mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-27 14:33:01 +00:00
f8bffd3b2a
Changed synchronizing text to be more descriptive Added 'player connected', 'player disconnected', 'network shutdown' chat messages Prevented someone from joining through Discord while in another lobby Added the distinction of sending a packet to all vs to a specific player Enforced lobby size of 2, multiple joiners in a direct connection will be booted Stored network destination for each player Detected network drops
4344 lines
No EOL
296 KiB
XML
4344 lines
No EOL
296 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<VCProjectVersion>16.0</VCProjectVersion>
|
|
<ProjectGuid>{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}</ProjectGuid>
|
|
<RootNamespace>sm64ex</RootNamespace>
|
|
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v141</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="Shared">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<LinkIncremental>true</LinkIncremental>
|
|
<IncludePath>../;../include/;../src/;$(IncludePath)</IncludePath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<LinkIncremental>true</LinkIncremental>
|
|
<IncludePath>..\include;..\src;.\;..\;$(IncludePath)</IncludePath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<LinkIncremental>false</LinkIncremental>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<LinkIncremental>false</LinkIncremental>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WINSOCK;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<SDLCheck>true</SDLCheck>
|
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
</ClCompile>
|
|
<Link>
|
|
<SubSystem>Console</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\actors\amp\anims\anim_0800401C.inc.c" />
|
|
<ClCompile Include="..\actors\amp\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\amp\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\amp\geo.inc.c" />
|
|
<ClCompile Include="..\actors\amp\model.inc.c" />
|
|
<ClCompile Include="..\actors\bird\anims\anim_050008D0.inc.c" />
|
|
<ClCompile Include="..\actors\bird\anims\anim_050009D0.inc.c" />
|
|
<ClCompile Include="..\actors\bird\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bird\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bird\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bird\model.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\anims\anim_05006070.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\anims\anim_05006154.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\geo.inc.c" />
|
|
<ClCompile Include="..\actors\blargg\model.inc.c" />
|
|
<ClCompile Include="..\actors\blue_coin_switch\collision.inc.c" />
|
|
<ClCompile Include="..\actors\blue_coin_switch\geo.inc.c" />
|
|
<ClCompile Include="..\actors\blue_coin_switch\model.inc.c" />
|
|
<ClCompile Include="..\actors\blue_fish\anims\anim_0301C298.inc.c" />
|
|
<ClCompile Include="..\actors\blue_fish\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\blue_fish\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\blue_fish\geo.inc.c" />
|
|
<ClCompile Include="..\actors\blue_fish\model.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\anims\anim_080237FC.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\anims\anim_08023954.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bobomb\model.inc.c" />
|
|
<ClCompile Include="..\actors\bomb\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bomb\model.inc.c" />
|
|
<ClCompile Include="..\actors\boo\geo.inc.c" />
|
|
<ClCompile Include="..\actors\boo\model.inc.c" />
|
|
<ClCompile Include="..\actors\boo_castle\geo.inc.c" />
|
|
<ClCompile Include="..\actors\boo_castle\model.inc.c" />
|
|
<ClCompile Include="..\actors\book\geo.inc.c" />
|
|
<ClCompile Include="..\actors\book\model.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\anims\anim_050023F4.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\anims\anim_05002510.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\anims\anim_05002528.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bookend\model.inc.c" />
|
|
<ClCompile Include="..\actors\bowling_ball\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_060445EC.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_060453C8.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06045D28.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604671C.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604675C.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06048200.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06049880.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604A8E4.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604B178.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604B8CC.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604D184.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604E5A0.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604F030.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_0604FF4C.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06050530.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_060514E8.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06051C68.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06052680.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06052D94.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_060534F4.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06053B8C.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06054290.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06054950.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06055210.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06055984.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06056774.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\anim_06057678.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\flames_pos.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bowser\model.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_flame\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_flame\model.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\anims\anim_course_exit.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\anims\anim_unlock_door.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bowser_key\model.inc.c" />
|
|
<ClCompile Include="..\actors\breakable_box\collision.inc.c" />
|
|
<ClCompile Include="..\actors\breakable_box\geo.inc.c" />
|
|
<ClCompile Include="..\actors\breakable_box\model.inc.c" />
|
|
<ClCompile Include="..\actors\bub\anims\anim_0601233C.inc.c" />
|
|
<ClCompile Include="..\actors\bub\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bub\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bub\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bub\model.inc.c" />
|
|
<ClCompile Include="..\actors\bubba\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bubba\model.inc.c" />
|
|
<ClCompile Include="..\actors\bubble\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bubble\model.inc.c" />
|
|
<ClCompile Include="..\actors\bullet_bill\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bullet_bill\model.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\anim_050042A4.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\anim_050043D8.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\anim_05004598.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\anim_050046F4.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\bully\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\bully\geo.inc.c" />
|
|
<ClCompile Include="..\actors\bully\model.inc.c" />
|
|
<ClCompile Include="..\actors\burn_smoke\geo.inc.c" />
|
|
<ClCompile Include="..\actors\burn_smoke\model.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\anims\anim_030055B0.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\anims\anim_03005698.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\geo.inc.c" />
|
|
<ClCompile Include="..\actors\butterfly\model.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_barrel\geo.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_barrel\model.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_base\geo.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_base\model.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_lid\collision.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_lid\geo.inc.c" />
|
|
<ClCompile Include="..\actors\cannon_lid\model.inc.c" />
|
|
<ClCompile Include="..\actors\capswitch\collision.inc.c" />
|
|
<ClCompile Include="..\actors\capswitch\geo.inc.c" />
|
|
<ClCompile Include="..\actors\capswitch\model.inc.c" />
|
|
<ClCompile Include="..\actors\chain_ball\geo.inc.c" />
|
|
<ClCompile Include="..\actors\chain_ball\model.inc.c" />
|
|
<ClCompile Include="..\actors\chain_chomp\anims\anim_06025160.inc.c" />
|
|
<ClCompile Include="..\actors\chain_chomp\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\chain_chomp\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\chain_chomp\geo.inc.c" />
|
|
<ClCompile Include="..\actors\chain_chomp\model.inc.c" />
|
|
<ClCompile Include="..\actors\chair\anims\anim_0500576C.inc.c" />
|
|
<ClCompile Include="..\actors\chair\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\chair\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\chair\geo.inc.c" />
|
|
<ClCompile Include="..\actors\chair\model.inc.c" />
|
|
<ClCompile Include="..\actors\checkerboard_platform\collision.inc.c" />
|
|
<ClCompile Include="..\actors\checkerboard_platform\geo.inc.c" />
|
|
<ClCompile Include="..\actors\checkerboard_platform\model.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\anim_060032EC.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\anim_06003420.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\anim_060035E0.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\anim_0600373C.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\geo.inc.c" />
|
|
<ClCompile Include="..\actors\chillychief\model.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800AF68.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800B1A8.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800B4A8.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800B9F8.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800BBEC.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\anim_0800C058.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\geo.inc.c" />
|
|
<ClCompile Include="..\actors\chuckya\model.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\anims\anim_05001654.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\anims\anim_0500172C.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\geo.inc.c" />
|
|
<ClCompile Include="..\actors\clam_shell\model.inc.c" />
|
|
<ClCompile Include="..\actors\coin\geo.inc.c" />
|
|
<ClCompile Include="..\actors\coin\model.inc.c" />
|
|
<ClCompile Include="..\actors\common0.c" />
|
|
<ClCompile Include="..\actors\common0_geo.c" />
|
|
<ClCompile Include="..\actors\common1.c" />
|
|
<ClCompile Include="..\actors\common1_geo.c" />
|
|
<ClCompile Include="..\actors\cyan_fish\anims\anim_0600E24C.inc.c" />
|
|
<ClCompile Include="..\actors\cyan_fish\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\cyan_fish\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\cyan_fish\geo.inc.c" />
|
|
<ClCompile Include="..\actors\cyan_fish\model.inc.c" />
|
|
<ClCompile Include="..\actors\dirt\geo.inc.c" />
|
|
<ClCompile Include="..\actors\dirt\model.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\anim_03015208.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\anim_03015440.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\anim_03015458.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\anim_03015690.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\anim_030156A8.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\door\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\door\geo.inc.c" />
|
|
<ClCompile Include="..\actors\door\model.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\anims\anim_0600E18C.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\anims\anim_0600E9BC.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\anims\anim_0600F620.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\collision.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\geo.inc.c" />
|
|
<ClCompile Include="..\actors\dorrie\model.inc.c" />
|
|
<ClCompile Include="..\actors\exclamation_box\geo.inc.c" />
|
|
<ClCompile Include="..\actors\exclamation_box\model.inc.c" />
|
|
<ClCompile Include="..\actors\exclamation_box_outline\collision.inc.c" />
|
|
<ClCompile Include="..\actors\exclamation_box_outline\geo.inc.c" />
|
|
<ClCompile Include="..\actors\exclamation_box_outline\model.inc.c" />
|
|
<ClCompile Include="..\actors\explosion\geo.inc.c" />
|
|
<ClCompile Include="..\actors\explosion\model.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500D270.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500DF50.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500E1D8.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500E99C.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500F3D8.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500F3F0.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_0500FCCC.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\anim_050116CC.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\geo.inc.c" />
|
|
<ClCompile Include="..\actors\eyerok\model.inc.c" />
|
|
<ClCompile Include="..\actors\flame\geo.inc.c" />
|
|
<ClCompile Include="..\actors\flame\model.inc.c" />
|
|
<ClCompile Include="..\actors\flyguy\anims\anim_08011A4C.inc.c" />
|
|
<ClCompile Include="..\actors\flyguy\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\flyguy\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\flyguy\geo.inc.c" />
|
|
<ClCompile Include="..\actors\flyguy\model.inc.c" />
|
|
<ClCompile Include="..\actors\fwoosh\geo.inc.c" />
|
|
<ClCompile Include="..\actors\fwoosh\model.inc.c" />
|
|
<ClCompile Include="..\actors\goomba\anims\anim_0801DA34.inc.c" />
|
|
<ClCompile Include="..\actors\goomba\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\goomba\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\goomba\geo.inc.c" />
|
|
<ClCompile Include="..\actors\goomba\model.inc.c" />
|
|
<ClCompile Include="..\actors\group0.c" />
|
|
<ClCompile Include="..\actors\group0_geo.c" />
|
|
<ClCompile Include="..\actors\group1.c" />
|
|
<ClCompile Include="..\actors\group1_geo.c" />
|
|
<ClCompile Include="..\actors\group10.c" />
|
|
<ClCompile Include="..\actors\group10_geo.c" />
|
|
<ClCompile Include="..\actors\group11.c" />
|
|
<ClCompile Include="..\actors\group11_geo.c" />
|
|
<ClCompile Include="..\actors\group12.c" />
|
|
<ClCompile Include="..\actors\group12_geo.c" />
|
|
<ClCompile Include="..\actors\group13.c" />
|
|
<ClCompile Include="..\actors\group13_geo.c" />
|
|
<ClCompile Include="..\actors\group14.c" />
|
|
<ClCompile Include="..\actors\group14_geo.c" />
|
|
<ClCompile Include="..\actors\group15.c" />
|
|
<ClCompile Include="..\actors\group15_geo.c" />
|
|
<ClCompile Include="..\actors\group16.c" />
|
|
<ClCompile Include="..\actors\group16_geo.c" />
|
|
<ClCompile Include="..\actors\group17.c" />
|
|
<ClCompile Include="..\actors\group17_geo.c" />
|
|
<ClCompile Include="..\actors\group2.c" />
|
|
<ClCompile Include="..\actors\group2_geo.c" />
|
|
<ClCompile Include="..\actors\group3.c" />
|
|
<ClCompile Include="..\actors\group3_geo.c" />
|
|
<ClCompile Include="..\actors\group4.c" />
|
|
<ClCompile Include="..\actors\group4_geo.c" />
|
|
<ClCompile Include="..\actors\group5.c" />
|
|
<ClCompile Include="..\actors\group5_geo.c" />
|
|
<ClCompile Include="..\actors\group6.c" />
|
|
<ClCompile Include="..\actors\group6_geo.c" />
|
|
<ClCompile Include="..\actors\group7.c" />
|
|
<ClCompile Include="..\actors\group7_geo.c" />
|
|
<ClCompile Include="..\actors\group8.c" />
|
|
<ClCompile Include="..\actors\group8_geo.c" />
|
|
<ClCompile Include="..\actors\group9.c" />
|
|
<ClCompile Include="..\actors\group9_geo.c" />
|
|
<ClCompile Include="..\actors\haunted_cage\geo.inc.c" />
|
|
<ClCompile Include="..\actors\haunted_cage\model.inc.c" />
|
|
<ClCompile Include="..\actors\heart\geo.inc.c" />
|
|
<ClCompile Include="..\actors\heart\model.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\anims\anim_05014F28.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\anims\anim_05015118.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\anims\anim_05015334.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\geo.inc.c" />
|
|
<ClCompile Include="..\actors\heave_ho\model.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\anims\anim_050053EC.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\anims\anim_05005750.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\geo.inc.c" />
|
|
<ClCompile Include="..\actors\hoot\model.inc.c" />
|
|
<ClCompile Include="..\actors\impact_ring\geo.inc.c" />
|
|
<ClCompile Include="..\actors\impact_ring\model.inc.c" />
|
|
<ClCompile Include="..\actors\impact_smoke\geo.inc.c" />
|
|
<ClCompile Include="..\actors\impact_smoke\model.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500BDFC.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500C2AC.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500C520.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500C774.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500CFCC.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500D5B0.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500D978.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500DDD8.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500E10C.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500F078.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500F6C8.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\anim_0500FE18.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\geo.inc.c" />
|
|
<ClCompile Include="..\actors\king_bobomb\model.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_05005E44.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_05007574.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_050079B0.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_05007E34.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_050086C0.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_05008A18.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\anim_05008CE4.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\geo.inc.c" />
|
|
<ClCompile Include="..\actors\klepto\model.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600CC24.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600CFB8.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600D518.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600D804.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600DD90.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600E32C.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600E928.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600F3EC.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0600FB1C.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_06010258.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_06010634.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_06010E48.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_060110D8.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\anim_0601134C.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\geo.inc.c" />
|
|
<ClCompile Include="..\actors\koopa\model.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_flag\anims\anim_06001010.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_flag\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_flag\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_flag\geo.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_flag\model.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_shell\geo.inc.c" />
|
|
<ClCompile Include="..\actors\koopa_shell\model.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_cameraman\anims\anim_060058E0.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_cameraman\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_cameraman\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_cameraman\geo.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_cameraman\model.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\anim_05013EDC.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\anim_050140E8.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\anim_050142E0.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\anim_050144BC.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\geo.inc.c" />
|
|
<ClCompile Include="..\actors\lakitu_enemy\model.inc.c" />
|
|
<ClCompile Include="..\actors\leaves\geo.inc.c" />
|
|
<ClCompile Include="..\actors\leaves\model.inc.c" />
|
|
<ClCompile Include="..\actors\luigi\geo.inc.c" />
|
|
<ClCompile Include="..\actors\luigi\geo2.inc.c" />
|
|
<ClCompile Include="..\actors\luigi\model.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\anims\anim_05009A04.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\anims\anim_05009AFC.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mad_piano\model.inc.c" />
|
|
<ClCompile Include="..\actors\manta\anims\anim_05008CFC.inc.c" />
|
|
<ClCompile Include="..\actors\manta\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\manta\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\manta\geo.inc.c" />
|
|
<ClCompile Include="..\actors\manta\model.inc.c" />
|
|
<ClCompile Include="..\actors\mario\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mario\geo2.inc.c" />
|
|
<ClCompile Include="..\actors\mario\model.inc.c" />
|
|
<ClCompile Include="..\actors\mario_cap\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mario_cap\model.inc.c" />
|
|
<ClCompile Include="..\actors\metal_box\collision.inc.c" />
|
|
<ClCompile Include="..\actors\metal_box\geo.inc.c" />
|
|
<ClCompile Include="..\actors\metal_box\model.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\anim_06013248.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\anim_0601369C.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\anim_060139F8.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\anim_06014B94.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\anim_0601561C.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\mips\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\mips\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mips\model.inc.c" />
|
|
<ClCompile Include="..\actors\mist\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mist\model.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\anim_06005AD8.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\anim_06005BEC.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\anim_06005C98.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\anim_06005D3C.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\anim_06005E44.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\geo.inc.c" />
|
|
<ClCompile Include="..\actors\moneybag\model.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_05004FEC.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_0500527C.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_050054B0.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_050062B0.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_050065C0.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_050065D8.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_05006880.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_05006B10.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_05006DB8.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\anim_05007230.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\geo.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole\model.inc.c" />
|
|
<ClCompile Include="..\actors\monty_mole_hole\model.inc.c" />
|
|
<ClCompile Include="..\actors\mr_i_eyeball\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mr_i_eyeball\model.inc.c" />
|
|
<ClCompile Include="..\actors\mr_i_iris\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mr_i_iris\model.inc.c" />
|
|
<ClCompile Include="..\actors\mushroom_1up\geo.inc.c" />
|
|
<ClCompile Include="..\actors\mushroom_1up\model.inc.c" />
|
|
<ClCompile Include="..\actors\number\geo.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0500C638.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0500E6B4.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0500ED94.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0500F474.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0500FE84.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_05011050.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_05012F40.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_05015468.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_05016798.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_05018664.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0501B328.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\anim_0501C404.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\peach\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\peach\geo.inc.c" />
