MysterD
e61b137160
Refactored entity death sync + reliable packets
...
Embedded an immediate packet send whenever a synced entity is unloaded
from the game.
Added reliable packet sending.
2020-08-05 01:01:50 -07:00
MysterD
6d3a90031c
Synchronized breakable boxes
...
Added maximum sync distance, special cases for infinite distance and
only synchronizing entity deaths.
Started mocking out reliable packets for entity deaths.
2020-08-04 22:42:28 -07:00
MysterD
4452b38848
Synchronized inside-painting state
2020-08-04 20:49:53 -07:00
MysterD
f32d3a2ba7
Added Luigi to courtyard and BoB, fixed some crashing issues
2020-08-03 17:59:44 -07:00
MysterD
6d0d7ffbaa
Dialog to toad/signs/doors no longer soft-locks or stops time
2020-08-03 23:23:09 -07:00
MysterD
ec2199892f
Force synchronizing of level changes
2020-08-02 23:02:29 -07:00
MysterD
9b5b5acf19
Synchronized goombas, synced randomness, added extra fields to object packets
2020-08-02 18:29:46 -07:00
MysterD
716a924803
Synchronized held objects, made respawners keep their sync ID
2020-08-02 14:18:34 -07:00
MysterD
579415dca9
Started synchronizing objects, refactored networking
2020-08-02 01:43:12 -07:00
MysterD
42a52ad936
Fixed synced crawling/climbing animation speed
2020-08-01 21:35:38 -07:00
MysterD
34b1ec76f6
Started adding networking
2020-08-01 20:22:24 -07:00
MysterD
0ad65c87da
Made collision particles Luigi-aware
2020-08-01 20:21:44 -07:00
MysterD
b525b9d43a
Made one-ups Luigi-aware
2020-08-01 19:08:08 -07:00
MysterD
01e02affad
Saved player index in held objects
2020-08-01 19:03:26 -07:00
MysterD
fa2470327f
Prevent situation where both players hold same object
2020-08-01 18:56:42 -07:00
MysterD
7accb94398
Made fish Luigi-aware
2020-07-31 22:35:14 -07:00
MysterD
4351a6345a
Made Goomba Luigi-aware, fixed Mario's hurtboxes
2020-07-31 22:13:05 -07:00
MysterD
c437e075ff
Separated held objects, made Bobombs Luigi-aware
2020-07-31 18:03:57 -07:00
MysterD
e99ca8cfce
Made bird Luigi-aware
2020-07-30 23:17:18 -07:00
MysterD
6597d30095
Butterflies are now Luigi-aware
2020-07-30 21:58:33 -07:00
MysterD
79fdb73e63
Fixed Mario going invisible when both are sliding
2020-07-30 21:43:50 -07:00
MysterD
4486e8000c
Began fixing up Luigi collisions
2020-07-30 18:44:09 -07:00
MysterD
0737d2e03f
Separated animations between players
2020-07-30 18:09:47 -07:00
MysterD
6b3ab5f115
Started adding player 2 / Luigi
2020-07-29 21:08:38 -07:00
MysterD
131fc7ea11
60 fps patch
2020-07-28 18:28:12 -07:00
fgsfds
a4b4d6d5e5
do vsync exactly like sm64-port does it
...
maybe this will finally work better
2020-07-09 17:02:43 +03:00
fgsfds
7b8a7e4047
add sanity checks in save_file.c
...
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
2020-07-07 20:57:18 +03:00
fgsfds
442ef7665f
remove garbage from game_loop_one_iteration
2020-07-07 20:43:46 +03:00
fgsfds
b1d7124110
bump gfx pool size
2020-07-07 15:21:14 +03:00
fgsfds
2993a7bed6
replace 'double' vsync option with 'auto' from sm64-port
2020-07-07 15:21:14 +03:00
fgsfds
bf174e36a6
nuke TARGET_N64 remnants
2020-07-05 14:42:26 +03:00
n64
c33936e862
Enhance Z-fighting issues for shadows
2020-07-05 14:39:34 +03:00
n64
744b6bf5d6
Don't render low-polygon variants on pc-port
2020-07-05 14:37:11 +03:00
fgsfds
df1340c37c
'Better skybox position precision' from sm64-port
2020-07-05 14:33:57 +03:00
n64
6330644371
Refresh 11
2020-07-05 14:15:43 +03:00
fgsfds
9e4c0f26c9
bettercam: camera centering is bound to L again
2020-06-25 01:18:50 +03:00
fgsfds
026361ad61
force disable free camera during demo playback
2020-06-24 16:25:44 +03:00
fgsfds
89974e786d
eu: check if language value is correct
2020-06-23 04:10:38 +03:00
fgsfds
cb9bd73866
reenable puppycam after level change
2020-06-21 20:42:02 +03:00
fgsfds
59cbe0ab70
update puppycam; add runtime option to disable it
2020-06-20 17:22:33 +03:00
fgsfds
fe44da4794
fix GRUCODE defines
2020-06-20 04:32:12 +03:00
n64
4a448cf10d
merge refresh 10
2020-06-20 02:49:59 +03:00
fgsfds
29e915e4df
fix JP build
2020-06-17 05:18:05 +03:00
fgsfds
b1b3fef112
Merge pull request #329 from KiritoDv/nightly
...
Music Volume Config
2020-06-14 23:27:06 +03:00
NoHomoBoi
b15bd727c2
Added sfx and env volume settings
2020-06-13 02:16:00 -05:00
fgsfds
208bfdcbf3
move all the discordrpc stuff to pc_main.c
...
that means it will now work in D3D11 and D3D12
also 'normalized' the sdl2 main loop
2020-06-13 04:21:47 +03:00
NoHomoBoi
7c341334f0
Code cleanup & changed max volume to 127
2020-06-12 03:22:08 -05:00
NoHomoBoi
2fa7e4f4ba
Merge branch 'nightly' of https://github.com/KiritoDv/sm64pc into nightly
2020-06-11 22:40:55 -05:00
NoHomoBoi
49dc1e3495
Added music volume config
2020-06-11 22:39:13 -05:00
fgsfds
3557e895fe
add apply button to display settings
2020-06-11 22:24:46 +03:00