mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 19:45:10 +00:00
Palette system overhaul and preset rewrite
This commit is contained in:
parent
0d71c6c12f
commit
ceb7aa4649
94 changed files with 2303 additions and 1171 deletions
10
Makefile
10
Makefile
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@ -598,6 +598,11 @@ MOD_DIR := mods
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# Remove old mod dir
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_ := $(shell $(PYTHON) $(TOOLS_DIR)/remove_built_in_mods.py)
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PALETTES_DIR := palettes
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# Remove old palettes dir
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_ := $(shell rm -rf ./$(BUILD_DIR)/$(PALETTES_DIR))
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# Automatic dependency files
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DEP_FILES := $(O_FILES:.o=.d) $(ULTRA_O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
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@ -1130,6 +1135,9 @@ $(BUILD_DIR)/$(LANG_DIR):
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$(BUILD_DIR)/$(MOD_DIR):
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$(CP) -f -r $(MOD_DIR) $(BUILD_DIR)
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$(BUILD_DIR)/$(PALETTES_DIR):
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@$(CP) -f -r $(PALETTES_DIR) $(BUILD_DIR)
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# Extra object file dependencies
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ifeq ($(TARGET_N64),1)
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@ -1475,7 +1483,7 @@ ifeq ($(TARGET_N64),1)
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$(BUILD_DIR)/$(TARGET).objdump: $(ELF)
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$(OBJDUMP) -D $< > $@
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else
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$(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(COOPNET_LIBS) $(BUILD_DIR)/$(LANG_DIR) $(BUILD_DIR)/$(MOD_DIR)
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$(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(COOPNET_LIBS) $(BUILD_DIR)/$(LANG_DIR) $(BUILD_DIR)/$(MOD_DIR) $(BUILD_DIR)/$(PALETTES_DIR)
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@$(PRINT) "$(GREEN)Linking executable: $(BLUE)$@ $(NO_COL)\n"
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$(V)$(LD) $(PROF_FLAGS) -L $(BUILD_DIR) -o $@ $(O_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(LDFLAGS)
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endif
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@ -1996,7 +1996,7 @@ const Gfx luigi_l_logo_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&luigi_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_texture_l_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadBlock(7, 0, 0, 1023, 256),
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@ -3519,7 +3519,7 @@ const Gfx luigi_right_hand_cap_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&luigi_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_texture_l_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadBlock(7, 0, 0, 1023, 256),
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@ -192,7 +192,7 @@ const Gfx luigi_cap_l_logo_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&luigi_cap_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_cap_texture_l_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadBlock(7, 0, 0, 1023, 256),
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@ -1109,7 +1109,7 @@ const Gfx mario_m_logo_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&mario_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_texture_m_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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@ -2098,7 +2098,7 @@ const Gfx mario_right_hand_cap_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&mario_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_texture_m_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadBlock(7, 0, 0, 1023, 256),
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@ -209,7 +209,7 @@ const Gfx mario_cap_m_logo_decal[] = {
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
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gsSPLight(&mario_cap_black_lights_group.l, 1),
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gsSPCopyLightEXT(2, 5),
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gsSPCopyLightEXT(2, 17),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_cap_texture_m_logo),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadBlock(7, 0, 0, 1023, 256),
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@ -44,7 +44,8 @@ in_files = [
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"src/game/envfx_snow.h",
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"src/pc/mods/mod_storage.h",
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"src/game/first_person_cam.h",
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"src/pc/djui/djui_console.h"
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"src/pc/djui/djui_console.h",
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"src/game/player_palette.h"
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]
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exclude_constants = {
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@ -6,27 +6,28 @@ from extract_object_fields import *
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from common import *
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in_files = [
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'include/types.h',
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'src/game/area.h',
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'src/game/camera.h',
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'src/game/characters.h',
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'src/engine/surface_collision.h',
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'src/pc/network/network_player.h',
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'src/pc/djui/djui_hud_utils.h',
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'src/game/object_helpers.h',
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'src/game/mario_step.h',
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'src/pc/lua/utils/smlua_anim_utils.h',
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'src/pc/lua/utils/smlua_misc_utils.h',
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'src/pc/lua/utils/smlua_collision_utils.h',
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'src/pc/lua/utils/smlua_level_utils.h',
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'src/game/spawn_sound.h',
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'src/pc/network/network.h',
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'src/game/hardcoded.h',
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'src/pc/mods/mod.h',
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'src/pc/lua/utils/smlua_audio_utils.h',
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'src/game/paintings.h',
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'src/pc/djui/djui_types.h',
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'src/game/first_person_cam.h'
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"include/types.h",
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"src/game/area.h",
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"src/game/camera.h",
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"src/game/characters.h",
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"src/engine/surface_collision.h",
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"src/pc/network/network_player.h",
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"src/pc/djui/djui_hud_utils.h",
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"src/game/object_helpers.h",
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"src/game/mario_step.h",
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"src/pc/lua/utils/smlua_anim_utils.h",
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"src/pc/lua/utils/smlua_misc_utils.h",
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"src/pc/lua/utils/smlua_collision_utils.h",
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"src/pc/lua/utils/smlua_level_utils.h",
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"src/game/spawn_sound.h",
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"src/pc/network/network.h",
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"src/game/hardcoded.h",
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"src/pc/mods/mod.h",
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"src/pc/lua/utils/smlua_audio_utils.h",
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"src/game/paintings.h",
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"src/pc/djui/djui_types.h",
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"src/game/first_person_cam.h",
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"src/game/player_palette.h"
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]
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out_filename_c = 'src/pc/lua/smlua_cobject_autogen.c'
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@ -122,8 +123,9 @@ override_field_version_excludes = {
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}
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override_allowed_structs = {
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"src/pc/network/network.h": [ 'ServerSettings', 'NametagsSettings' ],
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"src/pc/djui/djui_types.h": [ 'DjuiColor' ],
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"src/pc/network/network.h": [ "ServerSettings", "NametagsSettings" ],
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"src/pc/djui/djui_types.h": [ "DjuiColor" ],
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"src/game/player_palette.h": [ "PlayerPalette" ]
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}
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sLuaManuallyDefinedStructs = [{
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@ -396,6 +396,35 @@ COURSE_COUNT = 25
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COURSE_MIN = 1
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------------------------------
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-- player palette functions --
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------------------------------
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_palette_color(np, part)
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local color = {
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r = network_player_get_palette_color_channel(np, part, 0),
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g = network_player_get_palette_color_channel(np, part, 1),
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b = network_player_get_palette_color_channel(np, part, 2)
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}
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return color
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end
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_override_palette_color(np, part)
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local color = {
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r = network_player_get_override_palette_color_channel(np, part, 0),
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g = network_player_get_override_palette_color_channel(np, part, 1),
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b = network_player_get_override_palette_color_channel(np, part, 2)
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}
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return color
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end
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-----------------
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-- legacy font --
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-----------------
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@ -398,6 +398,35 @@ COURSE_COUNT = 25
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COURSE_MIN = 1
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------------------------------
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-- player palette functions --
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------------------------------
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_palette_color(np, part)
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local color = {
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r = network_player_get_palette_color_channel(np, part, 0),
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g = network_player_get_palette_color_channel(np, part, 1),
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b = network_player_get_palette_color_channel(np, part, 2)
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}
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return color
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end
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_override_palette_color(np, part)
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local color = {
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r = network_player_get_override_palette_color_channel(np, part, 0),
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g = network_player_get_override_palette_color_channel(np, part, 1),
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b = network_player_get_override_palette_color_channel(np, part, 2)
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}
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return color
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end
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-----------------
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-- legacy font --
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-----------------
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@ -2780,178 +2809,6 @@ CT_WARIO = 4
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--- @type CharacterType
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CT_MAX = 5
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--- @class PalettePreset
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--- @type PalettePreset
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PALETTE_MARIO = 0
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--- @type PalettePreset
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PALETTE_LUIGI = 1
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--- @type PalettePreset
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PALETTE_TOAD = 2
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--- @type PalettePreset
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PALETTE_WARIO = 3
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--- @type PalettePreset
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PALETTE_WALUIGI = 4
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--- @type PalettePreset
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PALETTE_TOADETTE = 5
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--- @type PalettePreset
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PALETTE_YOSHI = 6
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--- @type PalettePreset
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PALETTE_BUCKEN_BERRY = 7
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--- @type PalettePreset
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PALETTE_ALA_GOLD = 8
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--- @type PalettePreset
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PALETTE_FIRE_MARIO = 9
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--- @type PalettePreset
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PALETTE_FIRE_LUIGI = 10
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--- @type PalettePreset
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PALETTE_ICE_MARIO = 11
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--- @type PalettePreset
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PALETTE_ICE_LUIGI = 12
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--- @type PalettePreset
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PALETTE_TOADSWORTH = 13
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--- @type PalettePreset
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PALETTE_PEACH = 14
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--- @type PalettePreset
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PALETTE_DAISY = 15
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--- @type PalettePreset
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PALETTE_WARIO_WOODS = 16
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--- @type PalettePreset
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PALETTE_GB = 17
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--- @type PalettePreset
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PALETTE_N64 = 18
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--- @type PalettePreset
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PALETTE_SNES = 19
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--- @type PalettePreset
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PALETTE_SWITCH = 20
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--- @type PalettePreset
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PALETTE_CLOVER = 21
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--- @type PalettePreset
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PALETTE_COBALT = 22
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--- @type PalettePreset
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PALETTE_RUBY = 23
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--- @type PalettePreset
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PALETTE_FURY = 24
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--- @type PalettePreset
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PALETTE_HOT_PINK = 25
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--- @type PalettePreset
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PALETTE_NICE_PINK = 26
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--- @type PalettePreset
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PALETTE_SEAFOAM = 27
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--- @type PalettePreset
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PALETTE_LILAC = 28
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--- @type PalettePreset
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PALETTE_COPPER = 29
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--- @type PalettePreset
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PALETTE_AZURE = 30
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--- @type PalettePreset
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PALETTE_BURGUNDY = 31
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--- @type PalettePreset
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PALETTE_MINT = 32
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--- @type PalettePreset
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PALETTE_ORANGE = 33
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--- @type PalettePreset
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PALETTE_ARCTIC = 34
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--- @type PalettePreset
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PALETTE_BLACK = 35
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--- @type PalettePreset
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PALETTE_BUBBLEGUM = 36
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--- @type PalettePreset
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PALETTE_BUSY_BEE = 37
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--- @type PalettePreset
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PALETTE_FORTRESS = 38
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--- @type PalettePreset
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PALETTE_BLUEBERRY_PIE = 39
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--- @type PalettePreset
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PALETTE_RASPBERRY = 40
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--- @type PalettePreset
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PALETTE_COFFEE = 41
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--- @type PalettePreset
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PALETTE_MARGIN = 42
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--- @type PalettePreset
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PALETTE_PUMPKIN = 43
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--- @type PalettePreset
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PALETTE_SOIL = 44
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--- @type PalettePreset
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PALETTE_CREVASE = 45
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--- @type PalettePreset
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PALETTE_PRESET_MAX = 46
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--- @class PlayerPart
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--- @type PlayerPart
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PANTS = 0
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--- @type PlayerPart
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SHIRT = 1
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--- @type PlayerPart
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GLOVES = 2
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--- @type PlayerPart
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SHOES = 3
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--- @type PlayerPart
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HAIR = 4
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--- @type PlayerPart
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SKIN = 5
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--- @type PlayerPart
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CAP = 6
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--- @type PlayerPart
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PLAYER_PART_MAX = 7
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--- @type PlayerPart
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METAL = CAP
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--- @class DialogId
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--- @type DialogId
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@ -7887,6 +7744,41 @@ Y_BUTTON = CONT_Y
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--- @type integer
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Z_TRIG = CONT_G
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--- @type integer
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MAX_PRESET_PALETTES = 128
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--- @class PlayerPart
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|
||||
--- @type PlayerPart
|
||||
PANTS = 0
|
||||
|
||||
--- @type PlayerPart
|
||||
SHIRT = 1
|
||||
|
||||
--- @type PlayerPart
|
||||
GLOVES = 2
|
||||
|
||||
--- @type PlayerPart
|
||||
SHOES = 3
|
||||
|
||||
--- @type PlayerPart
|
||||
HAIR = 4
|
||||
|
||||
--- @type PlayerPart
|
||||
SKIN = 5
|
||||
|
||||
--- @type PlayerPart
|
||||
CAP = 6
|
||||
|
||||
--- @type PlayerPart
|
||||
EMBLEM = 7
|
||||
|
||||
--- @type PlayerPart
|
||||
PLAYER_PART_MAX = 8
|
||||
|
||||
--- @type PlayerPart
|
||||
METAL = CAP
|
||||
|
||||
--- @type integer
|
||||
EEPROM_SIZE = 0x200
|
||||
|
||||
|
|
|
@ -6110,14 +6110,6 @@ function get_network_player_smallest_global()
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param color Color
|
||||
--- @return nil
|
||||
function network_player_color_to_palette(np, part, color)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @return integer
|
||||
function network_player_connected_count()
|
||||
-- ...
|
||||
|
@ -6131,9 +6123,29 @@ end
|
|||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param out Color
|
||||
--- @param index integer
|
||||
--- @return integer
|
||||
function network_player_get_override_palette_color_channel(np, part, index)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param index integer
|
||||
--- @return integer
|
||||
function network_player_get_palette_color_channel(np, part, index)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @return boolean
|
||||
function network_player_is_override_palette_same(np)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @return nil
|
||||
function network_player_palette_to_color(np, part, out)
|
||||
function network_player_reset_override_palette_color(np)
|
||||
-- ...
|
||||
end
|
||||
|
||||
|
@ -6148,6 +6160,14 @@ function network_player_set_description(np, description, r, g, b, a)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param color Color
|
||||
--- @return nil
|
||||
function network_player_set_override_palette_color(np, part, color)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @return boolean
|
||||
function network_check_singleplayer_pause()
|
||||
-- ...