|
|
<ClCompile Include="..\actors\peach\model.inc.c" />
|
|
<ClCompile Include="..\actors\pebble\model.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\anim_050079E4.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\anim_05007DCC.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\anim_050087C0.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\anim_05008B5C.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\collision.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\geo.inc.c" />
|
|
<ClCompile Include="..\actors\penguin\model.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_06017C38.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_06017D88.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_060187B0.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_06018BA8.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_06019854.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_0601A014.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_0601AAE4.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_0601AF34.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_0601B634.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\anim_0601C304.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\geo.inc.c" />
|
|
<ClCompile Include="..\actors\piranha_plant\model.inc.c" />
|
|
<ClCompile Include="..\actors\pokey\geo.inc.c" />
|
|
<ClCompile Include="..\actors\pokey\model.inc.c" />
|
|
<ClCompile Include="..\actors\poundable_pole\collision.inc.c" />
|
|
<ClCompile Include="..\actors\poundable_pole\geo.inc.c" />
|
|
<ClCompile Include="..\actors\poundable_pole\model.inc.c" />
|
|
<ClCompile Include="..\actors\power_meter\model.inc.c" />
|
|
<ClCompile Include="..\actors\purple_switch\collision.inc.c" />
|
|
<ClCompile Include="..\actors\purple_switch\geo.inc.c" />
|
|
<ClCompile Include="..\actors\purple_switch\model.inc.c" />
|
|
<ClCompile Include="..\actors\sand\model.inc.c" />
|
|
<ClCompile Include="..\actors\scuttlebug\anims\anim_0601504C.inc.c" />
|
|
<ClCompile Include="..\actors\scuttlebug\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\scuttlebug\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\scuttlebug\geo.inc.c" />
|
|
<ClCompile Include="..\actors\scuttlebug\model.inc.c" />
|
|
<ClCompile Include="..\actors\seaweed\anims\anim_0600A4BC.inc.c" />
|
|
<ClCompile Include="..\actors\seaweed\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\seaweed\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\seaweed\geo.inc.c" />
|
|
<ClCompile Include="..\actors\seaweed\model.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\anim_06005D44.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\anim_06006B70.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\anim_060071E0.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\anim_06007DC8.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\geo.inc.c" />
|
|
<ClCompile Include="..\actors\skeeter\model.inc.c" />
|
|
<ClCompile Include="..\actors\small_key\geo.inc.c" />
|
|
<ClCompile Include="..\actors\small_key\model.inc.c" />
|
|
<ClCompile Include="..\actors\smoke\model.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\anims\anim_0500CED8.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\anims\anim_0500D100.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\geo.inc.c" />
|
|
<ClCompile Include="..\actors\snowman\model.inc.c" />
|
|
<ClCompile Include="..\actors\snufit\geo.inc.c" />
|
|
<ClCompile Include="..\actors\snufit\model.inc.c" />
|
|
<ClCompile Include="..\actors\sparkle\geo.inc.c" />
|
|
<ClCompile Include="..\actors\sparkle\model.inc.c" />
|
|
<ClCompile Include="..\actors\sparkle_animation\geo.inc.c" />
|
|
<ClCompile Include="..\actors\sparkle_animation\model.inc.c" />
|
|
<ClCompile Include="..\actors\spindrift\anims\anim_050006AC.inc.c" />
|
|
<ClCompile Include="..\actors\spindrift\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\spindrift\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\spindrift\geo.inc.c" />
|
|
<ClCompile Include="..\actors\spindrift\model.inc.c" />
|
|
<ClCompile Include="..\actors\spiny\anims\anim_05016E94.inc.c" />
|
|
<ClCompile Include="..\actors\spiny\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\spiny\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\spiny\geo.inc.c" />
|
|
<ClCompile Include="..\actors\spiny\model.inc.c" />
|
|
<ClCompile Include="..\actors\spiny_egg\anims\anim_050157CC.inc.c" />
|
|
<ClCompile Include="..\actors\spiny_egg\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\spiny_egg\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\spiny_egg\geo.inc.c" />
|
|
<ClCompile Include="..\actors\spiny_egg\model.inc.c" />
|
|
<ClCompile Include="..\actors\springboard\collision.inc.c" />
|
|
<ClCompile Include="..\actors\springboard\geo.inc.c" />
|
|
<ClCompile Include="..\actors\springboard\model.inc.c" />
|
|
<ClCompile Include="..\actors\star\geo.inc.c" />
|
|
<ClCompile Include="..\actors\star\model.inc.c" />
|
|
<ClCompile Include="..\actors\stomp_smoke\geo.inc.c" />
|
|
<ClCompile Include="..\actors\stomp_smoke\model.inc.c" />
|
|
<ClCompile Include="..\actors\sushi\anims\anim_0500AE3C.inc.c" />
|
|
<ClCompile Include="..\actors\sushi\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\sushi\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\sushi\geo.inc.c" />
|
|
<ClCompile Include="..\actors\sushi\model.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\anims\anim_06006E88.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\anims\anim_060070B8.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\geo.inc.c" />
|
|
<ClCompile Include="..\actors\swoop\model.inc.c" />
|
|
<ClCompile Include="..\actors\test_platform\collision.inc.c" />
|
|
<ClCompile Include="..\actors\test_platform\geo.inc.c" />
|
|
<ClCompile Include="..\actors\test_platform\model.inc.c" />
|
|
<ClCompile Include="..\actors\thwomp\collision.inc.c" />
|
|
<ClCompile Include="..\actors\thwomp\geo.inc.c" />
|
|
<ClCompile Include="..\actors\thwomp\model.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_06008F7C.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_06009310.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_060099F0.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_0600A0D0.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_0600B66C.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_0600CE78.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_0600E414.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\anim_0600FB40.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\toad\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\toad\geo.inc.c" />
|
|
<ClCompile Include="..\actors\toad\model.inc.c" />
|
|
<ClCompile Include="..\actors\tornado\geo.inc.c" />
|
|
<ClCompile Include="..\actors\tornado\model.inc.c" />
|
|
<ClCompile Include="..\actors\transparent_star\geo.inc.c" />
|
|
<ClCompile Include="..\actors\transparent_star\model.inc.c" />
|
|
<ClCompile Include="..\actors\treasure_chest\geo.inc.c" />
|
|
<ClCompile Include="..\actors\treasure_chest\model.inc.c" />
|
|
<ClCompile Include="..\actors\tree\geo.inc.c" />
|
|
<ClCompile Include="..\actors\tree\model.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500D658.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500DC80.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500DDEC.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500EACC.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500EEA8.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500F530.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0500FC84.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0501006C.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_050103F4.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_05012ABC.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_05014BE4.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_050153C4.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\anim_0501576C.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\geo.inc.c" />
|
|
<ClCompile Include="..\actors\ukiki\model.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_0500FBF4.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_05010488.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_05010B54.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_05011488.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_05011890.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_05011D40.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\anim_0501280C.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\geo.inc.c" />
|
|
<ClCompile Include="..\actors\unagi\model.inc.c" />
|
|
<ClCompile Include="..\actors\walk_smoke\geo.inc.c" />
|
|
<ClCompile Include="..\actors\walk_smoke\model.inc.c" />
|
|
<ClCompile Include="..\actors\warp_collision\collision.inc.c" />
|
|
<ClCompile Include="..\actors\warp_pipe\collision.inc.c" />
|
|
<ClCompile Include="..\actors\warp_pipe\geo.inc.c" />
|
|
<ClCompile Include="..\actors\warp_pipe\model.inc.c" />
|
|
<ClCompile Include="..\actors\water_bubble\geo.inc.c" />
|
|
<ClCompile Include="..\actors\water_bubble\model.inc.c" />
|
|
<ClCompile Include="..\actors\water_mine\geo.inc.c" />
|
|
<ClCompile Include="..\actors\water_mine\model.inc.c" />
|
|
<ClCompile Include="..\actors\water_ring\anims\anim_06013F64.inc.c" />
|
|
<ClCompile Include="..\actors\water_ring\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\water_ring\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\water_ring\geo.inc.c" />
|
|
<ClCompile Include="..\actors\water_ring\model.inc.c" />
|
|
<ClCompile Include="..\actors\water_splash\geo.inc.c" />
|
|
<ClCompile Include="..\actors\water_splash\model.inc.c" />
|
|
<ClCompile Include="..\actors\water_wave\geo.inc.c" />
|
|
<ClCompile Include="..\actors\water_wave\model.inc.c" />
|
|
<ClCompile Include="..\actors\whirlpool\model.inc.c" />
|
|
<ClCompile Include="..\actors\white_particle\geo.inc.c" />
|
|
<ClCompile Include="..\actors\white_particle\model.inc.c" />
|
|
<ClCompile Include="..\actors\white_particle_small\model.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\anims\anim_060202DC.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\anims\anim_060209EC.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\collision.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\geo.inc.c" />
|
|
<ClCompile Include="..\actors\whomp\model.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_body\anims\anim_0500C760.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_body\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_body\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_body\geo.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_body\model.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_head\anims\anim_0500EC74.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_head\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_head\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_head\geo.inc.c" />
|
|
<ClCompile Include="..\actors\wiggler_head\model.inc.c" />
|
|
<ClCompile Include="..\actors\wooden_signpost\collision.inc.c" />
|
|
<ClCompile Include="..\actors\wooden_signpost\geo.inc.c" />
|
|
<ClCompile Include="..\actors\wooden_signpost\model.inc.c" />
|
|
<ClCompile Include="..\actors\yellow_sphere\geo.inc.c" />
|
|
<ClCompile Include="..\actors\yellow_sphere\model.inc.c" />
|
|
<ClCompile Include="..\actors\yellow_sphere_small\geo.inc.c" />
|
|
<ClCompile Include="..\actors\yellow_sphere_small\model.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\anims\anim_050233A4.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\anims\anim_05023E4C.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\anims\anim_050240E8.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\anims\data.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\anims\table.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\geo.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi\model.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi_egg\geo.inc.c" />
|
|
<ClCompile Include="..\actors\yoshi_egg\model.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_00.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_01_02.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_03.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_04.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_05.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_06.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_07_08.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_09.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_0A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_0B_0C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_0D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_0E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_0F_10.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_11.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_12.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_13.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_14.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_15.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_16.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_17.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_18.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_19.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_1F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_20.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_21.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_22.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_23.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_24.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_25.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_26.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_27.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_28.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_29.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_2A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_2B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_2C_2D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_2E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_2F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_30.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_31.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_32.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_33.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_34.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_35.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_36.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_37.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_38.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_39.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_3A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_3B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_3C_3D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_3E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_3F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_40.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_41.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_42.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_43.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_44.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_45_46.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_47.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_48.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_49.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_4A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_4B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_4C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_4D_4E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_4F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_50.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_51.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_52.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_53.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_54.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_55.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_56_57.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_58.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_59.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_5F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_60.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_61.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_62.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_63.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_64.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_65.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_66.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_67.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_68.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_69.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_6F_70.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_71.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_72_73.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_74.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_75.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_76.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_77.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_78.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_79.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_7F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_80.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_81.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_82.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_83.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_84.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_85.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_86.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_87.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_88_89.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_8A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_8B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_8C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_8D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_8E_8F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_90.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_91.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_92.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_93.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_94.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_95.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_96.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_97.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_98.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_99.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9A.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9B.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9C.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9D.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9E.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_9F.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A0.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A1.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A2.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A3.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A4.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A5.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A6.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A7.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A8.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_A9.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AA.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AB.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AC.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AD.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AE.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_AF.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B0.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B1.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B2.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B3.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B4.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B5_B6.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B7.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B8.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_B9.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_BA.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_BB.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_BC_BD.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_BE.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_BF.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C0.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C1.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C2.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C3.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C4.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C5.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C6.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C7.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C8.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_C9.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_CA.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_CB_CC.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_CD.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_CE.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_CF.inc.c" />
|
|
<ClCompile Include="..\assets\anims\anim_D0.inc.c" />
|
|
<ClCompile Include="..\bin\cave.c" />
|
|
<ClCompile Include="..\bin\debug_level_select.c" />
|
|
<ClCompile Include="..\bin\effect.c" />
|
|
<ClCompile Include="..\bin\eu\translation_de.c" />
|
|
<ClCompile Include="..\bin\eu\translation_en.c" />
|
|
<ClCompile Include="..\bin\eu\translation_fr.c" />
|
|
<ClCompile Include="..\bin\fire.c" />
|
|
<ClCompile Include="..\bin\generic.c" />
|
|
<ClCompile Include="..\bin\grass.c" />
|
|
<ClCompile Include="..\bin\inside.c" />
|
|
<ClCompile Include="..\bin\machine.c" />
|
|
<ClCompile Include="..\bin\mountain.c" />
|
|
<ClCompile Include="..\bin\outside.c" />
|
|
<ClCompile Include="..\bin\segment2.c" />
|
|
<ClCompile Include="..\bin\sky.c" />
|
|
<ClCompile Include="..\bin\snow.c" />
|
|
<ClCompile Include="..\bin\spooky.c" />
|
|
<ClCompile Include="..\bin\title_screen_bg.c" />
|
|
