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2022-03-25 21:39:03 -07:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen Make new timers immutable 2022-03-25 21:39:03 -07:00
bin Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
data Allow people to disabled downloaded models (from mods) 2022-03-16 22:43:43 -07:00
developer Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
docs/lua Make new timers immutable 2022-03-25 21:39:03 -07:00
doxygen yeet 2020-06-02 23:43:32 +03:00
include Improve sanity check for torsoPos (fixes PVP when using non-player-models) 2022-03-25 21:36:46 -07:00
levels Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
lib Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Made slide-kick minimum speed a bit more reasonable (#38) 2022-03-22 19:51:25 -07:00
sound Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
src Make new timers immutable 2022-03-25 21:39:03 -07:00
text Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
textures Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
tools Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore A load of fixes and cleanup.. (#39) 2022-03-22 19:50:13 -07:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
credits.txt Update credits 2022-03-19 01:13:06 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh init2 2019-08-25 00:46:40 -04:00
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile Even more makefile fixes for coop-compiler 2022-03-21 17:21:23 -07:00
Makefile.split Fix up Makefile for coop-compiler 2022-03-21 16:46:31 -07:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
README.md Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4