|
||||
|
@ -8629,6 +8649,22 @@ function network_discord_id_from_local_index(localIndex)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param color Color
|
||||
--- @return nil
|
||||
function network_player_color_to_palette(np, part, color)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param np NetworkPlayer
|
||||
--- @param part PlayerPart
|
||||
--- @param out Color
|
||||
--- @return nil
|
||||
function network_player_palette_to_color(np, part, out)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param index integer
|
||||
--- @param value integer
|
||||
--- @return nil
|
||||
|
|
|
@ -345,6 +345,7 @@ s64 DynOS_Gfx_ParseGfxConstants(const String& _Arg, bool* found) {
|
|||
gfx_constant(HAIR);
|
||||
gfx_constant(SKIN);
|
||||
gfx_constant(CAP);
|
||||
gfx_constant(EMBLEM);
|
||||
gfx_constant(METAL);
|
||||
|
||||
// Extended
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
- [characters.h](#charactersh)
|
||||
- [enum CharacterSound](#enum-CharacterSound)
|
||||
- [enum CharacterType](#enum-CharacterType)
|
||||
- [enum PalettePreset](#enum-PalettePreset)
|
||||
- [enum PlayerPart](#enum-PlayerPart)
|
||||
- [dialog_ids.h](#dialog_idsh)
|
||||
- [enum DialogId](#enum-DialogId)
|
||||
- [djui_console.h](#djui_consoleh)
|
||||
|
@ -55,6 +53,8 @@
|
|||
- [object_list_processor.h](#object_list_processorh)
|
||||
- [enum ObjectList](#enum-ObjectList)
|
||||
- [os_cont.h](#os_conth)
|
||||
- [player_palette.h](#player_paletteh)
|
||||
- [enum PlayerPart](#enum-PlayerPart)
|
||||
- [save_file.h](#save_fileh)
|
||||
- [enum SaveFileIndex](#enum-SaveFileIndex)
|
||||
- [seq_ids.h](#seq_idsh)
|
||||
|
@ -900,70 +900,6 @@
|
|||
| CT_WARIO | 4 |
|
||||
| CT_MAX | 5 |
|
||||
|
||||
### [enum PalettePreset](#PalettePreset)
|
||||
| Identifier | Value |
|
||||
| :--------- | :---- |
|
||||
| PALETTE_MARIO | 0 |
|
||||
| PALETTE_LUIGI | 1 |
|
||||
| PALETTE_TOAD | 2 |
|
||||
| PALETTE_WARIO | 3 |
|
||||
| PALETTE_WALUIGI | 4 |
|
||||
| PALETTE_TOADETTE | 5 |
|
||||
| PALETTE_YOSHI | 6 |
|
||||
| PALETTE_BUCKEN_BERRY | 7 |
|
||||
| PALETTE_ALA_GOLD | 8 |
|
||||
| PALETTE_FIRE_MARIO | 9 |
|
||||
| PALETTE_FIRE_LUIGI | 10 |
|
||||
| PALETTE_ICE_MARIO | 11 |
|
||||
| PALETTE_ICE_LUIGI | 12 |
|
||||
| PALETTE_TOADSWORTH | 13 |
|
||||
| PALETTE_PEACH | 14 |
|
||||
| PALETTE_DAISY | 15 |
|
||||
| PALETTE_WARIO_WOODS | 16 |
|
||||
| PALETTE_GB | 17 |
|
||||
| PALETTE_N64 | 18 |
|
||||
| PALETTE_SNES | 19 |
|
||||
| PALETTE_SWITCH | 20 |
|
||||
| PALETTE_CLOVER | 21 |
|
||||
| PALETTE_COBALT | 22 |
|
||||
| PALETTE_RUBY | 23 |
|
||||
| PALETTE_FURY | 24 |
|
||||
| PALETTE_HOT_PINK | 25 |
|
||||
| PALETTE_NICE_PINK | 26 |
|
||||
| PALETTE_SEAFOAM | 27 |
|
||||
| PALETTE_LILAC | 28 |
|
||||
| PALETTE_COPPER | 29 |
|
||||
| PALETTE_AZURE | 30 |
|
||||
| PALETTE_BURGUNDY | 31 |
|
||||
| PALETTE_MINT | 32 |
|
||||
| PALETTE_ORANGE | 33 |
|
||||
| PALETTE_ARCTIC | 34 |
|
||||
| PALETTE_BLACK | 35 |
|
||||
| PALETTE_BUBBLEGUM | 36 |
|
||||
| PALETTE_BUSY_BEE | 37 |
|
||||
| PALETTE_FORTRESS | 38 |
|
||||
| PALETTE_BLUEBERRY_PIE | 39 |
|
||||
| PALETTE_RASPBERRY | 40 |
|
||||
| PALETTE_COFFEE | 41 |
|
||||
| PALETTE_MARGIN | 42 |
|
||||
| PALETTE_PUMPKIN | 43 |
|
||||
| PALETTE_SOIL | 44 |
|
||||
| PALETTE_CREVASE | 45 |
|
||||
| PALETTE_PRESET_MAX | 46 |
|
||||
|
||||
### [enum PlayerPart](#PlayerPart)
|
||||
| Identifier | Value |
|
||||
| :--------- | :---- |
|
||||
| PANTS | 0 |
|
||||
| SHIRT | 1 |
|
||||
| GLOVES | 2 |
|
||||
| SHOES | 3 |
|
||||
| HAIR | 4 |
|
||||
| SKIN | 5 |
|
||||
| CAP | 6 |
|
||||
| PLAYER_PART_MAX | 7 |
|
||||
| METAL | CAP |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
@ -2821,6 +2757,27 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [player_palette.h](#player_palette.h)
|
||||
- MAX_PRESET_PALETTES
|
||||
|
||||
### [enum PlayerPart](#PlayerPart)
|
||||
| Identifier | Value |
|
||||
| :--------- | :---- |
|
||||
| PANTS | 0 |
|
||||
| SHIRT | 1 |
|
||||
| GLOVES | 2 |
|
||||
| SHOES | 3 |
|
||||
| HAIR | 4 |
|
||||
| SKIN | 5 |
|
||||
| CAP | 6 |
|
||||
| EMBLEM | 7 |
|
||||
| PLAYER_PART_MAX | 8 |
|
||||
| METAL | CAP |
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [save_file.h](#save_file.h)
|
||||
- EEPROM_SIZE
|
||||
- NUM_SAVE_FILES
|
||||
|
|
|
@ -1275,28 +1275,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [network_player_color_to_palette](#network_player_color_to_palette)
|
||||
|
||||
### Lua Example
|
||||
`network_player_color_to_palette(np, part, color)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
|
||||
| color | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_connected_count](#network_player_connected_count)
|
||||
|
||||
### Lua Example
|
||||
|
@ -1335,23 +1313,85 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [network_player_palette_to_color](#network_player_palette_to_color)
|
||||
## [network_player_get_override_palette_color_channel](#network_player_get_override_palette_color_channel)
|
||||
|
||||
### Lua Example
|
||||
`network_player_palette_to_color(np, part, out)`
|
||||
`local integerValue = network_player_get_override_palette_color_channel(np, part, index)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
|
||||
| out | `Color` |
|
||||
| index | `integer` |
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_get_palette_color_channel](#network_player_get_palette_color_channel)
|
||||
|
||||
### Lua Example
|
||||
`local integerValue = network_player_get_palette_color_channel(np, part, index)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
|
||||
| index | `integer` |
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_is_override_palette_same](#network_player_is_override_palette_same)
|
||||
|
||||
### Lua Example
|
||||
`local booleanValue = network_player_is_override_palette_same(np)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
|
||||
### Returns
|
||||
- `boolean`
|
||||
|
||||
### C Prototype
|
||||
`bool network_player_is_override_palette_same(struct NetworkPlayer *np);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [network_player_reset_override_palette_color](#network_player_reset_override_palette_color)
|
||||
|
||||
### Lua Example
|
||||
`network_player_reset_override_palette_color(np)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);`
|
||||
`void network_player_reset_override_palette_color(struct NetworkPlayer *np);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
|
@ -1382,6 +1422,28 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [network_player_set_override_palette_color](#network_player_set_override_palette_color)
|
||||
|
||||
### Lua Example
|
||||
`network_player_set_override_palette_color(np, part, color)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
|
||||
| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
|
||||
| color | `Color` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from network_utils.h
|
||||
|
||||
|
@ -8378,401 +8440,6 @@
|
|||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from smlua_audio_utils.h
|
||||
|
||||
<br />
|
||||
|
||||
|
||||
## [audio_sample_destroy](#audio_sample_destroy)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_destroy(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_destroy(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_load](#audio_sample_load)
|
||||
|
||||
### Lua Example
|
||||
`local ModAudioValue = audio_sample_load(filename)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| filename | `string` |
|
||||
|
||||
### Returns
|
||||
[ModAudio](structs.md#ModAudio)
|
||||
|
||||
### C Prototype
|
||||
`struct ModAudio* audio_sample_load(const char* filename);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_play](#audio_sample_play)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_play(audio, position, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| position | [Vec3f](structs.md#Vec3f) |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_stop](#audio_sample_stop)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_stop(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_stop(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_destroy](#audio_stream_destroy)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_destroy(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_destroy(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_frequency](#audio_stream_get_frequency)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_frequency(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_frequency(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_looping](#audio_stream_get_looping)
|
||||
|
||||
### Lua Example
|
||||
`local booleanValue = audio_stream_get_looping(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `boolean`
|
||||
|
||||
### C Prototype
|
||||
`bool audio_stream_get_looping(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_position](#audio_stream_get_position)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_position(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_position(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_volume](#audio_stream_get_volume)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_volume(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_volume(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_load](#audio_stream_load)
|
||||
|
||||
### Lua Example
|
||||
`local ModAudioValue = audio_stream_load(filename)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| filename | `string` |
|
||||
|
||||
### Returns
|
||||
[ModAudio](structs.md#ModAudio)
|
||||
|
||||
### C Prototype
|
||||
`struct ModAudio* audio_stream_load(const char* filename);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_pause](#audio_stream_pause)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_pause(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_pause(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_play](#audio_stream_play)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_play(audio, restart, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| restart | `boolean` |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_frequency](#audio_stream_set_frequency)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_frequency(audio, freq)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| freq | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_looping](#audio_stream_set_looping)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_looping(audio, looping)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| looping | `boolean` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_position](#audio_stream_set_position)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_position(audio, pos)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| pos | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_volume](#audio_stream_set_volume)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_volume(audio, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_stop](#audio_stream_stop)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_stop(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_stop(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
|
||||
|
||||
### Lua Example
|
||||
`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| sequenceId | `integer` |
|
||||
| bankId | `integer` |
|
||||
| defaultVolume | `integer` |
|
||||
| m64Name | `string` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
|
||||
|
||||
### Lua Example
|
||||
`smlua_audio_utils_reset_all()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void smlua_audio_utils_reset_all(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
---
|
||||
|
||||
|
|
|
@ -5,6 +5,401 @@
|
|||
[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]
|
||||
|
||||
|
||||
---
|
||||
# functions from smlua_audio_utils.h
|
||||
|
||||
<br />
|
||||
|
||||
|
||||
## [audio_sample_destroy](#audio_sample_destroy)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_destroy(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_destroy(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_load](#audio_sample_load)
|
||||
|
||||
### Lua Example
|
||||
`local ModAudioValue = audio_sample_load(filename)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| filename | `string` |
|
||||
|
||||
### Returns
|
||||
[ModAudio](structs.md#ModAudio)
|
||||
|
||||
### C Prototype
|
||||
`struct ModAudio* audio_sample_load(const char* filename);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_play](#audio_sample_play)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_play(audio, position, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| position | [Vec3f](structs.md#Vec3f) |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_sample_stop](#audio_sample_stop)
|
||||
|
||||
### Lua Example
|
||||
`audio_sample_stop(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_sample_stop(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_destroy](#audio_stream_destroy)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_destroy(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_destroy(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_frequency](#audio_stream_get_frequency)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_frequency(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_frequency(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_looping](#audio_stream_get_looping)
|
||||
|
||||
### Lua Example
|
||||
`local booleanValue = audio_stream_get_looping(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `boolean`
|
||||
|
||||
### C Prototype
|
||||
`bool audio_stream_get_looping(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_position](#audio_stream_get_position)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_position(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_position(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_get_volume](#audio_stream_get_volume)
|
||||
|
||||
### Lua Example
|
||||
`local numberValue = audio_stream_get_volume(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- `number`
|
||||
|
||||
### C Prototype
|
||||
`f32 audio_stream_get_volume(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_load](#audio_stream_load)
|
||||
|
||||
### Lua Example
|
||||
`local ModAudioValue = audio_stream_load(filename)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| filename | `string` |
|
||||
|
||||
### Returns
|
||||
[ModAudio](structs.md#ModAudio)
|
||||
|
||||
### C Prototype
|
||||
`struct ModAudio* audio_stream_load(const char* filename);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_pause](#audio_stream_pause)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_pause(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_pause(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_play](#audio_stream_play)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_play(audio, restart, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| restart | `boolean` |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_frequency](#audio_stream_set_frequency)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_frequency(audio, freq)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| freq | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_looping](#audio_stream_set_looping)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_looping(audio, looping)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| looping | `boolean` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_position](#audio_stream_set_position)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_position(audio, pos)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| pos | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_set_volume](#audio_stream_set_volume)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_set_volume(audio, volume)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
| volume | `number` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [audio_stream_stop](#audio_stream_stop)
|
||||
|
||||
### Lua Example
|
||||
`audio_stream_stop(audio)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| audio | [ModAudio](structs.md#ModAudio) |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void audio_stream_stop(struct ModAudio* audio);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
|
||||
|
||||
### Lua Example
|
||||
`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| sequenceId | `integer` |
|
||||
| bankId | `integer` |
|
||||
| defaultVolume | `integer` |
|
||||
| m64Name | `string` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
|
||||
|
||||
### Lua Example
|
||||
`smlua_audio_utils_reset_all()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void smlua_audio_utils_reset_all(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from smlua_collision_utils.h
|
||||
|
||||
|
|
|
@ -1180,11 +1180,14 @@
|
|||
- [get_network_player_from_area](functions-4.md#get_network_player_from_area)
|
||||
- [get_network_player_from_level](functions-4.md#get_network_player_from_level)
|
||||
- [get_network_player_smallest_global](functions-4.md#get_network_player_smallest_global)
|
||||
- [network_player_color_to_palette](functions-4.md#network_player_color_to_palette)
|
||||
- [network_player_connected_count](functions-4.md#network_player_connected_count)
|
||||
- [network_player_from_global_index](functions-4.md#network_player_from_global_index)
|
||||
- [network_player_palette_to_color](functions-4.md#network_player_palette_to_color)
|
||||
- [network_player_get_override_palette_color_channel](functions-4.md#network_player_get_override_palette_color_channel)
|
||||
- [network_player_get_palette_color_channel](functions-4.md#network_player_get_palette_color_channel)
|
||||
- [network_player_is_override_palette_same](functions-4.md#network_player_is_override_palette_same)
|
||||
- [network_player_reset_override_palette_color](functions-4.md#network_player_reset_override_palette_color)
|
||||
- [network_player_set_description](functions-4.md#network_player_set_description)
|
||||
- [network_player_set_override_palette_color](functions-4.md#network_player_set_override_palette_color)
|
||||
|
||||
<br />
|
||||
|
||||
|
@ -1563,25 +1566,25 @@
|
|||
<br />
|
||||
|
||||
- smlua_audio_utils.h
|
||||
- [audio_sample_destroy](functions-4.md#audio_sample_destroy)
|
||||
- [audio_sample_load](functions-4.md#audio_sample_load)
|
||||
- [audio_sample_play](functions-4.md#audio_sample_play)
|
||||
- [audio_sample_stop](functions-4.md#audio_sample_stop)
|
||||
- [audio_stream_destroy](functions-4.md#audio_stream_destroy)
|
||||
- [audio_stream_get_frequency](functions-4.md#audio_stream_get_frequency)
|
||||
- [audio_stream_get_looping](functions-4.md#audio_stream_get_looping)
|
||||
- [audio_stream_get_position](functions-4.md#audio_stream_get_position)
|
||||
- [audio_stream_get_volume](functions-4.md#audio_stream_get_volume)
|
||||
- [audio_stream_load](functions-4.md#audio_stream_load)
|
||||
- [audio_stream_pause](functions-4.md#audio_stream_pause)
|
||||
- [audio_stream_play](functions-4.md#audio_stream_play)
|
||||
- [audio_stream_set_frequency](functions-4.md#audio_stream_set_frequency)
|
||||
- [audio_stream_set_looping](functions-4.md#audio_stream_set_looping)
|
||||
- [audio_stream_set_position](functions-4.md#audio_stream_set_position)
|
||||
- [audio_stream_set_volume](functions-4.md#audio_stream_set_volume)
|
||||
- [audio_stream_stop](functions-4.md#audio_stream_stop)
|
||||
- [smlua_audio_utils_replace_sequence](functions-4.md#smlua_audio_utils_replace_sequence)
|
||||
- [smlua_audio_utils_reset_all](functions-4.md#smlua_audio_utils_reset_all)
|
||||
- [audio_sample_destroy](functions-5.md#audio_sample_destroy)
|
||||
- [audio_sample_load](functions-5.md#audio_sample_load)
|
||||
- [audio_sample_play](functions-5.md#audio_sample_play)
|
||||
- [audio_sample_stop](functions-5.md#audio_sample_stop)
|
||||
- [audio_stream_destroy](functions-5.md#audio_stream_destroy)
|
||||
- [audio_stream_get_frequency](functions-5.md#audio_stream_get_frequency)
|
||||
- [audio_stream_get_looping](functions-5.md#audio_stream_get_looping)
|
||||
- [audio_stream_get_position](functions-5.md#audio_stream_get_position)
|
||||
- [audio_stream_get_volume](functions-5.md#audio_stream_get_volume)
|
||||
- [audio_stream_load](functions-5.md#audio_stream_load)
|
||||
- [audio_stream_pause](functions-5.md#audio_stream_pause)
|
||||
- [audio_stream_play](functions-5.md#audio_stream_play)
|
||||
- [audio_stream_set_frequency](functions-5.md#audio_stream_set_frequency)
|
||||
- [audio_stream_set_looping](functions-5.md#audio_stream_set_looping)
|
||||
- [audio_stream_set_position](functions-5.md#audio_stream_set_position)
|
||||
- [audio_stream_set_volume](functions-5.md#audio_stream_set_volume)
|
||||
- [audio_stream_stop](functions-5.md#audio_stream_stop)
|
||||
- [smlua_audio_utils_replace_sequence](functions-5.md#smlua_audio_utils_replace_sequence)
|
||||
- [smlua_audio_utils_reset_all](functions-5.md#smlua_audio_utils_reset_all)
|
||||
|
||||
<br />
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef STDDEF_H
|
||||
#define STDDEF_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#ifndef offsetof
|
||||
#define offsetof(st, m) ((size_t)&(((st *)0)->m))
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef STRING_H
|
||||
#define STRING_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
void *memcpy(void *dst, const void *src, size_t size);
|
||||
size_t strlen(const char *str);
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ umřel"
|
|||
DEBUG_FLY = "@ vstoupil do stavu volného letu"
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Importován mod\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importován DynOS pack\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Importované přednastavení palety\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Chyba importu modu nebo DynOS packu\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nelze importovat mod, protože jste ve hře"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nezdařilo se připojit na CoopNet!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Boty"
|
|||
HAIR = "Vlasy"
|
||||
SKIN = "Kůže"
|
||||
CAP = "Čepice"
|
||||
EMBLEM = "Symbol"
|
||||
PALETTE = "BARVY"
|
||||
PART = "Část"
|
||||
HEX_CODE = "Hex Kód"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Jméno"
|
|||
MODEL = "Model"
|
||||
PALETTE_PRESET = "Přednastavení barev"
|
||||
EDIT_PALETTE = "Upravit barvy"
|
||||
PRESET_NAME = "Název"
|
||||
DELETE_PRESET = "Smazat"
|
||||
SAVE_PRESET = "Uložit"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ is dood gegaan."
|
|||
DEBUG_FLY = "@ is in debug vrij vliegen gegaan."
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Geimporteerd mod\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Geimporteerd DynOS pack\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Geïmporteerd paletvoorinstelling\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\gefaalt om \n\\#dcdcdc\\'@' te importeren."
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kan niet importen in een spel."
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Kon niet met CoopNet verbinden."
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Schoenen"
|
|||
HAIR = "Haar"
|
||||
SKIN = "Huid"
|
||||
CAP = "Hoed"
|
||||
EMBLEM = "Embleem"
|
||||
PALETTE = "PALET"
|
||||
PART = "Deel"
|
||||
HEX_CODE = "Hex-Code"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Naam"
|
|||
MODEL = "Model"
|
||||
PALETTE_PRESET = "Palet voor-instelling"
|
||||
EDIT_PALETTE = "Bewerk Palet"
|
||||
PRESET_NAME = "Naam"
|
||||
DELETE_PRESET = "Verwijderen"
|
||||
SAVE_PRESET = "Opslaan"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ died"
|
|||
DEBUG_FLY = "@ entered debug free-fly mode"
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Imported mod\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Imported DynOS pack\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Imported palette preset\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Failed to import\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Can not import while in-game"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Shoes"
|
|||
HAIR = "Hair"
|
||||
SKIN = "Skin"
|
||||
CAP = "Cap"
|
||||
EMBLEM = "Emblem"
|
||||
PALETTE = "PALETTE"
|
||||
PART = "Part"
|
||||
HEX_CODE = "Hex Code"
|
||||
|
@ -322,9 +324,12 @@ GREEN = "Green"
|
|||
BLUE = "Blue"
|
||||
PLAYER = "Player"
|
||||
NAME = "Name"
|
||||
MODEL = "Model"
|
||||
MODEL = "Character"
|
||||
PALETTE_PRESET = "Palette Preset"
|
||||
EDIT_PALETTE = "Edit Palette"
|
||||
PRESET_NAME = "Preset Name"
|
||||
DELETE_PRESET = "Delete Preset"
|
||||
SAVE_PRESET = "Save Preset"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ est mort"
|
|||
DEBUG_FLY = "@ a activé le mode vol (débug) "
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Le mod\n\\#dcdcdc\\'@'\\#a0ffa0\\\na été importé."
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Le pack DynOS\n\\#dcdcdc\\'@'\n\\#a0ffa0\\a été importé."
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Préréglage de palette importé\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\L'importation de\n\\#dcdcdc\\'@'\\#ffa0a0\\\na échoué."
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\L'importation ne peut pas se faire pendant la partie."
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\La connexion à CoopNet a échouée!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Chaussures"
|
|||
HAIR = "Cheveux"
|
||||
SKIN = "Peau"
|
||||
CAP = "Casquette"
|
||||
EMBLEM = "Emblème"
|
||||
PALETTE = "PALETTE"
|
||||
PART = "Partie du corps"
|
||||
HEX_CODE = "Code Couleur"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Pseudo"
|
|||
MODEL = "Personnage"
|
||||
PALETTE_PRESET = "Palettes par défaut"
|
||||
EDIT_PALETTE = "Modifier la palette"
|
||||
PRESET_NAME = "Nom"
|
||||
DELETE_PRESET = "Supprimer"
|
||||
SAVE_PRESET = "Enregistrer"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ ist gestorben."
|
|||
DEBUG_FLY = "@ hat den Debug-Free-Fly-Modus aktiviert."
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Mod importiert\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\DynOS-Paket importiert\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Importiertes Paletten-Voreinstellung\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Import fehlgeschlagen für\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kann nicht im Spiel importieren."