<ClCompile Include="..\bin\water.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\amp\amp_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\amp\amp_electricity.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\amp\amp_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\amp\amp_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\blue_coin_switch\blue_coin_switch_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\blue_coin_switch\blue_coin_switch_top.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\blue_fish\blue_fish.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_buddy_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_buddy_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_eyes_blink.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bobomb\bob-omb_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bomb\bomb_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bomb\bomb_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bomb\bomb_spike.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\boo\boo_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\boo\boo_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\boo_castle\bbh_boo_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\boo_castle\bbh_boo_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\book\book_cover.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bookend\bookend_cover.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bookend\bookend_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bookend\bookend_pages.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bookend\bookend_spine.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bookend\bookend_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_armband.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_armband_spike.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_blue_eye_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_chest.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_claw_edge.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_claw_horn_angle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_claw_horn_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_center_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_center_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_closed_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_closed_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_far_left_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_far_left_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_half_closed_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_half_closed_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_left_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_left_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_right_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eye_right_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_eyebrow.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_hair.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_mouth_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_muzzle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_nostrils.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_shell.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_shell_edge.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_tongue.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser\bowser_upper_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_10.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_11.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_12.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_13.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bowser_flame\bowser_flame_9.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\breakable_box\cork_box_surface.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\breakable_box\crazy_box_surface.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bub\bub_eye_border.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bub\bub_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bub\bub_fins.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bub\bub_scales.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubba\bubba_eye_border.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubba\bubba_eyes_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubba\bubba_fins.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubba\bubba_scales.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubba\bubba_sunglasses.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubble\bubble.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bubble\mr_i_bubble.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bullet_bill\bullet_bill_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bullet_bill\bullet_bill_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bully\bully_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bully\bully_horn.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bully\bully_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\bully\bully_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\burn_smoke\burn_smoke.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\butterfly\butterfly_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\cannon_barrel\cannon_barrel.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\cannon_base\cannon_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\cannon_lid\cannon_lid.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\capswitch\cap_switch_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\capswitch\cap_switch_head.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_ball\chain_ball.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_chomp\chain_chomp_bright_shine.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_chomp\chain_chomp_dull_shine.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_chomp\chain_chomp_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_chomp\chain_chomp_tongue.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chain_chomp\chain_chomp_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chair\chair_bottom.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chair\chair_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chair\chair_leg.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chair\chair_surface_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\checkerboard_platform\checkerboard_platform.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\checkerboard_platform\checkerboard_platform_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chillychief\chill_bully_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chillychief\chill_bully_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chillychief\chill_bully_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chuckya\chuckya_body_arm_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chuckya\chuckya_body_arm_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chuckya\chuckya_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\chuckya\chuckya_hand_antenna.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\clam_shell\clam_shell.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\clam_shell\clam_shell_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\coin\coin_front.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\coin\coin_side.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\coin\coin_tilt_left.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\coin\coin_tilt_right.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\cyan_fish\cyan_fish.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\dirt\dirt_particle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\bbh_door.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\bbh_door_overlay.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\door_lock.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\hmc_mural_door.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\hmc_mural_door_overlay.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\metal_door.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\metal_door_overlay.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\one_star_door_sign.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\polished_wooden_door.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\polished_wooden_door_overlay.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\rough_wooden_door.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\rough_wooden_door_overlay.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\three_star_door_sign.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\door\zero_star_door_sign.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\dorrie\dorrie_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\dorrie\dorrie_skin.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\dorrie\dorrie_tongue.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\exclamation_box_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\exclamation_box_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\metal_cap_box_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\metal_cap_box_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\vanish_cap_box_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\vanish_cap_box_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\wing_cap_box_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box\wing_cap_box_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box_outline\exclamation_box_outline.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\exclamation_box_outline\exclamation_point.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\explosion\explosion_6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\eyerok\eyerok_bricks.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\eyerok\eyerok_eye_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\eyerok\eyerok_eye_mostly_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\eyerok\eyerok_eye_mostly_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\eyerok\eyerok_eye_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_4.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_5.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_6.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flame\flame_7.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flyguy\flyguy_cloth_wrinkle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flyguy\flyguy_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\flyguy\flyguy_propeller.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\fwoosh\fwoosh_face.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\goomba\goomba_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\goomba\goomba_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\goomba\goomba_face_blink.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_bars.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_double_ornament.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_floor.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_garbage.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_ornament.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\haunted_cage\bbh_cage_wooden_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heart\spinning_heart.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_arm_ornament.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_logo.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_platform.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_roller.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\heave_ho\heave-ho_turnkey.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\hoot\hoot_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\hoot\hoot_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\hoot\hoot_wing_tip.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_ring\impact_ring_left_side.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_ring\impact_ring_right_side.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_smoke\impact_smoke_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_smoke\impact_smoke_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_smoke\impact_smoke_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\impact_smoke\impact_smoke_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\bob-omb_buddy_body_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\bob-omb_buddy_left_side_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\bob-omb_buddy_right_side_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_arm.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_body_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_crown_rim.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_hand.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\king_bobomb\king_bob-omb_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\klepto\klepto_beak.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\klepto\klepto_chest_tuft.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\klepto\klepto_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\klepto\klepto_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\klepto\klepto_wing_flap.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_eye_border.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_eyes_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_eyes_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_nostrils.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_shell_back.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_shell_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_shell_front_top.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa\koopa_shoe.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa_flag\koopa_flag_banner.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa_shell\koopa_shell_back.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\koopa_shell\koopa_shell_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_camera_lens.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_cameraman_cloud_face_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_cameraman_eyes_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_cameraman_eyes_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_cameraman_frown.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_cameraman\lakitu_cameraman_shell.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_enemy\lakitu_enemy_cloud_face_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_enemy\lakitu_enemy_eyes_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_enemy\lakitu_enemy_eyes_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_enemy\lakitu_enemy_frown.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\lakitu_enemy\lakitu_enemy_shell.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\leaves\leaf.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_keys.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_keys_corner.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_keys_edge.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mad_piano\mad_piano_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\manta\manta_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\manta\manta_fin_corner.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\manta\manta_fin_edge.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\manta\manta_gills.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_center.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_closed_unused_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_closed_unused_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_dead.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_down_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_half_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_left_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_right_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_eyes_up_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_logo.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_metal.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_metal_wing_tip_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_metal_wing_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_mustache.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_overalls_button.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_sideburn.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario\mario_wing_tip.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_logo.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_metal.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_metal_wing_tip_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_metal_wing_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mario_cap\mario_cap_wing_tip.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\metal_box\metal_box_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mips\mips_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mist\mist.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\moneybag\moneybag_eyes.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\moneybag\moneybag_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole\monty_mole_cheek.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole\monty_mole_claw.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole\monty_mole_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole\monty_mole_nose.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole\monty_mole_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\monty_mole_hole\monty_mole_hole.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_eyeball\mr_i_eyeball_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_eyeball\mr_i_eyeball_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_iris\mr_i_iris_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_iris\mr_i_iris_mostly_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_iris\mr_i_iris_mostly_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mr_i_iris\mr_i_iris_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\mushroom_1up\1-up_mushroom.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_chest_jewel.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_crown_jewel.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_dress.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_eye_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_eye_mostly_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_eye_mostly_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_eye_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_lips.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_lips_scrunched.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\peach\peach_nostril.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\pebble\pebble.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_beak.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_eye_angry.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_eye_angry_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_eye_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_eye_half_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\penguin\penguin_eye_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_bottom_lip.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_leaf.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_skin.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_stem.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_tongue.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\piranha_plant\piranha_plant_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\pokey\pokey_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\pokey\pokey_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\pokey\pokey_face_blink.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\poundable_pole\poundable_pole_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\poundable_pole\poundable_pole_top.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_five_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_four_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_full.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_one_segment.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_seven_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_six_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_three_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\power_meter\power_meter_two_segments.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\purple_switch\purple_switch_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\purple_switch\purple_switch_exclamation_point.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sand\sand_particle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\scuttlebug\scuttlebug_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\scuttlebug\scuttlebug_iris.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\scuttlebug\scuttlebug_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\scuttlebug\scuttlebug_leg.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\scuttlebug\scuttlebug_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\seaweed\seaweed_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\seaweed\seaweed_lower_center.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\seaweed\seaweed_tip.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\seaweed\seaweed_upper_center.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\skeeter\skeeter_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\skeeter\skeeter_iris.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\smoke\smoke.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snowman\mr_blizzard_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snowman\mr_blizzard_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snowman\mr_blizzard_mitten.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snowman\mr_blizzard_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snowman\mr_blizzard_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snufit\snufit_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snufit\snufit_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snufit\snufit_mask_strap.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\snufit\snufit_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle\sparkle_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle_animation\sparkle_animation_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle_animation\sparkle_animation_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle_animation\sparkle_animation_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle_animation\sparkle_animation_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sparkle_animation\sparkle_animation_4.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\spindrift\spindrift_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\spindrift\spindrift_head.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\spindrift\spindrift_leaf.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\spindrift\spindrift_petal.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\springboard\springboard_base_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\springboard\springboard_top_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\star\star_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\star\star_surface.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_4.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\stomp_smoke\stomp_smoke_5.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sushi\sushi_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sushi\sushi_snout.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\sushi\sushi_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\swoop\swoop_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\swoop\swoop_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\swoop\swoop_nose.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\swoop\swoop_wing.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\thwomp\thwomp_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\thwomp\thwomp_surface.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\toad\toad_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\toad\toad_head.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tornado\tornado.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\treasure_chest\treasure_chest_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\treasure_chest\treasure_chest_lock.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\treasure_chest\treasure_chest_lock_top.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\treasure_chest\treasure_chest_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tree\palm_tree.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tree\pine_tree.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tree\snowy_pine_tree.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tree\tree_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\tree\tree_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\ukiki\ukiki_butt.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\ukiki\ukiki_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\ukiki\ukiki_face_blink.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\ukiki\ukiki_fur.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_body.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_head_base.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_mouth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_tail.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\unagi\unagi_tooth.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_4.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_5.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\walk_smoke\walk_smoke_6.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\warp_pipe\warp_pipe_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\warp_pipe\warp_pipe_top.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_bubble\water_bubble.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_mine\water_mine_left_side_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_mine\water_mine_right_side_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_mine\water_mine_spike_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_ring\water_ring.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_splash\water_splash_7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_wave\water_wave_0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_wave\water_wave_1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_wave\water_wave_2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\water_wave\water_wave_3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\whirlpool\whirlpool.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\white_particle\snow_particle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\white_particle_small\small_snow_particle.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\whomp\whomp_back.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\whomp\whomp_face.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\whomp\whomp_hand.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\whomp\whomp_surface.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_flower.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_frown.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_nose_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_nose_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_segment_left_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wiggler\wiggler_segment_right_side.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wooden_signpost\wooden_signpost_back.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\wooden_signpost\wooden_signpost_front.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yellow_sphere\yellow_sphere.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yellow_sphere_small\small_yellow_sphere.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi\yoshi_eye.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi\yoshi_eye_blink.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi\yoshi_nostril.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_0_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_1_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_2_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_3_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_4_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_5_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_6_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\actors\yoshi_egg\yoshi_egg_7_unused.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\assets\demo_data.c" />
