Commit graph

41 commits

Author SHA1 Message Date
MysterD
56ec000839 Arena - make flag holders have normal speed when spring launching 2023-06-23 15:58:54 -07:00
MysterD
7dbe045957 Arena - allow air control when launching from spring 2023-06-22 11:21:33 -07:00
MysterD
274594cbaf Remove vestigial romhack camera code from mods 2023-06-22 02:16:26 -07:00
MysterD
cc1ca691ad Fix false ledge grabs when fixCollisionBugs is on 2023-06-10 16:21:40 -07:00
MysterD
d2644e6640 Update arena level lighting 2023-06-09 21:11:58 -07:00
Cooliokid956
4f92242206
ladders have been improved [MIRROR] (#409)
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),

There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
2023-06-07 23:54:09 -07:00
MysterD
aa5540611f Arena balance tweaks 2023-06-07 23:50:53 -07:00
MysterD
17edd42b5d Arena - prevent self-bombing from stealing kills 2023-06-05 00:35:30 -07:00
MysterD
60db46a6fa Added spire level to arena 2023-06-04 20:32:35 -07:00
MysterD
2fa506d774 Prevent bouncing on springs when dead 2023-06-02 22:20:35 -07:00
MysterD
44df9f864c Arena - buffed hammer and fire flower 2023-06-02 21:59:07 -07:00
MysterD
84c978e141 Arena - slight hammer buff 2023-06-02 21:46:05 -07:00
MysterD
9a6c01c2d4 Arena - replace platforms with citadel 2023-06-02 17:58:17 -07:00
MysterD
c58b1cf9eb Fixed up arena ladders - from Cooliokid956[4~ 2023-06-02 14:54:11 -07:00
MysterD
da0dac728e Arena: ladder update and typo fix
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended
2023-06-01 13:00:42 -07:00
MysterD
0a1334c3a9 Slight tweak to arena's prevent water heal 2023-05-31 22:08:18 -07:00
MysterD
81b3d0ae15 Prevented water heal in Arena (thanks Coolio and wereyoshi) 2023-05-31 20:56:47 -07:00
MysterD
5de6d50c06 Added ladders to Arena (thanks Coolio) 2023-05-31 20:46:35 -07:00
MysterD
929b10995c Allow other mods to add levels to arena 2023-05-31 16:56:57 -07:00
MysterD
e70ed3ed2b Added lightmaps to arena, slight balance tweaks 2023-05-31 00:34:38 -07:00
MysterD
093bddfedd More arena balance tweaks/bug fixes 2023-04-28 13:25:13 -07:00
MysterD
5b07d3b78c Adjusted balance for Arena weapons 2023-04-22 01:53:27 -07:00
MysterD
c2eac34c4c DJUI paginated element fixes 2023-04-18 12:12:31 -07:00
MysterD
a07fbc7c5a Make bonking and ledge climbing 2x as fast in arena 2023-04-15 20:40:23 -07:00
MysterD
0d2d6eff04 Arena - make knockback animations twice as fast 2023-04-14 02:00:31 -07:00
MysterD
fce88728d2 Improve lag compensation 2023-04-03 13:55:03 -07:00
MysterD
37862cf6d5 Added lag compensation to Arena 2023-04-03 01:06:20 -07:00
Isaac0-dev
89afa8181e
just a few more improvements (#207)
Add get_dialog_box_state
    Prevent some attacks from registering as pvp attacks.
    Clean up all cases of camera.lua
    Put gLastCollectedStarOrKey in a better spot.
    Clean up my moderator code a bit, changing gIsModerator to boolean.
    Brang back kicked, banned and full party messages.
    Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
    Fixed compiling with the flag DISCORD_SDK off.
    Added "Fixed Collisions" to the debug menu.
    Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
    Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
    Hopefully bring back the crash handler on windows by not checking for termination signals on windows
2022-10-18 15:34:46 -07:00
PeachyPeach
6449b7d578
Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
Isaac0-dev
c7bdeef8d5
multiple improvements (#176) 2022-09-12 20:00:51 -07:00
MysterD
747184d8b9 Added 'Platforms' level to Arena 2022-08-11 22:17:42 -07:00
MysterD
5e5ef35118 Revert custom palette changes to built in mods 2022-08-07 15:13:51 -07:00
TheGag96
dc3ca7c76d
Arbitrary shirt, pants, glove colors + settings menu (#145)
* Support for more granular player colors

You can now configure RGB values for shirt, pants, gloves, and shoes.
Due to some limitations, configuring shoes does nothing at the moment.

* Remove paletteIndex and friends

Restructured and filled in some remaining code to account for that.

* Add Edit Palette panel to Player panel

* Change PlayerPalette contents to an enum-indexed array, remove shoes

This gets rid of all the hokey code doing switch cases on the
different parts.

* Fix goof with player model selection box

Should actually have affect now even if a custom palette is being used.

* Fix gap in player color display list commands

The extra space was leftover from when I was trying to get shoes
working. Forgot to clean it up.

* Standardize PlayerParts enum, including for lua constants autogen

* djui_panel_player.c: Properly hook sending palette changes on unpause

Editing the palette and then unpausing should send out the packet to
everyone with the new palette changes (and update the palette preset
selection box), but since we weren't hooking that situation before, it
would stay changed only for you. You would have had to press the Back
button for it to work right.

* Allow Lua mods to continue using `paletteIndex`, `overridePaletteIndex`

This lets mod code like this still work unchanged:

if s.team == 2 then
    np.overridePaletteIndex = 7
elseif s.team == 1 then
    np.overridePaletteIndex = 15
else
    np.overridePaletteIndex = np.paletteIndex
end

It's essentially faked, and would work strangely if the value of either
variable was inspected more closely directly. This should at least
handle the typical use case, though.

Every frame, `overridePaletteIndex` is checked to see if it was modified
from its previous value. If so, `overridePalette` is set to the preset
corresponding to the index. `paletteIndex` contains a special value that
when used to assign to `overridePaletteIndex`, it copies `palette` into
`overridePalette` to restore the real colors, which of course may not
follow the presets at all.

* characters.h: Pack `PlayerPalette` to eliminate size differences between computers

* mario_misc.c: Remove remaining "TODO GAG"
2022-08-07 15:13:19 -07:00
MysterD
4794c2e130 added more info to uncompress error 2022-08-05 18:43:45 -07:00
MysterD
867cc65605 Allow set_mario_colors on any layer, add recursive descent to geo parsing, fix color flashing in Arena 2022-05-28 01:26:40 -07:00
MysterD
445316cbdb Arena: made level stuff account for new level 2022-05-25 18:01:05 -07:00
MysterD
3052f9c78c Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2022-05-25 17:49:42 -07:00
EmeraldLoc
fcba78b69e
Modifed arena mod (#115)
* Modifed arena mod to make levels cycle and add a change level command
2022-05-25 17:48:20 -07:00
MysterD
0778226e60 Added level to arena 2022-05-25 17:46:54 -07:00
Amy54Desu
a1c73d13ef
Fix Player Limit Settings and Hide Server Only Chat Commands (#114) 2022-05-21 23:07:29 -07:00
MysterD
7c67af5051 Add arena 2022-05-21 21:05:41 -07:00