Agent X
a6648cf517
Make coins able to be shaded by Lua
2024-06-21 22:38:08 -04:00
Agent X
c790922805
Fix max player count limit code I did a couple hours ago
2024-06-21 21:25:00 -04:00
Isaac0-dev
570afe946e
fix scrolling texture interp integer overflow ( #72 )
2024-06-21 21:06:29 -04:00
Agent X
b959ba90d9
Change toad head sprite for consistency
2024-06-21 19:39:28 -04:00
Agent X
e2591b6797
Update README
2024-06-21 19:34:04 -04:00
Agent X
b7ab4bad4b
Update loading screen font scale and Russian translation for rules
2024-06-21 17:37:01 -04:00
Agent X
ef43b197d0
Fix being able to join direct connection lobbies past max players
2024-06-21 17:33:32 -04:00
Agent X
270244d02d
Make metal cap use EMBLEM on the models
2024-06-21 14:06:37 -04:00
Agent X
4607405b0c
Re-enable DynOS compression (Needs testing)
2024-06-21 13:51:06 -04:00
Agent X
47cccd2a7c
Improve FONT_MENU
2024-06-21 13:51:06 -04:00
Agent X
8065e04367
Increase main menu logo size and change loading screen
2024-06-21 13:51:06 -04:00
Agent X
807996c225
Add geo_update_layer_transparency param 30 for not setting anim state
2024-06-21 13:51:06 -04:00
Agent X
7a38540211
Add rules panel for public lobbies
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Co-Authored-By: Cooliokid956 <68075390+cooliokid956@users.noreply.github.com>
Co-Authored-By: Blockyyy <88585273+blockyyy@users.noreply.github.com>
Co-Authored-By: flipflop bell <118061445+flipflopbell@users.noreply.github.com>
Co-Authored-By: PeachyPeach <72323920+peachypeachsm64@users.noreply.github.com>
2024-06-21 13:51:06 -04:00
Agent X
6cb37160f9
Make character preset palettes always come first
2024-06-21 13:51:06 -04:00
Agent X
26d979ae0a
Reset script error timeout on network shutdown
2024-06-21 13:51:06 -04:00
Agent X
6eae0e28d1
Change METAL to EMBLEM
2024-06-21 13:51:06 -04:00
Agent X
a6f7090879
Raise max mod description length to 800
2024-06-21 13:51:06 -04:00
Isaac0-dev
003136db4f
add get_surface_from_wcd_index ( #75 )
2024-06-21 12:14:59 -04:00
Isaac0-dev
8ee9fb2c32
make remote players disappear into paintings ( #76 )
2024-06-21 12:14:51 -04:00
Agent X
fa2ffcdcb9
Readd 'loaded' field to mod audio for CS compatibility
2024-06-19 17:50:24 -04:00
Isaac0-dev
eeebfecca4
more loading screen fixes for non supported builds ( #74 )
2024-06-19 11:43:01 +10:00
Agent X
1c495d8cd4
Increase max chatbox message length to 500
2024-06-18 18:39:15 -04:00
Isaac0-dev
df7e4b1fd1
fixed collision_find_surface_on_ray ( #73 )
2024-06-18 18:21:20 +10:00
Cooliokid956
e76e212312
Prevent Pause Exit when it actually happens ( #71 )
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* call level exit hook sooner
call the hook here so you can actually prevent the exit from happening, also no separate hook calls anymore
* instead of here
* compliance
2024-06-17 17:20:30 -04:00
Agent X
56b96a97e2
Turn collision_find_surface_on_ray into an smlua function
2024-06-17 13:03:38 -04:00
Radek Krzyśków
dd966a42d4
Quality-of-Life changes to the Polish translation file ( #70 )
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* Fixed the ASCII representation of glyph "Ł/ł" as "L/l"
* Quality-of-Life updates for the Polish translation file
- added missing diacritics, as they are fully supported by the custom in-game font (regular and aliased)
- changed some of the entries to sound more natural, fixed incorrect translations from English
2024-06-16 15:16:02 -04:00
Agent X
52b4d51508
Add collision_find_surface_on_ray_precision
2024-06-16 10:45:55 -04:00
Agent X
bcdb6be53a
Improve mod storage & hopefully fix Cookie mod
2024-06-15 13:39:16 -04:00
Agent X
a15c36a968
Further fix character widths on FONT_MENU
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Co-Authored-By: xLuigiGamerx <88401287+xluigigamerx@users.noreply.github.com>
2024-06-14 16:22:05 -04:00
Agent X
15c9602e11
Add gLevelValues.infiniteStairsRequirement and gBehaviorValues.CourtyardBoosRequirement
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Ported this PR from the sm64ex-coop dev repo.
Co-Authored-By: Emily♥ <77174187+emilyemmi@users.noreply.github.com>
2024-06-14 10:37:14 -04:00
Agent X
b6ed10274b
Update MarioState documentation
2024-06-14 09:42:18 -04:00
Agent X
598db03d80
Fix TTC desync!
2024-06-14 09:41:55 -04:00
Agent X
e780b74d1b
Properly sync BITS ferris wheel platforms
2024-06-13 20:33:47 -04:00
Agent X
61e53a948f
Further improve FONT_MENU
2024-06-13 20:33:47 -04:00
Agent X
c738a2c27d
Remove 2 second freeze after a star spawns
2024-06-13 20:33:47 -04:00
Agent X
a8f76be263
Fix red coins, secrets, goomba triplet macros, and count_objects_with_behavior
2024-06-13 20:33:47 -04:00
Agent X
ab9e4bf6c7
Re add crash fix for exiting to main menu
2024-06-13 20:33:47 -04:00
Agent X
a8fdc53b8d
Restore original crash screen shade of blue
2024-06-13 20:33:47 -04:00
Agent X
7026a2862f
Add save_file_erase because it's already possible at this point
2024-06-13 20:33:47 -04:00
Radek Krzyśków
653d7a3c1c
Better handling of the keyboard shortcuts in djui_inputbox_on_key_down
( #68 )
2024-06-13 15:56:00 -04:00
Agent X
9e45e4ad66
Perfect the FONT_MENU period spacing
2024-06-13 12:01:38 -04:00
Agent X
76df190de1
Restore separated staff roll option
2024-06-13 10:19:10 -04:00
Agent X
82cd4176a3
Fix the new Miniaudio audio_stream_set_position
2024-06-12 17:05:41 -04:00
Agent X
9e4599ecb3
Network palette change when picking a preset palette
2024-06-12 16:34:49 -04:00
Agent X
40fb681eda
Expose sound_get_level_intensity
2024-06-12 15:01:11 -04:00
Agent X
eb2033f9b0
Fix and improve custom audio stream volume code
2024-06-12 14:43:29 -04:00
Agent X
04964b7569
Revert "Fix heap alloc errors"
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This reverts commit cd21cd0b28
.
2024-06-12 11:46:28 -04:00
Agent X
9786ba9bc1
Remove delayed warp level ID 127 wrap around
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This is very much an edge case, but if a delayed warp is initiated to a custom level that has an ID greater than 127 it will just loop back around to 0.
2024-06-12 11:44:52 -04:00
Agent X
41525c1fc3
Rename HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED to HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED
2024-06-12 09:42:43 -04:00
Agent X
8bae9e2ec7
Change Lua volume control to 0-127 instead of 0.0-1.0
2024-06-11 19:10:54 -04:00