Agent X
96e21e13a1
Add HUD_DISPLAY_CAMERA_STATUS
2024-02-22 14:34:43 -05:00
Agent X
815bbe0053
Add ability to get global timer and set HUD flash
2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e
Add ability to change window title
2024-02-22 13:36:22 -05:00
Agent X
de9c3c35b2
Add ability to set global note frequency scale
2024-02-21 20:46:27 -05:00
Agent X
18a3b333e8
Add ability to disable aspect ratio adjustment
2024-02-21 19:26:30 -05:00
Agent X
015f5920d6
Fix texture override example
...
The tex files were corrupted it seems, probably a remnant from the chaos of the CRLF and LF file ending days.
2024-02-21 14:57:28 -05:00
Agent X
64ebb88906
Add ability to not show star collection dialogs
2024-02-21 10:50:08 -05:00
Agent X
5fffa9e9d9
Add the ability to have global star IDs
...
Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
Agent X
d7bad7dcdd
HOOK_ON_PLAY_SOUND
2024-02-18 14:54:01 -05:00
xLuigiGamerx
962ff5932f
Added a custom hud font and a recolorable version and added dynos support to the aliased font
2024-01-22 00:06:18 +03:00
Jack
4c0546c686
updated the introductory lua doc to mention the --console launch parameter
2024-01-09 00:43:06 +00:00
Agent X
bf9c9d5e75
Remove FONT_TINY and introduce legacy compatibility for it
2024-01-07 20:23:24 -05:00
Agent X
6886f248f8
Add gControllers
2024-01-01 14:43:44 -05:00
Agent X
0345a873b7
Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on
2024-01-01 12:27:23 -05:00
Agent X
4e96b49182
Revert "Rework First Person FOV"
...
This reverts commit 2a0af8e216
.
2023-12-18 14:27:48 -05:00
Agent X
2a0af8e216
Rework First Person FOV
2023-12-17 23:29:31 -05:00
Agent X
bdb8f11eab
Bring back base FONT_NORMAL as FONT_ALIASED
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FONT_NORMAL is the same as FONT_TINY, except with a different scale to match mods that use FONT_NORMAL
2023-12-17 21:36:24 -05:00
Agent X
0a210993ae
Re-add 64 Memories palette
2023-12-15 20:25:23 -05:00
Agent X
fff0c83866
Add option to disable first person centering with L
2023-12-15 17:21:06 -05:00
Agent X
b04dc23aa5
Fix texture override example
2023-12-14 21:21:49 -05:00
Agent X
741d742bab
Add HOOK_ON_OBJECT_LOAD
2023-12-14 19:33:17 -05:00
Agent X
db2d2a20fa
Allow floats to be constants
2023-12-14 15:27:01 -05:00
Agent X
b1c8caa3ee
Add offset to gFirstPersonCamera
2023-12-13 17:50:11 -05:00
Agent X
c2e85a0bcf
Add HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED
2023-12-13 16:57:38 -05:00
Agent X
2343cf04f3
Adjust palettes and add palette constants to Lua
2023-12-12 18:14:37 -05:00
Agent X
ba4ad874f4
Add first person mario head Y constants
2023-12-05 23:06:57 -05:00
Agent X
c32cf2054a
Add mario_is_crouching(m)
2023-12-05 21:24:42 -05:00
Agent X
0481de1222
Add forceRoll field to first person camera
2023-12-02 19:54:40 -05:00
Agent X
471a6c8c05
Expose first_person_check_cancels() to Lua
2023-11-27 11:14:36 -05:00
MysterD
8d72c7eb76
Remove hook_exclamation_box()
2023-11-26 21:34:28 -05:00
Agent X
436532bfba
Fix hooks.md
2023-11-26 21:33:26 -05:00
MysterD
ce9c6e1899
Add HOOK_ON_HUD_RENDER_BEHIND to the docs
2023-11-26 21:32:05 -05:00
MysterD
b61574d2c6
Disable Waluigi animations for now
2023-11-26 21:31:17 -05:00
Agent X
5cb9e25090
Overhaul console logging
2023-11-26 16:49:32 -05:00
MysterD
6113254650
Reran autogen
2023-11-24 19:50:56 -05:00
Sunk
a85c8dbbf8
Create hook_exclamation_box
in place of set_exclamation_box_contents
( #524 )
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* Revert set_exclamation_box_contents()
In favor of the hook
* Create `hook_exclamation_box`
2023-11-21 17:22:54 -05:00
Isaac0-dev
ea487fe342
actually fix extended pause menu + improve act/course replacement ( #523 )
2023-11-21 17:15:18 -05:00
Isaac0-dev
23193887db
added HOOK_MIRROR_MARIO_RENDER to Lua ( #514 )
...
* added HOOK_MIRROR_MARIO_RENDER to Lua
Previously there was no way to interact with mirror Mario using the Lua api, so this fixes that.
* remove premature optimisation
* revert that
2023-11-21 17:00:35 -05:00
Agent X
d9a59aa0ed
Merge branch 'main' of https://github.com/coop-deluxe/sm64coopdx-rebase
2023-11-17 18:32:14 -05:00
Blockyyy
c2c846f650
Expose lvl_set_current_level ( #513 )
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* Expose Initiate_warp
exposed initiate_warp function
exposed WARP_NODE_ constants
* expose lvl_set_current_level
* remove initiate_warp
2023-11-17 18:29:37 -05:00
SharenTheCat
5b72836c15
Modify Mario's head and torso rotation outside of specific cases
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Adds "m.marioBodyState.allowPartRotation", which when set to 1, will make "m.marioBodyState.headAngle" and "m.marioBodyStates.torsoAngle" actually change where Mario's head and torso face outside of very specific cases (like running, or being underwater).
2023-11-16 23:01:18 -03:00
Blockyyy
5d39741be1
Delete star flags ( #501 )
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* Expose save_file_remove_star_flags
* new packet
added a new packet type and two new functions
* oops
* create packet_save_remove_flag.c
move the new network functions to a new file
* Switch u32 to u8
Switched courseStarsToRemove from u32
to u8 for consistency
* fixed the function
-Fixed empty save file marked as existing
-Fixed SAVE_FILE_EXISTS flag being deleted
-Fixed removing ALL flags from the remote saves
2023-11-14 20:40:34 -05:00
Agent X
02607a686e
Add texture overriding example
2023-11-13 09:30:20 -05:00
eros71-dev
ff17fa4a67
Add ON_COLLIDE_LEVEL_BOUNDS hook
...
Called whenever Mario hits the level boundaries "wall"
2023-11-12 19:28:38 +01:00
Agent X
ce987ef3dd
Add first person functions to Lua
2023-11-12 09:53:08 -05:00
Agent X
e79775aea4
Improve first person and add gFirstPersonCamera
2023-11-11 16:49:46 -05:00
Agent X
ae22eaac98
Add "-- deluxe:" field to mods
2023-11-11 14:16:27 -05:00
Agent X
281efe57fe
Fix autogen convert constants
2023-11-11 12:35:32 -05:00
Agent X
802affd839
ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua
2023-11-11 12:15:32 -05:00
David Joslin
c7edf85ad9
Fix crash in tox_box_move()
2023-11-08 19:55:28 -05:00