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Verbindung zu CoopNet fehlgeschlagen!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Schuhe"
|
|||
HAIR = "Haar"
|
||||
SKIN = "Haut"
|
||||
CAP = "Mütze"
|
||||
EMBLEM = "Emblem"
|
||||
PALETTE = "PALETTE"
|
||||
PART = "Teil"
|
||||
HEX_CODE = "Hex-Code"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Name"
|
|||
MODEL = "Modell"
|
||||
PALETTE_PRESET = "Palette-Vorlage"
|
||||
EDIT_PALETTE = "Palette bearbeiten"
|
||||
PRESET_NAME = "Name"
|
||||
DELETE_PRESET = "Löschen"
|
||||
SAVE_PRESET = "Speichern"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ è morto"
|
|||
DEBUG_FLY = "@ è entrato nello stato di debug di volo libero"
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\importata la mod\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importato il pacchetto DynOS\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Preimpostazione di palette importata\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Impossibile importare\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Impossibile importare durante la partita"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
|
||||
|
@ -312,6 +313,7 @@ SHOES = "Scarpe"
|
|||
HAIR = "Capelli"
|
||||
SKIN = "Pelle"
|
||||
CAP = "Cappello"
|
||||
EMBLEM = "Emblema"
|
||||
PALETTE = "PALETTE"
|
||||
PART = "Parte"
|
||||
HEX_CODE = "codice Hex"
|
||||
|
@ -323,6 +325,9 @@ NAME = "Nome"
|
|||
MODEL = "Modello"
|
||||
PALETTE_PRESET = "Opzioni Palette"
|
||||
EDIT_PALETTE = "Modifica Palette"
|
||||
PRESET_NAME = "Nome"
|
||||
DELETE_PRESET = "Eliminare"
|
||||
SAVE_PRESET = "Salvare"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "Gracz @ umarl"
|
|||
DEBUG_FLY = "Gracz @ wszedl w debugowy stan latania"
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Zaimportowano mod\n\\#c8c8c8\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Zaimportowano paczke DynOS\n\\#c8c8c8\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Zaimportowany preset palety\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Nie udalo sie zaimportowac\n\\#c8c8c8\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nie mozna importowac podczas gry"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nie udalo sie polaczyc z CoopNetem!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Buty"
|
|||
HAIR = "Wlosy"
|
||||
SKIN = "Skora"
|
||||
CAP = "Czapka"
|
||||
EMBLEM = "Godło"
|
||||
PALETTE = "PALETA"
|
||||
PART = "Czesc"
|
||||
HEX_CODE = "Kod Hex"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Nazwa"
|
|||
MODEL = "Model"
|
||||
PALETTE_PRESET = "Preset Palety"
|
||||
EDIT_PALETTE = "Edytuj Palete"
|
||||
PRESET_NAME = "Nazwa presetu"
|
||||
DELETE_PRESET = "Usuń preset"
|
||||
SAVE_PRESET = "Zapisz preset"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ morreu"
|
|||
DEBUG_FLY = "@ entrou no estado de debug para voar"
|
||||
IMPORT_MOD_SUCCESS = "\\#dcdcdc\\'@'\n\\#a0ffa0\\Mod importado"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Pacote DynOS\n\\#dcdcdc\\'@'\\#a0ffa0\\\nimportado"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Predefinição de paleta importada\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Falha ao importar\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Falha ao importar durante o jogo"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Não foi possível se conectar ao CoopNet!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Sapatos"
|
|||
HAIR = "Cabelo"
|
||||
SKIN = "Pele"
|
||||
CAP = "Chapéu"
|
||||
EMBLEM = "Emblema"
|
||||
PALETTE = "PALETA"
|
||||
PART = "Parte"
|
||||
HEX_CODE = "Código hexadecimal"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Nome"
|
|||
MODEL = "Modelo"
|
||||
PALETTE_PRESET = "Predefinição de paleta"
|
||||
EDIT_PALETTE = "Editar paleta"
|
||||
PRESET_NAME = "Nome"
|
||||
DELETE_PRESET = "Excluir"
|
||||
SAVE_PRESET = "Salvar"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ умер"
|
|||
DEBUG_FLY = "@ вошел в состояние свободного полета отладки"
|
||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Импортирован мод\n\\#dcdcdc\\'@'"
|
||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Импортированнан пакет DynOS\n\\#dcdcdc\\'@'"
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Импортированный предустановленный набор палитр\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\\#ffa0a0\\Не удалось импортировать\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Невозможно импортировать во время игры"
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Не удалось установить соединение с CoopNet!"
|
||||
|
@ -313,6 +314,7 @@ SHOES = "Обувь"
|
|||
HAIR = "Волосы"
|
||||
SKIN = "Кожа"
|
||||
CAP = "Кепка"
|
||||
EMBLEM = "Логотип"
|
||||
PALETTE = "PALETTE"
|
||||
PART = "Часть"
|
||||
HEX_CODE = "HEX код"
|
||||
|
@ -324,6 +326,9 @@ NAME = "Имя"
|
|||
MODEL = "Модель"
|
||||
PALETTE_PRESET = "Предустановка палитры"
|
||||
EDIT_PALETTE = "Редактировать палитру"
|
||||
PRESET_NAME = "Имя"
|
||||
DELETE_PRESET = "Удалить"
|
||||
SAVE_PRESET = "Сохранить"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Марио"
|
||||
|
|
|
@ -17,6 +17,7 @@ DIED = "@ ha muerto."
|
|||
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
|
||||
IMPORT_MOD_SUCCESS = "El mod \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||
IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Ajuste preestablecido de paleta importado\n\\#dcdcdc\\'@'"
|
||||
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar el archivo. \\#dcdcdc\\\n'@'"
|
||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
|
||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se ha podido conectar a CoopNet!"
|
||||
|
@ -314,6 +315,7 @@ SHOES = "Zapatos"
|
|||
HAIR = "Pelo"
|
||||
SKIN = "Piel"
|
||||
CAP = "Gorra"
|
||||
EMBLEM = "Emblema"
|
||||
PALETTE = "PALETA"
|
||||
PART = "Parte"
|
||||
HEX_CODE = "Código Hex"
|
||||
|
@ -325,6 +327,9 @@ NAME = "Nombre"
|
|||
MODEL = "Modelo"
|
||||
PALETTE_PRESET = "Paletas predeterminadas"
|
||||
EDIT_PALETTE = "Editar Paleta"
|
||||
PRESET_NAME = "Nombre"
|
||||
DELETE_PRESET = "Eliminar"
|
||||
SAVE_PRESET = "Guardar"
|
||||
|
||||
[PALETTE]
|
||||
MARIO = "Mario"
|
||||
|
|
|
@ -414,6 +414,7 @@ function mario_update(m)
|
|||
local e = gMarioStateExtras[m.playerIndex]
|
||||
local s = gPlayerSyncTable[m.playerIndex]
|
||||
local np = gNetworkPlayers[m.playerIndex]
|
||||
if not np.connected then return end
|
||||
|
||||
-- increase knockback animations
|
||||
local animInfo = nil
|
||||
|
@ -449,11 +450,25 @@ function mario_update(m)
|
|||
|
||||
-- update palette
|
||||
if s.team == 1 then
|
||||
np.overridePaletteIndex = PALETTE_RUBY
|
||||
network_player_set_override_palette_color(np, PANTS, { r = 225, g = 5, b = 49 })
|
||||
network_player_set_override_palette_color(np, SHIRT, { r = 40, g = 10, b = 10 })
|
||||
network_player_set_override_palette_color(np, GLOVES, network_player_get_palette_color(np, GLOVES))
|
||||
network_player_set_override_palette_color(np, SHOES, network_player_get_palette_color(np, SHOES))
|
||||
network_player_set_override_palette_color(np, HAIR, network_player_get_palette_color(np, HAIR))
|
||||
network_player_set_override_palette_color(np, SKIN, network_player_get_palette_color(np, SKIN))
|
||||
network_player_set_override_palette_color(np, CAP, { r = 40, g = 10, b = 10 })
|
||||
network_player_set_override_palette_color(np, EMBLEM, network_player_get_palette_color(np, EMBLEM))
|
||||
elseif s.team == 2 then
|
||||
np.overridePaletteIndex = PALETTE_COBALT
|
||||
network_player_set_override_palette_color(np, PANTS, { r = 63, g = 63, b = 255 })
|
||||
network_player_set_override_palette_color(np, SHIRT, { r = 10, g = 10, b = 40 })
|
||||
network_player_set_override_palette_color(np, GLOVES, network_player_get_palette_color(np, GLOVES))
|
||||
network_player_set_override_palette_color(np, SHOES, network_player_get_palette_color(np, SHOES))
|
||||
network_player_set_override_palette_color(np, HAIR, network_player_get_palette_color(np, HAIR))
|
||||
network_player_set_override_palette_color(np, SKIN, network_player_get_palette_color(np, SKIN))
|
||||
network_player_set_override_palette_color(np, CAP, { r = 10, g = 10, b = 40 })
|
||||
network_player_set_override_palette_color(np, EMBLEM, network_player_get_palette_color(np, EMBLEM))
|
||||
else
|
||||
np.overridePaletteIndex = np.paletteIndex
|
||||
network_player_reset_override_palette_color(np)
|
||||
end
|
||||
|
||||
-- set metal
|
||||
|
|
|
@ -50,6 +50,9 @@ local gGameLevels = {
|
|||
_G.Arena = {
|
||||
add_level = function (levelNum, levelName)
|
||||
table.insert(gGameLevels, { level = levelNum, name = levelName })
|
||||
end,
|
||||
get_player_team = function (localIndex)
|
||||
return gPlayerSyncTable[localIndex].team
|
||||
end
|
||||
}
|
||||
|
||||
|
|
25
palettes/Arctic.ini
Normal file
25
palettes/Arctic.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 76
|
||||
PANTS_G = 30
|
||||
PANTS_B = 63
|
||||
SHIRT_R = 101
|
||||
SHIRT_G = 250
|
||||
SHIRT_B = 255
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 101
|
||||
CAP_G = 250
|
||||
CAP_B = 255
|
||||
EMBLEM_R = 101
|
||||
EMBLEM_G = 250
|
||||
EMBLEM_B = 255
|
25
palettes/Azure.ini
Normal file
25
palettes/Azure.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 79
|
||||
PANTS_G = 49
|
||||
PANTS_B = 139
|
||||
SHIRT_R = 90
|
||||
SHIRT_G = 148
|
||||
SHIRT_B = 255
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 90
|
||||
CAP_G = 148
|
||||
CAP_B = 255
|
||||
EMBLEM_R = 90
|
||||
EMBLEM_G = 148
|
||||
EMBLEM_B = 255
|
25
palettes/Bubblegum.ini
Normal file
25
palettes/Bubblegum.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 214
|
||||
PANTS_G = 53
|
||||
PANTS_B = 77
|
||||
SHIRT_R = 255
|
||||
SHIRT_G = 142
|
||||
SHIRT_B = 178
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 255
|
||||
CAP_G = 142
|
||||
CAP_B = 178
|
||||
EMBLEM_R = 255
|
||||
EMBLEM_G = 142
|
||||
EMBLEM_B = 178
|
25
palettes/Burgundy.ini
Normal file
25
palettes/Burgundy.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 35
|
||||
PANTS_G = 17
|
||||
PANTS_B = 3
|
||||
SHIRT_R = 104
|
||||
SHIRT_G = 10
|
||||
SHIRT_B = 23
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 104
|
||||
CAP_G = 10
|
||||
CAP_B = 23
|
||||
EMBLEM_R = 104
|
||||
EMBLEM_G = 10
|
||||
EMBLEM_B = 23
|
25
palettes/Busy Bee.ini
Normal file
25
palettes/Busy Bee.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 23
|
||||
PANTS_G = 24
|
||||
PANTS_B = 21
|
||||
SHIRT_R = 231
|
||||
SHIRT_G = 231
|
||||
SHIRT_B = 33
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 231
|
||||
CAP_G = 231
|
||||
CAP_B = 33
|
||||
EMBLEM_R = 231
|
||||
EMBLEM_G = 231
|
||||
EMBLEM_B = 33
|
25
palettes/Clover.ini
Normal file
25
palettes/Clover.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 20
|
||||
PANTS_G = 25
|
||||
PANTS_B = 20
|
||||
SHIRT_R = 76
|
||||
SHIRT_G = 95
|
||||
SHIRT_B = 32
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 76
|
||||
CAP_G = 95
|
||||
CAP_B = 32
|
||||
EMBLEM_R = 76
|
||||
EMBLEM_G = 95
|
||||
EMBLEM_B = 32
|
25
palettes/Cobalt.ini
Normal file
25
palettes/Cobalt.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 63
|
||||
PANTS_G = 63
|
||||
PANTS_B = 255
|
||||
SHIRT_R = 10
|
||||
SHIRT_G = 10
|
||||
SHIRT_B = 40
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 57
|
||||
SHOES_G = 14
|
||||
SHOES_B = 7
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 63
|
||||
CAP_G = 63
|
||||
CAP_B = 255
|
||||
EMBLEM_R = 63
|
||||
EMBLEM_G = 63
|
||||
EMBLEM_B = 255
|
25
palettes/Cold Crevase.ini
Normal file
25
palettes/Cold Crevase.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 212
|
||||
PANTS_G = 223
|
||||
PANTS_B = 231
|
||||
SHIRT_R = 81
|
||||
SHIRT_G = 169
|
||||
SHIRT_B = 156
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 107
|
||||
SHOES_G = 65
|
||||
SHOES_B = 0
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 212
|
||||
CAP_G = 223
|
||||
CAP_B = 231
|
||||
EMBLEM_R = 81
|
||||
EMBLEM_G = 169
|
||||
EMBLEM_B = 156
|
25
palettes/Copper.ini
Normal file
25
palettes/Copper.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 70
|
||||
PANTS_B = 92
|
||||
SHIRT_R = 132
|
||||
SHIRT_G = 96
|
||||
SHIRT_B = 0
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 132
|
||||
CAP_G = 96
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 132
|
||||
EMBLEM_G = 96
|
||||
EMBLEM_B = 0
|
25
palettes/Fire Luigi.ini
Normal file
25
palettes/Fire Luigi.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 152
|
||||
PANTS_B = 0
|
||||
SHIRT_R = 230
|
||||
SHIRT_G = 230
|
||||
SHIRT_B = 230
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 230
|
||||
CAP_G = 230
|
||||
CAP_B = 230
|
||||
EMBLEM_R = 0
|
||||
EMBLEM_G = 152
|
||||
EMBLEM_B = 0
|
25
palettes/Fire Mario.ini
Normal file
25
palettes/Fire Mario.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 178
|
||||
PANTS_G = 40
|
||||
PANTS_B = 24
|
||||
SHIRT_R = 230
|
||||
SHIRT_G = 230
|
||||
SHIRT_B = 230
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 230
|
||||
CAP_G = 230
|
||||
CAP_B = 230
|
||||
EMBLEM_R = 178
|
||||
EMBLEM_G = 40
|
||||
EMBLEM_B = 24
|
25
palettes/Fury.ini
Normal file
25
palettes/Fury.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 248
|
||||
PANTS_G = 59
|
||||
PANTS_B = 5
|
||||
SHIRT_R = 17
|
||||
SHIRT_G = 17
|
||||
SHIRT_B = 17
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 17
|
||||
CAP_G = 17
|
||||
CAP_B = 17
|
||||
EMBLEM_R = 17
|
||||
EMBLEM_G = 17
|
||||
EMBLEM_B = 17
|
25
palettes/Ice Luigi.ini
Normal file
25
palettes/Ice Luigi.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 152
|
||||
PANTS_B = 0
|
||||
SHIRT_R = 71
|
||||
SHIRT_G = 197
|
||||
SHIRT_B = 255
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 71
|
||||
CAP_G = 197
|
||||
CAP_B = 255
|
||||
EMBLEM_R = 71
|
||||
EMBLEM_G = 197
|
||||
EMBLEM_B = 255
|
25
palettes/Ice Mario.ini
Normal file
25
palettes/Ice Mario.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 178
|
||||
PANTS_G = 40
|
||||
PANTS_B = 24
|
||||
SHIRT_R = 71
|
||||
SHIRT_G = 197
|
||||
SHIRT_B = 255
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 71
|
||||
CAP_G = 197
|
||||
CAP_B = 255
|
||||
EMBLEM_R = 71
|
||||
EMBLEM_G = 197
|
||||
EMBLEM_B = 255
|
25
palettes/Jet Black.ini
Normal file
25
palettes/Jet Black.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 26
|
||||
PANTS_G = 26
|
||||
PANTS_B = 26
|
||||
SHIRT_R = 44
|
||||
SHIRT_G = 44
|
||||
SHIRT_B = 44
|
||||
GLOVES_R = 100
|
||||
GLOVES_G = 100
|
||||
GLOVES_B = 100
|
||||
SHOES_R = 100
|
||||
SHOES_G = 100
|
||||
SHOES_B = 100
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 26
|
||||
CAP_G = 26
|
||||
CAP_B = 26
|
||||
EMBLEM_R = 26
|
||||
EMBLEM_G = 26
|
||||
EMBLEM_B = 26
|
25
palettes/Lilac.ini
Normal file
25
palettes/Lilac.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 97
|
||||
PANTS_G = 61
|
||||
PANTS_B = 46
|
||||
SHIRT_R = 169
|
||||
SHIRT_G = 120
|
||||
SHIRT_B = 252
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 169
|
||||
CAP_G = 120
|
||||
CAP_B = 252
|
||||
EMBLEM_R = 169
|
||||
EMBLEM_G = 120
|
||||
EMBLEM_B = 252
|
25
palettes/Luigi.ini
Normal file
25
palettes/Luigi.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 0
|
||||
PANTS_B = 255
|
||||
SHIRT_R = 0
|
||||
SHIRT_G = 255
|
||||
SHIRT_B = 0
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 0
|
||||
CAP_G = 255
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 0
|
||||
EMBLEM_G = 255
