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Consistent capitalization
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11 changed files with 11 additions and 19 deletions
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Zůstat v levelu"
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NONSTOP = "Non-stop"
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ON_STAR_COLLECTION = "Když se hvězda sebere"
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SKIP_INTRO_CUTSCENE = "Přeskočit intro"
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SHARE_LIVES = "Sdílet životy"
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ENABLE_CHEATS = "Zapnout cheaty"
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BUBBLE_ON_DEATH = "Bublina při smrti"
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NAMETAGS = "Nametags \\#ffff00\\(NOVÉ!)"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "In level blijfen"
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NONSTOP = "Niet stoppen"
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ON_STAR_COLLECTION = "Op ster collectie"
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SKIP_INTRO_CUTSCENE = "Introductie film overslaan"
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SHARE_LIVES = "Levens delen"
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ENABLE_CHEATS = "Cheats aan zetten"
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BUBBLE_ON_DEATH = "Bubbelen op dood"
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NAMETAGS = "Nametags \\#ffff00\\(NIEUW!)"
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@ -177,19 +177,18 @@ SETTINGS = "SETTINGS"
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NONSOLID = "Non-solid"
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SOLID = "Solid"
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FRIENDLY_FIRE = "Friendly Fire"
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PLAYER_INTERACTION = "Player interaction"
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PLAYER_INTERACTION = "Player Interaction"
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WEAK = "Weak"
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NORMAL = "Normal"
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TOO_MUCH = "Too much"
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KNOCKBACK_STRENGTH = "Knockback strength"
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LEAVE_LEVEL = "Leave level"
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STAY_IN_LEVEL = "Stay in level"
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NONSTOP = "Non-stop"
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ON_STAR_COLLECTION = "On star collection"
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SKIP_INTRO_CUTSCENE = "Skip intro cutscene"
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SHARE_LIVES = "Share lives"
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ENABLE_CHEATS = "Enable cheats"
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BUBBLE_ON_DEATH = "Bubble on death"
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KNOCKBACK_STRENGTH = "Knockback Strength"
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LEAVE_LEVEL = "Leave Level"
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STAY_IN_LEVEL = "Stay In Level"
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NONSTOP = "Non-Stop"
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ON_STAR_COLLECTION = "On Star Collection"
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SKIP_INTRO_CUTSCENE = "Skip Intro Cutscene"
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ENABLE_CHEATS = "Enable Cheats"
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BUBBLE_ON_DEATH = "Bubble On Death"
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NAMETAGS = "Nametags \\#ffff00\\(NEW!)"
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BOUNCY_BOUNDS_ON_CAP = "ON (Capped)"
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BOUNCY_BOUNDS_ON = "ON"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Rester dans le niveau"
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NONSTOP = "Non-stop"
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ON_STAR_COLLECTION = "Obtention d'étoile"
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SKIP_INTRO_CUTSCENE = "Passer la cinématique d'intro"
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SHARE_LIVES = "Partage de vies"
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ENABLE_CHEATS = "Activer le mode triche"
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BUBBLE_ON_DEATH = "Bulles (mort)"
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NAMETAGS = "Étiquettes de nom \\#ffff00\\(NEW!)"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Im Level bleiben"
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NONSTOP = "Durchgehend"
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ON_STAR_COLLECTION = "Beim Stern sammeln"
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SKIP_INTRO_CUTSCENE = "Intro überspringen"
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SHARE_LIVES = "Leben teilen"
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ENABLE_CHEATS = "Cheats aktivieren"
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BUBBLE_ON_DEATH = "Beim Tod in Blase"
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NAMETAGS = "Nametags \\#ffff00\\(NEU!)"
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@ -185,7 +185,6 @@ STAY_IN_LEVEL = "Rimani nel livello"
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NONSTOP = "Non-stop"
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ON_STAR_COLLECTION = "A stella collezzionata"
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SKIP_INTRO_CUTSCENE = "Salta la intro iniziale"
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SHARE_LIVES = "Condividi le vite"
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ENABLE_CHEATS = "Abilita i trucchi"
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BUBBLE_ON_DEATH = "Bolla alla morte"
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NAMETAGS = "Nametags \\#ffff00\\(NUOVO!)"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Zostan w poziomie"
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NONSTOP = "Kontynuuj"
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ON_STAR_COLLECTION = "Po zebraniu gwiazdy"
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SKIP_INTRO_CUTSCENE = "Pomin intro"
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SHARE_LIVES = "Wspolne zycia"
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ENABLE_CHEATS = "Wlacz oszustwa"
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BUBBLE_ON_DEATH = "Banka na smierci"
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NAMETAGS = "Identyfikatory \\#ffff00\\(NOWOŚĆ!)"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Ficar na fase"
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NONSTOP = "Sem parar"
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ON_STAR_COLLECTION = "Na coleção de estrelas"
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SKIP_INTRO_CUTSCENE = "Pular cena inicial"
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SHARE_LIVES = "Dividir vidas"
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ENABLE_CHEATS = "Ativar trapaças"
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BUBBLE_ON_DEATH = "Bolha após a morte"
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NAMETAGS = "Etiquetas de nome \\#ffff00\\(NOVO!)"
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@ -186,7 +186,6 @@ STAY_IN_LEVEL = "Оставаться в уровне"
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NONSTOP = "Безостановочно"
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ON_STAR_COLLECTION = "При получении звезды"
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SKIP_INTRO_CUTSCENE = "Пропустить вступительный ролик"
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SHARE_LIVES = "Делитесь жизнями"
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ENABLE_CHEATS = "Включить читы"
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BUBBLE_ON_DEATH = "Пузырик при смерти"
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NAMETAGS = "Этикетки \\#ffff00\\(НОВОЕ!)"
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@ -187,7 +187,6 @@ STAY_IN_LEVEL = "Seguir en el nivel"
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NONSTOP = "Sin parar"
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ON_STAR_COLLECTION = "Al conseguir una estrella"
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SKIP_INTRO_CUTSCENE = "Saltar cinemática de introducción"
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SHARE_LIVES = "Compartir vidas"
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ENABLE_CHEATS = "Habilitar trucos"
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BUBBLE_ON_DEATH = "Burbuja al morir"
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NAMETAGS = "Etiquetas de nombre \\#ffff00\\(NUEVO!)"
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@ -94,6 +94,8 @@
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#include <sys/stat.h>
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#include <cctype>
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#define MINI_CASE_SENSITIVE
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namespace mINI
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{
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namespace INIStringUtil
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