|
|
<ClCompile Include="..\build\us_pc\assets\mario_anim_data.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\bbh_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\bidw_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\bitfs_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\bits_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\ccm_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\cloud_floor_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\clouds_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\ssl_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\water_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\bin\wdw_skybox.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bbh\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitdw\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitdw\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitdw\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitdw\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitfs\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitfs\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bitfs\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bits\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bits\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bits\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bob\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bob\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bob\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bob\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bob\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_1\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_1\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_1\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_2\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_3\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_3\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\bowser_3\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_grounds\5.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\10.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\11.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\12.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\13.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\14.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\15.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\16.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\17.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\18.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\19.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\2.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\20.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\21.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\22.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\23_us.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\24_us.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\25.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\26.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\27.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\28.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\29.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\30.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\31.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\32.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\33.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\34.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\35.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\36.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\37.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\38.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\39.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\40.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\9.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\castle_inside\castle_light.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\10.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\11.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\12.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\8.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ccm\9.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\cotmc\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\cotmc\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\cotmc\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\cotmc\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\cotmc\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ddd\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ddd\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ddd\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ddd\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ddd\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ending\cake.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\hmc\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\intro\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\intro\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\intro\2_copyright.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\intro\3_tm.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\jrb\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\jrb\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\jrb\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\jrb\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\10.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\11.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\12.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\13.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\14.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\15.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\16.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\17.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\18.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\19.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\20.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\21.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\22.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\23.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\24.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\25.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\26.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\27.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\28.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\29.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\30.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\31.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\32.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\lll\9.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.00018.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.00818.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.01018.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.02018.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.03468.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.03C68.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.04468.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.04C68.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.05468.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.06328.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.06B28.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.073D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.075D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.077D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.079D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.07BD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.07DD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.07FD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.081D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.083D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.085D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.087D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.089D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.08BD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.08DD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.08FD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.091D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.093D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.095D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.097D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.099D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.09BD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.09DD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.09FD0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0A1D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0A3D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0A5D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0A7D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0A9D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0D1A8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7.0E1A8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AC40.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AC80.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0ACC0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AD00.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AD40.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AD80.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0ADC0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AE00.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AE40.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AE80.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AEC0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AF00.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AF40.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AF80.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0AFC0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B000.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B040.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B080.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B0C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B100.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B140.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B180.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B1C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B200.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B240.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B280.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B2C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B300.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B340.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B380.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B3C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B400.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B440.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B480.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B4C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B500.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B540.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B580.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B5C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B600.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B640.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B680.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B6C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B700.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B740.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B780.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B7C0.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\menu\main_menu_seg7_us.0B800.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\pss\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\pss\1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\pss\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\rr\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\rr\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\rr\quarter_flying_carpet.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\sl\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\sl\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\sl\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\sl\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\sl\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\1.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\10.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\11.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ssl\9.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\thi\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\thi\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\totwc\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\totwc\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\totwc\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\totwc\3.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttc\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttc\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttc\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\0.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\ttm\8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\vcutm\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\vcutm\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\vcutm\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\vcutm\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wdw\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wdw\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wdw\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wdw\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wdw\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wf\5.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wmotr\0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wmotr\1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wmotr\2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wmotr\3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\levels\wmotr\4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\bank_sets.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\bank_sets.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sequences.bin.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sequences.bin.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sound_data.ctl.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sound_data.ctl.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sound_data.tbl.c" />
|
|
<ClCompile Include="..\build\us_pc\sound\sound_data.tbl.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\text\us\define_text.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.0B800.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\cave\hmc_textures.0C000.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\bubble.06048.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\flower.00008.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\flower.00808.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\flower.01008.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\flower.01808.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.02020.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.02820.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.03020.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.03820.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.04020.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.04820.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.05020.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\lava_bubble.05820.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\tiny_bubble.0684C.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\effect\tiny_bubble.06AD8.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.0B000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\fire\lll_textures.0B800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\generic\bob_textures.0B000.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.0B000.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\grass\wf_textures.0B800.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.0B000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\inside\inside_castle_textures.0B800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\hand_closed.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\hand_open.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\mario_face_shine.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\red_star_7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\sparkle_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_1.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_2.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_3.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_4.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_5.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_6.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\intro_raw\white_star_7.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\machine\ttc_textures.08400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.0B000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.0B800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\mountain\ttm_textures.0C000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.09800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.0B000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.0B400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\outside\castle_grounds_textures.0BC00.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05900.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05940.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05980.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.059C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05A00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05A40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05A80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05AC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05B00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05B40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05B80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05BC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05C00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05C40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05C80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05CC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05D00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05D40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05D80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05DC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05E00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05E40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05E80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05EC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05F00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05F40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05F80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.05FC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06000.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06040.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06080.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.060C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06100.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06140.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06180.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.061C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06200.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06240.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06280.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.062C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06300.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06340.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06380.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.063C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06400.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06410.ia1.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06420.ia1.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06440.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06480.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.064C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06500.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06540.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06580.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.065C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06600.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06640.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06680.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.066C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06700.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06740.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06780.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.067C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06800.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06840.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06880.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.068C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06900.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06940.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06980.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.069C0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06A00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06A40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06A80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06AC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06B00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06B40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06B80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06BC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06C00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06C40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06C80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06CC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06D00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06D40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06D80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06DC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06E00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06E40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06E80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06EC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06F00.