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94c531272f
New gLevelValues exposed to lua: pssSlideStarTime: the time limit in frames for PSS-style levels (default: 630) pssSlideStarIndex: the index of the star spawned below the time limit for PSS-style levels (default: 1) coinsRequiredForCoinStar: number of coins required to spawn the 7th star of a main course (default: 100) wingCapDuration: duration in frames of the wing cap (default: 1800) metalCapDuration: duration in frames of the metal cap (default: 600) vanishCapDuration: duration in frames of the vanish cap (default: 600) wingCapDurationTotwc: duration in frames of the wing cap given to the player at the entrance of TOTWC (default: 1200) metalCapDurationCotmc: duration in frames of the metal cap given to the player at the entrance of COTMC (default: 600) vanishCapDurationVcutm: duration in frames of the vanish cap given to the player at the entrance of VCUTM (default: 600) Fixed a bug preventing the level music from restarting after defeating a Boss. Fixed some bugs with 3D coins or any model with the geo_rotate_coin function: Disable billboard and cylboard attributes. Set the pitch and roll to 0 for the model to rotate properly. The model no longer rotates every frame (even when the game is paused), but every time the object is updated. |
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