Commit graph

20 commits

Author SHA1 Message Date
Agent X
396d5c730b Make Mario & Luigi cap emblems use the shirt color
At best, some palettes look better and at worst some palettes look the same.
2024-03-02 11:42:26 -05:00
FluffaMario
1df1cc9558 Update Wario, hope this works... 2023-12-08 03:38:52 -06:00
MysterD
55673e1f3c Prevent new caps from corrupting romhack graphics 2023-11-26 21:32:03 -05:00
FluffaMario
b758a391d8
Merge branch 'coop-deluxe:main' into main 2023-11-19 19:15:01 -06:00
FluffaMario
528e4f592a Fixed an oversight involving multitextures 2023-11-19 19:12:51 -06:00
David Joslin
5fd26a5f68 Update Mario & Luigi models, provided by FluffaMario 2023-11-17 18:32:03 -05:00
FluffaMario
f955b5d92c Brighter Logo for Mario 2023-11-15 16:53:11 -06:00
FluffaMario
ab4b797ff8 Updated Mario, Added code for mirror culling. 2023-11-14 00:34:13 -06:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
FluffaLuigi
2a52b4af4e
Update Mario, Luigi and Wario's Models (#434)
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
2023-07-04 16:23:34 -07:00
PeachyPeach
a8e397047a
CAP color; near/far warning fix (#214)
Added CAP color part; Player's cap no longer uses the SHIRT color
    Added METAL color as an alias of CAP color; Metal characters now uses the CAP color to tint the metal texture (was SHIRT color)
    Fixed the cap inside color (was HAIR color)
    Fixed the near/far warning
2022-10-30 17:30:40 -07:00
PeachyPeach
6449b7d578
Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
MysterD
ad6642a4bd Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
Sonicxryan
2802d0e7a4
Color metal textures based on palette (#26) 2022-03-13 17:32:27 -07:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
d772764c4e Fixed cap-on-ground colorization behavior 2021-08-09 23:39:29 -07:00
MysterD
710a7e4749 Color detached caps according to player palette 2021-08-06 01:02:07 -07:00
MysterD
59748737f1 Colorize cap logo according to player's palette 2021-08-05 18:30:56 -07:00
n64
04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64
a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00