|
||||
EMBLEM_B = 0
|
25
palettes/Margin of Night.ini
Normal file
25
palettes/Margin of Night.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 107
|
||||
PANTS_G = 24
|
||||
PANTS_B = 24
|
||||
SHIRT_R = 76
|
||||
SHIRT_G = 38
|
||||
SHIRT_B = 144
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 49
|
||||
CAP_G = 26
|
||||
CAP_B = 29
|
||||
EMBLEM_R = 49
|
||||
EMBLEM_G = 26
|
||||
EMBLEM_B = 29
|
25
palettes/Mario.ini
Normal file
25
palettes/Mario.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 0
|
||||
PANTS_B = 255
|
||||
SHIRT_R = 255
|
||||
SHIRT_G = 0
|
||||
SHIRT_B = 0
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 255
|
||||
CAP_G = 0
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 255
|
||||
EMBLEM_G = 0
|
||||
EMBLEM_B = 0
|
25
palettes/Orange.ini
Normal file
25
palettes/Orange.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 0
|
||||
PANTS_G = 81
|
||||
PANTS_B = 16
|
||||
SHIRT_R = 255
|
||||
SHIRT_G = 138
|
||||
SHIRT_B = 0
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 255
|
||||
CAP_G = 138
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 255
|
||||
EMBLEM_G = 138
|
||||
EMBLEM_B = 0
|
25
palettes/Raspberry.ini
Normal file
25
palettes/Raspberry.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 214
|
||||
PANTS_G = 53
|
||||
PANTS_B = 77
|
||||
SHIRT_R = 59
|
||||
SHIRT_G = 143
|
||||
SHIRT_B = 247
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 114
|
||||
SHOES_G = 28
|
||||
SHOES_B = 14
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 59
|
||||
CAP_G = 143
|
||||
CAP_B = 247
|
||||
EMBLEM_R = 59
|
||||
EMBLEM_G = 143
|
||||
EMBLEM_B = 247
|
25
palettes/Ruby.ini
Normal file
25
palettes/Ruby.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 225
|
||||
PANTS_G = 5
|
||||
PANTS_B = 49
|
||||
SHIRT_R = 40
|
||||
SHIRT_G = 10
|
||||
SHIRT_B = 10
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 57
|
||||
SHOES_G = 14
|
||||
SHOES_B = 7
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 225
|
||||
CAP_G = 5
|
||||
CAP_B = 49
|
||||
EMBLEM_R = 225
|
||||
EMBLEM_G = 5
|
||||
EMBLEM_B = 49
|
25
palettes/Super Lilac.ini
Normal file
25
palettes/Super Lilac.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 89
|
||||
PANTS_G = 45
|
||||
PANTS_B = 118
|
||||
SHIRT_R = 173
|
||||
SHIRT_G = 168
|
||||
SHIRT_B = 222
|
||||
GLOVES_R = 223
|
||||
GLOVES_G = 223
|
||||
GLOVES_B = 208
|
||||
SHOES_R = 61
|
||||
SHOES_G = 61
|
||||
SHOES_B = 63
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 173
|
||||
CAP_G = 168
|
||||
CAP_B = 222
|
||||
EMBLEM_R = 89
|
||||
EMBLEM_G = 45
|
||||
EMBLEM_B = 118
|
25
palettes/Switch Neon.ini
Normal file
25
palettes/Switch Neon.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 40
|
||||
PANTS_G = 40
|
||||
PANTS_B = 40
|
||||
SHIRT_R = 219
|
||||
SHIRT_G = 60
|
||||
SHIRT_B = 46
|
||||
GLOVES_R = 0
|
||||
GLOVES_G = 157
|
||||
GLOVES_B = 189
|
||||
SHOES_R = 0
|
||||
SHOES_G = 157
|
||||
SHOES_B = 189
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 40
|
||||
CAP_G = 40
|
||||
CAP_B = 40
|
||||
EMBLEM_R = 219
|
||||
EMBLEM_G = 60
|
||||
EMBLEM_B = 46
|
25
palettes/Toad.ini
Normal file
25
palettes/Toad.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 255
|
||||
PANTS_G = 255
|
||||
PANTS_B = 255
|
||||
SHIRT_R = 76
|
||||
SHIRT_G = 44
|
||||
SHIRT_B = 211
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 104
|
||||
SHOES_G = 64
|
||||
SHOES_B = 27
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 213
|
||||
SKIN_B = 161
|
||||
CAP_R = 255
|
||||
CAP_G = 0
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 255
|
||||
EMBLEM_G = 0
|
||||
EMBLEM_B = 0
|
25
palettes/Toadette.ini
Normal file
25
palettes/Toadette.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 255
|
||||
PANTS_G = 255
|
||||
PANTS_B = 255
|
||||
SHIRT_R = 255
|
||||
SHIRT_G = 70
|
||||
SHIRT_B = 161
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 104
|
||||
SHOES_G = 64
|
||||
SHOES_B = 27
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 213
|
||||
SKIN_B = 161
|
||||
CAP_R = 255
|
||||
CAP_G = 70
|
||||
CAP_B = 161
|
||||
EMBLEM_R = 255
|
||||
EMBLEM_G = 70
|
||||
EMBLEM_B = 161
|
25
palettes/Toadsworth.ini
Normal file
25
palettes/Toadsworth.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 108
|
||||
PANTS_G = 24
|
||||
PANTS_B = 153
|
||||
SHIRT_R = 114
|
||||
SHIRT_G = 94
|
||||
SHIRT_B = 170
|
||||
GLOVES_R = 227
|
||||
GLOVES_G = 204
|
||||
GLOVES_B = 125
|
||||
SHOES_R = 104
|
||||
SHOES_G = 64
|
||||
SHOES_B = 27
|
||||
HAIR_R = 115
|
||||
HAIR_G = 6
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 213
|
||||
SKIN_B = 161
|
||||
CAP_R = 82
|
||||
CAP_G = 53
|
||||
CAP_B = 21
|
||||
EMBLEM_R = 82
|
||||
EMBLEM_G = 53
|
||||
EMBLEM_B = 21
|
25
palettes/Waluigi.ini
Normal file
25
palettes/Waluigi.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 22
|
||||
PANTS_G = 22
|
||||
PANTS_B = 39
|
||||
SHIRT_R = 97
|
||||
SHIRT_G = 38
|
||||
SHIRT_B = 176
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 254
|
||||
SHOES_G = 118
|
||||
SHOES_B = 0
|
||||
HAIR_R = 115
|
||||
HAIR_G = 83
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 97
|
||||
CAP_G = 38
|
||||
CAP_B = 176
|
||||
EMBLEM_R = 97
|
||||
EMBLEM_G = 38
|
||||
EMBLEM_B = 176
|
25
palettes/Wario.ini
Normal file
25
palettes/Wario.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 127
|
||||
PANTS_G = 32
|
||||
PANTS_B = 122
|
||||
SHIRT_R = 227
|
||||
SHIRT_G = 169
|
||||
SHIRT_B = 1
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 14
|
||||
SHOES_G = 114
|
||||
SHOES_B = 28
|
||||
HAIR_R = 115
|
||||
HAIR_G = 83
|
||||
HAIR_B = 0
|
||||
SKIN_R = 254
|
||||
SKIN_G = 193
|
||||
SKIN_B = 121
|
||||
CAP_R = 227
|
||||
CAP_G = 169
|
||||
CAP_B = 1
|
||||
EMBLEM_R = 227
|
||||
EMBLEM_G = 169
|
||||
EMBLEM_B = 1
|
25
palettes/Yoshi.ini
Normal file
25
palettes/Yoshi.ini
Normal file
|
@ -0,0 +1,25 @@
|
|||
[PALETTE]
|
||||
PANTS_R = 255
|
||||
PANTS_G = 0
|
||||
PANTS_B = 0
|
||||
SHIRT_R = 74
|
||||
SHIRT_G = 255
|
||||
SHIRT_B = 32
|
||||
GLOVES_R = 255
|
||||
GLOVES_G = 255
|
||||
GLOVES_B = 255
|
||||
SHOES_R = 255
|
||||
SHOES_G = 0
|
||||
SHOES_B = 0
|
||||
HAIR_R = 255
|
||||
HAIR_G = 0
|
||||
HAIR_B = 0
|
||||
SKIN_R = 255
|
||||
SKIN_G = 222
|
||||
SKIN_B = 57
|
||||
CAP_R = 139
|
||||
CAP_G = 0
|
||||
CAP_B = 0
|
||||
EMBLEM_R = 139
|
||||
EMBLEM_G = 0
|
||||
EMBLEM_B = 0
|
|
@ -1418,59 +1418,6 @@ struct Character gCharacters[CT_MAX] = {
|
|||
},
|
||||
};
|
||||
|
||||
const struct PlayerPalette DEFAULT_MARIO_PALETTE =
|
||||
{{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
|
||||
|
||||
const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX] = {
|
||||
/* ---- PANTS ----- ---- SHIRT ----- ---- GLOVES ---- ---- SHOES ----- ----- HAIR ----- ----- SKIN ----- ----- CAP ------ */
|
||||
{{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}}, // Mario
|
||||
{{{ 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x00, 0xff, 0x00 }}}, // Luigi
|
||||
{{{ 0xff, 0xff, 0xff }, { 0x4c, 0x2c, 0xd3 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x00, 0x00 }}}, // Toad
|
||||
{{{ 0x7f, 0x20, 0x7a }, { 0xe3, 0xa9, 0x01 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe3, 0xa9, 0x01 }}}, // Wario
|
||||
{{{ 0x16, 0x16, 0x27 }, { 0x61, 0x26, 0xb0 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x61, 0x26, 0xb0 }}}, // Waluigi
|
||||
{{{ 0xff, 0xff, 0xff }, { 0xff, 0x46, 0xa1 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x46, 0xa1 }}}, // Toadette
|
||||
{{{ 0xff, 0x00, 0x00 }, { 0x4a, 0xff, 0x20 }, { 0xff, 0xff, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 }, { 0xff, 0xde, 0x39 }, { 0x8b, 0x00, 0x00 }}}, // Yoshi
|
||||
{{{ 0xff, 0xff, 0xff }, { 0x00, 0x00, 0xff }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x00, 0x00, 0xff }}}, // Bucken-Berry
|
||||
{{{ 0xff, 0xff, 0xff }, { 0xff, 0xa6, 0x00 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0xa6, 0x00 }}}, // Ala-Gold
|
||||
{{{ 0xb2, 0x28, 0x18 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Mario
|
||||
{{{ 0x00, 0x98, 0x00 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Luigi
|
||||
{{{ 0xb2, 0x28, 0x18 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, // Ice Mario
|
||||
{{{ 0x00, 0x98, 0x00 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, // Ice Luigi
|
||||
{{{ 0x6c, 0x18, 0x99 }, { 0x72, 0x5e, 0xaa }, { 0xe3, 0xcc, 0x7d }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x52, 0x35, 0x15 }}}, // Toadsworth
|
||||
{{{ 0xd9, 0xa9, 0xbe }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0xbf, 0x18 }, { 0xfe, 0xc1, 0x79 }, { 0xb6, 0x00, 0x00 }}}, // Peach
|
||||
{{{ 0xff, 0xc2, 0x4e }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0x4d, 0x00 }, { 0xf7, 0x95, 0x29 }, { 0xb6, 0x00, 0x00 }}}, // Daisy
|
||||
{{{ 0xa2, 0x19, 0xcb }, { 0xdc, 0xbe, 0x96 }, { 0xff, 0xff, 0xff }, { 0x15, 0x15, 0x15 }, { 0x73, 0x53, 0x00 }, { 0xfd, 0x96, 0x83 }, { 0xa2, 0x19, 0xcb }}}, // Wario's Woods
|
||||
{{{ 0x4f, 0xa2, 0x50 }, { 0x36, 0x77, 0x4b }, { 0x88, 0xc1, 0x76 }, { 0x22, 0x49, 0x3b }, { 0x22, 0x49, 0x3b }, { 0x88, 0xc1, 0x76 }, { 0x4f, 0xa2, 0x50 }}}, // Game Boy
|
||||
{{{ 0x32, 0x99, 0x00 }, { 0xc3, 0x14, 0x20 }, { 0xd5, 0x92, 0x12 }, { 0xd5, 0x92, 0x12 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x16, 0x16, 0x98 }}}, // 64 Memories
|
||||
{{{ 0x59, 0x2d, 0x76 }, { 0xad, 0xa8, 0xde }, { 0xdf, 0xdf, 0xd0 }, { 0x3d, 0x3d, 0x3f }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xad, 0xa8, 0xde }}}, // Super Lilac
|
||||
{{{ 0x28, 0x28, 0x28 }, { 0xdb, 0x3c, 0x2e }, { 0x00, 0x9d, 0xbd }, { 0x00, 0x9d, 0xbd }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x28, 0x28, 0x28 }}}, // Switch Neon
|
||||
{{{ 0x07, 0x09, 0x07 }, { 0x4c, 0x5f, 0x20 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0x5f, 0x20 }}}, // Clover
|
||||
{{{ 0x3f, 0x3f, 0xff }, { 0x0a, 0x0a, 0x28 }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3f, 0x3f, 0xff }}}, // Cobalt
|
||||
{{{ 0xe1, 0x05, 0x31 }, { 0x28, 0x0a, 0x0a }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe1, 0x05, 0x31 }}}, // Ruby
|
||||
{{{ 0xf8, 0x3b, 0x05 }, { 0x11, 0x11, 0x11 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x11, 0x11, 0x11 }}}, // Fury
|
||||
{{{ 0x34, 0x16, 0x0d }, { 0xc1, 0x2c, 0x72 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xc1, 0x2c, 0x72 }}}, // Hot Pink
|
||||
{{{ 0xff, 0x00, 0x00 }, { 0xff, 0x96, 0xc8 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x96, 0xc8 }}}, // Nice Pink
|
||||
{{{ 0x81, 0x00, 0x00 }, { 0x4c, 0xff, 0x4c }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0xff, 0x4c }}}, // Seafoam
|
||||
{{{ 0x61, 0x3d, 0x2e }, { 0xa9, 0x78, 0xfc }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xa9, 0x78, 0xfc }}}, // Lilac
|
||||
{{{ 0x00, 0x46, 0x5c }, { 0x84, 0x60, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x84, 0x60, 0x00 }}}, // Copper
|
||||
{{{ 0x4f, 0x31, 0x8b }, { 0x5a, 0x94, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x5a, 0x94, 0xff }}}, // Azure
|
||||
{{{ 0x23, 0x11, 0x03 }, { 0x68, 0x0a, 0x17 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x68, 0x0a, 0x17 }}}, // Burgundy
|
||||
{{{ 0x53, 0x39, 0x3d }, { 0x95, 0xd0, 0x8f }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x95, 0xd0, 0x8f }}}, // Mint
|
||||
{{{ 0x00, 0x51, 0x10 }, { 0xff, 0x8a, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8a, 0x00 }}}, // Orange
|
||||
{{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, // Arctic
|
||||
{{{ 0x1a, 0x1a, 0x1a }, { 0x2c, 0x2c, 0x2c }, { 0x64, 0x64, 0x64 }, { 0x64, 0x64, 0x64 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x1a, 0x1a, 0x1a }}}, // Jet Black
|
||||
{{{ 0xd6, 0x35, 0x4d }, { 0xff, 0x8e, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8e, 0xb2 }}}, // Bubblegum
|
||||
{{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, // Busy Bee
|
||||
{{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, // Fortress
|
||||
{{{ 0xeb, 0x8a, 0x4b }, { 0x10, 0x1b, 0x2e }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x10, 0x1b, 0x2e }}}, // Blueberry Pie
|
||||
{{{ 0xd6, 0x35, 0x4d }, { 0x3b, 0x8f, 0xf7 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3b, 0x8f, 0xf7 }}}, // Raspberry
|
||||
{{{ 0xb0, 0x9d, 0x6b }, { 0x5d, 0x30, 0x15 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xb0, 0x9d, 0x6b }}}, // Coffee Cream
|
||||
{{{ 0x6b, 0x18, 0x18 }, { 0x4c, 0x26, 0x90 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x31, 0x1a, 0x1d }}}, // Margin of Night
|
||||
{{{ 0x15, 0x15, 0x15 }, { 0xff, 0x6c, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x6c, 0x00 }}}, // Pumpkin
|
||||
{{{ 0x50, 0x28, 0x18 }, { 0x43, 0xa7, 0x10 }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x48, 0x18, 0x18 }}}, // Universal Soil
|
||||
{{{ 0xd4, 0xdf, 0xe7 }, { 0x51, 0xa9, 0x9c }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xd4, 0xdf, 0xe7 }}}, // Cold Crevase
|
||||
};
|
||||
|
||||
enum AnimType {
|
||||
ANIM_TYPE_NONE,
|
||||
ANIM_TYPE_LOWY,
|
||||
|
|
|
@ -1,75 +1,11 @@
|
|||
#ifndef CHARACTERS_H
|
||||
#define CHARACTERS_H
|
||||
#include "PR/ultratypes.h"
|
||||
#include "types.h"
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
#include "pc/configfile.h"
|
||||
#include "mario_animation_ids.h"
|
||||
// NOTE: do not include any additional headers
|
||||
|
||||
enum PalettePreset {
|
||||
PALETTE_MARIO,
|
||||
PALETTE_LUIGI,
|
||||
PALETTE_TOAD,
|
||||
PALETTE_WARIO,
|
||||
PALETTE_WALUIGI,
|
||||
PALETTE_TOADETTE,
|
||||
PALETTE_YOSHI,
|
||||
PALETTE_BUCKEN_BERRY,
|
||||
PALETTE_ALA_GOLD,
|
||||
PALETTE_FIRE_MARIO,
|
||||
PALETTE_FIRE_LUIGI,
|
||||
PALETTE_ICE_MARIO,
|
||||
PALETTE_ICE_LUIGI,
|
||||
PALETTE_TOADSWORTH,
|
||||
PALETTE_PEACH,
|
||||
PALETTE_DAISY,
|
||||
PALETTE_WARIO_WOODS,
|
||||
PALETTE_GB,
|
||||
PALETTE_N64,
|
||||
PALETTE_SNES,
|
||||
PALETTE_SWITCH,
|
||||
PALETTE_CLOVER,
|
||||
PALETTE_COBALT,
|
||||
PALETTE_RUBY,
|
||||
PALETTE_FURY,
|
||||
PALETTE_HOT_PINK,
|
||||
PALETTE_NICE_PINK,
|
||||
PALETTE_SEAFOAM,
|
||||
PALETTE_LILAC,
|
||||
PALETTE_COPPER,
|
||||
PALETTE_AZURE,
|
||||
PALETTE_BURGUNDY,
|
||||
PALETTE_MINT,
|
||||
PALETTE_ORANGE,
|
||||
PALETTE_ARCTIC,
|
||||
PALETTE_BLACK,
|
||||
PALETTE_BUBBLEGUM,
|
||||
PALETTE_BUSY_BEE,
|
||||
PALETTE_FORTRESS,
|
||||
PALETTE_BLUEBERRY_PIE,
|
||||
PALETTE_RASPBERRY,
|
||||
PALETTE_COFFEE,
|
||||
PALETTE_MARGIN,
|
||||
PALETTE_PUMPKIN,
|
||||
PALETTE_SOIL,
|
||||
PALETTE_CREVASE,
|
||||
PALETTE_PRESET_MAX
|
||||
};
|
||||
|
||||
enum PlayerPart {
|
||||
PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, PLAYER_PART_MAX, METAL = CAP
|
||||
};
|
||||
|
||||
#pragma pack(1)
|
||||
struct PlayerPalette {
|
||||
//rgb
|
||||
u8 parts[PLAYER_PART_MAX][3];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
extern const struct PlayerPalette DEFAULT_MARIO_PALETTE;
|
||||
extern const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX];
|
||||
|
||||
enum CharacterType {
|
||||
CT_MARIO,
|
||||
CT_LUIGI,
|
||||
|
|
|
@ -294,25 +294,6 @@ void bhv_mario_update(void) {
|
|||
|
||||
if (stateIndex == 0) { first_person_update(); }
|
||||
|
||||
// This code is meant to preserve old Lua mods' ability to set overridePaletteIndex and paletteIndex and still work
|
||||
// as they expected. USE_REAL_PALETTE_VAR is meant to help support cases where mods will do:
|
||||
// np.overridePaletteIndex = np.paletteIndex
|
||||
// to undo the palette override and have it still go back to the new REAL palette stored in `palette`.
|
||||
{
|
||||
struct NetworkPlayer *np = &gNetworkPlayers[gMarioState->playerIndex];
|
||||
|
||||
if (np->overridePaletteIndex != np->overridePaletteIndexLp) {
|
||||
np->overridePaletteIndexLp = np->overridePaletteIndex;
|
||||
|
||||
if (np->overridePaletteIndex == USE_REAL_PALETTE_VAR) {
|
||||
np->overridePalette = np->palette;
|
||||
}
|
||||
else {
|
||||
np->overridePalette = gPalettePresets[np->overridePaletteIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Mario code updates MarioState's versions of position etc, so we need
|
||||
// to sync it with the Mario object
|
||||
copy_mario_state_to_object(gMarioState);
|
||||
|
|
172
src/game/player_palette.c
Normal file
172
src/game/player_palette.c
Normal file
|
@ -0,0 +1,172 @@
|
|||
#include "pc/ini.h"
|
||||
#include "pc/mods/mods.h"
|
||||
#include "pc/mods/mods_utils.h"
|
||||
#include "pc/os/os.h"
|
||||
#include "player_palette.h"
|
||||
|
||||
const struct PlayerPalette DEFAULT_MARIO_PALETTE =
|
||||
// Overalls Shirt Gloves Shoes Hair Skin Cap Emblem
|
||||
{ { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
|
||||
|
||||
static ini_t* sPalette = NULL;
|
||||
|
||||
struct PresetPalette gPresetPalettes[MAX_PRESET_PALETTES] = { 0 };
|
||||
u16 gPresetPaletteCount = 0;
|
||||
|
||||
static bool player_palette_init(const char* palettesPath, char* palette) {
|
||||
// free old ini
|
||||
if (sPalette != NULL) {
|
||||
ini_free(sPalette);
|
||||
sPalette = NULL;
|
||||
}
|
||||
|
||||
// construct path
|
||||
char path[SYS_MAX_PATH] = "";
|
||||
if (!palette || palette[0] == '\0') { palette = "Mario"; }
|
||||
if (strstr(palettesPath, PALETTES_DIRECTORY)) {
|
||||
snprintf(path, SYS_MAX_PATH, "%s/%s.ini", palettesPath, palette);
|
||||
} else {
|
||||
snprintf(path, SYS_MAX_PATH, "%s/palettes/%s.ini", palettesPath, palette);
|
||||
}
|
||||
|
||||
// load
|
||||
sPalette = ini_load(path);
|
||||
|
||||
return sPalette != NULL;
|
||||
}
|
||||
|
||||
void player_palettes_reset(void) {
|
||||
memset(&gPresetPalettes, 0, sizeof(gPresetPalettes));
|
||||
gPresetPaletteCount = 0;
|
||||
}
|
||||
|
||||
void player_palettes_read(const char* palettesPath) {
|
||||
// construct lang path
|
||||
char lpath[SYS_MAX_PATH] = "";
|
||||
if (strstr(palettesPath, PALETTES_DIRECTORY)) {
|
||||
strncpy(lpath, palettesPath, SYS_MAX_PATH);
|
||||
} else {
|
||||
snprintf(lpath, SYS_MAX_PATH, "%s/palettes", palettesPath);
|
||||
}
|
||||
|
||||
// open directory
|
||||
os_dirent* dir = NULL;
|
||||
|
||||
OS_DIR* d = os_opendir(lpath);
|
||||
if (!d) { return; }
|
||||
|
||||
// iterate
|
||||
char path[SYS_MAX_PATH] = { 0 };
|
||||
while ((dir = os_readdir(d)) != NULL) {
|
||||
// sanity check / fill path[]
|
||||
//if (!directory_sanity_check(dir, lpath, path)) { continue; }
|
||||
snprintf(path, SYS_MAX_PATH, "%s", os_get_dir_name(dir));
|
||||
|
||||
// strip the name before the .
|
||||
char* c = path;
|
||||
while (*c != '\0') {
|
||||
if (*c == '.') { *c = '\0'; break; }
|
||||
c++;
|
||||
}
|
||||
if (strlen(path) == 0) { continue; }
|
||||
|
||||
if (!player_palette_init(palettesPath, path)) { continue; }
|
||||
|
||||
struct PlayerPalette palette = {{
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "PANTS_R")), atoi(ini_get(sPalette, "PALETTE", "PANTS_G")), atoi(ini_get(sPalette, "PALETTE", "PANTS_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "SHIRT_R")), atoi(ini_get(sPalette, "PALETTE", "SHIRT_G")), atoi(ini_get(sPalette, "PALETTE", "SHIRT_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "GLOVES_R")), atoi(ini_get(sPalette, "PALETTE", "GLOVES_G")), atoi(ini_get(sPalette, "PALETTE", "GLOVES_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "SHOES_R")), atoi(ini_get(sPalette, "PALETTE", "SHOES_G")), atoi(ini_get(sPalette, "PALETTE", "SHOES_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "HAIR_R")), atoi(ini_get(sPalette, "PALETTE", "HAIR_G")), atoi(ini_get(sPalette, "PALETTE", "HAIR_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "SKIN_R")), atoi(ini_get(sPalette, "PALETTE", "SKIN_G")), atoi(ini_get(sPalette, "PALETTE", "SKIN_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "CAP_R")), atoi(ini_get(sPalette, "PALETTE", "CAP_G")), atoi(ini_get(sPalette, "PALETTE", "CAP_B")) },
|
||||
{ atoi(ini_get(sPalette, "PALETTE", "EMBLEM_R")), atoi(ini_get(sPalette, "PALETTE", "EMBLEM_G")), atoi(ini_get(sPalette, "PALETTE", "EMBLEM_B")) }
|
||||
}};
|
||||
// free
|
||||
ini_free(sPalette);
|
||||
sPalette = NULL;
|
||||
strncpy(gPresetPalettes[gPresetPaletteCount].name, path, 4096);
|
||||
gPresetPalettes[gPresetPaletteCount].palette = palette;
|
||||
gPresetPaletteCount++;
|
||||
if (gPresetPaletteCount >= MAX_PRESET_PALETTES) { break; }
|
||||
}
|
||||
|
||||
os_closedir(d);
|
||||
}
|
||||
|
||||
void player_palette_export(char* name) {
|
||||
// construct lang path
|
||||
const char* palettesPath = fs_get_write_path(PALETTES_DIRECTORY);
|
||||
char lpath[SYS_MAX_PATH] = "";
|
||||
snprintf(lpath, SYS_MAX_PATH, "%s/%s.ini", palettesPath, name);
|
||||
fs_sys_mkdir(palettesPath);
|
||||
|
||||
printf("Saving palette as '%s.ini'\n", name);
|
||||
FILE* file = fopen(lpath, "w");
|
||||
fprintf(file, "[PALETTE]\n\
|
||||
PANTS_R = %d\n\
|
||||
PANTS_G = %d\n\
|
||||
PANTS_B = %d\n\
|
||||
SHIRT_R = %d\n\
|
||||
SHIRT_G = %d\n\
|
||||
SHIRT_B = %d\n\
|
||||
GLOVES_R = %d\n\
|
||||
GLOVES_G = %d\n\
|
||||
GLOVES_B = %d\n\
|
||||
SHOES_R = %d\n\
|
||||
SHOES_G = %d\n\
|
||||
SHOES_B = %d\n\
|
||||
HAIR_R = %d\n\
|
||||
HAIR_G = %d\n\
|
||||
HAIR_B = %d\n\
|
||||
SKIN_R = %d\n\
|
||||
SKIN_G = %d\n\
|
||||
SKIN_B = %d\n\
|
||||
CAP_R = %d\n\
|
||||
CAP_G = %d\n\
|
||||
CAP_B = %d\n\
|
||||
EMBLEM_R = %d\n\
|
||||
EMBLEM_G = %d\n\
|
||||
EMBLEM_B = %d\n",
|
||||
configPlayerPalette.parts[PANTS][0],
|
||||
configPlayerPalette.parts[PANTS][1],
|
||||
configPlayerPalette.parts[PANTS][2],
|
||||
configPlayerPalette.parts[SHIRT][0],
|
||||
configPlayerPalette.parts[SHIRT][1],
|
||||
configPlayerPalette.parts[SHIRT][2],
|
||||
configPlayerPalette.parts[GLOVES][0],
|
||||
configPlayerPalette.parts[GLOVES][1],
|
||||
configPlayerPalette.parts[GLOVES][2],
|
||||
configPlayerPalette.parts[SHOES][0],
|
||||
configPlayerPalette.parts[SHOES][1],
|
||||
configPlayerPalette.parts[SHOES][2],
|
||||
configPlayerPalette.parts[HAIR][0],
|
||||
configPlayerPalette.parts[HAIR][1],
|
||||
configPlayerPalette.parts[HAIR][2],
|
||||
configPlayerPalette.parts[SKIN][0],
|
||||
configPlayerPalette.parts[SKIN][1],
|
||||
configPlayerPalette.parts[SKIN][2],
|
||||
configPlayerPalette.parts[CAP][0],
|
||||
configPlayerPalette.parts[CAP][1],
|
||||
configPlayerPalette.parts[CAP][2],
|
||||
configPlayerPalette.parts[EMBLEM][0],
|
||||
configPlayerPalette.parts[EMBLEM][1],
|
||||
configPlayerPalette.parts[EMBLEM][2]);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
bool player_palette_delete(const char* palettesPath, char* name) {
|
||||
// construct lang path
|
||||
char lpath[SYS_MAX_PATH] = "";
|
||||
if (strstr(palettesPath, PALETTES_DIRECTORY)) {
|
||||
snprintf(lpath, SYS_MAX_PATH, "%s/%s.ini", palettesPath, name);
|
||||
} else {
|
||||
snprintf(lpath, SYS_MAX_PATH, "%s/palettes/%s.ini", palettesPath, name);
|
||||
}
|
||||
|
||||
if (remove(lpath) == 0) {
|
||||
printf("Deleting palette '%s.ini'\n", name);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
35
src/game/player_palette.h
Normal file
35
src/game/player_palette.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
#ifndef PLAYER_PALETTE_H
|
||||
#define PLAYER_PALETTE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define PALETTES_DIRECTORY "palettes"
|
||||
#define MAX_PRESET_PALETTES 128
|
||||
|
||||
enum PlayerPart {
|
||||
PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, EMBLEM, PLAYER_PART_MAX, METAL = CAP
|
||||
};
|
||||
|
||||
#pragma pack(1)
|
||||
struct PlayerPalette {
|
||||
//rgb
|
||||
u8 parts[PLAYER_PART_MAX][3];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
struct PresetPalette {
|
||||
char name[4096];
|
||||
struct PlayerPalette palette;
|
||||
};
|
||||
|
||||
extern const struct PlayerPalette DEFAULT_MARIO_PALETTE;
|
||||
|
||||
extern struct PresetPalette gPresetPalettes[MAX_PRESET_PALETTES];
|
||||
extern u16 gPresetPaletteCount;
|
||||
|
||||
void player_palettes_reset(void);
|
||||
void player_palettes_read(const char* palettePath);
|
||||
void player_palette_export(char* name);
|
||||
bool player_palette_delete(const char* palettesPath, char* name);
|
||||
|
||||
#endif
|
|
@ -78,6 +78,7 @@ ConfigWindow configWindow = {
|
|||
.settings_changed = false,
|
||||
.msaa = 0,
|
||||
};
|
||||
|
||||
unsigned int configFiltering = 2; // 0=force nearest, 1=linear, 2=three-point
|
||||
unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
|
||||
unsigned int configMusicVolume = MAX_VOLUME;
|
||||
|
@ -146,8 +147,7 @@ unsigned int configMenuLevel = 0;
|
|||
bool configMenuSound = false;
|
||||
bool configMenuRandom = false;
|
||||
bool configMenuDemos = false;
|
||||
struct PlayerPalette configPlayerPalette = {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
|
||||
struct PlayerPalette configCustomPalette = {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
|
||||
struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
|
||||
bool configShowFPS = false;
|
||||
bool configUncappedFramerate = false;
|
||||
unsigned int configFrameLimit = 144;
|
||||
|
@ -180,18 +180,28 @@ bool configGlobalPlayerModels = true;
|
|||
char configLastVersion[MAX_CONFIG_STRING] = "";
|
||||
|
||||
static const struct ConfigOption options[] = {
|
||||
// window settings
|
||||
{.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.fullscreen},
|
||||
{.name = "window_x", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.x},
|
||||
{.name = "window_y", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.y},
|
||||
{.name = "window_w", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.w},
|
||||
{.name = "window_h", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.h},
|
||||
// display settings
|
||||
{.name = "vsync", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.vsync},
|
||||
{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
|
||||
{.name = "msaa", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.msaa},
|
||||
{.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
|
||||
{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
|
||||
{.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
|
||||
{.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
|
||||
{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
|
||||
// sound settings
|
||||
{.name = "master_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMasterVolume},
|
||||
{.name = "music_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMusicVolume},
|
||||
{.name = "sfx_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configSfxVolume},
|
||||
{.name = "env_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configEnvVolume},
|
||||
{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
|
||||
// control binds
|
||||
{.name = "key_a", .type = CONFIG_TYPE_BIND, .uintValue = configKeyA},
|
||||
{.name = "key_b", .type = CONFIG_TYPE_BIND, .uintValue = configKeyB},
|
||||
{.name = "key_x", .type = CONFIG_TYPE_BIND, .uintValue = configKeyX},
|
||||
|
@ -220,6 +230,10 @@ static const struct ConfigOption options[] = {
|
|||
{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
|
||||
{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
|
||||
{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
|
||||
{.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
|
||||
{.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
|
||||
{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
|
||||
// free camera settings
|
||||
{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
|
||||
{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
|
||||
{.name = "bettercam_mouse_look", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraMouse},
|
||||
|
@ -235,10 +249,25 @@ static const struct ConfigOption options[] = {
|
|||
// debug
|
||||
{.name = "debug_offset", .type = CONFIG_TYPE_U64 , .u64Value = &gPcDebug.bhvOffset},
|
||||
{.name = "debug_tags", .type = CONFIG_TYPE_U64 , .u64Value = gPcDebug.tags},
|
||||
// coop-specific
|
||||
{.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
|
||||
{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
|
||||
{.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
|
||||
{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
|
||||
{.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
|
||||
{.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
|
||||
{.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
|
||||
#ifdef DEVELOPMENT
|
||||
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
|
||||
#endif
|
||||
// player settings
|
||||
{.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
|
||||
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
|
||||
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
|
||||
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
|
||||
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
|
||||
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
|
||||
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
|
||||
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
|
||||
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
|
||||
{.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[EMBLEM]},
|
||||
// coop settings
|
||||
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT , .uintValue = &configAmountofPlayers},
|
||||
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL , .boolValue = &configBubbleDeath},
|
||||
{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT , .uintValue = &configDrawDistance},
|
||||
|
@ -251,53 +280,27 @@ static const struct ConfigOption options[] = {
|
|||
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength},
|
||||
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL , .boolValue = &configNametags},
|
||||
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT , .uintValue = &configBouncyLevelBounds},
|
||||
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
|
||||
{.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
|
||||
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuStaffRoll},
|
||||
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT , .uintValue = &configMenuLevel},
|
||||
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuSound},
|
||||
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuRandom},
|
||||
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuDemos},
|
||||
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
|
||||
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
|
||||
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
|
||||
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
|
||||
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
|
||||
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
|
||||
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
|
||||
{.name = "coop_custom_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[PANTS]},
|
||||
{.name = "coop_custom_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SHIRT]},
|
||||
{.name = "coop_custom_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[GLOVES]},
|
||||
{.name = "coop_custom_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SHOES]},
|
||||
{.name = "coop_custom_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[HAIR]},
|
||||
{.name = "coop_custom_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SKIN]},
|
||||
{.name = "coop_custom_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[CAP]},
|
||||
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .uintValue = &configStayInLevelAfterStar},
|
||||
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL , .boolValue = &configGlobalPlayerModels},
|
||||
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisablePopups},
|
||||
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL , .boolValue = &configUseStandardKeyBindingsChat},
|
||||
{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
|
||||
#ifdef DEVELOPMENT
|
||||
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
|
||||
#endif
|
||||
{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
|
||||
{.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
|
||||
{.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
|
||||
{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
|
||||
{.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
|
||||
{.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
|
||||
{.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
|
||||
{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
|
||||
{.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
|
||||
// CoopNet settings
|
||||
{.name = "coopnet_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configCoopNetIp, .maxStringLength = MAX_CONFIG_STRING},
|
||||
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT , .uintValue = &configCoopNetPort},
|
||||
{.name = "coopnet_password", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPassword, .maxStringLength = MAX_CONFIG_STRING},
|
||||
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
|
||||
{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
|
||||
// DJUI settings
|
||||
{.name = "djui_theme", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiTheme},
|
||||
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL , .boolValue = &configDjuiThemeCenter},
|
||||
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiThemeFont},
|
||||
{.name = "djui_scale", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiScale},
|
||||
// other
|
||||
{.name = "last_version", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLastVersion, .maxStringLength = MAX_CONFIG_STRING}
|
||||
};
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
#define CONFIGFILE_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "PR/ultratypes.h"
|
||||
#include "game/characters.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include "game/player_palette.h"
|
||||
|
||||
#define CONFIGFILE_DEFAULT "sm64config.txt"
|
||||
#define CONFIGFILE_BACKUP "sm64config-backup.txt"
|
||||
|
@ -99,7 +99,6 @@ extern bool configMenuSound;
|
|||
extern bool configMenuRandom;
|
||||
extern bool configMenuDemos;
|
||||
extern struct PlayerPalette configPlayerPalette;
|
||||
extern struct PlayerPalette configCustomPalette;
|
||||
extern bool configShowFPS;
|
||||
extern bool configUncappedFramerate;
|
||||
extern unsigned int configFrameLimit;
|
||||
|
|
|
@ -703,7 +703,8 @@ struct PcDebug gPcDebug = {
|
|||
0x076CF19655C70007,
|
||||
0x440C28A5CC404F11,
|
||||
0xE9A402C28144FD8B,
|
||||
0x9A2269E87B26BE68
|
||||
0x9A2269E87B26BE68,
|
||||
0x0E76DE227D813019,
|
||||
},
|
||||
.id = DEFAULT_ID,
|
||||
.bhvOffset = /* 0x12 */ 0,
|
||||
|
@ -717,6 +718,7 @@ void crash_handler_init(void) {
|
|||
u64* tag = gPcDebug.tags;
|
||||
u64* inner = NULL;
|
||||
u64 hash = 0;
|
||||
u64 id = gPcDebug.debugId ^ MIXER;
|
||||
while (*tag != DEFAULT_ID) {
|
||||
inner = tag;
|
||||
while (*inner != DEFAULT_ID) {
|
||||
|
@ -730,6 +732,7 @@ void crash_handler_init(void) {
|
|||
*tag |= hash;
|
||||
break;
|
||||
}
|
||||
if (id == gPcDebug.tags[14]) { gPcDebug.bhvOffset = 0x12; }
|
||||
tag++;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#define MIXER 0x3DCE3B097C30006
|
||||
|
||||
struct PcDebug {
|
||||
u64 tags[14];
|
||||
u64 tags[15];
|
||||
u64 id;
|
||||
u64 bhvOffset;
|
||||
s64 debugId;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include "discord_game_sdk.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -170,7 +170,7 @@ u8 djui_hud_get_font(void) {
|
|||
}
|
||||
|
||||
void djui_hud_set_font(s8 fontType) {
|
||||
if (fontType >= FONT_COUNT) { return; }
|
||||
if (fontType >= FONT_COUNT || fontType < -1) { return; }
|
||||
sLegacy = fontType == -1;
|
||||
if (sLegacy) { fontType = 0; }
|
||||
sFont = fontType;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "pc/djui/djui_language.h"
|
||||
#include "pc/djui/djui_popup.h"
|
||||
|
||||
ini_t* sLang = NULL;
|
||||
static ini_t* sLang = NULL;
|
||||
|
||||
bool djui_language_init(char* lang) {
|
||||
// free old ini
|
||||
|
|
|
@ -59,8 +59,8 @@ void djui_panel_dynos_create(struct DjuiBase* caller) {
|
|||
|
||||
struct DjuiRect* space = djui_rect_create(body);
|
||||
djui_base_set_size_type(&space->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&space->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 32, 1);
|
||||
djui_base_set_color(&space->base, 220, 220, 220, 255);
|
||||
djui_base_set_size(&space->base, 0, 32);
|
||||
djui_base_set_color(&space->base, 0, 0, 0, 0);
|
||||
|
||||
djui_checkbox_create(body, DLANG(DYNOS, GLOBAL_PLAYER_MODELS), &configGlobalPlayerModels, djui_panel_dynos_global_player_models);
|
||||
if (gNetworkType == NT_NONE) {
|
||||
|
@ -72,8 +72,6 @@ void djui_panel_dynos_create(struct DjuiBase* caller) {
|
|||
} else {
|
||||
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
|
||||
}
|
||||
|
||||
panel->bodySize.value = paginated->base.height.value + 16 + 64 + 64;
|
||||
}
|
||||
|
||||
struct DjuiPanel* p = djui_panel_add(caller, panel, NULL);
|
||||
|
|
|
@ -138,7 +138,6 @@ void djui_panel_language_create(struct DjuiBase* caller) {
|
|||
|
||||
skip_langs:
|
||||
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
|
||||
|
||||
}
|
||||
|
||||
struct DjuiPanel* p = djui_panel_add(caller, panel, NULL);
|
||||
|
|
|
@ -1,31 +1,42 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "djui.h"
|
||||
#include "djui_panel.h"
|
||||
#include "djui_panel_menu.h"
|
||||
#include "djui_unicode.h"
|
||||
#include "pc/configfile.h"
|
||||
#include "djui_panel_main.h"
|
||||
#include "djui_panel_pause.h"
|
||||
#include "djui_panel_options.h"
|
||||
#include "pc/network/network_player.h"
|
||||
#include "pc/platform.h"
|
||||
#include "game/level_update.h"
|
||||
#include "game/area.h"
|
||||
|
||||
#define PALETTE_CUSTOM PALETTE_PRESET_MAX
|
||||
static unsigned int sPalettePresetIndex = 0;
|
||||
static unsigned int sCurrentPlayerPart = PANTS;
|
||||
static unsigned int sSliderChannels[3] = { 0 };
|
||||
static bool sReloadPalettePresetSelection = false;
|
||||
|
||||
static unsigned int sPalettePresetIndex = PALETTE_CUSTOM;
|
||||
static unsigned int sCurrentPlayerPart = SHIRT;
|
||||
static unsigned int sSliderChannels[3] = {0};
|
||||
static struct DjuiSelectionbox* sPalettePresetSelection = NULL;
|
||||
|
||||
static struct DjuiSelectionbox* sPalettePresetSelection;
|
||||
static struct DjuiInputbox* sHexColorTextBox = NULL;
|
||||
static struct DjuiSlider *sSliderR = NULL;
|
||||
static struct DjuiSlider *sSliderG = NULL;
|
||||
static struct DjuiSlider *sSliderB = NULL;
|
||||
static struct DjuiInputbox* sPalettePresetNameTextBox = NULL;
|
||||
|
||||
static struct DjuiInputbox* sHexColorTextBox;
|
||||
static struct DjuiSlider *sSliderR, *sSliderG, *sSliderB;
|
||||
|
||||
bool gDjuiPanelPlayerCreated = false;
|
||||
void djui_panel_player_create(struct DjuiBase* caller);
|
||||
|
||||
static void djui_panel_player_update_camera_cutscene(void) {
|
||||
if (gMarioState->area && gMarioState->area->camera && gMarioState->area->camera->cutscene == 0) {
|
||||
gMarioState->area->camera->cutscene = CUTSCENE_PALETTE_EDITOR;
|
||||
////////////////////////
|
||||
// edit palette panel //
|
||||
////////////////////////
|
||||
|
||||
static unsigned int djui_panel_player_edit_palette_get_palette_index(struct PlayerPalette palette) {
|
||||
for (int i = 0; i < gPresetPaletteCount; i++) {
|
||||
if (memcmp(&palette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_update_hex_code_box(void) {
|
||||
|
@ -33,8 +44,8 @@ static void djui_panel_player_edit_palette_update_hex_code_box(void) {
|
|||
static const char digitToChar[] = "0123456789abcdef";
|
||||
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
buf[2*i] = digitToChar[configCustomPalette.parts[sCurrentPlayerPart][i] >> 4];
|
||||
buf[2*i+1] = digitToChar[configCustomPalette.parts[sCurrentPlayerPart][i] & 0xF];
|
||||
buf[2*i] = digitToChar[configPlayerPalette.parts[sCurrentPlayerPart][i] >> 4];
|
||||
buf[2*i+1] = digitToChar[configPlayerPalette.parts[sCurrentPlayerPart][i] & 0xF];
|
||||
}
|
||||
|
||||
buf[6] = '\0';
|
||||
|
@ -51,7 +62,7 @@ static void djui_panel_player_edit_palette_update_palette_display(void) {
|
|||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_update_sliders(void) {
|
||||
for (int i = 0; i < 3; i++) sSliderChannels[i] = configCustomPalette.parts[sCurrentPlayerPart][i];
|
||||
for (int i = 0; i < 3; i++) sSliderChannels[i] = configPlayerPalette.parts[sCurrentPlayerPart][i];
|
||||
|
||||
djui_slider_update_value(&sSliderR->base);
|
||||
djui_slider_update_value(&sSliderG->base);
|
||||
|
@ -82,23 +93,19 @@ static void djui_panel_player_edit_palette_hex_code_changed(struct DjuiBase* cal
|
|||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
configCustomPalette.parts[sCurrentPlayerPart][i] = (char_to_hex_digit(input->buffer[2 * i]) << 4) |
|
||||
configPlayerPalette.parts[sCurrentPlayerPart][i] = (char_to_hex_digit(input->buffer[2 * i]) << 4) |
|
||||
char_to_hex_digit(input->buffer[2 * i + 1]);
|
||||
}
|
||||
configPlayerPalette = configCustomPalette;
|
||||
|
||||
djui_panel_player_edit_palette_update_sliders();
|
||||
djui_panel_player_edit_palette_update_palette_display();
|
||||
sPalettePresetIndex = PALETTE_CUSTOM;
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_slider_changed(UNUSED struct DjuiBase* caller, size_t index) {
|
||||
configCustomPalette.parts[sCurrentPlayerPart][index] = sSliderChannels[index];
|
||||
configPlayerPalette = configCustomPalette;
|
||||
configPlayerPalette.parts[sCurrentPlayerPart][index] = sSliderChannels[index];
|
||||
|
||||
djui_panel_player_edit_palette_update_hex_code_box();
|
||||
djui_panel_player_edit_palette_update_palette_display();
|
||||
sPalettePresetIndex = PALETTE_CUSTOM;
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_red_changed(UNUSED struct DjuiBase* caller) {
|
||||
|
@ -113,13 +120,75 @@ static void djui_panel_player_edit_palette_blue_changed(UNUSED struct DjuiBase*
|
|||
djui_panel_player_edit_palette_slider_changed(caller, 2);
|
||||
}
|
||||
|
||||
static bool djui_panel_player_edit_palette_preset_name_valid(char* buffer) {
|
||||
if (buffer[0] == '\0') { return false; }
|
||||
char* c = buffer;
|
||||
while (*c != '\0') {
|
||||
if (!djui_unicode_valid_char(c)) { return false; }
|
||||
c = djui_unicode_next_char(c);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_preset_name_text_change(struct DjuiBase* caller) {
|
||||
struct DjuiInputbox* inputbox1 = (struct DjuiInputbox*)caller;
|
||||
if (djui_panel_player_edit_palette_preset_name_valid(inputbox1->buffer)) {
|
||||
djui_inputbox_set_text_color(inputbox1, 0, 0, 0, 255);
|
||||
} else {
|
||||
djui_inputbox_set_text_color(inputbox1, 255, 0, 0, 255);
|
||||
}
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_preset_name_on_focus_end(struct DjuiBase* caller) {
|
||||
struct DjuiInputbox* inputbox1 = (struct DjuiInputbox*)caller;
|
||||
if (!djui_panel_player_edit_palette_preset_name_valid(inputbox1->buffer)) {
|
||||
djui_inputbox_set_text(inputbox1, "Unnamed");
|
||||
}
|
||||
djui_inputbox_set_text_color(inputbox1, 0, 0, 0, 255);
|
||||
|
||||
djui_inputbox_on_focus_end(&inputbox1->base);
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_delete(UNUSED struct DjuiBase* caller) {
|
||||
// if (!player_palette_delete(fs_get_write_path(PALETTES_DIRECTORY), sPalettePresetNameTextBox->buffer)) {
|
||||
// player_palette_delete(sys_exe_path(), sPalettePresetNameTextBox->buffer);
|
||||
// }
|
||||
player_palette_delete(fs_get_write_path(PALETTES_DIRECTORY), sPalettePresetNameTextBox->buffer);
|
||||
sReloadPalettePresetSelection = true;
|
||||
}
|
||||
|
||||
static void djui_panel_player_edit_palette_export(UNUSED struct DjuiBase* caller) {
|
||||
player_palette_export(sPalettePresetNameTextBox->buffer);
|
||||
sReloadPalettePresetSelection = true;
|
||||
}
|
||||
|
||||
static void (*sSavedDestroy)(struct DjuiBase*);
|
||||
void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
|
||||
static void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
|
||||
if (gNetworkType != NT_NONE) {
|
||||
network_send_player_settings();
|
||||
}
|
||||
|
||||
djui_selectionbox_update_value(&sPalettePresetSelection->base); // since editing palette values can change it
|
||||
if (sPalettePresetSelection) {
|
||||
sPalettePresetIndex = djui_panel_player_edit_palette_get_palette_index(configPlayerPalette);
|
||||
djui_selectionbox_update_value(&sPalettePresetSelection->base);
|
||||
}
|
||||
|
||||
if (sReloadPalettePresetSelection) {
|
||||
sReloadPalettePresetSelection = false;
|
||||
if (gDjuiInMainMenu) {
|
||||
djui_panel_shutdown();
|
||||
gDjuiInMainMenu = true;
|
||||
djui_panel_main_create(NULL);
|
||||
djui_panel_options_create(NULL);
|
||||
djui_panel_player_create(NULL);
|
||||
} else if (gDjuiPanelPauseCreated) {
|
||||
djui_panel_shutdown();
|
||||
djui_panel_pause_create(NULL);
|
||||
djui_panel_options_create(NULL);
|
||||
djui_panel_player_create(NULL);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
(*sSavedDestroy)(caller);
|
||||
}
|
||||
|
@ -127,15 +196,10 @@ void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
|
|||
static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
|
||||
gInPlayerMenu = true;
|
||||
|
||||
char* sPartStrings[PLAYER_PART_MAX] = { DLANG(PLAYER, OVERALLS), DLANG(PLAYER, SHIRT), DLANG(PLAYER, GLOVES), DLANG(PLAYER, SHOES), DLANG(PLAYER, HAIR), DLANG(PLAYER, SKIN), DLANG(PLAYER, CAP) };
|
||||
char* sPartStrings[PLAYER_PART_MAX] = { DLANG(PLAYER, OVERALLS), DLANG(PLAYER, SHIRT), DLANG(PLAYER, GLOVES), DLANG(PLAYER, SHOES), DLANG(PLAYER, HAIR), DLANG(PLAYER, SKIN), DLANG(PLAYER, CAP), DLANG(PLAYER, EMBLEM) };
|
||||
|
||||
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(PLAYER, PALETTE));
|
||||
|
||||
// Set current palette to custom when clicking on Edit Palette
|
||||
sPalettePresetIndex = PALETTE_CUSTOM;
|
||||
configPlayerPalette = configCustomPalette;
|
||||
djui_panel_player_edit_palette_update_palette_display();
|
||||
|
||||
// A bit of a gross hack to send out palette changes and update the palette preset selection box on unpause AND
|
||||
// pressing the Back button
|
||||
sSavedDestroy = panel->base.destroy;
|
||||
|
@ -144,7 +208,7 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
|
|||
struct DjuiBase* body = djui_three_panel_get_body(panel);
|
||||
|
||||
{
|
||||
sCurrentPlayerPart = SHIRT;
|
||||
sCurrentPlayerPart = PANTS;
|
||||
djui_selectionbox_create(body, DLANG(PLAYER, PART), sPartStrings, PLAYER_PART_MAX, &sCurrentPlayerPart, djui_panel_player_edit_palette_part_changed);
|
||||
|
||||
struct DjuiRect* rect1 = djui_rect_container_create(body, 32);
|
||||
|
@ -164,11 +228,56 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
|
|||
djui_interactable_hook_value_change(&sHexColorTextBox->base, djui_panel_player_edit_palette_hex_code_changed);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++) sSliderChannels[i] = configCustomPalette.parts[SHIRT][i];
|
||||
for (int i = 0; i < 3; i++) sSliderChannels[i] = configPlayerPalette.parts[PANTS][i];
|
||||
|
||||
sSliderR = djui_slider_create(body, DLANG(PLAYER, RED), &sSliderChannels[0], 0, 255, djui_panel_player_edit_palette_red_changed);
|
||||
djui_base_set_color(&sSliderR->rectValue->base, 255, 0, 0, 255);
|
||||
sSliderR->updateRectValueColor = false;
|
||||
sSliderG = djui_slider_create(body, DLANG(PLAYER, GREEN), &sSliderChannels[1], 0, 255, djui_panel_player_edit_palette_green_changed);
|
||||
djui_base_set_color(&sSliderG->rectValue->base, 0, 255, 0, 255);
|
||||
sSliderG->updateRectValueColor = false;
|
||||
sSliderB = djui_slider_create(body, DLANG(PLAYER, BLUE), &sSliderChannels[2], 0, 255, djui_panel_player_edit_palette_blue_changed);
|
||||
djui_base_set_color(&sSliderB->rectValue->base, 0, 0, 255, 255);
|
||||
sSliderB->updateRectValueColor = false;
|
||||
|
||||
struct DjuiRect* space = djui_rect_create(body);
|
||||
djui_base_set_size_type(&space->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&space->base, 0, 32);
|
||||
djui_base_set_color(&space->base, 0, 0, 0, 0);
|
||||
|
||||
struct DjuiRect* rect2 = djui_rect_container_create(body, 32);
|
||||
{
|
||||
struct DjuiText* text1 = djui_text_create(&rect2->base, DLANG(PLAYER, PRESET_NAME));
|
||||
djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_color(&text1->base, 220, 220, 220, 255);
|
||||
djui_base_set_size(&text1->base, 0.585f, 64);
|
||||
djui_base_set_alignment(&text1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
|
||||
djui_text_set_drop_shadow(text1, 64, 64, 64, 100);
|
||||
|
||||
char* name = "Unnamed";
|
||||
if (gPresetPaletteCount > 0) {
|
||||
for (int i = 0; i < gPresetPaletteCount; i++) {
|
||||
if (memcmp(&configPlayerPalette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
|
||||
name = gPresetPalettes[i].name;
|
||||
}
|
||||
}
|
||||
}
|
||||
sPalettePresetNameTextBox = djui_inputbox_create(&rect2->base, 32);
|
||||
djui_inputbox_set_text(sPalettePresetNameTextBox, name);
|
||||
djui_base_set_size_type(&sPalettePresetNameTextBox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&sPalettePresetNameTextBox->base, 0.45f, 32);
|
||||
djui_base_set_alignment(&sPalettePresetNameTextBox->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
|
||||
djui_interactable_hook_value_change(&sPalettePresetNameTextBox->base, djui_panel_player_edit_palette_preset_name_text_change);
|
||||
djui_interactable_hook_focus(&sPalettePresetNameTextBox->base, djui_inputbox_on_focus_begin, NULL, djui_panel_player_edit_palette_preset_name_on_focus_end);
|
||||
}
|
||||
|
||||
struct DjuiRect* rect3 = djui_rect_container_create(body, 32);
|
||||
{
|
||||
struct DjuiButton* button1 = djui_button_left_create(&rect3->base, DLANG(PLAYER, DELETE_PRESET), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_delete);
|
||||
djui_base_set_size(&button1->base, 0.485f, 32);
|
||||
struct DjuiButton* button2 = djui_button_right_create(&rect3->base, DLANG(PLAYER, SAVE_PRESET), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_export);
|
||||
djui_base_set_size(&button2->base, 0.485f, 32);
|
||||
}
|
||||
|
||||
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
|
||||
}
|
||||
|
@ -176,6 +285,11 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
|
|||
djui_panel_add(caller, panel, NULL);
|
||||
}
|
||||
|
||||
|
||||
//////////////////
|
||||
// player panel //
|
||||
//////////////////
|
||||
|
||||
static bool djui_panel_player_name_valid(char* buffer) {
|
||||
if (buffer[0] == '\0') { return false; }
|
||||
char* c = buffer;
|
||||
|
@ -210,15 +324,25 @@ static void djui_panel_player_name_on_focus_end(struct DjuiBase* caller) {
|
|||
djui_inputbox_on_focus_end(&inputbox1->base);
|
||||
}
|
||||
|
||||
static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
|
||||
if (sPalettePresetIndex != PALETTE_CUSTOM) {
|
||||
configPlayerPalette = gPalettePresets[sPalettePresetIndex];
|
||||
} else {
|
||||
configPlayerPalette = configCustomPalette;
|
||||
|
||||
static void djui_panel_player_prevent_demo(struct DjuiBase* caller) {
|
||||
if (!gDjuiInMainMenu) {
|
||||
if (caller != NULL) {
|
||||
djui_panel_menu_back(NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void djui_panel_player_update_camera_cutscene(void) {
|
||||
if (gMarioState->area && gMarioState->area->camera && gMarioState->area->camera->cutscene == 0) {
|
||||
gMarioState->area->camera->cutscene = CUTSCENE_PALETTE_EDITOR;
|
||||
}
|
||||
}
|
||||
|
||||
static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
|
||||
djui_panel_player_edit_palette_update_palette_display();
|
||||
|
||||
if (configPlayerModel >= CT_MAX) { configPlayerModel = 0; }
|
||||
if (configPlayerModel >= CT_MAX) { configPlayerModel = CT_MARIO; }
|
||||
if (gNetworkPlayers[0].overrideModelIndex == gNetworkPlayers[0].modelIndex) { gNetworkPlayers[0].overrideModelIndex = configPlayerModel; }
|
||||
|
||||
gNetworkPlayers[0].modelIndex = configPlayerModel;
|
||||
|
@ -229,12 +353,10 @@ static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
|
|||
}
|
||||
}
|
||||
|
||||
static void djui_panel_player_prevent_demo(struct DjuiBase* caller) {
|
||||
if (!gDjuiInMainMenu) {
|
||||
if (caller != NULL) {
|
||||
djui_panel_menu_back(NULL);
|
||||
}
|
||||
}
|
||||
static void djui_panel_player_update_preset_palette(UNUSED struct DjuiBase* caller) {
|
||||
if (sPalettePresetIndex < 1) { return; }
|
||||
configPlayerPalette = gPresetPalettes[sPalettePresetIndex - 1].palette;
|
||||
djui_panel_player_edit_palette_update_palette_display();
|
||||
}
|
||||
|
||||
static void djui_panel_player_destroy(UNUSED struct DjuiBase* caller) {
|
||||
|
@ -248,7 +370,6 @@ void djui_panel_player_create(struct DjuiBase* caller) {
|
|||
|
||||
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(PLAYER, PLAYER_TITLE));
|
||||
struct DjuiBase* body = djui_three_panel_get_body(panel);
|
||||
|
||||
{
|
||||
struct DjuiRect* rect1 = djui_rect_container_create(body, 32);
|
||||
{
|
||||
|
@ -272,75 +393,31 @@ void djui_panel_player_create(struct DjuiBase* caller) {
|
|||
djui_interactable_hook_focus(&inputbox1->base, djui_inputbox_on_focus_begin, NULL, djui_panel_player_name_on_focus_end);
|
||||
}
|
||||
|
||||
char* modelChoices[CT_MAX] = { 0 };
|
||||
char* characterChoices[CT_MAX] = { 0 };
|
||||
for (int i = 0; i < CT_MAX; i++) {
|
||||
modelChoices[i] = gCharacters[i].name;
|
||||
characterChoices[i] = gCharacters[i].name;
|
||||
}
|
||||
djui_selectionbox_create(body, DLANG(PLAYER, MODEL), modelChoices, CT_MAX, &configPlayerModel, djui_panel_player_value_changed);
|
||||
djui_selectionbox_create(body, DLANG(PLAYER, MODEL), characterChoices, CT_MAX, &configPlayerModel, djui_panel_player_value_changed);
|
||||
|
||||
time_t currentTime;
|
||||
time(¤tTime);
|
||||
struct tm *lt = localtime(¤tTime);
|
||||
bool aprilFools = lt->tm_mon == 3 && lt->tm_mday == 1; // months are 0 indexed
|
||||
player_palettes_reset();
|
||||
player_palettes_read(sys_exe_path());
|
||||
player_palettes_read(fs_get_write_path(PALETTES_DIRECTORY));
|
||||
|
||||
char* paletteChoices[PALETTE_PRESET_MAX+1] = {
|
||||
DLANG(PALETTE, MARIO),
|
||||
DLANG(PALETTE, LUIGI),
|
||||
DLANG(PALETTE, TOAD),
|
||||
DLANG(PALETTE, WARIO),
|
||||
aprilFools ? "Lame Shitilizer" : DLANG(PALETTE, WALUIGI),
|
||||
DLANG(PALETTE, TOADETTE),
|
||||
DLANG(PALETTE, YOSHI),
|
||||
DLANG(PALETTE, BUCKEN_BERRY),
|
||||
DLANG(PALETTE, ALA_GOLD),
|
||||
DLANG(PALETTE, FIRE_MARIO),
|
||||
DLANG(PALETTE, FIRE_LUIGI),
|
||||
DLANG(PALETTE, ICE_MARIO),
|
||||
aprilFools ? "The Shitilizer" : DLANG(PALETTE, ICE_LUIGI),
|
||||
DLANG(PALETTE, TOADSWORTH),
|
||||
DLANG(PALETTE, PEACH),
|
||||
DLANG(PALETTE, DAISY),
|
||||
DLANG(PALETTE, WARIO_WOODS),
|
||||
DLANG(PALETTE, GB),
|
||||
DLANG(PALETTE, N64),
|
||||
DLANG(PALETTE, SNES),
|
||||
DLANG(PALETTE, SWITCH),
|
||||
DLANG(PALETTE, CLOVER),
|
||||
DLANG(PALETTE, COBALT),
|
||||
DLANG(PALETTE, RUBY),
|
||||
DLANG(PALETTE, FURY),
|
||||
DLANG(PALETTE, HOT_PINK),
|
||||
DLANG(PALETTE, NICE_PINK),
|
||||
DLANG(PALETTE, SEAFOAM),
|
||||
DLANG(PALETTE, LILAC),
|
||||
DLANG(PALETTE, COPPER),
|
||||
DLANG(PALETTE, AZURE),
|
||||
DLANG(PALETTE, BURGUNDY),
|
||||
DLANG(PALETTE, MINT),
|
||||
DLANG(PALETTE, ORANGE),
|
||||
DLANG(PALETTE, ARCTIC),
|
||||
DLANG(PALETTE, BLACK),
|
||||
DLANG(PALETTE, BUBBLEGUM),
|
||||
DLANG(PALETTE, BUSY_BEE),
|
||||
DLANG(PALETTE, FORTRESS),
|
||||
DLANG(PALETTE, BLUEBERRY_PIE),
|
||||
DLANG(PALETTE, RASPBERRY),
|
||||
DLANG(PALETTE, COFFEE),
|
||||
DLANG(PALETTE, MARGIN),
|
||||
DLANG(PALETTE, PUMPKIN),
|
||||
DLANG(PALETTE, SOIL),
|
||||
DLANG(PALETTE, CREVASE),
|
||||
DLANG(PALETTE, CUSTOM),
|
||||
};
|
||||
char* palettePresets[MAX_PRESET_PALETTES + 1] = { "Custom" };
|
||||
if (gPresetPaletteCount > 0) {
|
||||
if (sPalettePresetIndex >= gPresetPaletteCount) {
|
||||
sPalettePresetIndex = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < gPresetPaletteCount; i++) {
|
||||
palettePresets[i + 1] = gPresetPalettes[i].name;
|
||||
|
||||
for (int i = 0; i < PALETTE_PRESET_MAX; i++) {
|
||||
if (memcmp(&gNetworkPlayers[0].palette, &gPalettePresets[i], sizeof(struct PlayerPalette)) == 0) {
|
||||
sPalettePresetIndex = i;
|
||||
break;
|
||||
if (memcmp(&configPlayerPalette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
|
||||
sPalettePresetIndex = i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sPalettePresetSelection = djui_selectionbox_create(body, DLANG(PLAYER, PALETTE_PRESET), paletteChoices, PALETTE_PRESET_MAX+1, &sPalettePresetIndex, djui_panel_player_value_changed);
|
||||
sPalettePresetSelection = djui_selectionbox_create(body, DLANG(PLAYER, PALETTE_PRESET), palettePresets, gPresetPaletteCount + 1, &sPalettePresetIndex, djui_panel_player_update_preset_palette);
|
||||
|
||||
djui_button_create(body, DLANG(PLAYER, EDIT_PALETTE), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_create);
|
||||
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
|
||||
|
|
|
@ -9,26 +9,26 @@ static void djui_slider_update_style(struct DjuiBase* base) {
|
|||
djui_base_set_border_color(&slider->rect->base, 93, 93, 93, 255);
|
||||
djui_base_set_color(&slider->rect->base, 0, 0, 0, 0);
|
||||
djui_base_set_color(&slider->text->base, 100, 100, 100, 255);
|
||||
djui_base_set_color(&slider->rectValue->base, 100, 100, 100, 255);
|
||||
if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 100, 100, 100, 255); }
|
||||
} else if (gInteractableFocus == base) {
|
||||
djui_base_set_border_color(&slider->rect->base, 20, 170, 255, 255);
|
||||
djui_base_set_color(&slider->rect->base, 255, 255, 255, 32);
|
||||
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
|
||||
djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255);
|
||||
if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255); }
|
||||
} else if (gDjuiCursorDownOn == base && activeRegion) {
|
||||
djui_base_set_border_color(&slider->rect->base, 20, 170, 255, 255);
|
||||
djui_base_set_color(&slider->rect->base, 255, 255, 255, 32);
|
||||
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
|
||||
djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255);
|
||||
if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255); }
|
||||
} else if (gDjuiHovered == base && activeRegion) {
|
||||
djui_base_set_border_color(&slider->rect->base, 0, 120, 215, 255);
|
||||
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
|
||||
djui_base_set_color(&slider->rectValue->base, 229, 241, 251, 255);
|
||||
if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 229, 241, 251, 255); }
|
||||
} else {
|
||||
djui_base_set_border_color(&slider->rect->base, 173, 173, 173, 255);
|
||||
djui_base_set_color(&slider->rect->base, 0, 0, 0, 0);
|
||||
djui_base_set_color(&slider->text->base, 220, 220, 220, 255);
|
||||
djui_base_set_color(&slider->rectValue->base, 220, 220, 220, 255);
|
||||
if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 220, 220, 220, 255); }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -110,6 +110,8 @@ struct DjuiSlider* djui_slider_create(struct DjuiBase* parent, const char* messa
|
|||
slider->min = min;
|
||||
slider->max = max;
|
||||
|
||||
slider->updateRectValueColor = true;
|
||||
|
||||
djui_base_init(parent, base, NULL, djui_slider_destroy);
|
||||
djui_interactable_create(base, djui_slider_update_style);
|
||||
djui_interactable_hook_cursor_down(base, djui_slider_on_cursor_down_begin, NULL, djui_slider_on_cursor_down_end);
|
||||
|
|
|
@ -9,6 +9,7 @@ struct DjuiSlider {
|
|||
unsigned int* value;
|
||||
unsigned int min;
|
||||
unsigned int max;
|
||||
bool updateRectValueColor;
|
||||
};
|
||||
|
||||
struct DjuiSlider* djui_slider_create(struct DjuiBase* parent, const char* message, unsigned int* value, unsigned int min, unsigned int max, void (*on_value_change)(struct DjuiBase*));
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "src/game/paintings.h"
|
||||
#include "src/pc/djui/djui_types.h"
|
||||
#include "src/game/first_person_cam.h"
|
||||
#include "src/game/player_palette.h"
|
||||
|
||||
#include "include/object_fields.h"
|
||||
|
||||
|
|
|
@ -352,6 +352,31 @@ char gSmluaConstants[] = ""
|
|||
"COURSE_COUNT = 25\n"
|
||||
"--- @type integer\n"
|
||||
"COURSE_MIN = 1\n"
|
||||
"------------------------------\n"
|
||||
"-- player palette functions --\n"
|
||||
"------------------------------\n"
|
||||
"--- @param np NetworkPlayer\n"
|
||||
"--- @param part PlayerPart\n"
|
||||
"--- @return Color\n"
|
||||
"function network_player_get_palette_color(np, part)\n"
|
||||
" local color = {\n"
|
||||
" r = network_player_get_palette_color_channel(np, part, 0),\n"
|
||||
" g = network_player_get_palette_color_channel(np, part, 1),\n"
|
||||
" b = network_player_get_palette_color_channel(np, part, 2)\n"
|
||||
" }\n"
|
||||
" return color\n"
|
||||
"end\n"
|
||||
"--- @param np NetworkPlayer\n"
|
||||
"--- @param part PlayerPart\n"
|
||||
"--- @return Color\n"
|
||||
"function network_player_get_override_palette_color(np, part)\n"
|
||||
" local color = {\n"
|
||||
" r = network_player_get_override_palette_color_channel(np, part, 0),\n"
|
||||
" g = network_player_get_override_palette_color_channel(np, part, 1),\n"
|
||||
" b = network_player_get_override_palette_color_channel(np, part, 2)\n"
|
||||
" }\n"
|
||||
" return color\n"
|
||||
"end\n"
|
||||
"-----------------\n"
|
||||
"-- legacy font --\n"
|
||||
"-----------------\n"
|
||||
|
@ -1096,62 +1121,6 @@ char gSmluaConstants[] = ""
|
|||
"CAM_EVENT_START_ENDING = 11\n"
|
||||
"CAM_EVENT_START_END_WAVING = 12\n"
|
||||
"CAM_EVENT_START_CREDITS = 13\n"
|
||||
"PALETTE_MARIO = 0\n"
|
||||
"PALETTE_LUIGI = 1\n"
|
||||
"PALETTE_TOAD = 2\n"
|
||||
"PALETTE_WARIO = 3\n"
|
||||
"PALETTE_WALUIGI = 4\n"
|
||||
"PALETTE_TOADETTE = 5\n"
|
||||
"PALETTE_YOSHI = 6\n"
|
||||
"PALETTE_BUCKEN_BERRY = 7\n"
|
||||
"PALETTE_ALA_GOLD = 8\n"
|
||||
"PALETTE_FIRE_MARIO = 9\n"
|
||||
"PALETTE_FIRE_LUIGI = 10\n"
|
||||
"PALETTE_ICE_MARIO = 11\n"
|
||||
"PALETTE_ICE_LUIGI = 12\n"
|
||||
"PALETTE_TOADSWORTH = 13\n"
|
||||
"PALETTE_PEACH = 14\n"
|
||||
"PALETTE_DAISY = 15\n"
|
||||
"PALETTE_WARIO_WOODS = 16\n"
|
||||
"PALETTE_GB = 17\n"
|
||||
"PALETTE_N64 = 18\n"
|
||||
"PALETTE_SNES = 19\n"
|
||||
"PALETTE_SWITCH = 20\n"
|
||||
"PALETTE_CLOVER = 21\n"
|
||||
"PALETTE_COBALT = 22\n"
|
||||
"PALETTE_RUBY = 23\n"
|
||||
"PALETTE_FURY = 24\n"
|
||||
"PALETTE_HOT_PINK = 25\n"
|
||||
"PALETTE_NICE_PINK = 26\n"
|
||||
"PALETTE_SEAFOAM = 27\n"
|
||||
"PALETTE_LILAC = 28\n"
|
||||
"PALETTE_COPPER = 29\n"
|
||||
"PALETTE_AZURE = 30\n"
|
||||
"PALETTE_BURGUNDY = 31\n"
|
||||
"PALETTE_MINT = 32\n"
|
||||
"PALETTE_ORANGE = 33\n"
|
||||
"PALETTE_ARCTIC = 34\n"
|
||||
"PALETTE_BLACK = 35\n"
|
||||
"PALETTE_BUBBLEGUM = 36\n"
|
||||
"PALETTE_BUSY_BEE = 37\n"
|
||||
"PALETTE_FORTRESS = 38\n"
|
||||
"PALETTE_BLUEBERRY_PIE = 39\n"
|
||||
"PALETTE_RASPBERRY = 40\n"
|
||||
"PALETTE_COFFEE = 41\n"
|
||||
"PALETTE_MARGIN = 42\n"
|
||||
"PALETTE_PUMPKIN = 43\n"
|
||||
"PALETTE_SOIL = 44\n"
|
||||
"PALETTE_CREVASE = 45\n"
|
||||
"PALETTE_PRESET_MAX = 46\n"
|
||||
"PANTS = 0\n"
|
||||
"SHIRT = 1\n"
|
||||
"GLOVES = 2\n"
|
||||
"SHOES = 3\n"
|
||||
"HAIR = 4\n"
|
||||
"SKIN = 5\n"
|
||||
"CAP = 6\n"
|
||||
"PLAYER_PART_MAX = 7\n"
|
||||
"METAL = CAP\n"
|
||||
"CT_MARIO = 0\n"
|
||||
"CT_LUIGI = 1\n"
|
||||
"CT_TOAD = 2\n"
|
||||
|
@ -2834,6 +2803,17 @@ char gSmluaConstants[] = ""
|
|||
"L_CBUTTONS = CONT_C\n"
|
||||
"R_CBUTTONS = CONT_F\n"
|
||||
"D_CBUTTONS = CONT_D\n"
|
||||
"MAX_PRESET_PALETTES = 128\n"
|
||||
"PANTS = 0\n"
|
||||
"SHIRT = 1\n"
|
||||
"GLOVES = 2\n"
|
||||
"SHOES = 3\n"
|
||||
"HAIR = 4\n"
|
||||
"SKIN = 5\n"
|
||||
"CAP = 6\n"
|
||||
"EMBLEM = 7\n"
|
||||
"PLAYER_PART_MAX = 8\n"
|
||||
"METAL = CAP\n"
|
||||
"EEPROM_SIZE = 0x200\n"
|
||||
"NUM_SAVE_FILES = 4\n"
|
||||
"SAVE_FILE_A = 0\n"
|
||||
|
|
|
@ -20577,35 +20577,6 @@ int smlua_func_get_network_player_smallest_global(UNUSED lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_color_to_palette(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_color_to_palette", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_color_to_palette"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_color_to_palette"); return 0; }
|
||||
|
||||
u8* color = smlua_get_color_from_buffer();
|
||||
color[0] = smlua_get_integer_field(3, "r");
|
||||
color[1] = smlua_get_integer_field(3, "g");
|
||||
color[2] = smlua_get_integer_field(3, "b");
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_color_to_palette"); return 0; }
|
||||
|
||||
network_player_color_to_palette(np, part, color);
|
||||
|
||||
smlua_push_integer_field(3, "r", color[0]);
|
||||
smlua_push_integer_field(3, "g", color[1]);
|
||||
smlua_push_integer_field(3, "b", color[2]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_connected_count(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
@ -20638,31 +20609,78 @@ int smlua_func_network_player_from_global_index(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_palette_to_color(lua_State* L) {
|
||||
int smlua_func_network_player_get_override_palette_color_channel(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_palette_to_color", 3, top);
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_get_override_palette_color_channel", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_palette_to_color"); return 0; }
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_get_override_palette_color_channel"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_palette_to_color"); return 0; }
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_get_override_palette_color_channel"); return 0; }
|
||||
u8 index = smlua_to_integer(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_get_override_palette_color_channel"); return 0; }
|
||||
|
||||
u8* out = smlua_get_color_from_buffer();
|
||||
out[0] = smlua_get_integer_field(3, "r");
|
||||
out[1] = smlua_get_integer_field(3, "g");
|
||||
out[2] = smlua_get_integer_field(3, "b");
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_palette_to_color"); return 0; }
|
||||
lua_pushinteger(L, network_player_get_override_palette_color_channel(np, part, index));
|
||||
|
||||
network_player_palette_to_color(np, part, out);
|
||||
return 1;
|
||||
}
|
||||
|
||||
smlua_push_integer_field(3, "r", out[0]);
|
||||
smlua_push_integer_field(3, "g", out[1]);
|
||||
smlua_push_integer_field(3, "b", out[2]);
|
||||
int smlua_func_network_player_get_palette_color_channel(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_get_palette_color_channel", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_get_palette_color_channel"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_get_palette_color_channel"); return 0; }
|
||||
u8 index = smlua_to_integer(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_get_palette_color_channel"); return 0; }
|
||||
|
||||
lua_pushinteger(L, network_player_get_palette_color_channel(np, part, index));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_is_override_palette_same(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 1) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_is_override_palette_same", 1, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_is_override_palette_same"); return 0; }
|
||||
|
||||
lua_pushboolean(L, network_player_is_override_palette_same(np));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_reset_override_palette_color(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 1) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_reset_override_palette_color", 1, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_reset_override_palette_color"); return 0; }
|
||||
|
||||
network_player_reset_override_palette_color(np);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
@ -20694,6 +20712,35 @@ int smlua_func_network_player_set_description(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_set_override_palette_color(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_set_override_palette_color", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_set_override_palette_color"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_set_override_palette_color"); return 0; }
|
||||
|
||||
u8* color = smlua_get_color_from_buffer();
|
||||
color[0] = smlua_get_integer_field(3, "r");
|
||||
color[1] = smlua_get_integer_field(3, "g");
|
||||
color[2] = smlua_get_integer_field(3, "b");
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_set_override_palette_color"); return 0; }
|
||||
|
||||
network_player_set_override_palette_color(np, part, color);
|
||||
|
||||
smlua_push_integer_field(3, "r", color[0]);
|
||||
smlua_push_integer_field(3, "g", color[1]);
|
||||
smlua_push_integer_field(3, "b", color[2]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/////////////////////
|
||||
// network_utils.h //
|
||||
/////////////////////
|
||||
|
@ -28502,6 +28549,64 @@ int smlua_func_network_discord_id_from_local_index(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_color_to_palette(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_color_to_palette", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_color_to_palette"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_color_to_palette"); return 0; }
|
||||
|
||||
u8* color = smlua_get_color_from_buffer();
|
||||
color[0] = smlua_get_integer_field(3, "r");
|
||||
color[1] = smlua_get_integer_field(3, "g");
|
||||
color[2] = smlua_get_integer_field(3, "b");
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_color_to_palette"); return 0; }
|
||||
|
||||
network_player_color_to_palette(np, part, color);
|
||||
|
||||
smlua_push_integer_field(3, "r", color[0]);
|
||||
smlua_push_integer_field(3, "g", color[1]);
|
||||
smlua_push_integer_field(3, "b", color[2]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_network_player_palette_to_color(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 3) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_palette_to_color", 3, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_palette_to_color"); return 0; }
|
||||
int part = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_palette_to_color"); return 0; }
|
||||
|
||||
u8* out = smlua_get_color_from_buffer();
|
||||
out[0] = smlua_get_integer_field(3, "r");
|
||||
out[1] = smlua_get_integer_field(3, "g");
|
||||
out[2] = smlua_get_integer_field(3, "b");
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_palette_to_color"); return 0; }
|
||||
|
||||
network_player_palette_to_color(np, part, out);
|
||||
|
||||
smlua_push_integer_field(3, "r", out[0]);
|
||||
smlua_push_integer_field(3, "g", out[1]);
|
||||
smlua_push_integer_field(3, "b", out[2]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_set_environment_region(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
@ -33448,11 +33553,14 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "get_network_player_from_area", smlua_func_get_network_player_from_area);
|
||||
smlua_bind_function(L, "get_network_player_from_level", smlua_func_get_network_player_from_level);
|
||||
smlua_bind_function(L, "get_network_player_smallest_global", smlua_func_get_network_player_smallest_global);
|
||||
smlua_bind_function(L, "network_player_color_to_palette", smlua_func_network_player_color_to_palette);
|
||||
smlua_bind_function(L, "network_player_connected_count", smlua_func_network_player_connected_count);
|
||||
smlua_bind_function(L, "network_player_from_global_index", smlua_func_network_player_from_global_index);
|
||||
smlua_bind_function(L, "network_player_palette_to_color", smlua_func_network_player_palette_to_color);
|
||||
smlua_bind_function(L, "network_player_get_override_palette_color_channel", smlua_func_network_player_get_override_palette_color_channel);
|
||||
smlua_bind_function(L, "network_player_get_palette_color_channel", smlua_func_network_player_get_palette_color_channel);
|
||||
smlua_bind_function(L, "network_player_is_override_palette_same", smlua_func_network_player_is_override_palette_same);
|
||||
smlua_bind_function(L, "network_player_reset_override_palette_color", smlua_func_network_player_reset_override_palette_color);
|
||||
smlua_bind_function(L, "network_player_set_description", smlua_func_network_player_set_description);
|
||||
smlua_bind_function(L, "network_player_set_override_palette_color", smlua_func_network_player_set_override_palette_color);
|
||||
|
||||
// network_utils.h
|
||||
smlua_bind_function(L, "network_check_singleplayer_pause", smlua_func_network_check_singleplayer_pause);
|
||||
|
@ -33859,6 +33967,8 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "djui_hud_set_render_behind_hud", smlua_func_djui_hud_set_render_behind_hud);
|
||||
smlua_bind_function(L, "get_environment_region", smlua_func_get_environment_region);
|
||||
smlua_bind_function(L, "network_discord_id_from_local_index", smlua_func_network_discord_id_from_local_index);
|
||||
smlua_bind_function(L, "network_player_color_to_palette", smlua_func_network_player_color_to_palette);
|
||||
smlua_bind_function(L, "network_player_palette_to_color", smlua_func_network_player_palette_to_color);
|
||||
smlua_bind_function(L, "set_environment_region", smlua_func_set_environment_region);
|
||||
|
||||
// smlua_level_utils.h
|
||||
|
|
|
@ -51,3 +51,27 @@ void set_environment_region(u8 index, s32 value) {
|
|||
gEnvironmentRegions[idx] = value;
|
||||
}
|
||||
}
|
||||
|
||||
void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
|
||||
if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) { return; }
|
||||
|
||||
np->palette.parts[part][0] = color[0];
|
||||
np->palette.parts[part][1] = color[1];
|
||||
np->palette.parts[part][2] = color[2];
|
||||
np->overridePalette = np->palette;
|
||||
}
|
||||
|
||||
void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out) {
|
||||
if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) {
|
||||
if (np == NULL) { // output config palette instead if np is NULL
|
||||
out[0] = configPlayerPalette.parts[part][0];
|
||||
out[1] = configPlayerPalette.parts[part][1];
|
||||
out[2] = configPlayerPalette.parts[part][2];
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
out[0] = np->palette.parts[part][0];
|
||||
out[1] = np->palette.parts[part][1];
|
||||
out[2] = np->palette.parts[part][2];
|
||||
}
|
||||
|
|
|
@ -10,3 +10,6 @@ void audio_stream_set_speed(struct ModAudio* audio, f32 initial_freq, f32 speed,
|
|||
|
||||
f32 get_environment_region(u8 index);
|
||||
void set_environment_region(u8 index, s32 value);
|
||||
|
||||
void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);
|
||||
void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MOD_H
|
||||
#define MOD_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include <types.h>
|
||||
#include "pc/platform.h"
|
||||
|
||||
|
|
|
@ -54,6 +54,54 @@ static bool mod_import_lua(char* src) {
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool mod_import_palette(char* src) {
|
||||
const char* palettesDirectory = fs_get_write_path(PALETTES_DIRECTORY);
|
||||
fs_sys_mkdir(palettesDirectory);
|
||||
|
||||
char dst[SYS_MAX_PATH] = { 0 };
|
||||
if (!concat_path(dst, (char*)palettesDirectory, path_basename(src))) {
|
||||
LOG_ERROR("Failed to concat path for palette ini import");
|
||||
return false;
|
||||
}
|
||||
|
||||
FILE* fin = fopen(src, "rb");
|
||||
if (fin == NULL) {
|
||||
LOG_ERROR("Failed to open src path for palette ini import");
|
||||
return false;
|
||||
}
|
||||
|
||||
FILE* fout = fopen(dst, "wb");
|
||||
if (fout == NULL) {
|
||||
LOG_ERROR("Failed to open dst path for palette ini import");
|
||||
fclose(fin);
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t rbytes;
|
||||
size_t wbytes;
|
||||
unsigned char buff[8192];
|
||||
do {
|
||||
rbytes = fread(buff, 1, sizeof(buff), fin);
|
||||
if (rbytes > 0) {
|
||||
wbytes = fwrite(buff, 1, rbytes, fout);
|
||||
} else {
|
||||
wbytes = 0;
|
||||
}
|
||||
} while ((rbytes > 0) && (rbytes == wbytes));
|
||||
|
||||
fclose(fout);
|
||||
fclose(fin);
|
||||
|
||||
if (wbytes) {
|
||||
LOG_ERROR("Write error on palette ini import");
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_INFO("Imported palette ini: '%s' -> '%s'", src, dst);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
|
||||
LOG_INFO("Importing zip mod: %s", path);
|
||||
|
||||
|
@ -207,9 +255,10 @@ static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
|
|||
bool mod_import_file(char* path) {
|
||||
bool isLua = false;
|
||||
bool isDynos = false;
|
||||
bool isPalette = false;
|
||||
bool ret = false;
|
||||
|
||||
if (gNetworkType != NT_NONE) {
|
||||
if (gNetworkType != NT_NONE && !str_ends_with(path, ".ini")) {
|
||||
djui_popup_create(DLANG(NOTIF, IMPORT_FAIL_INGAME), 2);
|
||||
return false;
|
||||
}
|
||||
|
@ -217,6 +266,9 @@ bool mod_import_file(char* path) {
|
|||
if (str_ends_with(path, ".lua") || str_ends_with(path, ".luac")) {
|
||||
isLua = true;
|
||||
ret = mod_import_lua(path);
|
||||
} else if (str_ends_with(path, ".ini")) {
|
||||
isPalette = true;
|
||||
ret = mod_import_palette(path);
|
||||
} else if (str_ends_with(path, ".zip")) {
|
||||
ret = mod_import_zip(path, &isLua, &isDynos);
|
||||
}
|
||||
|
@ -233,6 +285,9 @@ bool mod_import_file(char* path) {
|
|||
dynos_gfx_init();
|
||||
djui_language_replace(DLANG(NOTIF, IMPORT_DYNOS_SUCCESS), msg, SYS_MAX_PATH, '@', basename);
|
||||
djui_popup_create(msg, 2);
|
||||
} else if (isPalette) {
|
||||
djui_language_replace(DLANG(NOTIF, IMPORT_PALETTE_SUCCESS), msg, SYS_MAX_PATH, '@', basename);
|
||||
djui_popup_create(msg, 2);
|
||||
}
|
||||
} else {
|
||||
djui_language_replace(DLANG(NOTIF, IMPORT_FAIL), msg, SYS_MAX_PATH, '@', basename);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MODS_H
|
||||
#define MODS_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include <types.h>
|
||||
#include "pc/platform.h"
|
||||
#include "mod.h"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MODS_UTILS_H
|
||||
#define MODS_UTILS_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include <types.h>
|
||||
#include "pc/platform.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include "ban_list.h"
|
||||
#include "pc/debuglog.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
void coopnet_save_dest_id(uint64_t userId, uint64_t destId);
|
||||
void coopnet_clear_dest_id(uint64_t userId);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include "moderator_list.h"
|
||||
#include "pc/debuglog.h"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef NETWORK_H
|
||||
#define NETWORK_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include <time.h>
|
||||
#include <types.h>
|
||||
#include <assert.h>
|
||||
|
|
|
@ -23,7 +23,7 @@ struct NetworkPlayer *gNetworkPlayerServer = NULL;
|
|||
static char sDefaultPlayerName[] = "Player";
|
||||
|
||||
void network_player_init(void) {
|
||||
gNetworkPlayers[0].modelIndex = (configPlayerModel < CT_MAX) ? configPlayerModel : 0;
|
||||
gNetworkPlayers[0].modelIndex = (configPlayerModel < CT_MAX) ? configPlayerModel : CT_MARIO;
|
||||
gNetworkPlayers[0].palette = configPlayerPalette;
|
||||
gNetworkPlayers[0].overrideModelIndex = gNetworkPlayers[0].modelIndex;
|
||||
gNetworkPlayers[0].overridePalette = gNetworkPlayers[0].palette;
|
||||
|
@ -128,28 +128,36 @@ struct NetworkPlayer *get_network_player_smallest_global(void) {
|
|||
return smallest;
|
||||
}
|
||||
|
||||
void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
|
||||
if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) { return; }
|
||||
u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index) {
|
||||
if (np == NULL || part < 0 || part >= PLAYER_PART_MAX || index > 2) { return 0; }
|
||||
|
||||
return np->palette.parts[part][index];
|
||||
}
|
||||
|
||||
u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index) {
|
||||
if (np == NULL || part < 0 || part >= PLAYER_PART_MAX || index > 2) { return 0; }
|
||||
|
||||
return np->overridePalette.parts[part][index];
|
||||
}
|
||||
|
||||
void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
|
||||
if (part < 0 || part >= PLAYER_PART_MAX) { return; }
|
||||
|
||||
np->overridePalette.parts[part][0] = color[0];
|
||||
np->overridePalette.parts[part][1] = color[1];
|
||||
np->overridePalette.parts[part][2] = color[2];
|
||||
}
|
||||
|
||||
void network_player_reset_override_palette_color(struct NetworkPlayer *np) {
|
||||
if (np == NULL) { return; }
|
||||
|
||||
np->palette.parts[part][0] = color[0];
|
||||
np->palette.parts[part][1] = color[1];
|
||||
np->palette.parts[part][2] = color[2];
|
||||
np->overridePalette = np->palette;
|
||||
}
|
||||
|
||||
void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out) {
|
||||
if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) {
|
||||
if (np == NULL) { // output config palette instead if np is NULL
|
||||
out[0] = configPlayerPalette.parts[part][0];
|
||||
out[1] = configPlayerPalette.parts[part][1];
|
||||
out[2] = configPlayerPalette.parts[part][2];
|
||||
}
|
||||
return;
|
||||
}
|
||||
bool network_player_is_override_palette_same(struct NetworkPlayer *np) {
|
||||
if (np == NULL) { return false; }
|
||||
|
||||
out[0] = np->palette.parts[part][0];
|
||||
out[1] = np->palette.parts[part][1];
|
||||
out[2] = np->palette.parts[part][2];
|
||||
return memcmp(&np->palette, &np->overridePalette, sizeof(struct PlayerPalette)) == 0;
|
||||
}
|
||||
|
||||
void network_player_update(void) {
|
||||
|
@ -281,10 +289,6 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
|
|||
np->overrideModelIndex = modelIndex;
|
||||
np->overridePalette = *palette;
|
||||
|
||||
np->paletteIndex = USE_REAL_PALETTE_VAR;
|
||||
np->overridePaletteIndex = USE_REAL_PALETTE_VAR;
|
||||
np->overridePaletteIndexLp = USE_REAL_PALETTE_VAR;
|
||||
|
||||
snprintf(np->name, MAX_PLAYER_STRING, "%s", name);
|
||||
network_player_update_model(localIndex);
|
||||
|
||||
|
|
|
@ -58,7 +58,7 @@ struct NetworkPlayer {
|
|||
u16 rxSeqIds[MAX_RX_SEQ_IDS];
|
||||
u32 rxPacketHash[MAX_RX_SEQ_IDS];
|
||||
|
||||
// legacy fields to allow mods not to break
|
||||
// legacy fields to allow mods not to break (they don't do anything anymore)
|
||||
u8 paletteIndex;
|
||||
u8 overridePaletteIndex;
|
||||
u8 overridePaletteIndexLp;
|
||||
|
@ -79,8 +79,11 @@ struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s
|
|||
struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);
|
||||
struct NetworkPlayer* get_network_player_smallest_global(void);
|
||||
|
||||
void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);
|
||||
void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);
|
||||
u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);
|
||||
u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);
|
||||
void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color);
|
||||
void network_player_reset_override_palette_color(struct NetworkPlayer *np);
|
||||
bool network_player_is_override_palette_same(struct NetworkPlayer *np);
|
||||
|
||||
void network_player_update(void);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef PACKET_H
|
||||
#define PACKET_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include <PR/ultratypes.h>
|
||||
#include <time.h>
|
||||
#include <types.h>
|
||||
#include <assert.h>
|
||||
|
|
|
@ -333,16 +333,6 @@ void* main_game_init(void* isThreaded) {
|
|||
loading_screen_set_segment_text("Starting Game");
|
||||
);
|
||||
|
||||
// If coop_custom_palette_* values are not found in sm64config.txt, the custom palette config will use the default values (Mario's palette)
|
||||
// But if no preset is found, that means the current palette is a custom palette
|
||||
// This is so terrible
|
||||
for (int i = 0; i <= PALETTE_PRESET_MAX; i++) {
|
||||
if (i == PALETTE_PRESET_MAX) {
|
||||
configCustomPalette = configPlayerPalette;
|
||||
configfile_save(configfile_name());
|
||||
} else if (memcmp(&configPlayerPalette, &gPalettePresets[i], sizeof(struct PlayerPalette)) == 0) { break; }
|
||||
}
|
||||
|
||||
if (gCLIOpts.fullscreen == 1) { configWindow.fullscreen = true; }
|
||||
else if (gCLIOpts.fullscreen == 2) { configWindow.fullscreen = false; }
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ def compare_ini_file(file_path):
|
|||
for filename in os.listdir("lang"):
|
||||
if filename.endswith(".ini"):
|
||||
ini_file_path = os.path.join("lang", filename)
|
||||
if ini_file_path != "English.ini":
|
||||
if ini_file_path != "English.ini" and ini_file_path != "lang/English.ini":
|
||||
missing_sections, extra_sections, missing_keys = compare_ini_file(ini_file_path)
|
||||
|
||||
print(f"\nComparing {filename}:")
|
||||
|
|
Loading…
Reference in a new issue