Commit graph

29 commits

Author SHA1 Message Date
wRadion
e4e9c02d51
Added warp_to_warpnode function (#157)
* Added warp to warp node function

* Added generated docs

* Restored Makefile (will put in other branch)
2022-09-30 20:02:34 -07:00
wRadion
94d5dfcf10
Scrolling textures (continued) (#175)
* Handle scroll targets as dynamic array + some error handling

* Remove the need to call init (clean automatically scroll targets)

* Free iteratively instead of recursive

* Added comments + handled some potential errors

* Completed comments

* Remove debug print
2022-09-12 19:57:28 -07:00
wRadion
44bbd23f83
Handle RM_Scroll_Texture and editor_Scroll_Texture behaviors from RM2C hacks (#173) 2022-08-25 17:46:33 -07:00
Emerald Lockdown
748b7e9134
Added warp_to_start_level function (#154)
* Added `warp_to_start_level` function

* Fix include things
2022-08-25 17:27:05 -07:00
MysterD
946f16329c Added ability to have completely custom levels that don't override anything 2022-06-05 21:55:31 -07:00
Prince Frizzy
40e1fa9e58
Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
PeachyPeach
27db236b5d
Various bug fixes + Added is_game_paused() and more background music functions to lua (#93)
Bug: DynOS models with animations cannot swap animations if they are
     loaded via lua (smlua_model_util_get_id and
     obj_set_model_extended).
Fix: DynOS_Actor_GetActorGfx takes a graph node instead of a georef,
     and checks for DynosValidActors graph nodes if georef is NULL.

Bug: The game can crash when calling obj_set_model_extended inside a
     HOOK_ON_OBJECT_RENDER hook.
Fix: The crash happens in smlua_model_util_load_with_pool_and_cache_id
     due to pool being NULL. If the game can't allocate an
     AllocOnlyPool object, use DynOS to generate the graph node.

Bug: warp_to_level and similar functions don't trigger HOOK_ON_WARP.
Fix: Call HOOK_ON_WARP hooks in DynOS_Warp_UpdateWarp and
     DynOS_Warp_UpdateExit after level and mario initialization.

Bug: The game sometimes calls HOOK_ON_OBJECT_RENDER hooks for
     unintended objects.
Fix: Initialize hookRender field to 0 when creating an object.

Bug: Actions can't apply gfx offsets to characters that have an anim
     offset (Waluigi, Wario)
Fix: Add m->curAnimOffset to gfx.pos[1] instead of setting it to
     m->pos[1] + m->curAnimOffset, except during the jumbo star
     cutscene.
2022-05-14 14:28:25 -07:00
MysterD
d75b0e9133 Started working toward allowing disconnection 2022-05-09 07:27:47 -07:00
MysterD
ad6642a4bd Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
MysterD
592df229b6 Prevent DynOS packs from being enabled then disabled on launch 2022-04-23 03:23:30 -07:00
MysterD
78bda75e45 Massive DynOS refactor for performance/organization 2022-04-19 21:06:18 -07:00
MysterD
8f773ea887 Make DynOS texture lookup use a set for performance 2022-04-19 18:24:26 -07:00
MysterD
202315f260 Rewrite of hash/cache system 2022-04-16 13:05:10 -07:00
MysterD
98f02458e3 Added a way to bind to movtexqc ids through lua, added the rest of the object constants 2022-04-09 01:47:20 -07:00
MysterD
defb7dc830 Made trajectories overridable from Lua 2022-04-08 23:01:41 -07:00
MysterD
403bf30be9 Added custom level script overrides, warps work now 2022-04-08 19:29:16 -07:00
MysterD
8b4a5f6d6d Refactored actor geos in DynOS 2022-04-08 18:56:22 -07:00
MysterD
18835a588a Split dynos_misc stuff into mgr files 2022-04-08 08:18:06 -07:00
MysterD
4956f0dd95 Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO 2022-04-07 08:21:19 -07:00
MysterD
b5b9d509e8 Memory management improvements
Log errors on allocation failure
NULL check all display list allocations
Fix reading a freed string
2022-04-06 18:10:22 -07:00
MysterD
e0edb089b0 Fix compile error 2022-04-05 23:10:39 -07:00
MysterD
cba22bc73d Merge branch 'level-scripts' of github.com:sm64ex-coop-dev/sm64ex-coop into level-scripts 2022-04-05 23:00:20 -07:00
MysterD
78a2e17d7c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
Prince Frizzy
73df85276e
Add support for dynamic water regions. (#55)
* Add support for dynamic water regions.
2022-04-05 13:44:05 -07:00
MysterD
abce3b3afd Added ability for DynOS levels to call into lua for custom objects 2022-04-04 18:16:36 -07:00
MysterD
046c595f92 More progress toward custom DynOS levels 2022-04-02 15:14:04 -07:00
MysterD
8a7097b802 Refactor coop-specific DynOS code 2022-03-30 23:05:53 -07:00
MysterD
f92857704d Ported the rest of DynOS, but left the options menu disabled 2022-03-10 01:18:53 -08:00
MysterD
b3ed387711 Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00