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06F40.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06F80.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\font_graphics.06FC0.ia4.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00200.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00600.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.00E00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01200.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01600.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.01E00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02200.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.02E00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03200.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03600.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.03C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.04400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.04A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.05600.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.05A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.05C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06200.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06280.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06300.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06380.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06400.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06480.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06500.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06580.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06600.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06680.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06700.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06780.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06880.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06900.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06980.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06A00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06A80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06B00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06B80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06C00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06C80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06D00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06D80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06E00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06E80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06F00.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.06F80.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07080.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07340.ia1.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07B50.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07D50.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.07F50.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.08150.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.081D0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.0F458.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.0FC58.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.10458.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.11458.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.11C58.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.12458.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.12C58.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.13458.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.13C58.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\segment2.14838.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\shadow_quarter_circle.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\segment2\shadow_quarter_square.ia8.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\metal_hole.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\sky\rr_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.01000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.02000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.03000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.04000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.09000.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\snow\ccm_textures.09800.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.05000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.07000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.08000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.0A800.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.0B000.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\spooky\bbh_textures.0B800.ia16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.001C0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.00E40.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.01AC0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.02740.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.033C0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.04040.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.04CC0.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\title_screen_bg\title_screen_bg.05940.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.00000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.00800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.01800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.02800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.03800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.04800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.05800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.06000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.06800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.07800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.08800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.09000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.0A000.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.0A800.rgba16.inc.c" />
|
|
<ClCompile Include="..\build\us_pc\textures\water\jrb_textures.0B800.rgba16.inc.c" />
|
|
<ClCompile Include="..\data\behavior_data.c" />
|
|
<ClCompile Include="..\data\behavior_table.c" />
|
|
<ClCompile Include="..\include\trig_tables.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\21\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\22\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\23\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\24\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\25\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\26\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\27\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\28\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\29\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\30\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\31\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\32\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\33\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\34\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\35\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\36\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\37\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\38\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\39\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\areas\1\room.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\coffin\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\coffin\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\coffin\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\geo.c" />
|
|
<ClCompile Include="..\levels\bbh\leveldata.c" />
|
|
<ClCompile Include="..\levels\bbh\merry_go_round\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\merry_go_round\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\merry_go_round\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\mesh_elevator\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\mesh_elevator\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\mesh_elevator\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\moving_bookshelf\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\moving_bookshelf\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\moving_bookshelf\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\script.c" />
|
|
<ClCompile Include="..\levels\bbh\staircase_step\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\staircase_step\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\staircase_step\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tilting_trap_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tilting_trap_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tilting_trap_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_far\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_far\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_far\model.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_near\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_near\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bbh\tumbling_platform_near\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\large_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\large_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\narrow_path_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\narrow_path_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\octogonal_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\octogonal_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platform_with_hill\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platform_with_hill\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platforms_and_tilting\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platforms_and_tilting\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platforms_and_tilting_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\platforms_and_tilting_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartz_crystal\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartz_crystal\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_fences\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\quartzy_path_fences\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\staircase_slope_and_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\staircase_slope_and_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\starting_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\starting_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\track_for_pyramid_platforms\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\track_for_pyramid_platforms\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\wooden_bridge_and_fences\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\wooden_bridge_and_fences\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\wooden_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\areas\1\wooden_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_4\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_5\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\collapsing_stairs_5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_wheel_axle\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_wheel_axle\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\ferris_wheel_axle\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\geo.c" />
|
|
<ClCompile Include="..\levels\bitdw\leveldata.c" />
|
|
<ClCompile Include="..\levels\bitdw\script.c" />
|
|
<ClCompile Include="..\levels\bitdw\seesaw_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\seesaw_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\seesaw_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\sliding_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\sliding_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\sliding_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\square_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\square_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\square_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitdw\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\16\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\17\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\18\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\19\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\20\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\elevator\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\elevator\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\elevator\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\geo.c" />
|
|
<ClCompile Include="..\levels\bitfs\leveldata.c" />
|
|
<ClCompile Include="..\levels\bitfs\moving_square_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\moving_square_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\moving_square_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\platform_on_track\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\platform_on_track\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\platform_on_track\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\script.c" />
|
|
<ClCompile Include="..\levels\bitfs\seesaw_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\seesaw_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\seesaw_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_cage_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_cage_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_cage_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_cage_pole\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_cage_pole\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_platforms\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_platforms\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sinking_platforms\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sliding_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sliding_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\sliding_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\stretching_platform\1.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\stretching_platform\2.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\stretching_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\stretching_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tilting_square_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tilting_square_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tilting_square_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tumbling_platform_far\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tumbling_platform_far\model.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tumbling_platform_near\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tumbling_platform_near\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bitfs\tumbling_platform_near\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\16\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\17\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\18\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\19\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\20\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\20\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\21\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\21\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\21\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\22\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\22\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\22\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\23\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\23\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\23\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\24\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\24\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\24\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\25\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\25\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\25\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\26\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\26\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\26\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\27\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\27\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\27\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\28\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\28\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\28\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\29\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\29\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\29\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\30\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\30\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\30\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\31\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\31\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\31\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\32\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\32\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\32\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bits\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\bits\geo.c" />
|
|
<ClCompile Include="..\levels\bits\leveldata.c" />
|
|
<ClCompile Include="..\levels\bits\script.c" />
|
|
<ClCompile Include="..\levels\bits\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\bob\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\bob\chain_chomp_gate\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bob\chain_chomp_gate\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bob\chain_chomp_gate\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\geo.c" />
|
|
<ClCompile Include="..\levels\bob\grate_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bob\grate_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bob\grate_door\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\leveldata.c" />
|
|
<ClCompile Include="..\levels\bob\script.c" />
|
|
<ClCompile Include="..\levels\bob\seesaw_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bob\seesaw_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bob\seesaw_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bob\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_1\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_1\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_1\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_1\geo.c" />
|
|
<ClCompile Include="..\levels\bowser_1\leveldata.c" />
|
|
<ClCompile Include="..\levels\bowser_1\script.c" />
|
|
<ClCompile Include="..\levels\bowser_1\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\geo.c" />
|
|
<ClCompile Include="..\levels\bowser_2\leveldata.c" />
|
|
<ClCompile Include="..\levels\bowser_2\script.c" />
|
|
<ClCompile Include="..\levels\bowser_2\texture.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\tilting_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\tilting_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_2\tilting_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\areas\1\bomb_stand\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\areas\1\bomb_stand\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_1\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_10\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_10\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_3\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_4\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_4\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_5\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_5\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_6\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_6\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_7\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_7\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_8\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_8\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_9\collision.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\falling_platform_9\model.inc.c" />
|
|
<ClCompile Include="..\levels\bowser_3\geo.c" />
|
|
<ClCompile Include="..\levels\bowser_3\leveldata.c" />
|
|
<ClCompile Include="..\levels\bowser_3\script.c" />
|
|
<ClCompile Include="..\levels\bowser_3\texture.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\spire\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\areas\1\spire\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\geo.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\leveldata.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\script.c" />
|
|
<ClCompile Include="..\levels\castle_courtyard\texture.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\11\anim.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\7\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\8\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\geo.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\leveldata.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\script.c" />
|
|
<ClCompile Include="..\levels\castle_grounds\texture.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\21\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\22\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\23\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\24\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\25\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\26\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\1\room.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\pendulum\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\pendulum\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\2\room.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\macro.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\room.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\areas\3\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_hour_hand\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_hour_hand\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_hour_hand\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_minute_hand\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_minute_hand\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\clock_minute_hand\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\geo.c" />
|
|
<ClCompile Include="..\levels\castle_inside\leveldata.c" />
|
|
<ClCompile Include="..\levels\castle_inside\painting.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\script.c" />
|
|
<ClCompile Include="..\levels\castle_inside\star_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\star_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\star_door\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\texture.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\trap_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\trap_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\trap_door\model.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\water_level_pillar\collision.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\water_level_pillar\geo.inc.c" />
|
|
<ClCompile Include="..\levels\castle_inside\water_level_pillar\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\10\1.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\10\2.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\10\3.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\6\1.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\6\2.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\7\1.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\7\2.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\7\3.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\areas\2\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\geo.c" />
|
|
<ClCompile Include="..\levels\ccm\leveldata.c" />
|
|
