Commit graph

1400 commits

Author SHA1 Message Date
MysterD
0aa1e04f93 More lua improvements
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00
MysterD
1a47707be8 Initial LUA support - MarioState read/write 2022-01-16 08:51:29 -08:00
MysterD
511e7c5028 Prevent bubble softlock by halting bubble popping for half a second after being bubbled 2022-01-15 21:50:35 -08:00
MysterD
b5762c2446 Add in-game player list 2022-01-15 20:44:11 -08:00
MysterD
0d2358d4c6 Adjust waluigi_cap's compilation order 2022-01-15 20:43:49 -08:00
MysterD
6a1ceab5ca Made bubble-on-death a server setting 2022-01-14 20:33:06 -08:00
MysterD
625e9b5df9 Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
MysterD
839575efe1 Fixed home radius on many enemies, fixed draw distance bug 2022-01-14 16:33:22 -08:00
MysterD
84b9fc8691 Reverted: Removed player offset when changing areas 2021-09-05 15:55:39 -07:00
MysterD
5a507afe8d Renamed waluigi textures so they can be committed 2021-09-05 15:39:50 -07:00
MysterD
a98538c797 Bumped version to 12 2021-09-05 14:45:26 -07:00
MysterD
8fb46314fa Resync bouncing fireball to only have one owner 2021-09-05 14:42:53 -07:00
MysterD
3721877b6a Removed player offset when changing areas 2021-09-05 14:34:17 -07:00
MysterD
4cebce4864 Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
MysterD
4b3276afbf Fixed rendering of metal-Luigi's held object 2021-09-01 18:25:19 -07:00
MysterD
01f1615092 Player bounce improvements: jump height depends on velocity, crouching players cause a twirl 2021-09-01 18:11:01 -07:00
MysterD
787c9132b7 Replace Shine's luigi voice pack with Andrat's 2021-08-31 23:17:07 -07:00
MysterD
628ed5b798 Resync bhv1upHiddenInPoleSpawner to prevent a sync table mismatch 2021-08-30 18:35:47 -07:00
MysterD
b0ba739a6e Fixed player-in-cutscene position/animations on late-join 2021-08-30 18:31:59 -07:00
MysterD
92692378b4 Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
MysterD
f18007cd34 Added 30 or 60 FPS toggle 2021-08-29 20:17:38 -07:00
MysterD
d7d26639a8 Prevented controllers from clearing, fixes movement animations 2021-08-29 14:57:40 -07:00
MysterD
029e1f3a46 Fixed crash in credits 2021-08-29 14:28:46 -07:00
MysterD
1e100a52fe Fix duplicate packet hash checking 2021-08-29 13:27:16 -07:00
MysterD
f476f6b268 Bumped version to 11 2021-08-28 23:13:37 -07:00
MysterD
96288326b5 Fixed late-join for Act 1 BBH staircase 2021-08-26 18:02:07 -07:00
MysterD
67fac0b112 Made development/debug level switching immediate 2021-08-25 18:11:17 -07:00
MysterD
401e6169d5 Make packet duplication checking more intelligent by checking hashes 2021-08-25 18:05:36 -07:00
MysterD
a081327ef1 Add packet debug sync to make debugging sync ids easier 2021-08-25 18:02:30 -07:00
MysterD
d6150c0b0d Player-to-player attacks adjusted for metal marios 2021-08-23 21:48:33 -07:00
MysterD
71fb968c56 Made player-to-player attacks easier to land 2021-08-23 21:30:12 -07:00
MysterD
cae6ef02fc Lowered priority of snoring sounds so they don't cut off other sounds 2021-08-23 21:19:13 -07:00
MysterD
5e8562d194 Fixed coins-inside-boo for BBH in act 2 2021-08-23 20:16:46 -07:00
MysterD
48eb2d0ab0 Removed spawn offset from players during a same-area-warp 2021-08-23 19:47:15 -07:00
MysterD
caa38b2df5 Prevented coin sound spam when entering a level 2021-08-23 19:07:32 -07:00
MysterD
09bfe9cd0e Prevented softlock when collecting an object that is the focus of a cutscene 2021-08-23 19:03:14 -07:00
MysterD
b2849405b3 Changed all asserts in packet files to soft asserts 2021-08-23 18:58:30 -07:00
MysterD
d471a23a39 Fixed area syncing when two clients enter an area around the same time 2021-08-23 18:44:32 -07:00
MysterD
1952c42769 Fixed being unable to interact with objects when dying outside the castle 2021-08-23 18:32:55 -07:00
MysterD
b53283dbf0 SL: Prevented multiple people from sending snow mount spawns, fixed sinking animation 2021-08-23 18:11:12 -07:00
MysterD
e0cb832c21 Fixed late join sync for goomba triplets 2021-08-23 00:02:46 -07:00
MysterD
8fa8fc4799 Prevented Toad's face from getting corrupted in certain areas 2021-08-22 16:30:27 -07:00
MysterD
9363de073f Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs 2021-08-22 16:04:14 -07:00
MysterD
7c9b9a60d5 Bumped version to unstable 10 2021-08-21 15:56:54 -07:00
MysterD
7294e127f5 Fixed over 100 code warnings 2021-08-19 18:16:16 -07:00
MysterD
04d01667c3 Added a callback for area timer objects to only run certain things once per frame 2021-08-19 00:31:20 -07:00
MysterD
667cac9831 Rewrote the core of how the game determines how quickly it should run at
Allows vsync to be enabled regardless of the monitor's refresh rate
Automatically drops frames when it needs to
The game no longer runs fast on 144hz monitors
2021-08-18 23:50:40 -07:00
MysterD
10c6d1d33f Remove unused title image 2021-08-18 23:48:00 -07:00
MysterD
b8e70fb46f Add range checks to model index 2021-08-18 22:58:54 -07:00
MysterD
4688ffe1f0 Added toad player character 2021-08-18 22:55:31 -07:00