Commit graph

29 commits

Author SHA1 Message Date
Agent X
7ebe54681e Add DJUI Font option 2024-03-18 21:16:58 -04:00
Agent X
c4ef095a37 Remove NEW! tag from DX server settings 2024-03-17 18:23:55 -04:00
Agent X
11f10a62b1 Add missing lang file keys 2024-03-08 19:02:22 -05:00
Agent X
b97b7d47e6 Make changelog accessible through Info 2024-03-02 16:45:35 -05:00
Agent X
5fc381d616 Add DynOS global player models option 2024-03-02 16:36:28 -05:00
Agent X
2740a6f761 Add option to disable gamepads and remove leftover code 2024-01-07 20:55:39 -05:00
Agent X
75f8ac3901 Consistent capitalization 2023-12-27 17:21:13 -05:00
Agent X
c7e996f53e Update languages 2023-12-24 08:47:16 -05:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
EmeraldLockdown
9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
xLuigiGamerx
46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
MysterD
2a5a4607a8 Update lang files 2023-06-14 23:25:04 -07:00
MysterD
61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
Skeltan
2bd2089ed3
Added Toad default palette + other palette tweaks (#370) 2023-05-03 00:58:19 -07:00
MysterD
01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD
69b3fc587c Updated lang files (ty SonicDark and murilo) 2023-04-25 22:50:05 -07:00
MysterD
dd197f2c5e Added MSAA to OpenGL (SDL2)
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
MysterD
8c0a7f947d Update lang files 2023-04-20 21:07:32 -07:00
MysterD
413c27402c Updated spanish lang file (thanks SonicDark) 2023-04-20 13:16:45 -07:00
MysterD
98c78a9470 Merge branch 'coopnet' into coop 2023-04-19 00:23:37 -07:00
Agent X
bef63c3cd1
Forced 4:3 (#346)
Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI

Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD
6c7e7778d1 Merge branch 'coop' into coopnet 2023-04-14 10:53:58 -07:00
MysterD
2b111e02b2 Updated spanish lang file (thanks Yosho, KanHeaven and SonicDark) 2023-04-10 21:34:37 -07:00
MysterD
04032a14af Started adding CoopNet 2023-04-09 17:20:07 -07:00
MysterD
047f09658a Oops 2023-04-03 19:33:10 -07:00
MysterD
4578b4e71f Added new spanish strings 2023-04-03 19:32:34 -07:00
MysterD
9c6fef9ecd Allowed Drag & Drop importing of mods and DynOS packs 2023-04-03 19:22:22 -07:00
MysterD
4f48ea3af8 Updated language files (thanks Peachy and eros) 2023-04-01 17:03:25 -07:00
MysterD
fb51d48c02 Capitalize language files 2023-04-01 00:00:44 -07:00
Renamed from lang/spanish.ini (Browse further)