<ClCompile Include="..\levels\ccm\ropeway_lift\1.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\ropeway_lift\2.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\ropeway_lift\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\ropeway_lift\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\script.c" />
|
|
<ClCompile Include="..\levels\ccm\snowman_base\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\snowman_base\model.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\snowman_head\1.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\snowman_head\2.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\snowman_head\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ccm\texture.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\geo.c" />
|
|
<ClCompile Include="..\levels\cotmc\leveldata.c" />
|
|
<ClCompile Include="..\levels\cotmc\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\cotmc\script.c" />
|
|
<ClCompile Include="..\levels\cotmc\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\geo.c" />
|
|
<ClCompile Include="..\levels\ddd\leveldata.c" />
|
|
<ClCompile Include="..\levels\ddd\pole\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\pole\model.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\script.c" />
|
|
<ClCompile Include="..\levels\ddd\sub_door\1.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\sub_door\2.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\sub_door\3.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\sub_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\sub_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\submarine\1.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\submarine\2.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\submarine\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\submarine\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ddd\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ending\geo.c" />
|
|
<ClCompile Include="..\levels\ending\leveldata.c" />
|
|
<ClCompile Include="..\levels\ending\script.c" />
|
|
<ClCompile Include="..\levels\entry.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\21\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\22\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\23\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\24\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\25\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\26\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\27\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\28\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\29\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\30\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\31\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\32\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\grill_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\grill_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\grill_door\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\painting.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\room.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform_button\collision.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform_button\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\arrow_platform_button\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\elevator_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\elevator_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\elevator_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\geo.c" />
|
|
<ClCompile Include="..\levels\hmc\leveldata.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock_fragment_1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock_fragment_1\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock_fragment_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\rolling_rock_fragment_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\hmc\script.c" />
|
|
<ClCompile Include="..\levels\hmc\texture.inc.c" />
|
|
<ClCompile Include="..\levels\intro\geo.c" />
|
|
<ClCompile Include="..\levels\intro\leveldata.c" />
|
|
<ClCompile Include="..\levels\intro\script.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\falling_pillar\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\falling_pillar\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\falling_pillar_base\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\falling_pillar_base\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\falling_pillar_base\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\floating_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\floating_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\floating_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\geo.c" />
|
|
<ClCompile Include="..\levels\jrb\leveldata.c" />
|
|
<ClCompile Include="..\levels\jrb\rock\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\rock\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\rock\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\script.c" />
|
|
<ClCompile Include="..\levels\jrb\sliding_box\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\sliding_box\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\sliding_box\model.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\texture.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\unused_lid\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\wooden_ship\collision.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\wooden_ship\geo.inc.c" />
|
|
<ClCompile Include="..\levels\jrb\wooden_ship\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\10\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\light.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\lll\areas\2\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\lll\collapsing_wooden_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\collapsing_wooden_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\collapsing_wooden_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\drawbridge_part\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\drawbridge_part\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\drawbridge_part\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\geo.c" />
|
|
<ClCompile Include="..\levels\lll\leveldata.c" />
|
|
<ClCompile Include="..\levels\lll\long_wooden_bridge\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\long_wooden_bridge\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\moving_octagonal_mesh_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\moving_octagonal_mesh_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\moving_octagonal_mesh_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\puzzle_piece\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\puzzle_piece\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\puzzle_piece\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rolling_log\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rolling_log\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rolling_log\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_block_fire_bars\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_block_fire_bars\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_block_fire_bars\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_hexagonal_ring\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_hexagonal_ring\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\rotating_hexagonal_ring\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\script.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rectangular_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rectangular_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rectangular_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rock_block\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rock_block\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_rock_block\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_square_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_square_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\sinking_square_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\texture.inc.c" />
|
|
<ClCompile Include="..\levels\lll\tilting_square_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\tilting_square_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\tilting_square_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\volcano_falling_trap\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\volcano_falling_trap\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\volcano_falling_trap\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\wooden_float_large\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\wooden_float_large\model.inc.c" />
|
|
<ClCompile Include="..\levels\lll\wooden_float_small\collision.inc.c" />
|
|
<ClCompile Include="..\levels\lll\wooden_float_small\geo.inc.c" />
|
|
<ClCompile Include="..\levels\lll\wooden_float_small\model.inc.c" />
|
|
<ClCompile Include="..\levels\menu\geo.c" />
|
|
<ClCompile Include="..\levels\menu\leveldata.c" />
|
|
<ClCompile Include="..\levels\menu\script.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\pss\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\pss\geo.c" />
|
|
<ClCompile Include="..\levels\pss\leveldata.c" />
|
|
<ClCompile Include="..\levels\pss\script.c" />
|
|
<ClCompile Include="..\levels\pss\texture.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\11\1.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\11\2.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\16\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\17\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\18\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\19\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\20\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\21\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\21\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\rr\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\rr\cruiser_wing\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\cruiser_wing\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\donut_block\1.inc.c" />
|
|
<ClCompile Include="..\levels\rr\donut_block\2.inc.c" />
|
|
<ClCompile Include="..\levels\rr\donut_block\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\donut_block\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\elevator_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\elevator_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\elevator_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\flying_carpet\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\flying_carpet\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\flying_carpet\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\geo.c" />
|
|
<ClCompile Include="..\levels\rr\l_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\l_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\l_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\leveldata.c" />
|
|
<ClCompile Include="..\levels\rr\octagonal_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\octagonal_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\octagonal_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\pyramid_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\pyramid_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\pyramid_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\rotating_bridge_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\rotating_bridge_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\rotating_bridge_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\script.c" />
|
|
<ClCompile Include="..\levels\rr\seesaw_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\seesaw_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\seesaw_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\sliding_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\sliding_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\sliding_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\swinging_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\swinging_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\swinging_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\texture.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_1\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_3\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_4\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_4\model.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_5\collision.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\rr\tricky_triangles_5\model.inc.c" />
|
|
<ClCompile Include="..\levels\sa\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\sa\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\sa\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\sa\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sa\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\sa\geo.c" />
|
|
<ClCompile Include="..\levels\sa\leveldata.c" />
|
|
<ClCompile Include="..\levels\sa\script.c" />
|
|
<ClCompile Include="..\levels\sa\texture.inc.c" />
|
|
<ClCompile Include="..\levels\scripts.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sl\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\sl\geo.c" />
|
|
<ClCompile Include="..\levels\sl\leveldata.c" />
|
|
<ClCompile Include="..\levels\sl\script.c" />
|
|
<ClCompile Include="..\levels\sl\snow_mound\collision.inc.c" />
|
|
<ClCompile Include="..\levels\sl\snow_mound\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sl\snow_mound\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\texture.inc.c" />
|
|
<ClCompile Include="..\levels\sl\unused_cracked_ice\collision.inc.c" />
|
|
<ClCompile Include="..\levels\sl\unused_cracked_ice\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sl\unused_cracked_ice\model.inc.c" />
|
|
<ClCompile Include="..\levels\sl\unused_ice_shard\geo.inc.c" />
|
|
<ClCompile Include="..\levels\sl\unused_ice_shard\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\3\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\3\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\areas\3\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\eyerok_col\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\eyerok_col\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\eyerok_col\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\geo.c" />
|
|
<ClCompile Include="..\levels\ssl\grindel\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\grindel\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\grindel\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\leveldata.c" />
|
|
<ClCompile Include="..\levels\ssl\moving_pyramid_wall\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\moving_pyramid_wall\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\moving_pyramid_wall\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_elevator\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_elevator\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_elevator\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_top\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_top\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\pyramid_top\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\script.c" />
|
|
<ClCompile Include="..\levels\ssl\spindel\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\spindel\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\spindel\model.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\tox_box\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\tox_box\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ssl\tox_box\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\5\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\6\collision.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\6\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\thi\areas\3\macro.inc.c" />
|
|
<ClCompile Include="..\levels\thi\geo.c" />
|
|
<ClCompile Include="..\levels\thi\leveldata.c" />
|
|
<ClCompile Include="..\levels\thi\script.c" />
|
|
<ClCompile Include="..\levels\thi\texture.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\cloud\collision.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\cloud\geo.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\cloud\model.inc.c" />
|
|
<ClCompile Include="..\levels\totwc\geo.c" />
|
|
<ClCompile Include="..\levels\totwc\leveldata.c" />
|
|
<ClCompile Include="..\levels\totwc\script.c" />
|
|
<ClCompile Include="..\levels\totwc\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\clock_hand\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\clock_hand\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\clock_hand\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\elevator_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\elevator_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\elevator_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\geo.c" />
|
|
<ClCompile Include="..\levels\ttc\large_gear\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\large_gear\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\large_gear\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\large_treadmill\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\large_treadmill\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\large_treadmill\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\leveldata.c" />
|
|
<ClCompile Include="..\levels\ttc\pendulum\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pendulum\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pendulum\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block_2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block_2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\pit_block_2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\push_block\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\push_block\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\push_block\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_cube\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_cube\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_cube\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_hexagon\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_hexagon\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_hexagon\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_prism\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_prism\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_prism\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_triangle\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_triangle\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\rotating_triangle\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\script.c" />
|
|
<ClCompile Include="..\levels\ttc\small_gear\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\small_gear\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\small_gear\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\small_treadmill\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\small_treadmill\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\small_treadmill\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\spinner\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\spinner\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\spinner\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttc\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\10\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\12\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\15\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\16\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\16\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\16\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\17\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\17\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\17\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\18\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\18\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\18\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\19\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\20\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\20\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\21\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\21\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\21\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\3\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\3\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\4\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\4\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\5\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\5\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\6\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\6\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\painting.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\1\trajectory.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\3\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\4\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\4\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\4\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\4\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\areas\4\macro.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\blue_smiley\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\blue_smiley\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\geo.c" />
|
|
<ClCompile Include="..\levels\ttm\leveldata.c" />
|
|
<ClCompile Include="..\levels\ttm\moon_smiley\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\moon_smiley\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\rolling_log\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\rolling_log\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\rolling_log\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\script.c" />
|
|
<ClCompile Include="..\levels\ttm\slide_exit_podium\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\slide_exit_podium\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\slide_exit_podium\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_cage\1.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_cage\2.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_cage\collision.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_cage\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_smiley\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\star_smiley\model.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\texture.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\yellow_smiley\geo.inc.c" />
|
|
<ClCompile Include="..\levels\ttm\yellow_smiley\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\geo.c" />
|
|
<ClCompile Include="..\levels\vcutm\leveldata.c" />
|
|
<ClCompile Include="..\levels\vcutm\script.c" />
|
|
<ClCompile Include="..\levels\vcutm\seesaw\collision.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\seesaw\geo.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\seesaw\model.inc.c" />
|
|
<ClCompile Include="..\levels\vcutm\texture.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\macro.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\areas\2\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\arrow_lift\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\arrow_lift\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\arrow_lift\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\double_arrows\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\express_elevator\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\express_elevator\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\express_elevator\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\geo.c" />
|
|
<ClCompile Include="..\levels\wdw\hidden_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\hidden_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\hidden_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\leveldata.c" />
|
|
<ClCompile Include="..\levels\wdw\rectangular_floating_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\rectangular_floating_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\rectangular_floating_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\rotating_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\rotating_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\rotating_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\script.c" />
|
|
