..
asm_processor
init2
2019-08-25 00:46:40 -04:00
audiofile
replace full audiofile source with a stripped down single-file version
2020-06-12 23:43:45 +03:00
ido5.3_compiler
Refresh 7
2020-03-01 22:42:52 -05:00
include
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
n64graphics_ci_dir
add option to load textures from external files
2020-05-25 04:22:03 +03:00
sdk-tools
Adds credit to Emil.
2020-05-10 17:47:10 -03:00
util
replace full audiofile source with a stripped down single-file version
2020-06-12 23:43:45 +03:00
.gitignore
Refresh 3
2019-11-03 14:36:27 -05:00
aifc_decode.c
init2
2019-08-25 00:46:40 -04:00
aiff_extract_codebook.c
refresh 6
2020-02-03 00:51:26 -05:00
apply_patch.sh
Refresh 7
2020-03-01 22:42:52 -05:00
assemble_sound.py
refresh 4
2019-12-01 21:52:53 -05:00
calc_bss.sh
init2
2019-08-25 00:46:40 -04:00
clang-tidy.sh
Refresh 1
2019-09-01 15:50:50 -04:00
cleancrcmap.py
add scripts to rename CRC-named HD textures
2020-05-27 02:56:12 +03:00
create_patch.sh
Refresh 7
2020-03-01 22:42:52 -05:00
default_crcmap.txt
update xxhash map
2020-06-05 20:21:59 +03:00
demo_data_converter.py
refresh 4
2019-12-01 21:52:53 -05:00
determine-endian-bitwidth.c
refresh 4
2019-12-01 21:52:53 -05:00
disassemble_sound.py
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
extract_data_for_mio.c
Refresh 3
2019-11-03 14:36:27 -05:00
gen_asset_list.cpp
Add separate DEBUG flag for tools
2020-06-07 21:16:09 +09:00
hashtable.c
init2
2019-08-25 00:46:40 -04:00
hashtable.h
init2
2019-08-25 00:46:40 -04:00
iplfontutil.c
Refresh 1
2019-09-01 15:50:50 -04:00
libmio0.c
refresh 6
2020-02-03 00:51:26 -05:00
libmio0.h
init2
2019-08-25 00:46:40 -04:00
libsm64.c
init2
2019-08-25 00:46:40 -04:00
libsm64.h
init2
2019-08-25 00:46:40 -04:00
Makefile
replace full audiofile source with a stripped down single-file version
2020-06-12 23:43:45 +03:00
mario_anims_converter.py
refresh 4
2019-12-01 21:52:53 -05:00
mkzip.py
add virtual filesystem thing w/ ZIP support
2020-06-07 21:06:25 +03:00
n64cksum.c
init2
2019-08-25 00:46:40 -04:00
n64graphics.c
Refresh 3
2019-11-03 14:36:27 -05:00
n64graphics.h
init2
2019-08-25 00:46:40 -04:00
output_level_headers.py
refresh 4
2019-12-01 21:52:53 -05:00
patch_libmalloc.py
Refresh 7
2020-03-01 22:42:52 -05:00
patch_libultra_math.c
refresh 5
2020-01-03 10:38:57 -05:00
revert_patch.sh
Refresh 7
2020-03-01 22:42:52 -05:00
rice_crcmap.txt
add crcmap for RICE-formatted texture packs
2020-06-09 05:24:26 +03:00
seq_decoder.py
Refresh 1
2019-09-01 15:50:50 -04:00
skyconv.c
add option to load textures from external files
2020-05-25 04:22:03 +03:00
sm64tools.LICENSE
init2
2019-08-25 00:46:40 -04:00
texrename.py
texrename: put textures in gfx folder
2020-06-09 05:23:15 +03:00
textconv.c
refresh 4
2019-12-01 21:52:53 -05:00
unpak.py
add script to unpack .pak-formatted texture packs
2020-06-05 20:27:54 +03:00
utf8.c
init2
2019-08-25 00:46:40 -04:00
utf8.h
init2
2019-08-25 00:46:40 -04:00
utils.c
init2
2019-08-25 00:46:40 -04:00
utils.h
Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
2020-05-14 23:47:00 +08:00
zeroterm.py
use a script to output zero-terminated strings instead of bash printf
2020-05-26 02:59:38 +03:00