|
BHV_ENTRY(bhvWind),
|
|
BHV_ENTRY(bhvWingCap),
|
|
BHV_ENTRY(bhvWoodenPost),
|
|
BHV_ENTRY(bhvYellowBackgroundInMenu),
|
|
BHV_ENTRY(bhvYellowBall),
|
|
BHV_ENTRY(bhvYellowCoin),
|
|
BHV_ENTRY(bhvYoshi),
|
|
BHV_ENTRY(RM_Scroll_Texture),
|
|
BHV_ENTRY(editor_Scroll_Texture)
|
|
};
|
|
|
|
enum BehaviorId get_id_from_behavior(const BehaviorScript* behavior) {
|
|
if (behavior == NULL) { return id_bhv_max_count; }
|
|
return (enum BehaviorId)(behavior[1] & 0xFFFF);
|
|
}
|
|
|
|
enum BehaviorId get_id_from_vanilla_behavior(const BehaviorScript* behavior) {
|
|
for (enum BehaviorId i = 0; i < id_bhv_max_count; i++) {
|
|
if (gBehaviorTable[i].script == behavior) {
|
|
return i;
|
|
}
|
|
}
|
|
return id_bhv_max_count;
|
|
}
|
|
|
|
const BehaviorScript* get_behavior_from_id(enum BehaviorId id) {
|
|
const BehaviorScript* behavior = smlua_get_hooked_behavior_from_id(id, true);
|
|
if (behavior != NULL) { return behavior; }
|
|
|
|
if (id < 0 || id >= id_bhv_max_count) {
|
|
return NULL;
|
|
}
|
|
|
|
return gBehaviorTable[id].script;
|
|
}
|
|
|
|
const char* get_behavior_name_from_id(enum BehaviorId id) {
|
|
if (id < 0 || id >= id_bhv_max_count) {
|
|
return NULL;
|
|
}
|
|
|
|
return gBehaviorTable[id].name;
|
|
}
|
|
|
|
enum BehaviorId get_id_from_behavior_name(const char* name) {
|
|
for (enum BehaviorId i = 0; i < id_bhv_max_count; i++) {
|
|
if (!strcmp(name, gBehaviorTable[i].name)) {
|
|
return i;
|
|
}
|
|
}
|
|
return id_bhv_max_count;
|
|
}
|