<ClCompile Include="..\levels\wdw\square_floating_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\square_floating_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\square_floating_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\texture.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\water_level_diamond\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\water_level_diamond\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wdw\water_level_diamond\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\10\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\10\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\10\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\10\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\11\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\11\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\11\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\12\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\12\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\12\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\13\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\13\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\14\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\14\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\15\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\15\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\15\3.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\15\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\16\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\16\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\17\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\17\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\18\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\18\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\19\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\19\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\2\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\3\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\4\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\5\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\5\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\5\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\6\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\6\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\6\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\7\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\7\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\8\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\8\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\9\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\9\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\wf\areas\1\movtext.inc.c" />
|
|
<ClCompile Include="..\levels\wf\beta_extending_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\beta_extending_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\beta_extending_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_left\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_left\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_left\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_right\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_right\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\breakable_wall_right\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\extending_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\extending_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\extending_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\geo.c" />
|
|
<ClCompile Include="..\levels\wf\kickable_board\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\kickable_board\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\kickable_board\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\kickable_board\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\large_bomp\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\large_bomp\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\large_bomp\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\leveldata.c" />
|
|
<ClCompile Include="..\levels\wf\rotating_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\rotating_wooden_platform\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\rotating_wooden_platform\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\rotating_wooden_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\rotating_wooden_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\script.c" />
|
|
<ClCompile Include="..\levels\wf\sliding_platform\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\sliding_platform\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\sliding_platform\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\small_bomp\1.inc.c" />
|
|
<ClCompile Include="..\levels\wf\small_bomp\2.inc.c" />
|
|
<ClCompile Include="..\levels\wf\small_bomp\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\small_bomp\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\texture.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tower_door\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tower_door\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tower_door\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tumbling_bridge_far\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tumbling_bridge_far\model.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tumbling_bridge_near\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tumbling_bridge_near\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wf\tumbling_bridge_near\model.inc.c" />
|
|
<ClCompile Include="..\levels\wmotr\areas\1\collision.inc.c" />
|
|
<ClCompile Include="..\levels\wmotr\areas\1\geo.inc.c" />
|
|
<ClCompile Include="..\levels\wmotr\areas\1\macro.inc.c" />
|
|
<ClCompile Include="..\levels\wmotr\areas\1\model.inc.c" />
|
|
<ClCompile Include="..\levels\wmotr\geo.c" />
|
|
<ClCompile Include="..\levels\wmotr\leveldata.c" />
|
|
<ClCompile Include="..\levels\wmotr\script.c" />
|
|
<ClCompile Include="..\levels\wmotr\texture.inc.c" />
|
|
<ClCompile Include="..\lib\src\alBnkfNew.c" />
|
|
<ClCompile Include="..\lib\src\guLookAtRef.c" />
|
|
<ClCompile Include="..\lib\src\guMtxF2L.c" />
|
|
<ClCompile Include="..\lib\src\guNormalize.c" />
|
|
<ClCompile Include="..\lib\src\guOrthoF.c" />
|
|
<ClCompile Include="..\lib\src\guPerspectiveF.c" />
|
|
<ClCompile Include="..\lib\src\guRotateF.c" />
|
|
<ClCompile Include="..\lib\src\guScaleF.c" />
|
|
<ClCompile Include="..\lib\src\guTranslateF.c" />
|
|
<ClCompile Include="..\lib\src\ldiv.c" />
|
|
<ClCompile Include="..\sound\sound_data.c" />
|
|
<ClCompile Include="..\src\audio\data.c" />
|
|
<ClCompile Include="..\src\audio\effects.c" />
|
|
<ClCompile Include="..\src\audio\external.c" />
|
|
<ClCompile Include="..\src\audio\globals_start.c" />
|
|
<ClCompile Include="..\src\audio\heap.c" />
|
|
<ClCompile Include="..\src\audio\load.c" />
|
|
<ClCompile Include="..\src\audio\playback.c" />
|
|
<ClCompile Include="..\src\audio\port_eu.c" />
|
|
<ClCompile Include="..\src\audio\seqplayer.c" />
|
|
<ClCompile Include="..\src\audio\synthesis.c" />
|
|
<ClCompile Include="..\src\buffers\buffers.c" />
|
|
<ClCompile Include="..\src\buffers\framebuffers.c" />
|
|
<ClCompile Include="..\src\buffers\gfx_output_buffer.c" />
|
|
<ClCompile Include="..\src\buffers\zbuffer.c" />
|
|
<ClCompile Include="..\src\engine\behavior_script.c" />
|
|
<ClCompile Include="..\src\engine\geo_layout.c" />
|
|
<ClCompile Include="..\src\engine\graph_node.c" />
|
|
<ClCompile Include="..\src\engine\graph_node_manager.c" />
|
|
<ClCompile Include="..\src\engine\level_script.c" />
|
|
<ClCompile Include="..\src\engine\math_util.c" />
|
|
<ClCompile Include="..\src\engine\surface_collision.c" />
|
|
<ClCompile Include="..\src\engine\surface_load.c" />
|
|
<ClCompile Include="..\src\game\area.c" />
|
|
<ClCompile Include="..\src\game\behavior_actions.c" />
|
|
<ClCompile Include="..\src\game\behaviors\activated_bf_plat.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\amp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\animated_floor_switch.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\arrow_lift.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bbh_haunted_bookshelf.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bbh_merry_go_round.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bbh_tilting_trap.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_boo_key.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_bowser_anchor.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_chest.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_fish_splash_spawner.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_holdable_object.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\beta_trampoline.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bird.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\blue_coin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\blue_fish.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bobomb.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bomp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\boo.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\boo_cage.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\boulder.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bouncing_fireball.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowling_ball.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowser.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowser_bomb.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowser_key.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowser_key_cutscene.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bowser_puzzle_piece.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\break_particles.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\breakable_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\breakable_box_small.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\breakable_wall.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bub.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bubba.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bubble.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bullet_bill.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\bully.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\butterfly.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\camera_lakitu.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\cannon.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\cannon_door.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\cap.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\capswitch.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\castle_cannon_grate.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\castle_flag.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\castle_floor_trap.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\celebration_star.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\chain_chomp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\checkerboard_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\chuckya.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\clam.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\clock_arm.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\cloud.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\coffin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\coin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\collide_particles.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\controllable_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\corkbox.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\cruiser.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ddd_pole.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ddd_sub.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ddd_warp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\decorative_pendulum.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\donut_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\door.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\dorrie.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\drawbridge.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\elevator.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\end_birds_1.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\end_birds_2.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\enemy_lakitu.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\exclamation_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\explosion.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\express_elevator.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\eyerok.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\falling_pillar.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\falling_rising_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ferris_wheel.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\fire_piranha_plant.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\fire_spitter.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\fish.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\fishing_boo.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\flame.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\flame_mario.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\flamethrower.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\floating_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\floating_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\fly_guy.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\flying_bookend_switch.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\goomba.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\grand_star.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\grill_door.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ground_particles.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\haunted_chair.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\heave_ho.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\hidden_star.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\hoot.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\horizontal_grindel.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\intro_lakitu.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\intro_peach.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\intro_scene.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\jrb_ship.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\jumping_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\kickable_board.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\king_bobomb.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\klepto.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\koopa.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\koopa_shell.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\koopa_shell_underwater.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_floating_wood_piece.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_hexagonal_ring.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_octagonal_rotating_mesh.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_rotating_hex_flame.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_sinking_rectangle.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_sinking_rock_block.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\lll_volcano_flames.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\mad_piano.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\manta_ray.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\metal_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\mips.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\moat_drainer.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\moat_grill.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\moneybag.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\monty_mole.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\moving_coin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\mr_blizzard.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\mr_i.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\mushroom_1up.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\music_touch.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\orange_number.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\piranha_bubbles.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\piranha_plant.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\platform_on_track.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pokey.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pole.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pole_base.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\purple_switch.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pyramid_elevator.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pyramid_top.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\pyramid_wall.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\racing_penguin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\recovery_heart.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\red_coin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\reds_star_marker.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\rolling_log.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\rotating_octagonal_plat.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\rotating_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\scuttlebug.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\seaweed.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\seesaw_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\shock_wave.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\skeeter.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sl_snowman_wind.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sl_walking_penguin.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sliding_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sliding_platform_2.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\snow_mound.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\snowman.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\snufit.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_ambient.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_birds.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_sand.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_spawner.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_volcano.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sound_waterfall.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sparkle_spawn.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sparkle_spawn_star.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\spawn_star.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\spawn_star_exit.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\spindel.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\spindrift.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\spiny.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\square_platform_cycle.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\star_door.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\static_checkered_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\strong_wind_particle.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\sushi.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\swing_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\switch_hidden_objects.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\swoop.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\thi_top.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\thwomp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tilting_inverted_pyramid.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tower_door.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tower_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tox_box.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\treasure_chest.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tree_particles.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\triplet_butterfly.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_2d_rotator.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_cog.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_elevator.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_moving_bar.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_pendulum.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_pit_block.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_rotating_solid.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_spinner.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ttc_treadmill.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tumbling_bridge.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tuxie.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\tweester.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ukiki.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\ukiki_cage.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\unagi.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\unused_particle_spawn.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\unused_poundable_platform.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\warp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_bomb.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_bomb_cannon.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_mist.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_mist_particle.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_objs.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_pillar.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_ring.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_splashes_and_waves.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\water_wave.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\wdw_water_level.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\whirlpool.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\white_puff.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\white_puff_explode.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\whomp.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\wiggler.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\wind.inc.c" />
|
|
<ClCompile Include="..\src\game\behaviors\yoshi.inc.c" />
|
|
<ClCompile Include="..\src\game\camera.c" />
|
|
<ClCompile Include="..\src\game\chat.c" />
|
|
<ClCompile Include="..\src\game\debug.c" />
|
|
<ClCompile Include="..\src\game\debug_course.c" />
|
|
<ClCompile Include="..\src\game\envfx_bubbles.c" />
|
|
<ClCompile Include="..\src\game\envfx_snow.c" />
|
|
<ClCompile Include="..\src\game\game_init.c" />
|
|
<ClCompile Include="..\src\game\geo_misc.c" />
|
|
<ClCompile Include="..\src\game\hud.c" />
|
|
<ClCompile Include="..\src\game\ingame_menu.c" />
|
|
<ClCompile Include="..\src\game\interaction.c" />
|
|
<ClCompile Include="..\src\game\level_geo.c" />
|
|
<ClCompile Include="..\src\game\level_update.c" />
|
|
<ClCompile Include="..\src\game\macro_special_objects.c" />
|
|
<ClCompile Include="..\src\game\main.c" />
|
|
<ClCompile Include="..\src\game\mario.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_airborne.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_automatic.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_cutscene.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_moving.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_object.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_stationary.c" />
|
|
<ClCompile Include="..\src\game\mario_actions_submerged.c" />
|
|
<ClCompile Include="..\src\game\mario_misc.c" />
|
|
<ClCompile Include="..\src\game\mario_step.c" />
|
|
<ClCompile Include="..\src\game\memory.c" />
|
|
<ClCompile Include="..\src\game\moving_texture.c" />
|
|
<ClCompile Include="..\src\game\obj_behaviors.c" />
|
|
<ClCompile Include="..\src\game\obj_behaviors_2.c" />
|
|
<ClCompile Include="..\src\game\object_collision.c" />
|
|
<ClCompile Include="..\src\game\object_helpers.c" />
|
|
<ClCompile Include="..\src\game\object_list_processor.c" />
|
|
<ClCompile Include="..\src\game\options_menu.c" />
|
|
<ClCompile Include="..\src\game\paintings.c" />
|
|
<ClCompile Include="..\src\game\platform_displacement.c" />
|
|
<ClCompile Include="..\src\game\print.c" />
|
|
<ClCompile Include="..\src\game\profiler.c" />
|
|
<ClCompile Include="..\src\game\rendering_graph_node.c" />
|
|
<ClCompile Include="..\src\game\save_file.c" />
|
|
<ClCompile Include="..\src\game\screen_transition.c" />
|
|
<ClCompile Include="..\src\game\shadow.c" />
|
|
<ClCompile Include="..\src\game\skybox.c" />
|
|
<ClCompile Include="..\src\game\sound_init.c" />
|
|
<ClCompile Include="..\src\game\spawn_object.c" />
|
|
<ClCompile Include="..\src\game\spawn_sound.c" />
|
|
<ClCompile Include="..\src\game\thread6.c" />
|
|
<ClCompile Include="..\src\goddard\debug_utils.c" />
