From ceb7aa4649234b643fbc23a751000e1c12fde634 Mon Sep 17 00:00:00 2001
From: Agent X <44549182+AgentXLP@users.noreply.github.com>
Date: Sun, 19 May 2024 09:38:22 -0400
Subject: [PATCH] Palette system overhaul and preset rewrite
---
Makefile | 10 +-
actors/luigi/model.inc.c | 4 +-
actors/luigi_cap/model.inc.c | 2 +-
actors/mario/model.inc.c | 4 +-
actors/mario_cap/model.inc.c | 2 +-
autogen/convert_constants.py | 3 +-
autogen/convert_structs.py | 48 +--
autogen/lua_constants/built-in.lua | 29 ++
autogen/lua_definitions/constants.lua | 236 ++++--------
autogen/lua_definitions/functions.lua | 56 ++-
data/dynos_bin_gfx.cpp | 1 +
docs/lua/constants.md | 89 ++---
docs/lua/functions-4.md | 509 +++++---------------------
docs/lua/functions-5.md | 395 ++++++++++++++++++++
docs/lua/functions.md | 45 +--
include/libc/stddef.h | 2 +-
include/libc/string.h | 2 +-
lang/Czech.ini | 5 +
lang/Dutch.ini | 5 +
lang/English.ini | 7 +-
lang/French.ini | 5 +
lang/German.ini | 5 +
lang/Italian.ini | 5 +
lang/Polish.ini | 5 +
lang/Portuguese.ini | 5 +
lang/Russian.ini | 5 +
lang/Spanish.ini | 5 +
mods/arena/arena-player.lua | 21 +-
mods/arena/main.lua | 3 +
palettes/Arctic.ini | 25 ++
palettes/Azure.ini | 25 ++
palettes/Bubblegum.ini | 25 ++
palettes/Burgundy.ini | 25 ++
palettes/Busy Bee.ini | 25 ++
palettes/Clover.ini | 25 ++
palettes/Cobalt.ini | 25 ++
palettes/Cold Crevase.ini | 25 ++
palettes/Copper.ini | 25 ++
palettes/Fire Luigi.ini | 25 ++
palettes/Fire Mario.ini | 25 ++
palettes/Fury.ini | 25 ++
palettes/Ice Luigi.ini | 25 ++
palettes/Ice Mario.ini | 25 ++
palettes/Jet Black.ini | 25 ++
palettes/Lilac.ini | 25 ++
palettes/Luigi.ini | 25 ++
palettes/Margin of Night.ini | 25 ++
palettes/Mario.ini | 25 ++
palettes/Orange.ini | 25 ++
palettes/Raspberry.ini | 25 ++
palettes/Ruby.ini | 25 ++
palettes/Super Lilac.ini | 25 ++
palettes/Switch Neon.ini | 25 ++
palettes/Toad.ini | 25 ++
palettes/Toadette.ini | 25 ++
palettes/Toadsworth.ini | 25 ++
palettes/Waluigi.ini | 25 ++
palettes/Wario.ini | 25 ++
palettes/Yoshi.ini | 25 ++
src/game/characters.c | 53 ---
src/game/characters.h | 68 +---
src/game/object_list_processor.c | 19 -
src/game/player_palette.c | 172 +++++++++
src/game/player_palette.h | 35 ++
src/pc/configfile.c | 73 ++--
src/pc/configfile.h | 5 +-
src/pc/crash_handler.c | 5 +-
src/pc/crash_handler.h | 2 +-
src/pc/discord/discord.h | 2 +-
src/pc/djui/djui_hud_utils.c | 2 +-
src/pc/djui/djui_language.c | 2 +-
src/pc/djui/djui_panel_dynos.c | 6 +-
src/pc/djui/djui_panel_language.c | 1 -
src/pc/djui/djui_panel_player.c | 293 +++++++++------
src/pc/djui/djui_slider.c | 12 +-
src/pc/djui/djui_slider.h | 1 +
src/pc/lua/smlua_cobject_autogen.c | 1 +
src/pc/lua/smlua_constants_autogen.c | 92 ++---
src/pc/lua/smlua_functions_autogen.c | 198 +++++++---
src/pc/lua/utils/smlua_deprecated.c | 24 ++
src/pc/lua/utils/smlua_deprecated.h | 3 +
src/pc/mods/mod.h | 2 +-
src/pc/mods/mod_import.c | 57 ++-
src/pc/mods/mods.h | 2 +-
src/pc/mods/mods_utils.h | 2 +-
src/pc/network/ban_list.c | 2 +-
src/pc/network/coopnet/coopnet_id.h | 2 +-
src/pc/network/moderator_list.c | 2 +-
src/pc/network/network.h | 2 +-
src/pc/network/network_player.c | 48 +--
src/pc/network/network_player.h | 9 +-
src/pc/network/packets/packet.h | 2 +-
src/pc/pc_main.c | 10 -
tools/check_matching_langs.py | 2 +-
94 files changed, 2303 insertions(+), 1171 deletions(-)
create mode 100644 palettes/Arctic.ini
create mode 100644 palettes/Azure.ini
create mode 100644 palettes/Bubblegum.ini
create mode 100644 palettes/Burgundy.ini
create mode 100644 palettes/Busy Bee.ini
create mode 100644 palettes/Clover.ini
create mode 100644 palettes/Cobalt.ini
create mode 100644 palettes/Cold Crevase.ini
create mode 100644 palettes/Copper.ini
create mode 100644 palettes/Fire Luigi.ini
create mode 100644 palettes/Fire Mario.ini
create mode 100644 palettes/Fury.ini
create mode 100644 palettes/Ice Luigi.ini
create mode 100644 palettes/Ice Mario.ini
create mode 100644 palettes/Jet Black.ini
create mode 100644 palettes/Lilac.ini
create mode 100644 palettes/Luigi.ini
create mode 100644 palettes/Margin of Night.ini
create mode 100644 palettes/Mario.ini
create mode 100644 palettes/Orange.ini
create mode 100644 palettes/Raspberry.ini
create mode 100644 palettes/Ruby.ini
create mode 100644 palettes/Super Lilac.ini
create mode 100644 palettes/Switch Neon.ini
create mode 100644 palettes/Toad.ini
create mode 100644 palettes/Toadette.ini
create mode 100644 palettes/Toadsworth.ini
create mode 100644 palettes/Waluigi.ini
create mode 100644 palettes/Wario.ini
create mode 100644 palettes/Yoshi.ini
create mode 100644 src/game/player_palette.c
create mode 100644 src/game/player_palette.h
diff --git a/Makefile b/Makefile
index 6faf96d4..3c5d120e 100644
--- a/Makefile
+++ b/Makefile
@@ -598,6 +598,11 @@ MOD_DIR := mods
# Remove old mod dir
_ := $(shell $(PYTHON) $(TOOLS_DIR)/remove_built_in_mods.py)
+PALETTES_DIR := palettes
+
+# Remove old palettes dir
+_ := $(shell rm -rf ./$(BUILD_DIR)/$(PALETTES_DIR))
+
# Automatic dependency files
DEP_FILES := $(O_FILES:.o=.d) $(ULTRA_O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
@@ -1130,6 +1135,9 @@ $(BUILD_DIR)/$(LANG_DIR):
$(BUILD_DIR)/$(MOD_DIR):
$(CP) -f -r $(MOD_DIR) $(BUILD_DIR)
+$(BUILD_DIR)/$(PALETTES_DIR):
+ @$(CP) -f -r $(PALETTES_DIR) $(BUILD_DIR)
+
# Extra object file dependencies
ifeq ($(TARGET_N64),1)
@@ -1475,7 +1483,7 @@ ifeq ($(TARGET_N64),1)
$(BUILD_DIR)/$(TARGET).objdump: $(ELF)
$(OBJDUMP) -D $< > $@
else
- $(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(COOPNET_LIBS) $(BUILD_DIR)/$(LANG_DIR) $(BUILD_DIR)/$(MOD_DIR)
+ $(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(COOPNET_LIBS) $(BUILD_DIR)/$(LANG_DIR) $(BUILD_DIR)/$(MOD_DIR) $(BUILD_DIR)/$(PALETTES_DIR)
@$(PRINT) "$(GREEN)Linking executable: $(BLUE)$@ $(NO_COL)\n"
$(V)$(LD) $(PROF_FLAGS) -L $(BUILD_DIR) -o $@ $(O_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(LDFLAGS)
endif
diff --git a/actors/luigi/model.inc.c b/actors/luigi/model.inc.c
index ea7d4a93..0fd8772a 100644
--- a/actors/luigi/model.inc.c
+++ b/actors/luigi/model.inc.c
@@ -1996,7 +1996,7 @@ const Gfx luigi_l_logo_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&luigi_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_texture_l_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
@@ -3519,7 +3519,7 @@ const Gfx luigi_right_hand_cap_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&luigi_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_texture_l_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
diff --git a/actors/luigi_cap/model.inc.c b/actors/luigi_cap/model.inc.c
index 9651da40..1ff39650 100644
--- a/actors/luigi_cap/model.inc.c
+++ b/actors/luigi_cap/model.inc.c
@@ -192,7 +192,7 @@ const Gfx luigi_cap_l_logo_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&luigi_cap_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, luigi_cap_texture_l_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
diff --git a/actors/mario/model.inc.c b/actors/mario/model.inc.c
index af2910f8..85e4687e 100644
--- a/actors/mario/model.inc.c
+++ b/actors/mario/model.inc.c
@@ -1109,7 +1109,7 @@ const Gfx mario_m_logo_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&mario_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_texture_m_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
@@ -2098,7 +2098,7 @@ const Gfx mario_right_hand_cap_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&mario_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_texture_m_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
diff --git a/actors/mario_cap/model.inc.c b/actors/mario_cap/model.inc.c
index 36658f03..1b85318d 100644
--- a/actors/mario_cap/model.inc.c
+++ b/actors/mario_cap/model.inc.c
@@ -209,7 +209,7 @@ const Gfx mario_cap_m_logo_decal[] = {
gsSPTexture(65535, 65535, 0, 0, 1),
gsDPSetPrimColor(0, 0, 127, 127, 127, 255),
gsSPLight(&mario_cap_black_lights_group.l, 1),
- gsSPCopyLightEXT(2, 5),
+ gsSPCopyLightEXT(2, 17),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, mario_cap_texture_m_logo),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
gsDPLoadBlock(7, 0, 0, 1023, 256),
diff --git a/autogen/convert_constants.py b/autogen/convert_constants.py
index f8866524..0854287a 100644
--- a/autogen/convert_constants.py
+++ b/autogen/convert_constants.py
@@ -44,7 +44,8 @@ in_files = [
"src/game/envfx_snow.h",
"src/pc/mods/mod_storage.h",
"src/game/first_person_cam.h",
- "src/pc/djui/djui_console.h"
+ "src/pc/djui/djui_console.h",
+ "src/game/player_palette.h"
]
exclude_constants = {
diff --git a/autogen/convert_structs.py b/autogen/convert_structs.py
index ba204a8f..b333088f 100644
--- a/autogen/convert_structs.py
+++ b/autogen/convert_structs.py
@@ -6,27 +6,28 @@ from extract_object_fields import *
from common import *
in_files = [
- 'include/types.h',
- 'src/game/area.h',
- 'src/game/camera.h',
- 'src/game/characters.h',
- 'src/engine/surface_collision.h',
- 'src/pc/network/network_player.h',
- 'src/pc/djui/djui_hud_utils.h',
- 'src/game/object_helpers.h',
- 'src/game/mario_step.h',
- 'src/pc/lua/utils/smlua_anim_utils.h',
