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2022-01-29 01:15:45 -08:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Adjust waluigi_cap's compilation order 2022-01-15 20:43:49 -08:00
asm merge refresh 10 2020-06-20 02:49:59 +03:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
autogen More improvements to Lua 2022-01-26 20:35:13 -08:00
bin Add in-game player list 2022-01-15 20:44:11 -08:00
build-windows-visual-studio Bumped version to unst 14 2022-01-28 19:16:05 -08:00
data Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
developer Added headless server compile mode 2022-01-21 19:13:41 -08:00
doxygen yeet 2020-06-02 23:43:32 +03:00
enhancements Make 60 fps patch apply in case people don't realize it is already merged 2020-09-07 11:07:28 -07:00
include Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
levels Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
lib Added missing lua libs 2022-01-23 20:51:05 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Fixed bubble behavior for character movesets and made Luigi's vertical swimming fast 2022-01-29 01:15:45 -08:00
sound Replace Shine's luigi voice pack with Andrat's 2021-08-31 23:17:07 -07:00
src Fixed Discord join and download problems 2022-01-28 23:29:55 -08:00
text refresh 6 2020-02-03 00:51:26 -05:00
textures Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
tools Fix Mac + DISCORD_SDK compilation errors 2021-08-02 03:06:16 -07:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore More Lua improvements 2022-01-25 20:28:34 -08:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json merge refresh 10 2020-06-20 02:49:59 +03:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
cgdb.exe.stackdump Started adding networking 2020-08-01 20:22:24 -07:00
CHANGES Refresh 11 2020-07-05 14:15:43 +03:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
diff.py Refresh 10.1 2020-06-20 02:53:56 +03:00
diff_settings.py Refresh 8 2020-04-03 14:57:26 -04:00
Dockerfile merge refresh 10 2020-06-20 02:49:59 +03:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
dx11.sh Synchronize cannons as soon as they are unlocked 2020-08-31 23:49:51 -07:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh init2 2019-08-25 00:46:40 -04:00
gdb.exe.stackdump Synchronized purple switch 2020-08-07 19:37:19 -07:00
Jenkinsfile refresh 6 2020-02-03 00:51:26 -05:00
log.txt Prevent walking through warp doors 2021-06-26 20:20:19 -07:00
Makefile Reading headers from lua files 2022-01-27 23:53:58 -08:00
Makefile.split Fixed home radius on many enemies, fixed draw distance bug 2022-01-14 16:33:22 -08:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
README.md Update README.md 2021-08-02 20:47:23 -07:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld merge refresh 10 2020-06-20 02:49:59 +03:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

sm64ex-coop

Online multiplayer mod for SM64, aiming to synchronize all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Build instructions are available on the wiki.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

Goal

Create a mod for the PC port where multiple people can play online together. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4