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https://github.com/coop-deluxe/sm64coopdx.git
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17 KiB
17 KiB
⏪ Lua Reference
Supported Structs
- Animation
- Area
- Camera
- CameraFOVStatus
- CameraStoredInfo
- CameraTrigger
- Character
- Controller
- Cutscene
- CutsceneSplinePoint
- CutsceneVariable
- FloorGeometry
- GraphNode
- GraphNodeObject
- GraphNodeObject_sub
- HandheldShakePoint
- InstantWarp
- LakituState
- LinearTransitionPoint
- MarioAnimDmaRelatedThing
- MarioAnimation
- MarioBodyState
- MarioState
- ModeTransitionInfo
- Object
- ObjectHitbox
- ObjectNode
- ObjectWarpNode
- OffsetSizePair
- ParallelTrackingPoint
- PlayerCameraState
- PlayerGeometry
- SPTask
- SpawnInfo
- Surface
- TransitionInfo
- UnusedArea28
- VblankHandler
- Vec3f
- Vec3s
- WallCollisionData
- WarpNode
- WarpTransition
- WarpTransitionData
- Waypoint
- Whirlpool
Animation
Field | Type |
---|---|
flags | integer |
length | integer |
animYTransDivisor | integer |
startFrame | integer |
loopStart | integer |
loopEnd | integer |
unusedBoneCount | integer |
Area
Field | Type |
---|---|
camera | Camera |
flags | integer |
index | integer |
instantWarps | InstantWarp |
musicParam | integer |
musicParam2 | integer |
objectSpawnInfos | SpawnInfo |
paintingWarpNodes | WarpNode |
terrainType | integer |
warpNodes | ObjectWarpNode |
Camera
Field | Type |
---|---|
areaCenX | number |
areaCenY | number |
areaCenZ | number |
cutscene | integer |
defMode | integer |
doorStatus | integer |
focus | Vec3f |
mode | integer |
nextYaw | integer |
pos | Vec3f |
unusedVec1 | Vec3f |
yaw | integer |
CameraFOVStatus
Field | Type |
---|---|
decay | integer |
fov | number |
fovFunc | integer |
fovOffset | number |
shakeAmplitude | number |
shakePhase | integer |
shakeSpeed | integer |
unusedIsSleeping | integer |
CameraStoredInfo
Field | Type |
---|---|
cannonYOffset | number |
focus | Vec3f |
panDist | number |
pos | Vec3f |
CameraTrigger
Field | Type |
---|---|
area | integer |
boundsX | integer |
boundsY | integer |
boundsYaw | integer |
boundsZ | integer |
centerX | integer |
centerY | integer |
centerZ | integer |
Character
Field | Type |
---|---|
animOffsetEnabled | integer |
animOffsetFeet | number |
animOffsetHand | number |
animOffsetLowYPoint | number |
cameraHudHead | integer |
capEnemyLayer | integer |
capMetalModelId | integer |
capMetalWingModelId | integer |
capModelId | integer |
capWingModelId | integer |
modelId | integer |
soundAttacked | integer |
soundCoughing1 | integer |
soundCoughing2 | integer |
soundCoughing3 | integer |
soundDoh | integer |
soundDrowning | integer |
soundDying | integer |
soundEeuh | integer |
soundFreqScale | number |
soundGameOver | integer |
soundGroundPoundWah | integer |
soundHaha | integer |
soundHaha_2 | integer |
soundHello | integer |
soundHereWeGo | integer |
soundHoohoo | integer |
soundHrmm | integer |
soundImaTired | integer |
soundMamaMia | integer |
soundOnFire | integer |
soundOoof | integer |
soundOoof2 | integer |
soundPanting | integer |
soundPantingCold | integer |
soundPressStartToPlay | integer |
soundPunchHoo | integer |
soundPunchWah | integer |
soundPunchYah | integer |
soundSnoring1 | integer |
soundSnoring2 | integer |
soundSnoring3 | integer |
soundSoLongaBowser | integer |
soundTwirlBounce | integer |
soundUh | integer |
soundUh2 | integer |
soundUh2_2 | integer |
soundWaaaooow | integer |
soundWah2 | integer |
soundWhoa | integer |
soundYahWahHoo | integer |
soundYahoo | integer |
soundYahooWahaYippee | integer |
soundYawning | integer |
type | integer |
Controller
Field | Type |
---|---|
buttonDown | integer |
buttonPressed | integer |
extStickX | integer |
extStickY | integer |
port | integer |
rawStickX | integer |
rawStickY | integer |
stickMag | number |
stickX | number |
stickY | number |
Cutscene
Field | Type |
---|---|
duration | integer |
CutsceneSplinePoint
Field | Type |
---|---|
index | integer |
point | Vec3s |
speed | integer |
CutsceneVariable