|
|
<ClCompile Include="..\src\goddard\draw_objects.c" />
|
|
<ClCompile Include="..\src\goddard\dynlist_proc.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_group_1.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_group_2.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_mario_eyebrows_1.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_mario_lips_1.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_mario_lips_2.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_mario_mustache_left.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\anim_mario_mustache_right.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlist_mario_face.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlist_mario_master.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlist_test_cube.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlist_unused.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlists_mario_eyebrows_mustache.c" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlists_mario_eyes.c" />
|
|
<ClCompile Include="..\src\goddard\gd_main.c" />
|
|
<ClCompile Include="..\src\goddard\gd_math.c" />
|
|
<ClCompile Include="..\src\goddard\gd_memory.c" />
|
|
<ClCompile Include="..\src\goddard\joints.c" />
|
|
<ClCompile Include="..\src\goddard\objects.c" />
|
|
<ClCompile Include="..\src\goddard\old_menu.c" />
|
|
<ClCompile Include="..\src\goddard\particles.c" />
|
|
<ClCompile Include="..\src\goddard\renderer.c" />
|
|
<ClCompile Include="..\src\goddard\sfx.c" />
|
|
<ClCompile Include="..\src\goddard\shape_helper.c" />
|
|
<ClCompile Include="..\src\goddard\skin.c" />
|
|
<ClCompile Include="..\src\goddard\skin_movement.c" />
|
|
<ClCompile Include="..\src\menu\custom_menu.c" />
|
|
<ClCompile Include="..\src\menu\file_select.c" />
|
|
<ClCompile Include="..\src\menu\custom_menu_system.c" />
|
|
<ClCompile Include="..\src\menu\intro_geo.c" />
|
|
<ClCompile Include="..\src\menu\level_select_menu.c" />
|
|
<ClCompile Include="..\src\menu\star_select.c" />
|
|
<ClCompile Include="..\src\pc\audio\audio_null.c" />
|
|
<ClCompile Include="..\src\pc\audio\audio_sdl.c" />
|
|
<ClCompile Include="..\src\pc\cheats.c" />
|
|
<ClCompile Include="..\src\pc\cliopts.c" />
|
|
<ClCompile Include="..\src\pc\configfile.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_emscripten_keyboard.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_entry_point.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_keyboard.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_keyboard_debug.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_recorded_tas.c" />
|
|
<ClCompile Include="..\src\pc\controller\controller_sdl.c" />
|
|
<ClCompile Include="..\src\pc\discord\discordrpc.c" />
|
|
<ClCompile Include="..\src\pc\fs\dirtree.c" />
|
|
<ClCompile Include="..\src\pc\fs\fs.c" />
|
|
<ClCompile Include="..\src\pc\fs\fs_packtype_dir.c" />
|
|
<ClCompile Include="..\src\pc\fs\fs_packtype_zip.c" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_cc.c" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d_common.cpp" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d11.cpp" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d12.cpp" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_dxgi.cpp" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_opengl.c" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_opengl_legacy.c" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_pc.c" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_sdl2.c" />
|
|
<ClCompile Include="..\src\pc\ini.c" />
|
|
<ClCompile Include="..\src\pc\mixer.c" />
|
|
<ClCompile Include="..\src\pc\network\discord\activity.c" />
|
|
<ClCompile Include="..\src\pc\network\discord\discord.c" />
|
|
<ClCompile Include="..\src\pc\network\discord\lobby.c" />
|
|
<ClCompile Include="..\src\pc\network\discord\discord_network.c" />
|
|
<ClCompile Include="..\src\pc\network\discord\user.c" />
|
|
<ClCompile Include="..\src\pc\network\network.c" />
|
|
<ClCompile Include="..\src\pc\network\network_player.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_chat.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_collect_coin.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_collect_item.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_collect_star.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_custom.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_kick.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_inside_painting.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_join.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_keep_alive.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_leaving.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_level_warp.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_object.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_player.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_read_write.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_reliable.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_reservation.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_save_file.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_spawn_objects.c" />
|
|
<ClCompile Include="..\src\pc\network\packets\packet_spawn_star.c" />
|
|
<ClCompile Include="..\src\pc\network\socket\socket.c" />
|
|
<ClCompile Include="..\src\pc\network\socket\socket_linux.c" />
|
|
<ClCompile Include="..\src\pc\network\socket\socket_windows.c" />
|
|
<ClCompile Include="..\src\pc\pc_main.c" />
|
|
<ClCompile Include="..\src\pc\platform.c" />
|
|
<ClCompile Include="..\src\pc\ultra_reimplementation.c" />
|
|
<ClCompile Include="..\text\define_courses.inc.c" />
|
|
<ClCompile Include="..\text\define_text.inc.c" />
|
|
<ClCompile Include="..\tools\aifc_decode.c" />
|
|
<ClCompile Include="..\tools\aiff_extract_codebook.c" />
|
|
<ClCompile Include="..\tools\audiofile\audiofile.cpp" />
|
|
<ClCompile Include="..\tools\determine-endian-bitwidth.c" />
|
|
<ClCompile Include="..\tools\extract_data_for_mio.c" />
|
|
<ClCompile Include="..\tools\gen_asset_list.cpp" />
|
|
<ClCompile Include="..\tools\hashtable.c" />
|
|
<ClCompile Include="..\tools\libmio0.c" />
|
|
<ClCompile Include="..\tools\n64cksum.c" />
|
|
<ClCompile Include="..\tools\n64graphics.c" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\exoquant\exoquant.c" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\n64graphics_ci.c" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\utils.c" />
|
|
<ClCompile Include="..\tools\patch_libultra_math.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\quant.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\sampleio.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\util.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vadpcm_dec.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vadpcm_enc.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vdecode.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vencode.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vpredictor.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\tabledesign\codebook.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\tabledesign\estimate.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\tabledesign\print.c" />
|
|
<ClCompile Include="..\tools\sdk-tools\tabledesign\tabledesign.c" />
|
|
<ClCompile Include="..\tools\skyconv.c" />
|
|
<ClCompile Include="..\tools\textconv.c" />
|
|
<ClCompile Include="..\tools\utf8.c" />
|
|
<ClCompile Include="..\tools\utils.c" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\actors\common0.h" />
|
|
<ClCompile Include="..\actors\common1.h" />
|
|
<ClCompile Include="..\actors\group0.h" />
|
|
<ClCompile Include="..\actors\group1.h" />
|
|
<ClCompile Include="..\actors\group10.h" />
|
|
<ClCompile Include="..\actors\group11.h" />
|
|
<ClCompile Include="..\actors\group12.h" />
|
|
<ClCompile Include="..\actors\group13.h" />
|
|
<ClCompile Include="..\actors\group14.h" />
|
|
<ClCompile Include="..\actors\group15.h" />
|
|
<ClCompile Include="..\actors\group16.h" />
|
|
<ClCompile Include="..\actors\group17.h" />
|
|
<ClCompile Include="..\actors\group2.h" />
|
|
<ClCompile Include="..\actors\group3.h" />
|
|
<ClCompile Include="..\actors\group4.h" />
|
|
<ClCompile Include="..\actors\group5.h" />
|
|
<ClCompile Include="..\actors\group6.h" />
|
|
<ClCompile Include="..\actors\group7.h" />
|
|
<ClCompile Include="..\actors\group8.h" />
|
|
<ClCompile Include="..\actors\group9.h" />
|
|
<ClCompile Include="..\build\us_pc\include\level_headers.h" />
|
|
<ClCompile Include="..\build\us_pc\include\text_menu_strings.h" />
|
|
<ClCompile Include="..\build\us_pc\include\text_options_strings.h" />
|
|
<ClCompile Include="..\build\us_pc\include\text_strings.h" />
|
|
<ClCompile Include="..\include\audio_defines.h" />
|
|
<ClCompile Include="..\include\behavior_data.h" />
|
|
<ClCompile Include="..\include\command_macros_base.h" />
|
|
<ClCompile Include="..\include\config.h" />
|
|
<ClCompile Include="..\include\course_table.h" />
|
|
<ClCompile Include="..\include\dialog_ids.h" />
|
|
<ClCompile Include="..\include\dxsdk\d3d12.h" />
|
|
<ClCompile Include="..\include\dxsdk\d3d12sdklayers.h" />
|
|
<ClCompile Include="..\include\dxsdk\d3dcommon.h" />
|
|
<ClCompile Include="..\include\dxsdk\d3dx12.h" />
|
|
<ClCompile Include="..\include\eu_translation.h" />
|
|
<ClCompile Include="..\include\geo_commands.h" />
|
|
<ClCompile Include="..\include\gfx_dimensions.h" />
|
|
<ClCompile Include="..\include\GL\eglew.h" />
|
|
<ClCompile Include="..\include\GL\glew.h" />
|
|
<ClCompile Include="..\include\GL\glxew.h" />
|
|
<ClCompile Include="..\include\GL\wglew.h" />
|
|
<ClCompile Include="..\include\helper_macros.h" />
|
|
<ClCompile Include="..\include\level_commands.h" />
|
|
<ClCompile Include="..\include\level_misc_macros.h" />
|
|
<ClCompile Include="..\include\level_table.h" />
|
|
<ClCompile Include="..\include\libc\math.h" />
|
|
<ClCompile Include="..\include\libc\stdarg.h" />
|
|
<ClCompile Include="..\include\libc\stddef.h" />
|
|
<ClCompile Include="..\include\libc\stdio.h" />
|
|
<ClCompile Include="..\include\libc\stdlib.h" />
|
|
<ClCompile Include="..\include\libc\string.h" />
|
|
<ClCompile Include="..\include\macro_preset_names.h" />
|
|
<ClCompile Include="..\include\macro_presets.h" />
|
|
<ClCompile Include="..\include\macros.h" />
|
|
<ClCompile Include="..\include\make_const_nonconst.h" />
|
|
<ClCompile Include="..\include\mario_animation_ids.h" />
|
|
<ClCompile Include="..\include\mario_geo_switch_case_ids.h" />
|
|
<ClCompile Include="..\include\model_ids.h" />
|
|
<ClCompile Include="..\include\moving_texture_macros.h" />
|
|
<ClCompile Include="..\include\object_constants.h" />
|
|
<ClCompile Include="..\include\object_fields.h" />
|
|
<ClCompile Include="..\include\platform_info.h" />
|
|
<ClCompile Include="..\include\PR\abi.h" />
|
|
<ClCompile Include="..\include\PR\gbi.h" />
|
|
<ClCompile Include="..\include\PR\gs2dex.h" />
|
|
<ClCompile Include="..\include\PR\gu.h" />
|
|
<ClCompile Include="..\include\PR\libaudio.h" />
|
|
<ClCompile Include="..\include\PR\libultra.h" />
|
|
<ClCompile Include="..\include\PR\mbi.h" />
|
|
<ClCompile Include="..\include\PR\os_ai.h" />
|
|
<ClCompile Include="..\include\PR\os_cache.h" />
|
|
<ClCompile Include="..\include\PR\os_cont.h" />
|
|
<ClCompile Include="..\include\PR\os_eeprom.h" />
|
|
<ClCompile Include="..\include\PR\os_exception.h" />
|
|
<ClCompile Include="..\include\PR\os_internal.h" />
|
|
<ClCompile Include="..\include\PR\os_libc.h" />
|
|
<ClCompile Include="..\include\PR\os_message.h" />
|
|
<ClCompile Include="..\include\PR\os_misc.h" />
|
|
<ClCompile Include="..\include\PR\os_pi.h" />
|
|
<ClCompile Include="..\include\PR\os_rdp.h" />
|
|
<ClCompile Include="..\include\PR\os_thread.h" />
|
|
<ClCompile Include="..\include\PR\os_time.h" />
|
|
<ClCompile Include="..\include\PR\os_tlb.h" />
|
|
<ClCompile Include="..\include\PR\os_vi.h" />
|
|
<ClCompile Include="..\include\PR\sptask.h" />
|
|
<ClCompile Include="..\include\PR\ucode.h" />
|
|
<ClCompile Include="..\include\PR\ultratypes.h" />
|
|
<ClCompile Include="..\include\prevent_bss_reordering.h" />
|
|
<ClCompile Include="..\include\segment_symbols.h" />
|
|
<ClCompile Include="..\include\segments.h" />
|
|
<ClCompile Include="..\include\seq_ids.h" />
|
|
<ClCompile Include="..\include\sm64.h" />
|
|
<ClCompile Include="..\include\special_preset_names.h" />
|
|
<ClCompile Include="..\include\special_presets.h" />
|
|
<ClCompile Include="..\include\stb\stb_image.h" />
|
|
<ClCompile Include="..\include\stb\stb_image_write.h" />
|
|
<ClCompile Include="..\include\surface_terrains.h" />
|
|
<ClCompile Include="..\include\textures.h" />
|
|
<ClCompile Include="..\include\tinfl.h" />
|
|
<ClCompile Include="..\include\types.h" />
|
|
<ClCompile Include="..\include\ultra64.h" />
|
|
<ClCompile Include="..\levels\bbh\header.h" />
|
|
<ClCompile Include="..\levels\bitdw\header.h" />
|
|
<ClCompile Include="..\levels\bitfs\header.h" />
|
|
<ClCompile Include="..\levels\bits\header.h" />
|
|
<ClCompile Include="..\levels\bob\header.h" />
|
|
<ClCompile Include="..\levels\bowser_1\header.h" />
|
|
<ClCompile Include="..\levels\bowser_2\header.h" />
|
|
<ClCompile Include="..\levels\bowser_3\header.h" />
|
|
<ClCompile Include="..\levels\castle_courtyard\header.h" />
|
|
<ClCompile Include="..\levels\castle_grounds\header.h" />
|
|
<ClCompile Include="..\levels\castle_inside\header.h" />
|
|
<ClCompile Include="..\levels\ccm\header.h" />
|
|
<ClCompile Include="..\levels\cotmc\header.h" />
|
|
<ClCompile Include="..\levels\course_defines.h" />
|
|
<ClCompile Include="..\levels\ddd\header.h" />
|
|
<ClCompile Include="..\levels\ending\header.h" />
|
|
<ClCompile Include="..\levels\entry.h" />
|
|
<ClCompile Include="..\levels\hmc\header.h" />
|
|
<ClCompile Include="..\levels\intro\header.h" />
|
|
<ClCompile Include="..\levels\jrb\header.h" />
|
|
<ClCompile Include="..\levels\level_defines.h" />
|
|
<ClCompile Include="..\levels\lll\header.h" />
|
|
<ClCompile Include="..\levels\menu\header.h" />
|
|
<ClCompile Include="..\levels\pss\header.h" />
|
|
<ClCompile Include="..\levels\rr\header.h" />
|
|
<ClCompile Include="..\levels\sa\header.h" />
|
|
<ClCompile Include="..\levels\scripts.h" />
|
|
<ClCompile Include="..\levels\sl\header.h" />
|
|
<ClCompile Include="..\levels\ssl\header.h" />
|
|
<ClCompile Include="..\levels\thi\header.h" />
|
|
<ClCompile Include="..\levels\totwc\header.h" />
|
|
<ClCompile Include="..\levels\ttc\header.h" />
|
|
<ClCompile Include="..\levels\ttm\header.h" />
|
|
<ClCompile Include="..\levels\vcutm\header.h" />
|
|
<ClCompile Include="..\levels\wdw\header.h" />
|
|
<ClCompile Include="..\levels\wf\header.h" />
|
|
<ClCompile Include="..\levels\wmotr\header.h" />
|
|
<ClCompile Include="..\lib\src\hardware.h" />
|
|
<ClCompile Include="..\lib\src\libaudio_internal.h" />
|
|
<ClCompile Include="..\lib\src\libultra_internal.h" />
|
|
<ClCompile Include="..\lib\src\new_func.h" />
|
|
<ClCompile Include="..\lib\src\osAi.h" />
|
|
<ClCompile Include="..\lib\src\osContInternal.h" />
|
|
<ClCompile Include="..\src\audio\data.h" />
|
|
<ClCompile Include="..\src\audio\effects.h" />
|
|
<ClCompile Include="..\src\audio\external.h" />
|
|
<ClCompile Include="..\src\audio\heap.h" />
|
|
<ClCompile Include="..\src\audio\internal.h" />
|
|
<ClCompile Include="..\src\audio\load.h" />
|
|
<ClCompile Include="..\src\audio\playback.h" />
|
|
<ClCompile Include="..\src\audio\seq_channel_layer_process_script.h" />
|
|
<ClCompile Include="..\src\audio\seqplayer.h" />
|
|
<ClCompile Include="..\src\audio\synthesis.h" />
|
|
<ClCompile Include="..\src\buffers\buffers.h" />
|
|
<ClCompile Include="..\src\buffers\framebuffers.h" />
|
|
<ClCompile Include="..\src\buffers\gfx_output_buffer.h" />
|
|
<ClCompile Include="..\src\buffers\zbuffer.h" />
|
|
<ClCompile Include="..\src\engine\behavior_script.h" />
|
|
<ClCompile Include="..\src\engine\geo_layout.h" />
|
|
<ClCompile Include="..\src\engine\graph_node.h" />
|
|
<ClCompile Include="..\src\engine\level_script.h" />
|
|
<ClCompile Include="..\src\engine\math_util.h" />
|
|
<ClCompile Include="..\src\engine\surface_collision.h" />
|
|
<ClCompile Include="..\src\engine\surface_load.h" />
|
|
<ClCompile Include="..\src\game\area.h" />
|
|
<ClCompile Include="..\src\game\behavior_actions.h" />
|
|
<ClCompile Include="..\src\game\bettercamera.h" />
|
|
<ClCompile Include="..\src\game\bettercamera.inc.h" />
|
|
<ClCompile Include="..\src\game\camera.h" />
|
|
<ClCompile Include="..\src\game\debug.h" />
|
|
<ClCompile Include="..\src\game\debug_course.h" />
|
|
<ClCompile Include="..\src\game\decompress.h" />
|
|
<ClCompile Include="..\src\game\display.h" />
|
|
<ClCompile Include="..\src\game\envfx_bubbles.h" />
|
|
<ClCompile Include="..\src\game\envfx_snow.h" />
|
|
<ClCompile Include="..\src\game\game_init.h" />
|
|
<ClCompile Include="..\src\game\geo_misc.h" />
|
|
<ClCompile Include="..\src\game\hud.h" />
|
|
<ClCompile Include="..\src\game\ingame_menu.h" />
|
|
<ClCompile Include="..\src\game\interaction.h" />
|
|
<ClCompile Include="..\src\game\level_geo.h" />
|
|
<ClCompile Include="..\src\game\level_update.h" />
|
|
<ClCompile Include="..\src\game\macro_special_objects.h" />
|
|
<ClCompile Include="..\src\game\main.h" />
|
|
<ClCompile Include="..\src\game\mario.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_airborne.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_automatic.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_cutscene.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_moving.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_object.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_stationary.h" />
|
|
<ClCompile Include="..\src\game\mario_actions_submerged.h" />
|
|
<ClCompile Include="..\src\game\mario_misc.h" />
|
|
<ClCompile Include="..\src\game\mario_step.h" />
|
|
<ClCompile Include="..\src\game\memory.h" />
|
|
<ClCompile Include="..\src\game\moving_texture.h" />
|
|
<ClCompile Include="..\src\game\obj_behaviors.h" />
|
|
<ClCompile Include="..\src\game\obj_behaviors_2.h" />
|
|
<ClCompile Include="..\src\game\object_collision.h" />
|
|
<ClCompile Include="..\src\game\object_helpers.h" />
|
|
<ClCompile Include="..\src\game\object_list_processor.h" />
|
|
<ClCompile Include="..\src\game\options_menu.h" />
|
|
<ClCompile Include="..\src\game\paintings.h" />
|
|
<ClCompile Include="..\src\game\platform_displacement.h" />
|
|
<ClCompile Include="..\src\game\print.h" />
|
|
<ClCompile Include="..\src\game\profiler.h" />
|
|
<ClCompile Include="..\src\game\rendering_graph_node.h" />
|
|
<ClCompile Include="..\src\game\save_file.h" />
|
|
<ClCompile Include="..\src\game\screen_transition.h" />
|
|
<ClCompile Include="..\src\game\segment2.h" />
|
|
<ClCompile Include="..\src\game\segment7.h" />
|
|
<ClCompile Include="..\src\game\shadow.h" />
|
|
<ClCompile Include="..\src\game\skybox.h" />
|
|
<ClCompile Include="..\src\game\sound_init.h" />
|
|
<ClCompile Include="..\src\game\spawn_object.h" />
|
|
<ClCompile Include="..\src\game\spawn_sound.h" />
|
|
<ClCompile Include="..\src\game\text_save.inc.h" />
|
|
<ClCompile Include="..\src\game\thread6.h" />
|
|
<ClCompile Include="..\src\goddard\bad_declarations.h" />
|
|
<ClCompile Include="..\src\goddard\debug_utils.h" />
|
|
<ClCompile Include="..\src\goddard\draw_objects.h" />
|
|
<ClCompile Include="..\src\goddard\dynlist_proc.h" />
|
|
<ClCompile Include="..\src\goddard\dynlists\animdata.h" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlist_macros.h" />
|
|
<ClCompile Include="..\src\goddard\dynlists\dynlists.h" />
|
|
<ClCompile Include="..\src\goddard\gd_macros.h" />
|
|
<ClCompile Include="..\src\goddard\gd_main.h" />
|
|
<ClCompile Include="..\src\goddard\gd_math.h" />
|
|
<ClCompile Include="..\src\goddard\gd_memory.h" />
|
|
<ClCompile Include="..\src\goddard\gd_types.h" />
|
|
<ClCompile Include="..\src\goddard\joints.h" />
|
|
<ClCompile Include="..\src\goddard\objects.h" />
|
|
<ClCompile Include="..\src\goddard\old_menu.h" />
|
|
<ClCompile Include="..\src\goddard\particles.h" />
|
|
<ClCompile Include="..\src\goddard\renderer.h" />
|
|
<ClCompile Include="..\src\goddard\sfx.h" />
|
|
<ClCompile Include="..\src\goddard\shape_helper.h" />
|
|
<ClCompile Include="..\src\goddard\skin.h" />
|
|
<ClCompile Include="..\src\goddard\skin_movement.h" />
|
|
<ClCompile Include="..\src\menu\debug_level_select.h" />
|
|
<ClCompile Include="..\src\menu\file_select.h" />
|
|
<ClCompile Include="..\src\menu\intro_geo.h" />
|
|
<ClCompile Include="..\src\menu\level_select_menu.h" />
|
|
<ClCompile Include="..\src\menu\star_select.h" />
|
|
<ClCompile Include="..\src\pc\audio\audio_api.h" />
|
|
<ClCompile Include="..\src\pc\audio\audio_null.h" />
|
|
<ClCompile Include="..\src\pc\audio\audio_sdl.h" />
|
|
<ClCompile Include="..\src\pc\cheats.h" />
|
|
<ClCompile Include="..\src\pc\cliopts.h" />
|
|
<ClCompile Include="..\src\pc\configfile.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_api.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_emscripten_keyboard.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_keyboard.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_mouse.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_recorded_tas.h" />
|
|
<ClCompile Include="..\src\pc\controller\controller_sdl.h" />
|
|
<ClCompile Include="..\src\pc\discord\discordrpc.h" />
|
|
<ClCompile Include="..\src\pc\fs\dirtree.h" />
|
|
<ClCompile Include="..\src\pc\fs\fs.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_cc.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d_common.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d11.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d12.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_direct3d12_guids.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_dxgi.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_opengl.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_pc.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_rendering_api.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_screen_config.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_sdl.h" />
|
|
<ClCompile Include="..\src\pc\gfx\gfx_window_manager_api.h" />
|
|
<ClCompile Include="..\src\pc\ini.h" />
|
|
<ClCompile Include="..\src\pc\mixer.h" />
|
|
<ClCompile Include="..\src\pc\pc_main.h" />
|
|
<ClCompile Include="..\src\pc\platform.h" />
|
|
<ClCompile Include="..\text\de\courses.h" />
|
|
<ClCompile Include="..\text\de\dialogs.h" />
|
|
<ClCompile Include="..\text\fr\courses.h" />
|
|
<ClCompile Include="..\text\fr\dialogs.h" />
|
|
<ClCompile Include="..\text\jp\courses.h" />
|
|
<ClCompile Include="..\text\jp\dialogs.h" />
|
|
<ClCompile Include="..\text\us\courses.h" />
|
|
<ClCompile Include="..\text\us\dialogs.h" />
|
|
<ClCompile Include="..\tools\audiofile\audiofile.h" />
|
|
<ClCompile Include="..\tools\audiofile\aupvlist.h" />
|
|
<ClCompile Include="..\tools\hashtable.h" />
|
|
<ClCompile Include="..\tools\include\audiofile.h" />
|
|
<ClCompile Include="..\tools\include\aupvlist.h" />
|
|
<ClCompile Include="..\tools\libmio0.h" />
|
|
<ClCompile Include="..\tools\n64cksum.h" />
|
|
<ClCompile Include="..\tools\n64graphics.h" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\exoquant\exoquant.h" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\n64graphics_ci.h" />
|
|
<ClCompile Include="..\tools\n64graphics_ci_dir\utils.h" />
|
|
<ClCompile Include="..\tools\sdk-tools\adpcm\vadpcm.h" />
|
|
<ClCompile Include="..\tools\sdk-tools\tabledesign\tabledesign.h" />
|
|
<ClCompile Include="..\tools\utf8.h" />
|
|
<ClCompile Include="..\tools\utils.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\include\behavior_table.h" />
|
|
<ClInclude Include="..\src\game\chat.h" />
|
|
<ClInclude Include="..\src\menu\custom_menu.h" />
|
|
<ClInclude Include="..\src\menu\custom_menu_system.h" />
|
|
<ClInclude Include="..\src\pc\controller\controller_keyboard_debug.h" />
|
|
<ClInclude Include="..\src\pc\debuglog.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\activity.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\discord.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\discord_game_sdk.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\lobby.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\discord_network.h" />
|
|
<ClInclude Include="..\src\pc\network\discord\user.h" />
|
|
<ClInclude Include="..\src\pc\network\network.h" />
|
|
<ClInclude Include="..\src\pc\network\network_player.h" />
|
|
<ClInclude Include="..\src\pc\network\socket\socket.h" />
|
|
<ClInclude Include="..\src\pc\network\socket\socket_linux.h" />
|
|
<ClInclude Include="..\src\pc\network\socket\socket_windows.h" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |