sm64coopdx/tools
fgsfds 8c1257eca1 replace full audiofile source with a stripped down single-file version
same idea as n64decomp/sm64's armips.cpp

you can generate the file by applying tools/util/audiofile_strip.patch and running tools/util/generate_audiofile_cpp.py on a full audiofile source package
2020-06-12 23:43:45 +03:00
..
asm_processor init2 2019-08-25 00:46:40 -04:00
audiofile replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
ido5.3_compiler Refresh 7 2020-03-01 22:42:52 -05:00
include merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64graphics_ci_dir add option to load textures from external files 2020-05-25 04:22:03 +03:00
sdk-tools Adds credit to Emil. 2020-05-10 17:47:10 -03:00
util replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
.gitignore Refresh 3 2019-11-03 14:36:27 -05:00
aifc_decode.c init2 2019-08-25 00:46:40 -04:00
aiff_extract_codebook.c refresh 6 2020-02-03 00:51:26 -05:00
apply_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
assemble_sound.py refresh 4 2019-12-01 21:52:53 -05:00
calc_bss.sh init2 2019-08-25 00:46:40 -04:00
clang-tidy.sh Refresh 1 2019-09-01 15:50:50 -04:00
cleancrcmap.py add scripts to rename CRC-named HD textures 2020-05-27 02:56:12 +03:00
create_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
default_crcmap.txt update xxhash map 2020-06-05 20:21:59 +03:00
demo_data_converter.py refresh 4 2019-12-01 21:52:53 -05:00
determine-endian-bitwidth.c refresh 4 2019-12-01 21:52:53 -05:00
disassemble_sound.py merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
extract_data_for_mio.c Refresh 3 2019-11-03 14:36:27 -05:00
gen_asset_list.cpp Add separate DEBUG flag for tools 2020-06-07 21:16:09 +09:00
hashtable.c init2 2019-08-25 00:46:40 -04:00
hashtable.h init2 2019-08-25 00:46:40 -04:00
iplfontutil.c Refresh 1 2019-09-01 15:50:50 -04:00
libmio0.c refresh 6 2020-02-03 00:51:26 -05:00
libmio0.h init2 2019-08-25 00:46:40 -04:00
libsm64.c init2 2019-08-25 00:46:40 -04:00
libsm64.h init2 2019-08-25 00:46:40 -04:00
Makefile replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
mario_anims_converter.py refresh 4 2019-12-01 21:52:53 -05:00
mkzip.py add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
n64cksum.c init2 2019-08-25 00:46:40 -04:00
n64graphics.c Refresh 3 2019-11-03 14:36:27 -05:00
n64graphics.h init2 2019-08-25 00:46:40 -04:00
output_level_headers.py refresh 4 2019-12-01 21:52:53 -05:00
patch_libmalloc.py Refresh 7 2020-03-01 22:42:52 -05:00
patch_libultra_math.c refresh 5 2020-01-03 10:38:57 -05:00
revert_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
rice_crcmap.txt add crcmap for RICE-formatted texture packs 2020-06-09 05:24:26 +03:00
seq_decoder.py Refresh 1 2019-09-01 15:50:50 -04:00
skyconv.c add option to load textures from external files 2020-05-25 04:22:03 +03:00
sm64tools.LICENSE init2 2019-08-25 00:46:40 -04:00
texrename.py texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
textconv.c refresh 4 2019-12-01 21:52:53 -05:00
unpak.py add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
utf8.c init2 2019-08-25 00:46:40 -04:00
utf8.h init2 2019-08-25 00:46:40 -04:00
utils.c init2 2019-08-25 00:46:40 -04:00
utils.h Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
zeroterm.py use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00