Field | Type |
---|---|
angle | Vec3s |
point | Vec3f |
unused1 | integer |
unused2 | integer |
unusedPoint | Vec3f |
FloorGeometry
Field | Type |
---|---|
normalX | number |
normalY | number |
normalZ | number |
originOffset | number |
GraphNode
Field | Type |
---|---|
children | GraphNode |
flags | integer |
next | GraphNode |
parent | GraphNode |
prev | GraphNode |
type | integer |
GraphNodeObject
Field | Type |
---|---|
angle | Vec3s |
cameraToObject | Vec3f |
node | GraphNode |
pos | Vec3f |
prevAngle | Vec3s |
prevPos | Vec3f |
prevScale | Vec3f |
prevScaleTimestamp | integer |
prevShadowPos | Vec3f |
prevShadowPosTimestamp | integer |
prevThrowMatrixTimestamp | integer |
prevTimestamp | integer |
scale | Vec3f |
sharedChild | GraphNode |
skipInterpolationTimestamp | integer |
unk18 | integer |
unk19 | integer |
animInfo | GraphNodeObject_sub |
unk4C | SpawnInfo |
GraphNodeObject_sub
Field | Type |
---|---|
animAccel | integer |
animFrame | integer |
animFrameAccelAssist | integer |
animID | integer |
animTimer | integer |
animYTrans | integer |
curAnim | Animation |
prevAnimFrame | integer |
prevAnimFrameTimestamp | integer |
prevAnimID | integer |
prevAnimPtr | Animation |
HandheldShakePoint
Field | Type |
---|---|
index | integer |
pad | integer |
point | Vec3s |
InstantWarp
Field | Type |
---|---|
area | integer |
displacement | Vec3s |
id | integer |
LakituState
Field | Type |
---|---|
curFocus | Vec3f |
curPos | Vec3f |
defMode | integer |
focHSpeed | number |
focVSpeed | number |
focus | Vec3f |
focusDistance | number |
goalFocus | Vec3f |
goalPos | Vec3f |
keyDanceRoll | integer |
lastFrameAction | integer |
mode | integer |
nextYaw | integer |
oldPitch | integer |
oldRoll | integer |
oldYaw | integer |
pos | Vec3f |
posHSpeed | number |
posVSpeed | number |
roll | integer |
shakeMagnitude | Vec3s |
shakePitchDecay | integer |
shakePitchPhase | integer |
shakePitchVel | integer |
shakeRollDecay | integer |
shakeRollPhase | integer |
shakeRollVel | integer |
shakeYawDecay | integer |
shakeYawPhase | integer |
shakeYawVel | integer |
skipCameraInterpolationTimestamp | integer |
unused | integer |
unusedVec1 | Vec3f |
unusedVec2 | Vec3s |
yaw | integer |
LinearTransitionPoint
Field | Type |
---|---|
dist | number |
focus | Vec3f |
pitch | integer |
pos | Vec3f |
yaw | integer |
MarioAnimation
Field | Type |
---|---|
targetAnim | Animation |
MarioBodyState
Field | Type |
---|---|
action | integer |
capState | integer |
eyeState | integer |
grabPos | integer |
handState | integer |
headAngle | Vec3s |
heldObjLastPosition | Vec3f |
modelState | integer |
punchState | integer |
torsoAngle | Vec3s |
torsoPos | Vec3f |
wingFlutter | integer |
MarioState
Field | Type |
---|---|
action | integer |
actionArg | integer |
actionState | integer |
actionTimer | integer |
angleVel | Vec3s |
animation | MarioAnimation |
area | Area |
bubbleObj | Object |
capTimer | integer |
ceil | Surface |
ceilHeight | number |
character | Character |
collidedObjInteractTypes | integer |
controller | Controller |
curAnimOffset | number |
currentRoom | integer |
doubleJumpTimer | integer |
faceAngle | Vec3s |
fadeWarpOpacity | integer |
flags | integer |
floor | Surface |
floorAngle | integer |
floorHeight | number |
forwardVel | number |
framesSinceA | integer |
framesSinceB | integer |
freeze | integer |
healCounter | integer |
health | integer |
heldByObj | Object |
heldObj | Object |
hurtCounter | integer |
input | integer |
intendedMag | number |
intendedYaw | integer |
interactObj | Object |
invincTimer | integer |
isSnoring | integer |
marioBodyState | MarioBodyState |
marioObj | Object |
minimumBoneY | number |
nonInstantWarpPos | Vec3f |
numCoins | integer |
numKeys | integer |
numLives | integer |
numStars | integer |
particleFlags | integer |
peakHeight | number |
playerIndex | integer |
pos | Vec3f |
prevAction | integer |
prevNumStarsForDialog | integer |
quicksandDepth | number |
riddenObj | Object |
slideVelX | number |
slideVelZ | number |
slideYaw | integer |
spawnInfo | SpawnInfo |
splineKeyframeFraction | number |
splineState | integer |
squishTimer | integer |
statusForCamera | PlayerCameraState |
terrainSoundAddend | integer |
twirlYaw | integer |
unkB0 | integer |
unkC4 | number |
usedObj | Object |
vel | Vec3f |
wall | Surface |
wallKickTimer | integer |
wasNetworkVisible | integer |
waterLevel | integer |
ModeTransitionInfo
Field | Type |
---|---|
frame | integer |
lastMode | integer |
max | integer |
newMode | integer |
transitionEnd | LinearTransitionPoint |
transitionStart | LinearTransitionPoint |
Object
Field | Type |
---|---|
activeFlags | integer |
areaTimer | integer |
areaTimerDuration | integer |
areaTimerType | integer |
bhvDelayTimer | integer |
bhvStackIndex | integer |
collidedObjInteractTypes | integer |
createdThroughNetwork | integer |
globalPlayerIndex | integer |
header | ObjectNode |
heldByPlayerIndex | integer |
hitboxDownOffset | number |
hitboxHeight | number |
hitboxRadius | number |
hurtboxHeight | number |
hurtboxRadius | number |
numCollidedObjs | integer |
parentObj | Object |
platform | Object |
prevObj | Object |
respawnInfoType | integer |
unused1 | integer |
ObjectHitbox
Field | Type |
---|---|
damageOrCoinValue | integer |
downOffset | integer |
health | integer |
height | integer |
hurtboxHeight | integer |
hurtboxRadius | integer |
interactType | integer |
numLootCoins | integer |
radius | integer |
ObjectNode
Field | Type |
---|---|
gfx | GraphNodeObject |
next | ObjectNode |
prev | ObjectNode |
ObjectWarpNode
Field | Type |
---|---|
next | ObjectWarpNode |
node | WarpNode |
object | Object |
OffsetSizePair
Field | Type |
---|---|
offset | integer |
size | integer |
ParallelTrackingPoint
Field | Type |
---|---|
distThresh | number |
pos | Vec3f |
startOfPath | integer |
zoom | number |
PlayerCameraState
Field | Type |
---|---|
action | integer |
cameraEvent | integer |
faceAngle | Vec3s |
headRotation | Vec3s |
pos | Vec3f |
unused | integer |
usedObj | Object |
PlayerGeometry
Field | Type |
---|---|
currCeil | Surface |
currCeilHeight | number |
currCeilType | integer |
currFloor | Surface |
currFloorHeight | number |
currFloorType | integer |
prevCeil | Surface |
prevCeilHeight | number |
prevCeilType | integer |
prevFloor | Surface |
prevFloorHeight | number |
prevFloorType | integer |
waterHeight | number |
SpawnInfo
Field | Type |
---|---|
activeAreaIndex | integer |
areaIndex | integer |
behaviorArg | integer |
next | SpawnInfo |
startAngle | Vec3s |
startPos | Vec3s |
unk18 | GraphNode |
Surface
Field | Type |
---|---|
flags | integer |
force | integer |
lowerY | integer |
modifiedTimestamp | integer |
normal | Vec3f |
object | Object |
originOffset | number |
prevVertex1 | Vec3s |
prevVertex2 | Vec3s |
prevVertex3 | Vec3s |
room | integer |
type | integer |
upperY | integer |
vertex1 | Vec3s |
vertex2 | Vec3s |
vertex3 | Vec3s |
TransitionInfo
Field | Type |
---|---|
focDist | number |
focPitch | integer |
focYaw | integer |
framesLeft | integer |
marioPos | Vec3f |
pad | integer |
posDist | number |
posPitch | integer |
posYaw | integer |
Vec3f
Field | Type |
---|---|
x | float |
y | float |
z | float |
Vec3s
Field | Type |
---|---|
x | integer |
y | integer |
z | integer |
WallCollisionData
Field | Type |
---|---|
numWalls | integer |
offsetY | number |
radius | number |
unk14 | integer |
WarpNode
Field | Type |
---|---|
destArea | integer |
destLevel | integer |
destNode | integer |
id | integer |
WarpTransition
Field | Type |
---|---|
data | WarpTransitionData |
isActive | integer |
pauseRendering | integer |
time | integer |
type | integer |
WarpTransitionData
Field | Type |
---|---|
blue | integer |
endTexRadius | integer |
endTexX | integer |
endTexY | integer |
green | integer |
red | integer |
startTexRadius | integer |
startTexX | integer |
startTexY | integer |
texTimer | integer |
Waypoint
Field | Type |
---|---|
flags | integer |
pos | Vec3s |
Whirlpool
Field | Type |
---|---|
pos | Vec3s |
strength | integer |