- 'src/pc/lua/utils/smlua_misc_utils.h',
- 'src/pc/lua/utils/smlua_collision_utils.h',
- 'src/pc/lua/utils/smlua_level_utils.h',
- 'src/game/spawn_sound.h',
- 'src/pc/network/network.h',
- 'src/game/hardcoded.h',
- 'src/pc/mods/mod.h',
- 'src/pc/lua/utils/smlua_audio_utils.h',
- 'src/game/paintings.h',
- 'src/pc/djui/djui_types.h',
- 'src/game/first_person_cam.h'
+ "include/types.h",
+ "src/game/area.h",
+ "src/game/camera.h",
+ "src/game/characters.h",
+ "src/engine/surface_collision.h",
+ "src/pc/network/network_player.h",
+ "src/pc/djui/djui_hud_utils.h",
+ "src/game/object_helpers.h",
+ "src/game/mario_step.h",
+ "src/pc/lua/utils/smlua_anim_utils.h",
+ "src/pc/lua/utils/smlua_misc_utils.h",
+ "src/pc/lua/utils/smlua_collision_utils.h",
+ "src/pc/lua/utils/smlua_level_utils.h",
+ "src/game/spawn_sound.h",
+ "src/pc/network/network.h",
+ "src/game/hardcoded.h",
+ "src/pc/mods/mod.h",
+ "src/pc/lua/utils/smlua_audio_utils.h",
+ "src/game/paintings.h",
+ "src/pc/djui/djui_types.h",
+ "src/game/first_person_cam.h",
+ "src/game/player_palette.h"
]
out_filename_c = 'src/pc/lua/smlua_cobject_autogen.c'
@@ -122,8 +123,9 @@ override_field_version_excludes = {
}
override_allowed_structs = {
- "src/pc/network/network.h": [ 'ServerSettings', 'NametagsSettings' ],
- "src/pc/djui/djui_types.h": [ 'DjuiColor' ],
+ "src/pc/network/network.h": [ "ServerSettings", "NametagsSettings" ],
+ "src/pc/djui/djui_types.h": [ "DjuiColor" ],
+ "src/game/player_palette.h": [ "PlayerPalette" ]
}
sLuaManuallyDefinedStructs = [{
diff --git a/autogen/lua_constants/built-in.lua b/autogen/lua_constants/built-in.lua
index bd23fc81..cbb4705f 100644
--- a/autogen/lua_constants/built-in.lua
+++ b/autogen/lua_constants/built-in.lua
@@ -396,6 +396,35 @@ COURSE_COUNT = 25
COURSE_MIN = 1
+------------------------------
+-- player palette functions --
+------------------------------
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @return Color
+function network_player_get_palette_color(np, part)
+ local color = {
+ r = network_player_get_palette_color_channel(np, part, 0),
+ g = network_player_get_palette_color_channel(np, part, 1),
+ b = network_player_get_palette_color_channel(np, part, 2)
+ }
+ return color
+end
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @return Color
+function network_player_get_override_palette_color(np, part)
+ local color = {
+ r = network_player_get_override_palette_color_channel(np, part, 0),
+ g = network_player_get_override_palette_color_channel(np, part, 1),
+ b = network_player_get_override_palette_color_channel(np, part, 2)
+ }
+ return color
+end
+
+
-----------------
-- legacy font --
-----------------
diff --git a/autogen/lua_definitions/constants.lua b/autogen/lua_definitions/constants.lua
index dfd74aa6..1fb74298 100644
--- a/autogen/lua_definitions/constants.lua
+++ b/autogen/lua_definitions/constants.lua
@@ -398,6 +398,35 @@ COURSE_COUNT = 25
COURSE_MIN = 1
+------------------------------
+-- player palette functions --
+------------------------------
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @return Color
+function network_player_get_palette_color(np, part)
+ local color = {
+ r = network_player_get_palette_color_channel(np, part, 0),
+ g = network_player_get_palette_color_channel(np, part, 1),
+ b = network_player_get_palette_color_channel(np, part, 2)
+ }
+ return color
+end
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @return Color
+function network_player_get_override_palette_color(np, part)
+ local color = {
+ r = network_player_get_override_palette_color_channel(np, part, 0),
+ g = network_player_get_override_palette_color_channel(np, part, 1),
+ b = network_player_get_override_palette_color_channel(np, part, 2)
+ }
+ return color
+end
+
+
-----------------
-- legacy font --
-----------------
@@ -2780,178 +2809,6 @@ CT_WARIO = 4
--- @type CharacterType
CT_MAX = 5
---- @class PalettePreset
-
---- @type PalettePreset
-PALETTE_MARIO = 0
-
---- @type PalettePreset
-PALETTE_LUIGI = 1
-
---- @type PalettePreset
-PALETTE_TOAD = 2
-
---- @type PalettePreset
-PALETTE_WARIO = 3
-
---- @type PalettePreset
-PALETTE_WALUIGI = 4
-
---- @type PalettePreset
-PALETTE_TOADETTE = 5
-
---- @type PalettePreset
-PALETTE_YOSHI = 6
-
---- @type PalettePreset
-PALETTE_BUCKEN_BERRY = 7
-
---- @type PalettePreset
-PALETTE_ALA_GOLD = 8
-
---- @type PalettePreset
-PALETTE_FIRE_MARIO = 9
-
---- @type PalettePreset
-PALETTE_FIRE_LUIGI = 10
-
---- @type PalettePreset
-PALETTE_ICE_MARIO = 11
-
---- @type PalettePreset
-PALETTE_ICE_LUIGI = 12
-
---- @type PalettePreset
-PALETTE_TOADSWORTH = 13
-
---- @type PalettePreset
-PALETTE_PEACH = 14
-
---- @type PalettePreset
-PALETTE_DAISY = 15
-
---- @type PalettePreset
-PALETTE_WARIO_WOODS = 16
-
---- @type PalettePreset
-PALETTE_GB = 17
-
---- @type PalettePreset
-PALETTE_N64 = 18
-
---- @type PalettePreset
-PALETTE_SNES = 19
-
---- @type PalettePreset
-PALETTE_SWITCH = 20
-
---- @type PalettePreset
-PALETTE_CLOVER = 21
-
---- @type PalettePreset
-PALETTE_COBALT = 22
-
---- @type PalettePreset
-PALETTE_RUBY = 23
-
---- @type PalettePreset
-PALETTE_FURY = 24
-
---- @type PalettePreset
-PALETTE_HOT_PINK = 25
-
---- @type PalettePreset
-PALETTE_NICE_PINK = 26
-
---- @type PalettePreset
-PALETTE_SEAFOAM = 27
-
---- @type PalettePreset
-PALETTE_LILAC = 28
-
---- @type PalettePreset
-PALETTE_COPPER = 29
-
---- @type PalettePreset
-PALETTE_AZURE = 30
-
---- @type PalettePreset
-PALETTE_BURGUNDY = 31
-
---- @type PalettePreset
-PALETTE_MINT = 32
-
---- @type PalettePreset
-PALETTE_ORANGE = 33
-
---- @type PalettePreset
-PALETTE_ARCTIC = 34
-
---- @type PalettePreset
-PALETTE_BLACK = 35
-
---- @type PalettePreset
-PALETTE_BUBBLEGUM = 36
-
---- @type PalettePreset
-PALETTE_BUSY_BEE = 37
-
---- @type PalettePreset
-PALETTE_FORTRESS = 38
-
---- @type PalettePreset
-PALETTE_BLUEBERRY_PIE = 39
-
---- @type PalettePreset
-PALETTE_RASPBERRY = 40
-
---- @type PalettePreset
-PALETTE_COFFEE = 41
-
---- @type PalettePreset
-PALETTE_MARGIN = 42
-
---- @type PalettePreset
-PALETTE_PUMPKIN = 43
-
---- @type PalettePreset
-PALETTE_SOIL = 44
-
---- @type PalettePreset
-PALETTE_CREVASE = 45
-
---- @type PalettePreset
-PALETTE_PRESET_MAX = 46
-
---- @class PlayerPart
-
---- @type PlayerPart
-PANTS = 0
-
---- @type PlayerPart
-SHIRT = 1
-
---- @type PlayerPart
-GLOVES = 2
-
---- @type PlayerPart
-SHOES = 3
-
---- @type PlayerPart
-HAIR = 4
-
---- @type PlayerPart
-SKIN = 5
-
---- @type PlayerPart
-CAP = 6
-
---- @type PlayerPart
-PLAYER_PART_MAX = 7
-
---- @type PlayerPart
-METAL = CAP
-
--- @class DialogId
--- @type DialogId
@@ -7887,6 +7744,41 @@ Y_BUTTON = CONT_Y
--- @type integer
Z_TRIG = CONT_G
+--- @type integer
+MAX_PRESET_PALETTES = 128
+
+--- @class PlayerPart
+
+--- @type PlayerPart
+PANTS = 0
+
+--- @type PlayerPart
+SHIRT = 1
+
+--- @type PlayerPart
+GLOVES = 2
+
+--- @type PlayerPart
+SHOES = 3
+
+--- @type PlayerPart
+HAIR = 4
+
+--- @type PlayerPart
+SKIN = 5
+
+--- @type PlayerPart
+CAP = 6
+
+--- @type PlayerPart
+EMBLEM = 7
+
+--- @type PlayerPart
+PLAYER_PART_MAX = 8
+
+--- @type PlayerPart
+METAL = CAP
+
--- @type integer
EEPROM_SIZE = 0x200
diff --git a/autogen/lua_definitions/functions.lua b/autogen/lua_definitions/functions.lua
index 5c1cd580..316b7453 100644
--- a/autogen/lua_definitions/functions.lua
+++ b/autogen/lua_definitions/functions.lua
@@ -6110,14 +6110,6 @@ function get_network_player_smallest_global()
-- ...
end
---- @param np NetworkPlayer
---- @param part PlayerPart
---- @param color Color
---- @return nil
-function network_player_color_to_palette(np, part, color)
- -- ...
-end
-
--- @return integer
function network_player_connected_count()
-- ...
@@ -6131,9 +6123,29 @@ end
--- @param np NetworkPlayer
--- @param part PlayerPart
---- @param out Color
+--- @param index integer
+--- @return integer
+function network_player_get_override_palette_color_channel(np, part, index)
+ -- ...
+end
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @param index integer
+--- @return integer
+function network_player_get_palette_color_channel(np, part, index)
+ -- ...
+end
+
+--- @param np NetworkPlayer
+--- @return boolean
+function network_player_is_override_palette_same(np)
+ -- ...
+end
+
+--- @param np NetworkPlayer
--- @return nil
-function network_player_palette_to_color(np, part, out)
+function network_player_reset_override_palette_color(np)
-- ...
end
@@ -6148,6 +6160,14 @@ function network_player_set_description(np, description, r, g, b, a)
-- ...
end
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @param color Color
+--- @return nil
+function network_player_set_override_palette_color(np, part, color)
+ -- ...
+end
+
--- @return boolean
function network_check_singleplayer_pause()
-- ...
@@ -8629,6 +8649,22 @@ function network_discord_id_from_local_index(localIndex)
-- ...
end
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @param color Color
+--- @return nil
+function network_player_color_to_palette(np, part, color)
+ -- ...
+end
+
+--- @param np NetworkPlayer
+--- @param part PlayerPart
+--- @param out Color
+--- @return nil
+function network_player_palette_to_color(np, part, out)
+ -- ...
+end
+
--- @param index integer
--- @param value integer
--- @return nil
diff --git a/data/dynos_bin_gfx.cpp b/data/dynos_bin_gfx.cpp
index 22909b74..cc20a752 100644
--- a/data/dynos_bin_gfx.cpp
+++ b/data/dynos_bin_gfx.cpp
@@ -345,6 +345,7 @@ s64 DynOS_Gfx_ParseGfxConstants(const String& _Arg, bool* found) {
gfx_constant(HAIR);
gfx_constant(SKIN);
gfx_constant(CAP);
+ gfx_constant(EMBLEM);
gfx_constant(METAL);
// Extended
diff --git a/docs/lua/constants.md b/docs/lua/constants.md
index 2deced44..fe70e914 100644
--- a/docs/lua/constants.md
+++ b/docs/lua/constants.md
@@ -9,8 +9,6 @@
- [characters.h](#charactersh)
- [enum CharacterSound](#enum-CharacterSound)
- [enum CharacterType](#enum-CharacterType)
- - [enum PalettePreset](#enum-PalettePreset)
- - [enum PlayerPart](#enum-PlayerPart)
- [dialog_ids.h](#dialog_idsh)
- [enum DialogId](#enum-DialogId)
- [djui_console.h](#djui_consoleh)
@@ -55,6 +53,8 @@
- [object_list_processor.h](#object_list_processorh)
- [enum ObjectList](#enum-ObjectList)
- [os_cont.h](#os_conth)
+- [player_palette.h](#player_paletteh)
+ - [enum PlayerPart](#enum-PlayerPart)
- [save_file.h](#save_fileh)
- [enum SaveFileIndex](#enum-SaveFileIndex)
- [seq_ids.h](#seq_idsh)
@@ -900,70 +900,6 @@
| CT_WARIO | 4 |
| CT_MAX | 5 |
-### [enum PalettePreset](#PalettePreset)
-| Identifier | Value |
-| :--------- | :---- |
-| PALETTE_MARIO | 0 |
-| PALETTE_LUIGI | 1 |
-| PALETTE_TOAD | 2 |
-| PALETTE_WARIO | 3 |
-| PALETTE_WALUIGI | 4 |
-| PALETTE_TOADETTE | 5 |
-| PALETTE_YOSHI | 6 |
-| PALETTE_BUCKEN_BERRY | 7 |
-| PALETTE_ALA_GOLD | 8 |
-| PALETTE_FIRE_MARIO | 9 |
-| PALETTE_FIRE_LUIGI | 10 |
-| PALETTE_ICE_MARIO | 11 |
-| PALETTE_ICE_LUIGI | 12 |
-| PALETTE_TOADSWORTH | 13 |
-| PALETTE_PEACH | 14 |
-| PALETTE_DAISY | 15 |
-| PALETTE_WARIO_WOODS | 16 |
-| PALETTE_GB | 17 |
-| PALETTE_N64 | 18 |
-| PALETTE_SNES | 19 |
-| PALETTE_SWITCH | 20 |
-| PALETTE_CLOVER | 21 |
-| PALETTE_COBALT | 22 |
-| PALETTE_RUBY | 23 |
-| PALETTE_FURY | 24 |
-| PALETTE_HOT_PINK | 25 |
-| PALETTE_NICE_PINK | 26 |
-| PALETTE_SEAFOAM | 27 |
-| PALETTE_LILAC | 28 |
-| PALETTE_COPPER | 29 |
-| PALETTE_AZURE | 30 |
-| PALETTE_BURGUNDY | 31 |
-| PALETTE_MINT | 32 |
-| PALETTE_ORANGE | 33 |
-| PALETTE_ARCTIC | 34 |
-| PALETTE_BLACK | 35 |
-| PALETTE_BUBBLEGUM | 36 |
-| PALETTE_BUSY_BEE | 37 |
-| PALETTE_FORTRESS | 38 |
-| PALETTE_BLUEBERRY_PIE | 39 |
-| PALETTE_RASPBERRY | 40 |
-| PALETTE_COFFEE | 41 |
-| PALETTE_MARGIN | 42 |
-| PALETTE_PUMPKIN | 43 |
-| PALETTE_SOIL | 44 |
-| PALETTE_CREVASE | 45 |
-| PALETTE_PRESET_MAX | 46 |
-
-### [enum PlayerPart](#PlayerPart)
-| Identifier | Value |
-| :--------- | :---- |
-| PANTS | 0 |
-| SHIRT | 1 |
-| GLOVES | 2 |
-| SHOES | 3 |
-| HAIR | 4 |
-| SKIN | 5 |
-| CAP | 6 |
-| PLAYER_PART_MAX | 7 |
-| METAL | CAP |
-
[:arrow_up_small:](#)
@@ -2821,6 +2757,27 @@
+## [player_palette.h](#player_palette.h)
+- MAX_PRESET_PALETTES
+
+### [enum PlayerPart](#PlayerPart)
+| Identifier | Value |
+| :--------- | :---- |
+| PANTS | 0 |
+| SHIRT | 1 |
+| GLOVES | 2 |
+| SHOES | 3 |
+| HAIR | 4 |
+| SKIN | 5 |
+| CAP | 6 |
+| EMBLEM | 7 |
+| PLAYER_PART_MAX | 8 |
+| METAL | CAP |
+
+[:arrow_up_small:](#)
+
+
+
## [save_file.h](#save_file.h)
- EEPROM_SIZE
- NUM_SAVE_FILES
diff --git a/docs/lua/functions-4.md b/docs/lua/functions-4.md
index 7ba4f5d4..4da34462 100644
--- a/docs/lua/functions-4.md
+++ b/docs/lua/functions-4.md
@@ -1275,28 +1275,6 @@
-## [network_player_color_to_palette](#network_player_color_to_palette)
-
-### Lua Example
-`network_player_color_to_palette(np, part, color)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| np | [NetworkPlayer](structs.md#NetworkPlayer) |
-| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
-| color | `Color` |
-
-### Returns
-- None
-
-### C Prototype
-`void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);`
-
-[:arrow_up_small:](#)
-
-
-
## [network_player_connected_count](#network_player_connected_count)
### Lua Example
@@ -1335,23 +1313,85 @@
-## [network_player_palette_to_color](#network_player_palette_to_color)
+## [network_player_get_override_palette_color_channel](#network_player_get_override_palette_color_channel)
### Lua Example
-`network_player_palette_to_color(np, part, out)`
+`local integerValue = network_player_get_override_palette_color_channel(np, part, index)`
### Parameters
| Field | Type |
| ----- | ---- |
| np | [NetworkPlayer](structs.md#NetworkPlayer) |
| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
-| out | `Color` |
+| index | `integer` |
+
+### Returns
+- `integer`
+
+### C Prototype
+`u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);`
+
+[:arrow_up_small:](#)
+
+
+
+## [network_player_get_palette_color_channel](#network_player_get_palette_color_channel)
+
+### Lua Example
+`local integerValue = network_player_get_palette_color_channel(np, part, index)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| np | [NetworkPlayer](structs.md#NetworkPlayer) |
+| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
+| index | `integer` |
+
+### Returns
+- `integer`
+
+### C Prototype
+`u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);`
+
+[:arrow_up_small:](#)
+
+
+
+## [network_player_is_override_palette_same](#network_player_is_override_palette_same)
+
+### Lua Example
+`local booleanValue = network_player_is_override_palette_same(np)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| np | [NetworkPlayer](structs.md#NetworkPlayer) |
+
+### Returns
+- `boolean`
+
+### C Prototype
+`bool network_player_is_override_palette_same(struct NetworkPlayer *np);`
+
+[:arrow_up_small:](#)
+
+
+
+## [network_player_reset_override_palette_color](#network_player_reset_override_palette_color)
+
+### Lua Example
+`network_player_reset_override_palette_color(np)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| np | [NetworkPlayer](structs.md#NetworkPlayer) |
### Returns
- None
### C Prototype
-`void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);`
+`void network_player_reset_override_palette_color(struct NetworkPlayer *np);`
[:arrow_up_small:](#)
@@ -1382,6 +1422,28 @@
+## [network_player_set_override_palette_color](#network_player_set_override_palette_color)
+
+### Lua Example
+`network_player_set_override_palette_color(np, part, color)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| np | [NetworkPlayer](structs.md#NetworkPlayer) |
+| part | [enum PlayerPart](constants.md#enum-PlayerPart) |
+| color | `Color` |
+
+### Returns
+- None
+
+### C Prototype
+`void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color);`
+
+[:arrow_up_small:](#)
+
+
+
---
# functions from network_utils.h
@@ -8378,401 +8440,6 @@
[:arrow_up_small:](#)
-
-
----
-# functions from smlua_audio_utils.h
-
-
-
-
-## [audio_sample_destroy](#audio_sample_destroy)
-
-### Lua Example
-`audio_sample_destroy(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_sample_destroy(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_sample_load](#audio_sample_load)
-
-### Lua Example
-`local ModAudioValue = audio_sample_load(filename)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| filename | `string` |
-
-### Returns
-[ModAudio](structs.md#ModAudio)
-
-### C Prototype
-`struct ModAudio* audio_sample_load(const char* filename);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_sample_play](#audio_sample_play)
-
-### Lua Example
-`audio_sample_play(audio, position, volume)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| position | [Vec3f](structs.md#Vec3f) |
-| volume | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_sample_stop](#audio_sample_stop)
-
-### Lua Example
-`audio_sample_stop(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_sample_stop(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_destroy](#audio_stream_destroy)
-
-### Lua Example
-`audio_stream_destroy(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_destroy(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_get_frequency](#audio_stream_get_frequency)
-
-### Lua Example
-`local numberValue = audio_stream_get_frequency(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- `number`
-
-### C Prototype
-`f32 audio_stream_get_frequency(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_get_looping](#audio_stream_get_looping)
-
-### Lua Example
-`local booleanValue = audio_stream_get_looping(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- `boolean`
-
-### C Prototype
-`bool audio_stream_get_looping(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_get_position](#audio_stream_get_position)
-
-### Lua Example
-`local numberValue = audio_stream_get_position(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- `number`
-
-### C Prototype
-`f32 audio_stream_get_position(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_get_volume](#audio_stream_get_volume)
-
-### Lua Example
-`local numberValue = audio_stream_get_volume(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- `number`
-
-### C Prototype
-`f32 audio_stream_get_volume(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_load](#audio_stream_load)
-
-### Lua Example
-`local ModAudioValue = audio_stream_load(filename)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| filename | `string` |
-
-### Returns
-[ModAudio](structs.md#ModAudio)
-
-### C Prototype
-`struct ModAudio* audio_stream_load(const char* filename);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_pause](#audio_stream_pause)
-
-### Lua Example
-`audio_stream_pause(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_pause(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_play](#audio_stream_play)
-
-### Lua Example
-`audio_stream_play(audio, restart, volume)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| restart | `boolean` |
-| volume | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_set_frequency](#audio_stream_set_frequency)
-
-### Lua Example
-`audio_stream_set_frequency(audio, freq)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| freq | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_set_looping](#audio_stream_set_looping)
-
-### Lua Example
-`audio_stream_set_looping(audio, looping)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| looping | `boolean` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_set_position](#audio_stream_set_position)
-
-### Lua Example
-`audio_stream_set_position(audio, pos)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| pos | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_set_volume](#audio_stream_set_volume)
-
-### Lua Example
-`audio_stream_set_volume(audio, volume)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-| volume | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
-
-[:arrow_up_small:](#)
-
-
-
-## [audio_stream_stop](#audio_stream_stop)
-
-### Lua Example
-`audio_stream_stop(audio)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| audio | [ModAudio](structs.md#ModAudio) |
-
-### Returns
-- None
-
-### C Prototype
-`void audio_stream_stop(struct ModAudio* audio);`
-
-[:arrow_up_small:](#)
-
-
-
-## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
-
-### Lua Example
-`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| sequenceId | `integer` |
-| bankId | `integer` |
-| defaultVolume | `integer` |
-| m64Name | `string` |
-
-### Returns
-- None
-
-### C Prototype
-`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
-
-[:arrow_up_small:](#)
-
-
-
-## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
-
-### Lua Example
-`smlua_audio_utils_reset_all()`
-
-### Parameters
-- None
-
-### Returns
-- None
-
-### C Prototype
-`void smlua_audio_utils_reset_all(void);`
-
-[:arrow_up_small:](#)
-
---
diff --git a/docs/lua/functions-5.md b/docs/lua/functions-5.md
index 88d79b70..26eab4de 100644
--- a/docs/lua/functions-5.md
+++ b/docs/lua/functions-5.md
@@ -5,6 +5,401 @@
[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]
+---
+# functions from smlua_audio_utils.h
+
+
+
+
+## [audio_sample_destroy](#audio_sample_destroy)
+
+### Lua Example
+`audio_sample_destroy(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_sample_destroy(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_sample_load](#audio_sample_load)
+
+### Lua Example
+`local ModAudioValue = audio_sample_load(filename)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| filename | `string` |
+
+### Returns
+[ModAudio](structs.md#ModAudio)
+
+### C Prototype
+`struct ModAudio* audio_sample_load(const char* filename);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_sample_play](#audio_sample_play)
+
+### Lua Example
+`audio_sample_play(audio, position, volume)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| position | [Vec3f](structs.md#Vec3f) |
+| volume | `number` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_sample_stop](#audio_sample_stop)
+
+### Lua Example
+`audio_sample_stop(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_sample_stop(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_destroy](#audio_stream_destroy)
+
+### Lua Example
+`audio_stream_destroy(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_destroy(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_get_frequency](#audio_stream_get_frequency)
+
+### Lua Example
+`local numberValue = audio_stream_get_frequency(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- `number`
+
+### C Prototype
+`f32 audio_stream_get_frequency(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_get_looping](#audio_stream_get_looping)
+
+### Lua Example
+`local booleanValue = audio_stream_get_looping(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- `boolean`
+
+### C Prototype
+`bool audio_stream_get_looping(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_get_position](#audio_stream_get_position)
+
+### Lua Example
+`local numberValue = audio_stream_get_position(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- `number`
+
+### C Prototype
+`f32 audio_stream_get_position(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_get_volume](#audio_stream_get_volume)
+
+### Lua Example
+`local numberValue = audio_stream_get_volume(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- `number`
+
+### C Prototype
+`f32 audio_stream_get_volume(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_load](#audio_stream_load)
+
+### Lua Example
+`local ModAudioValue = audio_stream_load(filename)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| filename | `string` |
+
+### Returns
+[ModAudio](structs.md#ModAudio)
+
+### C Prototype
+`struct ModAudio* audio_stream_load(const char* filename);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_pause](#audio_stream_pause)
+
+### Lua Example
+`audio_stream_pause(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_pause(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_play](#audio_stream_play)
+
+### Lua Example
+`audio_stream_play(audio, restart, volume)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| restart | `boolean` |
+| volume | `number` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_set_frequency](#audio_stream_set_frequency)
+
+### Lua Example
+`audio_stream_set_frequency(audio, freq)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| freq | `number` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_set_looping](#audio_stream_set_looping)
+
+### Lua Example
+`audio_stream_set_looping(audio, looping)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| looping | `boolean` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_set_position](#audio_stream_set_position)
+
+### Lua Example
+`audio_stream_set_position(audio, pos)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| pos | `number` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_set_volume](#audio_stream_set_volume)
+
+### Lua Example
+`audio_stream_set_volume(audio, volume)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+| volume | `number` |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
+
+[:arrow_up_small:](#)
+
+
+
+## [audio_stream_stop](#audio_stream_stop)
+
+### Lua Example
+`audio_stream_stop(audio)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| audio | [ModAudio](structs.md#ModAudio) |
+
+### Returns
+- None
+
+### C Prototype
+`void audio_stream_stop(struct ModAudio* audio);`
+
+[:arrow_up_small:](#)
+
+
+
+## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
+
+### Lua Example
+`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| sequenceId | `integer` |
+| bankId | `integer` |
+| defaultVolume | `integer` |
+| m64Name | `string` |
+
+### Returns
+- None
+
+### C Prototype
+`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
+
+[:arrow_up_small:](#)
+
+
+
+## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
+
+### Lua Example
+`smlua_audio_utils_reset_all()`
+
+### Parameters
+- None
+
+### Returns
+- None
+
+### C Prototype
+`void smlua_audio_utils_reset_all(void);`
+
+[:arrow_up_small:](#)
+
+
+
---
# functions from smlua_collision_utils.h
diff --git a/docs/lua/functions.md b/docs/lua/functions.md
index 4728db8d..fb203006 100644
--- a/docs/lua/functions.md
+++ b/docs/lua/functions.md
@@ -1180,11 +1180,14 @@
- [get_network_player_from_area](functions-4.md#get_network_player_from_area)
- [get_network_player_from_level](functions-4.md#get_network_player_from_level)
- [get_network_player_smallest_global](functions-4.md#get_network_player_smallest_global)
- - [network_player_color_to_palette](functions-4.md#network_player_color_to_palette)
- [network_player_connected_count](functions-4.md#network_player_connected_count)
- [network_player_from_global_index](functions-4.md#network_player_from_global_index)
- - [network_player_palette_to_color](functions-4.md#network_player_palette_to_color)
+ - [network_player_get_override_palette_color_channel](functions-4.md#network_player_get_override_palette_color_channel)
+ - [network_player_get_palette_color_channel](functions-4.md#network_player_get_palette_color_channel)
+ - [network_player_is_override_palette_same](functions-4.md#network_player_is_override_palette_same)
+ - [network_player_reset_override_palette_color](functions-4.md#network_player_reset_override_palette_color)
- [network_player_set_description](functions-4.md#network_player_set_description)
+ - [network_player_set_override_palette_color](functions-4.md#network_player_set_override_palette_color)
@@ -1563,25 +1566,25 @@
- smlua_audio_utils.h
- - [audio_sample_destroy](functions-4.md#audio_sample_destroy)
- - [audio_sample_load](functions-4.md#audio_sample_load)
- - [audio_sample_play](functions-4.md#audio_sample_play)
- - [audio_sample_stop](functions-4.md#audio_sample_stop)
- - [audio_stream_destroy](functions-4.md#audio_stream_destroy)
- - [audio_stream_get_frequency](functions-4.md#audio_stream_get_frequency)
- - [audio_stream_get_looping](functions-4.md#audio_stream_get_looping)
- - [audio_stream_get_position](functions-4.md#audio_stream_get_position)
- - [audio_stream_get_volume](functions-4.md#audio_stream_get_volume)
- - [audio_stream_load](functions-4.md#audio_stream_load)
- - [audio_stream_pause](functions-4.md#audio_stream_pause)
- - [audio_stream_play](functions-4.md#audio_stream_play)
- - [audio_stream_set_frequency](functions-4.md#audio_stream_set_frequency)
- - [audio_stream_set_looping](functions-4.md#audio_stream_set_looping)
- - [audio_stream_set_position](functions-4.md#audio_stream_set_position)
- - [audio_stream_set_volume](functions-4.md#audio_stream_set_volume)
- - [audio_stream_stop](functions-4.md#audio_stream_stop)
- - [smlua_audio_utils_replace_sequence](functions-4.md#smlua_audio_utils_replace_sequence)
- - [smlua_audio_utils_reset_all](functions-4.md#smlua_audio_utils_reset_all)
+ - [audio_sample_destroy](functions-5.md#audio_sample_destroy)
+ - [audio_sample_load](functions-5.md#audio_sample_load)
+ - [audio_sample_play](functions-5.md#audio_sample_play)
+ - [audio_sample_stop](functions-5.md#audio_sample_stop)
+ - [audio_stream_destroy](functions-5.md#audio_stream_destroy)
+ - [audio_stream_get_frequency](functions-5.md#audio_stream_get_frequency)
+ - [audio_stream_get_looping](functions-5.md#audio_stream_get_looping)
+ - [audio_stream_get_position](functions-5.md#audio_stream_get_position)
+ - [audio_stream_get_volume](functions-5.md#audio_stream_get_volume)
+ - [audio_stream_load](functions-5.md#audio_stream_load)
+ - [audio_stream_pause](functions-5.md#audio_stream_pause)
+ - [audio_stream_play](functions-5.md#audio_stream_play)
+ - [audio_stream_set_frequency](functions-5.md#audio_stream_set_frequency)
+ - [audio_stream_set_looping](functions-5.md#audio_stream_set_looping)
+ - [audio_stream_set_position](functions-5.md#audio_stream_set_position)
+ - [audio_stream_set_volume](functions-5.md#audio_stream_set_volume)
+ - [audio_stream_stop](functions-5.md#audio_stream_stop)
+ - [smlua_audio_utils_replace_sequence](functions-5.md#smlua_audio_utils_replace_sequence)
+ - [smlua_audio_utils_reset_all](functions-5.md#smlua_audio_utils_reset_all)
diff --git a/include/libc/stddef.h b/include/libc/stddef.h
index 7e72a7bb..c31698ce 100644
--- a/include/libc/stddef.h
+++ b/include/libc/stddef.h
@@ -1,7 +1,7 @@
#ifndef STDDEF_H
#define STDDEF_H
-#include "PR/ultratypes.h"
+#include
#ifndef offsetof
#define offsetof(st, m) ((size_t)&(((st *)0)->m))
diff --git a/include/libc/string.h b/include/libc/string.h
index 183409eb..f959a566 100644
--- a/include/libc/string.h
+++ b/include/libc/string.h
@@ -1,7 +1,7 @@
#ifndef STRING_H
#define STRING_H
-#include "PR/ultratypes.h"
+#include
void *memcpy(void *dst, const void *src, size_t size);
size_t strlen(const char *str);
diff --git a/lang/Czech.ini b/lang/Czech.ini
index 2326f03b..f6ea83ff 100644
--- a/lang/Czech.ini
+++ b/lang/Czech.ini
@@ -17,6 +17,7 @@ DIED = "@ umřel"
DEBUG_FLY = "@ vstoupil do stavu volného letu"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Importován mod\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importován DynOS pack\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Importované přednastavení palety\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Chyba importu modu nebo DynOS packu\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nelze importovat mod, protože jste ve hře"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nezdařilo se připojit na CoopNet!"
@@ -314,6 +315,7 @@ SHOES = "Boty"
HAIR = "Vlasy"
SKIN = "Kůže"
CAP = "Čepice"
+EMBLEM = "Symbol"
PALETTE = "BARVY"
PART = "Část"
HEX_CODE = "Hex Kód"
@@ -325,6 +327,9 @@ NAME = "Jméno"
MODEL = "Model"
PALETTE_PRESET = "Přednastavení barev"
EDIT_PALETTE = "Upravit barvy"
+PRESET_NAME = "Název"
+DELETE_PRESET = "Smazat"
+SAVE_PRESET = "Uložit"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/Dutch.ini b/lang/Dutch.ini
index f054d838..6098b2a0 100644
--- a/lang/Dutch.ini
+++ b/lang/Dutch.ini
@@ -17,6 +17,7 @@ DIED = "@ is dood gegaan."
DEBUG_FLY = "@ is in debug vrij vliegen gegaan."
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Geimporteerd mod\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Geimporteerd DynOS pack\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Geïmporteerd paletvoorinstelling\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\gefaalt om \n\\#dcdcdc\\'@' te importeren."
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kan niet importen in een spel."
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Kon niet met CoopNet verbinden."
@@ -314,6 +315,7 @@ SHOES = "Schoenen"
HAIR = "Haar"
SKIN = "Huid"
CAP = "Hoed"
+EMBLEM = "Embleem"
PALETTE = "PALET"
PART = "Deel"
HEX_CODE = "Hex-Code"
@@ -325,6 +327,9 @@ NAME = "Naam"
MODEL = "Model"
PALETTE_PRESET = "Palet voor-instelling"
EDIT_PALETTE = "Bewerk Palet"
+PRESET_NAME = "Naam"
+DELETE_PRESET = "Verwijderen"
+SAVE_PRESET = "Opslaan"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/English.ini b/lang/English.ini
index e546fdb9..392aea65 100644
--- a/lang/English.ini
+++ b/lang/English.ini
@@ -17,6 +17,7 @@ DIED = "@ died"
DEBUG_FLY = "@ entered debug free-fly mode"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Imported mod\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Imported DynOS pack\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Imported palette preset\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Failed to import\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Can not import while in-game"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
@@ -314,6 +315,7 @@ SHOES = "Shoes"
HAIR = "Hair"
SKIN = "Skin"
CAP = "Cap"
+EMBLEM = "Emblem"
PALETTE = "PALETTE"
PART = "Part"
HEX_CODE = "Hex Code"
@@ -322,9 +324,12 @@ GREEN = "Green"
BLUE = "Blue"
PLAYER = "Player"
NAME = "Name"
-MODEL = "Model"
+MODEL = "Character"
PALETTE_PRESET = "Palette Preset"
EDIT_PALETTE = "Edit Palette"
+PRESET_NAME = "Preset Name"
+DELETE_PRESET = "Delete Preset"
+SAVE_PRESET = "Save Preset"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/French.ini b/lang/French.ini
index f8a1e965..b23e9846 100644
--- a/lang/French.ini
+++ b/lang/French.ini
@@ -17,6 +17,7 @@ DIED = "@ est mort"
DEBUG_FLY = "@ a activé le mode vol (débug) "
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Le mod\n\\#dcdcdc\\'@'\\#a0ffa0\\\na été importé."
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Le pack DynOS\n\\#dcdcdc\\'@'\n\\#a0ffa0\\a été importé."
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Préréglage de palette importé\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\L'importation de\n\\#dcdcdc\\'@'\\#ffa0a0\\\na échoué."
IMPORT_FAIL_INGAME = "\\#ffa0a0\\L'importation ne peut pas se faire pendant la partie."
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\La connexion à CoopNet a échouée!"
@@ -314,6 +315,7 @@ SHOES = "Chaussures"
HAIR = "Cheveux"
SKIN = "Peau"
CAP = "Casquette"
+EMBLEM = "Emblème"
PALETTE = "PALETTE"
PART = "Partie du corps"
HEX_CODE = "Code Couleur"
@@ -325,6 +327,9 @@ NAME = "Pseudo"
MODEL = "Personnage"
PALETTE_PRESET = "Palettes par défaut"
EDIT_PALETTE = "Modifier la palette"
+PRESET_NAME = "Nom"
+DELETE_PRESET = "Supprimer"
+SAVE_PRESET = "Enregistrer"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/German.ini b/lang/German.ini
index 52ddc6dc..ad91dcc6 100644
--- a/lang/German.ini
+++ b/lang/German.ini
@@ -17,6 +17,7 @@ DIED = "@ ist gestorben."
DEBUG_FLY = "@ hat den Debug-Free-Fly-Modus aktiviert."
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Mod importiert\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\DynOS-Paket importiert\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Importiertes Paletten-Voreinstellung\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Import fehlgeschlagen für\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kann nicht im Spiel importieren."
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Verbindung zu CoopNet fehlgeschlagen!"
@@ -314,6 +315,7 @@ SHOES = "Schuhe"
HAIR = "Haar"
SKIN = "Haut"
CAP = "Mütze"
+EMBLEM = "Emblem"
PALETTE = "PALETTE"
PART = "Teil"
HEX_CODE = "Hex-Code"
@@ -325,6 +327,9 @@ NAME = "Name"
MODEL = "Modell"
PALETTE_PRESET = "Palette-Vorlage"
EDIT_PALETTE = "Palette bearbeiten"
+PRESET_NAME = "Name"
+DELETE_PRESET = "Löschen"
+SAVE_PRESET = "Speichern"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/Italian.ini b/lang/Italian.ini
index a10478ca..9838480e 100644
--- a/lang/Italian.ini
+++ b/lang/Italian.ini
@@ -17,6 +17,7 @@ DIED = "@ è morto"
DEBUG_FLY = "@ è entrato nello stato di debug di volo libero"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\importata la mod\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importato il pacchetto DynOS\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Preimpostazione di palette importata\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Impossibile importare\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Impossibile importare durante la partita"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
@@ -312,6 +313,7 @@ SHOES = "Scarpe"
HAIR = "Capelli"
SKIN = "Pelle"
CAP = "Cappello"
+EMBLEM = "Emblema"
PALETTE = "PALETTE"
PART = "Parte"
HEX_CODE = "codice Hex"
@@ -323,6 +325,9 @@ NAME = "Nome"
MODEL = "Modello"
PALETTE_PRESET = "Opzioni Palette"
EDIT_PALETTE = "Modifica Palette"
+PRESET_NAME = "Nome"
+DELETE_PRESET = "Eliminare"
+SAVE_PRESET = "Salvare"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/Polish.ini b/lang/Polish.ini
index e2826f5e..1bdfbc27 100644
--- a/lang/Polish.ini
+++ b/lang/Polish.ini
@@ -17,6 +17,7 @@ DIED = "Gracz @ umarl"
DEBUG_FLY = "Gracz @ wszedl w debugowy stan latania"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Zaimportowano mod\n\\#c8c8c8\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Zaimportowano paczke DynOS\n\\#c8c8c8\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Zaimportowany preset palety\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Nie udalo sie zaimportowac\n\\#c8c8c8\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nie mozna importowac podczas gry"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nie udalo sie polaczyc z CoopNetem!"
@@ -314,6 +315,7 @@ SHOES = "Buty"
HAIR = "Wlosy"
SKIN = "Skora"
CAP = "Czapka"
+EMBLEM = "Godło"
PALETTE = "PALETA"
PART = "Czesc"
HEX_CODE = "Kod Hex"
@@ -325,6 +327,9 @@ NAME = "Nazwa"
MODEL = "Model"
PALETTE_PRESET = "Preset Palety"
EDIT_PALETTE = "Edytuj Palete"
+PRESET_NAME = "Nazwa presetu"
+DELETE_PRESET = "Usuń preset"
+SAVE_PRESET = "Zapisz preset"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/Portuguese.ini b/lang/Portuguese.ini
index d8da48e4..1eac2ff7 100644
--- a/lang/Portuguese.ini
+++ b/lang/Portuguese.ini
@@ -17,6 +17,7 @@ DIED = "@ morreu"
DEBUG_FLY = "@ entrou no estado de debug para voar"
IMPORT_MOD_SUCCESS = "\\#dcdcdc\\'@'\n\\#a0ffa0\\Mod importado"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Pacote DynOS\n\\#dcdcdc\\'@'\\#a0ffa0\\\nimportado"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Predefinição de paleta importada\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Falha ao importar\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Falha ao importar durante o jogo"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Não foi possível se conectar ao CoopNet!"
@@ -314,6 +315,7 @@ SHOES = "Sapatos"
HAIR = "Cabelo"
SKIN = "Pele"
CAP = "Chapéu"
+EMBLEM = "Emblema"
PALETTE = "PALETA"
PART = "Parte"
HEX_CODE = "Código hexadecimal"
@@ -325,6 +327,9 @@ NAME = "Nome"
MODEL = "Modelo"
PALETTE_PRESET = "Predefinição de paleta"
EDIT_PALETTE = "Editar paleta"
+PRESET_NAME = "Nome"
+DELETE_PRESET = "Excluir"
+SAVE_PRESET = "Salvar"
[PALETTE]
MARIO = "Mario"
diff --git a/lang/Russian.ini b/lang/Russian.ini
index 25d495d7..e044e12c 100644
--- a/lang/Russian.ini
+++ b/lang/Russian.ini
@@ -17,6 +17,7 @@ DIED = "@ умер"
DEBUG_FLY = "@ вошел в состояние свободного полета отладки"
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Импортирован мод\n\\#dcdcdc\\'@'"
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Импортированнан пакет DynOS\n\\#dcdcdc\\'@'"
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Импортированный предустановленный набор палитр\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\\#ffa0a0\\Не удалось импортировать\n\\#dcdcdc\\'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Невозможно импортировать во время игры"
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Не удалось установить соединение с CoopNet!"
@@ -313,6 +314,7 @@ SHOES = "Обувь"
HAIR = "Волосы"
SKIN = "Кожа"
CAP = "Кепка"
+EMBLEM = "Логотип"
PALETTE = "PALETTE"
PART = "Часть"
HEX_CODE = "HEX код"
@@ -324,6 +326,9 @@ NAME = "Имя"
MODEL = "Модель"
PALETTE_PRESET = "Предустановка палитры"
EDIT_PALETTE = "Редактировать палитру"
+PRESET_NAME = "Имя"
+DELETE_PRESET = "Удалить"
+SAVE_PRESET = "Сохранить"
[PALETTE]
MARIO = "Марио"
diff --git a/lang/Spanish.ini b/lang/Spanish.ini
index 42e377b6..8fbe9042 100644
--- a/lang/Spanish.ini
+++ b/lang/Spanish.ini
@@ -17,6 +17,7 @@ DIED = "@ ha muerto."
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
IMPORT_MOD_SUCCESS = "El mod \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
+IMPORT_PALETTE_SUCCESS = "\\#a0ffa0\\Ajuste preestablecido de paleta importado\n\\#dcdcdc\\'@'"
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar el archivo. \\#dcdcdc\\\n'@'"
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se ha podido conectar a CoopNet!"
@@ -314,6 +315,7 @@ SHOES = "Zapatos"
HAIR = "Pelo"
SKIN = "Piel"
CAP = "Gorra"
+EMBLEM = "Emblema"
PALETTE = "PALETA"
PART = "Parte"
HEX_CODE = "Código Hex"
@@ -325,6 +327,9 @@ NAME = "Nombre"
MODEL = "Modelo"
PALETTE_PRESET = "Paletas predeterminadas"
EDIT_PALETTE = "Editar Paleta"
+PRESET_NAME = "Nombre"
+DELETE_PRESET = "Eliminar"
+SAVE_PRESET = "Guardar"
[PALETTE]
MARIO = "Mario"
diff --git a/mods/arena/arena-player.lua b/mods/arena/arena-player.lua
index 22c7191b..7dbc7157 100644
--- a/mods/arena/arena-player.lua
+++ b/mods/arena/arena-player.lua
@@ -414,6 +414,7 @@ function mario_update(m)
local e = gMarioStateExtras[m.playerIndex]
local s = gPlayerSyncTable[m.playerIndex]
local np = gNetworkPlayers[m.playerIndex]
+ if not np.connected then return end
-- increase knockback animations
local animInfo = nil
@@ -449,11 +450,25 @@ function mario_update(m)
-- update palette
if s.team == 1 then
- np.overridePaletteIndex = PALETTE_RUBY
+ network_player_set_override_palette_color(np, PANTS, { r = 225, g = 5, b = 49 })
+ network_player_set_override_palette_color(np, SHIRT, { r = 40, g = 10, b = 10 })
+ network_player_set_override_palette_color(np, GLOVES, network_player_get_palette_color(np, GLOVES))
+ network_player_set_override_palette_color(np, SHOES, network_player_get_palette_color(np, SHOES))
+ network_player_set_override_palette_color(np, HAIR, network_player_get_palette_color(np, HAIR))
+ network_player_set_override_palette_color(np, SKIN, network_player_get_palette_color(np, SKIN))
+ network_player_set_override_palette_color(np, CAP, { r = 40, g = 10, b = 10 })
+ network_player_set_override_palette_color(np, EMBLEM, network_player_get_palette_color(np, EMBLEM))
elseif s.team == 2 then
- np.overridePaletteIndex = PALETTE_COBALT
+ network_player_set_override_palette_color(np, PANTS, { r = 63, g = 63, b = 255 })
+ network_player_set_override_palette_color(np, SHIRT, { r = 10, g = 10, b = 40 })
+ network_player_set_override_palette_color(np, GLOVES, network_player_get_palette_color(np, GLOVES))
+ network_player_set_override_palette_color(np, SHOES, network_player_get_palette_color(np, SHOES))
+ network_player_set_override_palette_color(np, HAIR, network_player_get_palette_color(np, HAIR))
+ network_player_set_override_palette_color(np, SKIN, network_player_get_palette_color(np, SKIN))
+ network_player_set_override_palette_color(np, CAP, { r = 10, g = 10, b = 40 })
+ network_player_set_override_palette_color(np, EMBLEM, network_player_get_palette_color(np, EMBLEM))
else
- np.overridePaletteIndex = np.paletteIndex
+ network_player_reset_override_palette_color(np)
end
-- set metal
diff --git a/mods/arena/main.lua b/mods/arena/main.lua
index b4462070..90b2a0f5 100644
--- a/mods/arena/main.lua
+++ b/mods/arena/main.lua
@@ -50,6 +50,9 @@ local gGameLevels = {
_G.Arena = {
add_level = function (levelNum, levelName)
table.insert(gGameLevels, { level = levelNum, name = levelName })
+ end,
+ get_player_team = function (localIndex)
+ return gPlayerSyncTable[localIndex].team
end
}
diff --git a/palettes/Arctic.ini b/palettes/Arctic.ini
new file mode 100644
index 00000000..6f91daa2
--- /dev/null
+++ b/palettes/Arctic.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 76
+PANTS_G = 30
+PANTS_B = 63
+SHIRT_R = 101
+SHIRT_G = 250
+SHIRT_B = 255
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 101
+CAP_G = 250
+CAP_B = 255
+EMBLEM_R = 101
+EMBLEM_G = 250
+EMBLEM_B = 255
diff --git a/palettes/Azure.ini b/palettes/Azure.ini
new file mode 100644
index 00000000..2920a609
--- /dev/null
+++ b/palettes/Azure.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 79
+PANTS_G = 49
+PANTS_B = 139
+SHIRT_R = 90
+SHIRT_G = 148
+SHIRT_B = 255
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 90
+CAP_G = 148
+CAP_B = 255
+EMBLEM_R = 90
+EMBLEM_G = 148
+EMBLEM_B = 255
diff --git a/palettes/Bubblegum.ini b/palettes/Bubblegum.ini
new file mode 100644
index 00000000..e446c2eb
--- /dev/null
+++ b/palettes/Bubblegum.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 214
+PANTS_G = 53
+PANTS_B = 77
+SHIRT_R = 255
+SHIRT_G = 142
+SHIRT_B = 178
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 255
+CAP_G = 142
+CAP_B = 178
+EMBLEM_R = 255
+EMBLEM_G = 142
+EMBLEM_B = 178
diff --git a/palettes/Burgundy.ini b/palettes/Burgundy.ini
new file mode 100644
index 00000000..b0464f2e
--- /dev/null
+++ b/palettes/Burgundy.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 35
+PANTS_G = 17
+PANTS_B = 3
+SHIRT_R = 104
+SHIRT_G = 10
+SHIRT_B = 23
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 104
+CAP_G = 10
+CAP_B = 23
+EMBLEM_R = 104
+EMBLEM_G = 10
+EMBLEM_B = 23
diff --git a/palettes/Busy Bee.ini b/palettes/Busy Bee.ini
new file mode 100644
index 00000000..522c5509
--- /dev/null
+++ b/palettes/Busy Bee.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 23
+PANTS_G = 24
+PANTS_B = 21
+SHIRT_R = 231
+SHIRT_G = 231
+SHIRT_B = 33
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 231
+CAP_G = 231
+CAP_B = 33
+EMBLEM_R = 231
+EMBLEM_G = 231
+EMBLEM_B = 33
diff --git a/palettes/Clover.ini b/palettes/Clover.ini
new file mode 100644
index 00000000..234c2c2c
--- /dev/null
+++ b/palettes/Clover.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 20
+PANTS_G = 25
+PANTS_B = 20
+SHIRT_R = 76
+SHIRT_G = 95
+SHIRT_B = 32
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 76
+CAP_G = 95
+CAP_B = 32
+EMBLEM_R = 76
+EMBLEM_G = 95
+EMBLEM_B = 32
diff --git a/palettes/Cobalt.ini b/palettes/Cobalt.ini
new file mode 100644
index 00000000..7cc41e2b
--- /dev/null
+++ b/palettes/Cobalt.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 63
+PANTS_G = 63
+PANTS_B = 255
+SHIRT_R = 10
+SHIRT_G = 10
+SHIRT_B = 40
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 57
+SHOES_G = 14
+SHOES_B = 7
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 63
+CAP_G = 63
+CAP_B = 255
+EMBLEM_R = 63
+EMBLEM_G = 63
+EMBLEM_B = 255
diff --git a/palettes/Cold Crevase.ini b/palettes/Cold Crevase.ini
new file mode 100644
index 00000000..480829d5
--- /dev/null
+++ b/palettes/Cold Crevase.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 212
+PANTS_G = 223
+PANTS_B = 231
+SHIRT_R = 81
+SHIRT_G = 169
+SHIRT_B = 156
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 107
+SHOES_G = 65
+SHOES_B = 0
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 212
+CAP_G = 223
+CAP_B = 231
+EMBLEM_R = 81
+EMBLEM_G = 169
+EMBLEM_B = 156
diff --git a/palettes/Copper.ini b/palettes/Copper.ini
new file mode 100644
index 00000000..4f9500a8
--- /dev/null
+++ b/palettes/Copper.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 70
+PANTS_B = 92
+SHIRT_R = 132
+SHIRT_G = 96
+SHIRT_B = 0
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 132
+CAP_G = 96
+CAP_B = 0
+EMBLEM_R = 132
+EMBLEM_G = 96
+EMBLEM_B = 0
diff --git a/palettes/Fire Luigi.ini b/palettes/Fire Luigi.ini
new file mode 100644
index 00000000..b480d693
--- /dev/null
+++ b/palettes/Fire Luigi.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 152
+PANTS_B = 0
+SHIRT_R = 230
+SHIRT_G = 230
+SHIRT_B = 230
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 230
+CAP_G = 230
+CAP_B = 230
+EMBLEM_R = 0
+EMBLEM_G = 152
+EMBLEM_B = 0
diff --git a/palettes/Fire Mario.ini b/palettes/Fire Mario.ini
new file mode 100644
index 00000000..ded0c25f
--- /dev/null
+++ b/palettes/Fire Mario.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 178
+PANTS_G = 40
+PANTS_B = 24
+SHIRT_R = 230
+SHIRT_G = 230
+SHIRT_B = 230
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 230
+CAP_G = 230
+CAP_B = 230
+EMBLEM_R = 178
+EMBLEM_G = 40
+EMBLEM_B = 24
diff --git a/palettes/Fury.ini b/palettes/Fury.ini
new file mode 100644
index 00000000..0036a569
--- /dev/null
+++ b/palettes/Fury.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 248
+PANTS_G = 59
+PANTS_B = 5
+SHIRT_R = 17
+SHIRT_G = 17
+SHIRT_B = 17
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 17
+CAP_G = 17
+CAP_B = 17
+EMBLEM_R = 17
+EMBLEM_G = 17
+EMBLEM_B = 17
diff --git a/palettes/Ice Luigi.ini b/palettes/Ice Luigi.ini
new file mode 100644
index 00000000..4f5fcf14
--- /dev/null
+++ b/palettes/Ice Luigi.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 152
+PANTS_B = 0
+SHIRT_R = 71
+SHIRT_G = 197
+SHIRT_B = 255
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 71
+CAP_G = 197
+CAP_B = 255
+EMBLEM_R = 71
+EMBLEM_G = 197
+EMBLEM_B = 255
diff --git a/palettes/Ice Mario.ini b/palettes/Ice Mario.ini
new file mode 100644
index 00000000..2f933205
--- /dev/null
+++ b/palettes/Ice Mario.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 178
+PANTS_G = 40
+PANTS_B = 24
+SHIRT_R = 71
+SHIRT_G = 197
+SHIRT_B = 255
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 71
+CAP_G = 197
+CAP_B = 255
+EMBLEM_R = 71
+EMBLEM_G = 197
+EMBLEM_B = 255
diff --git a/palettes/Jet Black.ini b/palettes/Jet Black.ini
new file mode 100644
index 00000000..ba6616b3
--- /dev/null
+++ b/palettes/Jet Black.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 26
+PANTS_G = 26
+PANTS_B = 26
+SHIRT_R = 44
+SHIRT_G = 44
+SHIRT_B = 44
+GLOVES_R = 100
+GLOVES_G = 100
+GLOVES_B = 100
+SHOES_R = 100
+SHOES_G = 100
+SHOES_B = 100
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 26
+CAP_G = 26
+CAP_B = 26
+EMBLEM_R = 26
+EMBLEM_G = 26
+EMBLEM_B = 26
diff --git a/palettes/Lilac.ini b/palettes/Lilac.ini
new file mode 100644
index 00000000..b14ff8b7
--- /dev/null
+++ b/palettes/Lilac.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 97
+PANTS_G = 61
+PANTS_B = 46
+SHIRT_R = 169
+SHIRT_G = 120
+SHIRT_B = 252
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 169
+CAP_G = 120
+CAP_B = 252
+EMBLEM_R = 169
+EMBLEM_G = 120
+EMBLEM_B = 252
diff --git a/palettes/Luigi.ini b/palettes/Luigi.ini
new file mode 100644
index 00000000..ae13aef9
--- /dev/null
+++ b/palettes/Luigi.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 0
+PANTS_B = 255
+SHIRT_R = 0
+SHIRT_G = 255
+SHIRT_B = 0
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 0
+CAP_G = 255
+CAP_B = 0
+EMBLEM_R = 0
+EMBLEM_G = 255
+EMBLEM_B = 0
diff --git a/palettes/Margin of Night.ini b/palettes/Margin of Night.ini
new file mode 100644
index 00000000..9ba30eb1
--- /dev/null
+++ b/palettes/Margin of Night.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 107
+PANTS_G = 24
+PANTS_B = 24
+SHIRT_R = 76
+SHIRT_G = 38
+SHIRT_B = 144
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 49
+CAP_G = 26
+CAP_B = 29
+EMBLEM_R = 49
+EMBLEM_G = 26
+EMBLEM_B = 29
diff --git a/palettes/Mario.ini b/palettes/Mario.ini
new file mode 100644
index 00000000..bd55b4ac
--- /dev/null
+++ b/palettes/Mario.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 0
+PANTS_B = 255
+SHIRT_R = 255
+SHIRT_G = 0
+SHIRT_B = 0
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 255
+CAP_G = 0
+CAP_B = 0
+EMBLEM_R = 255
+EMBLEM_G = 0
+EMBLEM_B = 0
diff --git a/palettes/Orange.ini b/palettes/Orange.ini
new file mode 100644
index 00000000..be30a41f
--- /dev/null
+++ b/palettes/Orange.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 0
+PANTS_G = 81
+PANTS_B = 16
+SHIRT_R = 255
+SHIRT_G = 138
+SHIRT_B = 0
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 255
+CAP_G = 138
+CAP_B = 0
+EMBLEM_R = 255
+EMBLEM_G = 138
+EMBLEM_B = 0
diff --git a/palettes/Raspberry.ini b/palettes/Raspberry.ini
new file mode 100644
index 00000000..9a8dc80b
--- /dev/null
+++ b/palettes/Raspberry.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 214
+PANTS_G = 53
+PANTS_B = 77
+SHIRT_R = 59
+SHIRT_G = 143
+SHIRT_B = 247
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 114
+SHOES_G = 28
+SHOES_B = 14
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 59
+CAP_G = 143
+CAP_B = 247
+EMBLEM_R = 59
+EMBLEM_G = 143
+EMBLEM_B = 247
diff --git a/palettes/Ruby.ini b/palettes/Ruby.ini
new file mode 100644
index 00000000..edf3e75f
--- /dev/null
+++ b/palettes/Ruby.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 225
+PANTS_G = 5
+PANTS_B = 49
+SHIRT_R = 40
+SHIRT_G = 10
+SHIRT_B = 10
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 57
+SHOES_G = 14
+SHOES_B = 7
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 225
+CAP_G = 5
+CAP_B = 49
+EMBLEM_R = 225
+EMBLEM_G = 5
+EMBLEM_B = 49
diff --git a/palettes/Super Lilac.ini b/palettes/Super Lilac.ini
new file mode 100644
index 00000000..e066f3c4
--- /dev/null
+++ b/palettes/Super Lilac.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 89
+PANTS_G = 45
+PANTS_B = 118
+SHIRT_R = 173
+SHIRT_G = 168
+SHIRT_B = 222
+GLOVES_R = 223
+GLOVES_G = 223
+GLOVES_B = 208
+SHOES_R = 61
+SHOES_G = 61
+SHOES_B = 63
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 173
+CAP_G = 168
+CAP_B = 222
+EMBLEM_R = 89
+EMBLEM_G = 45
+EMBLEM_B = 118
diff --git a/palettes/Switch Neon.ini b/palettes/Switch Neon.ini
new file mode 100644
index 00000000..1eb2b313
--- /dev/null
+++ b/palettes/Switch Neon.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 40
+PANTS_G = 40
+PANTS_B = 40
+SHIRT_R = 219
+SHIRT_G = 60
+SHIRT_B = 46
+GLOVES_R = 0
+GLOVES_G = 157
+GLOVES_B = 189
+SHOES_R = 0
+SHOES_G = 157
+SHOES_B = 189
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 40
+CAP_G = 40
+CAP_B = 40
+EMBLEM_R = 219
+EMBLEM_G = 60
+EMBLEM_B = 46
diff --git a/palettes/Toad.ini b/palettes/Toad.ini
new file mode 100644
index 00000000..3a6a938b
--- /dev/null
+++ b/palettes/Toad.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 255
+PANTS_G = 255
+PANTS_B = 255
+SHIRT_R = 76
+SHIRT_G = 44
+SHIRT_B = 211
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 104
+SHOES_G = 64
+SHOES_B = 27
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 213
+SKIN_B = 161
+CAP_R = 255
+CAP_G = 0
+CAP_B = 0
+EMBLEM_R = 255
+EMBLEM_G = 0
+EMBLEM_B = 0
diff --git a/palettes/Toadette.ini b/palettes/Toadette.ini
new file mode 100644
index 00000000..061d6c66
--- /dev/null
+++ b/palettes/Toadette.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 255
+PANTS_G = 255
+PANTS_B = 255
+SHIRT_R = 255
+SHIRT_G = 70
+SHIRT_B = 161
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 104
+SHOES_G = 64
+SHOES_B = 27
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 213
+SKIN_B = 161
+CAP_R = 255
+CAP_G = 70
+CAP_B = 161
+EMBLEM_R = 255
+EMBLEM_G = 70
+EMBLEM_B = 161
diff --git a/palettes/Toadsworth.ini b/palettes/Toadsworth.ini
new file mode 100644
index 00000000..0891b2fd
--- /dev/null
+++ b/palettes/Toadsworth.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 108
+PANTS_G = 24
+PANTS_B = 153
+SHIRT_R = 114
+SHIRT_G = 94
+SHIRT_B = 170
+GLOVES_R = 227
+GLOVES_G = 204
+GLOVES_B = 125
+SHOES_R = 104
+SHOES_G = 64
+SHOES_B = 27
+HAIR_R = 115
+HAIR_G = 6
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 213
+SKIN_B = 161
+CAP_R = 82
+CAP_G = 53
+CAP_B = 21
+EMBLEM_R = 82
+EMBLEM_G = 53
+EMBLEM_B = 21
diff --git a/palettes/Waluigi.ini b/palettes/Waluigi.ini
new file mode 100644
index 00000000..b16cc82d
--- /dev/null
+++ b/palettes/Waluigi.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 22
+PANTS_G = 22
+PANTS_B = 39
+SHIRT_R = 97
+SHIRT_G = 38
+SHIRT_B = 176
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 254
+SHOES_G = 118
+SHOES_B = 0
+HAIR_R = 115
+HAIR_G = 83
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 97
+CAP_G = 38
+CAP_B = 176
+EMBLEM_R = 97
+EMBLEM_G = 38
+EMBLEM_B = 176
diff --git a/palettes/Wario.ini b/palettes/Wario.ini
new file mode 100644
index 00000000..c4bb4ea3
--- /dev/null
+++ b/palettes/Wario.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 127
+PANTS_G = 32
+PANTS_B = 122
+SHIRT_R = 227
+SHIRT_G = 169
+SHIRT_B = 1
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 14
+SHOES_G = 114
+SHOES_B = 28
+HAIR_R = 115
+HAIR_G = 83
+HAIR_B = 0
+SKIN_R = 254
+SKIN_G = 193
+SKIN_B = 121
+CAP_R = 227
+CAP_G = 169
+CAP_B = 1
+EMBLEM_R = 227
+EMBLEM_G = 169
+EMBLEM_B = 1
diff --git a/palettes/Yoshi.ini b/palettes/Yoshi.ini
new file mode 100644
index 00000000..7b7fa77d
--- /dev/null
+++ b/palettes/Yoshi.ini
@@ -0,0 +1,25 @@
+[PALETTE]
+PANTS_R = 255
+PANTS_G = 0
+PANTS_B = 0
+SHIRT_R = 74
+SHIRT_G = 255
+SHIRT_B = 32
+GLOVES_R = 255
+GLOVES_G = 255
+GLOVES_B = 255
+SHOES_R = 255
+SHOES_G = 0
+SHOES_B = 0
+HAIR_R = 255
+HAIR_G = 0
+HAIR_B = 0
+SKIN_R = 255
+SKIN_G = 222
+SKIN_B = 57
+CAP_R = 139
+CAP_G = 0
+CAP_B = 0
+EMBLEM_R = 139
+EMBLEM_G = 0
+EMBLEM_B = 0
diff --git a/src/game/characters.c b/src/game/characters.c
index 39d8e245..434c6e65 100644
--- a/src/game/characters.c
+++ b/src/game/characters.c
@@ -1418,59 +1418,6 @@ struct Character gCharacters[CT_MAX] = {
},
};
-const struct PlayerPalette DEFAULT_MARIO_PALETTE =
-{{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
-
-const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX] = {
-/* ---- PANTS ----- ---- SHIRT ----- ---- GLOVES ---- ---- SHOES ----- ----- HAIR ----- ----- SKIN ----- ----- CAP ------ */
-{{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}}, // Mario
-{{{ 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x00, 0xff, 0x00 }}}, // Luigi
-{{{ 0xff, 0xff, 0xff }, { 0x4c, 0x2c, 0xd3 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x00, 0x00 }}}, // Toad
-{{{ 0x7f, 0x20, 0x7a }, { 0xe3, 0xa9, 0x01 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe3, 0xa9, 0x01 }}}, // Wario
-{{{ 0x16, 0x16, 0x27 }, { 0x61, 0x26, 0xb0 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x61, 0x26, 0xb0 }}}, // Waluigi
-{{{ 0xff, 0xff, 0xff }, { 0xff, 0x46, 0xa1 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x46, 0xa1 }}}, // Toadette
-{{{ 0xff, 0x00, 0x00 }, { 0x4a, 0xff, 0x20 }, { 0xff, 0xff, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 }, { 0xff, 0xde, 0x39 }, { 0x8b, 0x00, 0x00 }}}, // Yoshi
-{{{ 0xff, 0xff, 0xff }, { 0x00, 0x00, 0xff }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x00, 0x00, 0xff }}}, // Bucken-Berry
-{{{ 0xff, 0xff, 0xff }, { 0xff, 0xa6, 0x00 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0xa6, 0x00 }}}, // Ala-Gold
-{{{ 0xb2, 0x28, 0x18 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Mario
-{{{ 0x00, 0x98, 0x00 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, // Fire Luigi
-{{{ 0xb2, 0x28, 0x18 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, // Ice Mario
-{{{ 0x00, 0x98, 0x00 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, // Ice Luigi
-{{{ 0x6c, 0x18, 0x99 }, { 0x72, 0x5e, 0xaa }, { 0xe3, 0xcc, 0x7d }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x52, 0x35, 0x15 }}}, // Toadsworth
-{{{ 0xd9, 0xa9, 0xbe }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0xbf, 0x18 }, { 0xfe, 0xc1, 0x79 }, { 0xb6, 0x00, 0x00 }}}, // Peach
-{{{ 0xff, 0xc2, 0x4e }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0x4d, 0x00 }, { 0xf7, 0x95, 0x29 }, { 0xb6, 0x00, 0x00 }}}, // Daisy
-{{{ 0xa2, 0x19, 0xcb }, { 0xdc, 0xbe, 0x96 }, { 0xff, 0xff, 0xff }, { 0x15, 0x15, 0x15 }, { 0x73, 0x53, 0x00 }, { 0xfd, 0x96, 0x83 }, { 0xa2, 0x19, 0xcb }}}, // Wario's Woods
-{{{ 0x4f, 0xa2, 0x50 }, { 0x36, 0x77, 0x4b }, { 0x88, 0xc1, 0x76 }, { 0x22, 0x49, 0x3b }, { 0x22, 0x49, 0x3b }, { 0x88, 0xc1, 0x76 }, { 0x4f, 0xa2, 0x50 }}}, // Game Boy
-{{{ 0x32, 0x99, 0x00 }, { 0xc3, 0x14, 0x20 }, { 0xd5, 0x92, 0x12 }, { 0xd5, 0x92, 0x12 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x16, 0x16, 0x98 }}}, // 64 Memories
-{{{ 0x59, 0x2d, 0x76 }, { 0xad, 0xa8, 0xde }, { 0xdf, 0xdf, 0xd0 }, { 0x3d, 0x3d, 0x3f }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xad, 0xa8, 0xde }}}, // Super Lilac
-{{{ 0x28, 0x28, 0x28 }, { 0xdb, 0x3c, 0x2e }, { 0x00, 0x9d, 0xbd }, { 0x00, 0x9d, 0xbd }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x28, 0x28, 0x28 }}}, // Switch Neon
-{{{ 0x07, 0x09, 0x07 }, { 0x4c, 0x5f, 0x20 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0x5f, 0x20 }}}, // Clover
-{{{ 0x3f, 0x3f, 0xff }, { 0x0a, 0x0a, 0x28 }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3f, 0x3f, 0xff }}}, // Cobalt
-{{{ 0xe1, 0x05, 0x31 }, { 0x28, 0x0a, 0x0a }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe1, 0x05, 0x31 }}}, // Ruby
-{{{ 0xf8, 0x3b, 0x05 }, { 0x11, 0x11, 0x11 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x11, 0x11, 0x11 }}}, // Fury
-{{{ 0x34, 0x16, 0x0d }, { 0xc1, 0x2c, 0x72 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xc1, 0x2c, 0x72 }}}, // Hot Pink
-{{{ 0xff, 0x00, 0x00 }, { 0xff, 0x96, 0xc8 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x96, 0xc8 }}}, // Nice Pink
-{{{ 0x81, 0x00, 0x00 }, { 0x4c, 0xff, 0x4c }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0xff, 0x4c }}}, // Seafoam
-{{{ 0x61, 0x3d, 0x2e }, { 0xa9, 0x78, 0xfc }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xa9, 0x78, 0xfc }}}, // Lilac
-{{{ 0x00, 0x46, 0x5c }, { 0x84, 0x60, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x84, 0x60, 0x00 }}}, // Copper
-{{{ 0x4f, 0x31, 0x8b }, { 0x5a, 0x94, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x5a, 0x94, 0xff }}}, // Azure
-{{{ 0x23, 0x11, 0x03 }, { 0x68, 0x0a, 0x17 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x68, 0x0a, 0x17 }}}, // Burgundy
-{{{ 0x53, 0x39, 0x3d }, { 0x95, 0xd0, 0x8f }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x95, 0xd0, 0x8f }}}, // Mint
-{{{ 0x00, 0x51, 0x10 }, { 0xff, 0x8a, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8a, 0x00 }}}, // Orange
-{{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, // Arctic
-{{{ 0x1a, 0x1a, 0x1a }, { 0x2c, 0x2c, 0x2c }, { 0x64, 0x64, 0x64 }, { 0x64, 0x64, 0x64 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x1a, 0x1a, 0x1a }}}, // Jet Black
-{{{ 0xd6, 0x35, 0x4d }, { 0xff, 0x8e, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8e, 0xb2 }}}, // Bubblegum
-{{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, // Busy Bee
-{{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, // Fortress
-{{{ 0xeb, 0x8a, 0x4b }, { 0x10, 0x1b, 0x2e }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x10, 0x1b, 0x2e }}}, // Blueberry Pie
-{{{ 0xd6, 0x35, 0x4d }, { 0x3b, 0x8f, 0xf7 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3b, 0x8f, 0xf7 }}}, // Raspberry
-{{{ 0xb0, 0x9d, 0x6b }, { 0x5d, 0x30, 0x15 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xb0, 0x9d, 0x6b }}}, // Coffee Cream
-{{{ 0x6b, 0x18, 0x18 }, { 0x4c, 0x26, 0x90 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x31, 0x1a, 0x1d }}}, // Margin of Night
-{{{ 0x15, 0x15, 0x15 }, { 0xff, 0x6c, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x6c, 0x00 }}}, // Pumpkin
-{{{ 0x50, 0x28, 0x18 }, { 0x43, 0xa7, 0x10 }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x48, 0x18, 0x18 }}}, // Universal Soil
-{{{ 0xd4, 0xdf, 0xe7 }, { 0x51, 0xa9, 0x9c }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xd4, 0xdf, 0xe7 }}}, // Cold Crevase
-};
-
enum AnimType {
ANIM_TYPE_NONE,
ANIM_TYPE_LOWY,
diff --git a/src/game/characters.h b/src/game/characters.h
index 1d5a525c..d9accb69 100644
--- a/src/game/characters.h
+++ b/src/game/characters.h
@@ -1,75 +1,11 @@
#ifndef CHARACTERS_H
#define CHARACTERS_H
-#include "PR/ultratypes.h"
-#include "types.h"
+
+#include
#include "pc/configfile.h"
#include "mario_animation_ids.h"
// NOTE: do not include any additional headers
-enum PalettePreset {
- PALETTE_MARIO,
- PALETTE_LUIGI,
- PALETTE_TOAD,
- PALETTE_WARIO,
- PALETTE_WALUIGI,
- PALETTE_TOADETTE,
- PALETTE_YOSHI,
- PALETTE_BUCKEN_BERRY,
- PALETTE_ALA_GOLD,
- PALETTE_FIRE_MARIO,
- PALETTE_FIRE_LUIGI,
- PALETTE_ICE_MARIO,
- PALETTE_ICE_LUIGI,
- PALETTE_TOADSWORTH,
- PALETTE_PEACH,
- PALETTE_DAISY,
- PALETTE_WARIO_WOODS,
- PALETTE_GB,
- PALETTE_N64,
- PALETTE_SNES,
- PALETTE_SWITCH,
- PALETTE_CLOVER,
- PALETTE_COBALT,
- PALETTE_RUBY,
- PALETTE_FURY,
- PALETTE_HOT_PINK,
- PALETTE_NICE_PINK,
- PALETTE_SEAFOAM,
- PALETTE_LILAC,
- PALETTE_COPPER,
- PALETTE_AZURE,
- PALETTE_BURGUNDY,
- PALETTE_MINT,
- PALETTE_ORANGE,
- PALETTE_ARCTIC,
- PALETTE_BLACK,
- PALETTE_BUBBLEGUM,
- PALETTE_BUSY_BEE,
- PALETTE_FORTRESS,
- PALETTE_BLUEBERRY_PIE,
- PALETTE_RASPBERRY,
- PALETTE_COFFEE,
- PALETTE_MARGIN,
- PALETTE_PUMPKIN,
- PALETTE_SOIL,
- PALETTE_CREVASE,
- PALETTE_PRESET_MAX
-};
-
-enum PlayerPart {
- PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, PLAYER_PART_MAX, METAL = CAP
-};
-
-#pragma pack(1)
-struct PlayerPalette {
- //rgb
- u8 parts[PLAYER_PART_MAX][3];
-};
-#pragma pack()
-
-extern const struct PlayerPalette DEFAULT_MARIO_PALETTE;
-extern const struct PlayerPalette gPalettePresets[PALETTE_PRESET_MAX];
-
enum CharacterType {
CT_MARIO,
CT_LUIGI,
diff --git a/src/game/object_list_processor.c b/src/game/object_list_processor.c
index 011c914a..b8b879b8 100644
--- a/src/game/object_list_processor.c
+++ b/src/game/object_list_processor.c
@@ -294,25 +294,6 @@ void bhv_mario_update(void) {
if (stateIndex == 0) { first_person_update(); }
- // This code is meant to preserve old Lua mods' ability to set overridePaletteIndex and paletteIndex and still work
- // as they expected. USE_REAL_PALETTE_VAR is meant to help support cases where mods will do:
- // np.overridePaletteIndex = np.paletteIndex
- // to undo the palette override and have it still go back to the new REAL palette stored in `palette`.
- {
- struct NetworkPlayer *np = &gNetworkPlayers[gMarioState->playerIndex];
-
- if (np->overridePaletteIndex != np->overridePaletteIndexLp) {
- np->overridePaletteIndexLp = np->overridePaletteIndex;
-
- if (np->overridePaletteIndex == USE_REAL_PALETTE_VAR) {
- np->overridePalette = np->palette;
- }
- else {
- np->overridePalette = gPalettePresets[np->overridePaletteIndex];
- }
- }
- }
-
// Mario code updates MarioState's versions of position etc, so we need
// to sync it with the Mario object
copy_mario_state_to_object(gMarioState);
diff --git a/src/game/player_palette.c b/src/game/player_palette.c
new file mode 100644
index 00000000..5050b4e9
--- /dev/null
+++ b/src/game/player_palette.c
@@ -0,0 +1,172 @@
+#include "pc/ini.h"
+#include "pc/mods/mods.h"
+#include "pc/mods/mods_utils.h"
+#include "pc/os/os.h"
+#include "player_palette.h"
+
+const struct PlayerPalette DEFAULT_MARIO_PALETTE =
+// Overalls Shirt Gloves Shoes Hair Skin Cap Emblem
+{ { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
+
+static ini_t* sPalette = NULL;
+
+struct PresetPalette gPresetPalettes[MAX_PRESET_PALETTES] = { 0 };
+u16 gPresetPaletteCount = 0;
+
+static bool player_palette_init(const char* palettesPath, char* palette) {
+ // free old ini
+ if (sPalette != NULL) {
+ ini_free(sPalette);
+ sPalette = NULL;
+ }
+
+ // construct path
+ char path[SYS_MAX_PATH] = "";
+ if (!palette || palette[0] == '\0') { palette = "Mario"; }
+ if (strstr(palettesPath, PALETTES_DIRECTORY)) {
+ snprintf(path, SYS_MAX_PATH, "%s/%s.ini", palettesPath, palette);
+ } else {
+ snprintf(path, SYS_MAX_PATH, "%s/palettes/%s.ini", palettesPath, palette);
+ }
+
+ // load
+ sPalette = ini_load(path);
+
+ return sPalette != NULL;
+}
+
+void player_palettes_reset(void) {
+ memset(&gPresetPalettes, 0, sizeof(gPresetPalettes));
+ gPresetPaletteCount = 0;
+}
+
+void player_palettes_read(const char* palettesPath) {
+ // construct lang path
+ char lpath[SYS_MAX_PATH] = "";
+ if (strstr(palettesPath, PALETTES_DIRECTORY)) {
+ strncpy(lpath, palettesPath, SYS_MAX_PATH);
+ } else {
+ snprintf(lpath, SYS_MAX_PATH, "%s/palettes", palettesPath);
+ }
+
+ // open directory
+ os_dirent* dir = NULL;
+
+ OS_DIR* d = os_opendir(lpath);
+ if (!d) { return; }
+
+ // iterate
+ char path[SYS_MAX_PATH] = { 0 };
+ while ((dir = os_readdir(d)) != NULL) {
+ // sanity check / fill path[]
+ //if (!directory_sanity_check(dir, lpath, path)) { continue; }
+ snprintf(path, SYS_MAX_PATH, "%s", os_get_dir_name(dir));
+
+ // strip the name before the .
+ char* c = path;
+ while (*c != '\0') {
+ if (*c == '.') { *c = '\0'; break; }
+ c++;
+ }
+ if (strlen(path) == 0) { continue; }
+
+ if (!player_palette_init(palettesPath, path)) { continue; }
+
+ struct PlayerPalette palette = {{
+ { atoi(ini_get(sPalette, "PALETTE", "PANTS_R")), atoi(ini_get(sPalette, "PALETTE", "PANTS_G")), atoi(ini_get(sPalette, "PALETTE", "PANTS_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "SHIRT_R")), atoi(ini_get(sPalette, "PALETTE", "SHIRT_G")), atoi(ini_get(sPalette, "PALETTE", "SHIRT_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "GLOVES_R")), atoi(ini_get(sPalette, "PALETTE", "GLOVES_G")), atoi(ini_get(sPalette, "PALETTE", "GLOVES_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "SHOES_R")), atoi(ini_get(sPalette, "PALETTE", "SHOES_G")), atoi(ini_get(sPalette, "PALETTE", "SHOES_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "HAIR_R")), atoi(ini_get(sPalette, "PALETTE", "HAIR_G")), atoi(ini_get(sPalette, "PALETTE", "HAIR_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "SKIN_R")), atoi(ini_get(sPalette, "PALETTE", "SKIN_G")), atoi(ini_get(sPalette, "PALETTE", "SKIN_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "CAP_R")), atoi(ini_get(sPalette, "PALETTE", "CAP_G")), atoi(ini_get(sPalette, "PALETTE", "CAP_B")) },
+ { atoi(ini_get(sPalette, "PALETTE", "EMBLEM_R")), atoi(ini_get(sPalette, "PALETTE", "EMBLEM_G")), atoi(ini_get(sPalette, "PALETTE", "EMBLEM_B")) }
+ }};
+ // free
+ ini_free(sPalette);
+ sPalette = NULL;
+ strncpy(gPresetPalettes[gPresetPaletteCount].name, path, 4096);
+ gPresetPalettes[gPresetPaletteCount].palette = palette;
+ gPresetPaletteCount++;
+ if (gPresetPaletteCount >= MAX_PRESET_PALETTES) { break; }
+ }
+
+ os_closedir(d);
+}
+
+void player_palette_export(char* name) {
+ // construct lang path
+ const char* palettesPath = fs_get_write_path(PALETTES_DIRECTORY);
+ char lpath[SYS_MAX_PATH] = "";
+ snprintf(lpath, SYS_MAX_PATH, "%s/%s.ini", palettesPath, name);
+ fs_sys_mkdir(palettesPath);
+
+ printf("Saving palette as '%s.ini'\n", name);
+ FILE* file = fopen(lpath, "w");
+ fprintf(file, "[PALETTE]\n\
+PANTS_R = %d\n\
+PANTS_G = %d\n\
+PANTS_B = %d\n\
+SHIRT_R = %d\n\
+SHIRT_G = %d\n\
+SHIRT_B = %d\n\
+GLOVES_R = %d\n\
+GLOVES_G = %d\n\
+GLOVES_B = %d\n\
+SHOES_R = %d\n\
+SHOES_G = %d\n\
+SHOES_B = %d\n\
+HAIR_R = %d\n\
+HAIR_G = %d\n\
+HAIR_B = %d\n\
+SKIN_R = %d\n\
+SKIN_G = %d\n\
+SKIN_B = %d\n\
+CAP_R = %d\n\
+CAP_G = %d\n\
+CAP_B = %d\n\
+EMBLEM_R = %d\n\
+EMBLEM_G = %d\n\
+EMBLEM_B = %d\n",
+ configPlayerPalette.parts[PANTS][0],
+ configPlayerPalette.parts[PANTS][1],
+ configPlayerPalette.parts[PANTS][2],
+ configPlayerPalette.parts[SHIRT][0],
+ configPlayerPalette.parts[SHIRT][1],
+ configPlayerPalette.parts[SHIRT][2],
+ configPlayerPalette.parts[GLOVES][0],
+ configPlayerPalette.parts[GLOVES][1],
+ configPlayerPalette.parts[GLOVES][2],
+ configPlayerPalette.parts[SHOES][0],
+ configPlayerPalette.parts[SHOES][1],
+ configPlayerPalette.parts[SHOES][2],
+ configPlayerPalette.parts[HAIR][0],
+ configPlayerPalette.parts[HAIR][1],
+ configPlayerPalette.parts[HAIR][2],
+ configPlayerPalette.parts[SKIN][0],
+ configPlayerPalette.parts[SKIN][1],
+ configPlayerPalette.parts[SKIN][2],
+ configPlayerPalette.parts[CAP][0],
+ configPlayerPalette.parts[CAP][1],
+ configPlayerPalette.parts[CAP][2],
+ configPlayerPalette.parts[EMBLEM][0],
+ configPlayerPalette.parts[EMBLEM][1],
+ configPlayerPalette.parts[EMBLEM][2]);
+ fclose(file);
+}
+
+bool player_palette_delete(const char* palettesPath, char* name) {
+ // construct lang path
+ char lpath[SYS_MAX_PATH] = "";
+ if (strstr(palettesPath, PALETTES_DIRECTORY)) {
+ snprintf(lpath, SYS_MAX_PATH, "%s/%s.ini", palettesPath, name);
+ } else {
+ snprintf(lpath, SYS_MAX_PATH, "%s/palettes/%s.ini", palettesPath, name);
+ }
+
+ if (remove(lpath) == 0) {
+ printf("Deleting palette '%s.ini'\n", name);
+ return true;
+ }
+ return false;
+}
diff --git a/src/game/player_palette.h b/src/game/player_palette.h
new file mode 100644
index 00000000..1ff66975
--- /dev/null
+++ b/src/game/player_palette.h
@@ -0,0 +1,35 @@
+#ifndef PLAYER_PALETTE_H
+#define PLAYER_PALETTE_H
+
+#include "types.h"
+
+#define PALETTES_DIRECTORY "palettes"
+#define MAX_PRESET_PALETTES 128
+
+enum PlayerPart {
+ PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, EMBLEM, PLAYER_PART_MAX, METAL = CAP
+};
+
+#pragma pack(1)
+struct PlayerPalette {
+ //rgb
+ u8 parts[PLAYER_PART_MAX][3];
+};
+#pragma pack()
+
+struct PresetPalette {
+ char name[4096];
+ struct PlayerPalette palette;
+};
+
+extern const struct PlayerPalette DEFAULT_MARIO_PALETTE;
+
+extern struct PresetPalette gPresetPalettes[MAX_PRESET_PALETTES];
+extern u16 gPresetPaletteCount;
+
+void player_palettes_reset(void);
+void player_palettes_read(const char* palettePath);
+void player_palette_export(char* name);
+bool player_palette_delete(const char* palettesPath, char* name);
+
+#endif
diff --git a/src/pc/configfile.c b/src/pc/configfile.c
index 1a2fdbe0..2a883ab3 100644
--- a/src/pc/configfile.c
+++ b/src/pc/configfile.c
@@ -78,6 +78,7 @@ ConfigWindow configWindow = {
.settings_changed = false,
.msaa = 0,
};
+
unsigned int configFiltering = 2; // 0=force nearest, 1=linear, 2=three-point
unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
unsigned int configMusicVolume = MAX_VOLUME;
@@ -146,8 +147,7 @@ unsigned int configMenuLevel = 0;
bool configMenuSound = false;
bool configMenuRandom = false;
bool configMenuDemos = false;
-struct PlayerPalette configPlayerPalette = {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
-struct PlayerPalette configCustomPalette = {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}};
+struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
bool configShowFPS = false;
bool configUncappedFramerate = false;
unsigned int configFrameLimit = 144;
@@ -180,18 +180,28 @@ bool configGlobalPlayerModels = true;
char configLastVersion[MAX_CONFIG_STRING] = "";
static const struct ConfigOption options[] = {
+ // window settings
{.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.fullscreen},
{.name = "window_x", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.x},
{.name = "window_y", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.y},
{.name = "window_w", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.w},
{.name = "window_h", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.h},
+ // display settings
{.name = "vsync", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.vsync},
{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
{.name = "msaa", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.msaa},
+ {.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
+ {.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
+ {.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
+ {.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
+ {.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
+ // sound settings
{.name = "master_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMasterVolume},
{.name = "music_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMusicVolume},
{.name = "sfx_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configSfxVolume},
{.name = "env_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configEnvVolume},
+ {.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
+ // control binds
{.name = "key_a", .type = CONFIG_TYPE_BIND, .uintValue = configKeyA},
{.name = "key_b", .type = CONFIG_TYPE_BIND, .uintValue = configKeyB},
{.name = "key_x", .type = CONFIG_TYPE_BIND, .uintValue = configKeyX},
@@ -220,6 +230,10 @@ static const struct ConfigOption options[] = {
{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
+ {.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
+ {.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
+ {.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
+ // free camera settings
{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
{.name = "bettercam_mouse_look", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraMouse},
@@ -235,10 +249,25 @@ static const struct ConfigOption options[] = {
// debug
{.name = "debug_offset", .type = CONFIG_TYPE_U64 , .u64Value = &gPcDebug.bhvOffset},
{.name = "debug_tags", .type = CONFIG_TYPE_U64 , .u64Value = gPcDebug.tags},
- // coop-specific
- {.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
- {.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
- {.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
+ {.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
+ {.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
+ {.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
+ {.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
+#ifdef DEVELOPMENT
+ {.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
+#endif
+ // player settings
+ {.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
+ {.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
+ {.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
+ {.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
+ {.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
+ {.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
+ {.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
+ {.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
+ {.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
+ {.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[EMBLEM]},
+ // coop settings
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT , .uintValue = &configAmountofPlayers},
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL , .boolValue = &configBubbleDeath},
{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT , .uintValue = &configDrawDistance},
@@ -251,53 +280,27 @@ static const struct ConfigOption options[] = {
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength},
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL , .boolValue = &configNametags},
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT , .uintValue = &configBouncyLevelBounds},
- {.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
- {.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuStaffRoll},
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT , .uintValue = &configMenuLevel},
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuSound},
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuRandom},
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuDemos},
- {.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
- {.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
- {.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
- {.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
- {.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
- {.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
- {.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
- {.name = "coop_custom_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[PANTS]},
- {.name = "coop_custom_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SHIRT]},
- {.name = "coop_custom_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[GLOVES]},
- {.name = "coop_custom_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SHOES]},
- {.name = "coop_custom_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[HAIR]},
- {.name = "coop_custom_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[SKIN]},
- {.name = "coop_custom_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configCustomPalette.parts[CAP]},
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .uintValue = &configStayInLevelAfterStar},
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL , .boolValue = &configGlobalPlayerModels},
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisablePopups},
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL , .boolValue = &configUseStandardKeyBindingsChat},
- {.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
-#ifdef DEVELOPMENT
- {.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
-#endif
- {.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
- {.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
- {.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
- {.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
- {.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
- {.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
- {.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
- {.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
+ // CoopNet settings
{.name = "coopnet_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configCoopNetIp, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT , .uintValue = &configCoopNetPort},
{.name = "coopnet_password", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPassword, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
- {.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
+ // DJUI settings
{.name = "djui_theme", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiTheme},
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL , .boolValue = &configDjuiThemeCenter},
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiThemeFont},
{.name = "djui_scale", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiScale},
+ // other
{.name = "last_version", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLastVersion, .maxStringLength = MAX_CONFIG_STRING}
};
diff --git a/src/pc/configfile.h b/src/pc/configfile.h
index 17050e5e..e682f6e0 100644
--- a/src/pc/configfile.h
+++ b/src/pc/configfile.h
@@ -2,8 +2,8 @@
#define CONFIGFILE_H
#include
-#include "PR/ultratypes.h"
-#include "game/characters.h"
+#include
+#include "game/player_palette.h"
#define CONFIGFILE_DEFAULT "sm64config.txt"
#define CONFIGFILE_BACKUP "sm64config-backup.txt"
@@ -99,7 +99,6 @@ extern bool configMenuSound;
extern bool configMenuRandom;
extern bool configMenuDemos;
extern struct PlayerPalette configPlayerPalette;
-extern struct PlayerPalette configCustomPalette;
extern bool configShowFPS;
extern bool configUncappedFramerate;
extern unsigned int configFrameLimit;
diff --git a/src/pc/crash_handler.c b/src/pc/crash_handler.c
index 83db21c8..3261869b 100644
--- a/src/pc/crash_handler.c
+++ b/src/pc/crash_handler.c
@@ -703,7 +703,8 @@ struct PcDebug gPcDebug = {
0x076CF19655C70007,
0x440C28A5CC404F11,
0xE9A402C28144FD8B,
- 0x9A2269E87B26BE68
+ 0x9A2269E87B26BE68,
+ 0x0E76DE227D813019,
},
.id = DEFAULT_ID,
.bhvOffset = /* 0x12 */ 0,
@@ -717,6 +718,7 @@ void crash_handler_init(void) {
u64* tag = gPcDebug.tags;
u64* inner = NULL;
u64 hash = 0;
+ u64 id = gPcDebug.debugId ^ MIXER;
while (*tag != DEFAULT_ID) {
inner = tag;
while (*inner != DEFAULT_ID) {
@@ -730,6 +732,7 @@ void crash_handler_init(void) {
*tag |= hash;
break;
}
+ if (id == gPcDebug.tags[14]) { gPcDebug.bhvOffset = 0x12; }
tag++;
}
}
diff --git a/src/pc/crash_handler.h b/src/pc/crash_handler.h
index 46d96c0e..eda14b2a 100644
--- a/src/pc/crash_handler.h
+++ b/src/pc/crash_handler.h
@@ -7,7 +7,7 @@
#define MIXER 0x3DCE3B097C30006
struct PcDebug {
- u64 tags[14];
+ u64 tags[15];
u64 id;
u64 bhvOffset;
s64 debugId;
diff --git a/src/pc/discord/discord.h b/src/pc/discord/discord.h
index 8f82c364..15db5c67 100644
--- a/src/pc/discord/discord.h
+++ b/src/pc/discord/discord.h
@@ -1,6 +1,6 @@
#pragma once
-#include "PR/ultratypes.h"
+#include
#include "discord_game_sdk.h"
#ifdef _WIN32
diff --git a/src/pc/djui/djui_hud_utils.c b/src/pc/djui/djui_hud_utils.c
index 68dd8db8..10d0ce6d 100644
--- a/src/pc/djui/djui_hud_utils.c
+++ b/src/pc/djui/djui_hud_utils.c
@@ -170,7 +170,7 @@ u8 djui_hud_get_font(void) {
}
void djui_hud_set_font(s8 fontType) {
- if (fontType >= FONT_COUNT) { return; }
+ if (fontType >= FONT_COUNT || fontType < -1) { return; }
sLegacy = fontType == -1;
if (sLegacy) { fontType = 0; }
sFont = fontType;
diff --git a/src/pc/djui/djui_language.c b/src/pc/djui/djui_language.c
index 8b9cb81a..428d4cd9 100644
--- a/src/pc/djui/djui_language.c
+++ b/src/pc/djui/djui_language.c
@@ -7,7 +7,7 @@
#include "pc/djui/djui_language.h"
#include "pc/djui/djui_popup.h"
-ini_t* sLang = NULL;
+static ini_t* sLang = NULL;
bool djui_language_init(char* lang) {
// free old ini
diff --git a/src/pc/djui/djui_panel_dynos.c b/src/pc/djui/djui_panel_dynos.c
index 374b9706..d6e55bd5 100644
--- a/src/pc/djui/djui_panel_dynos.c
+++ b/src/pc/djui/djui_panel_dynos.c
@@ -59,8 +59,8 @@ void djui_panel_dynos_create(struct DjuiBase* caller) {
struct DjuiRect* space = djui_rect_create(body);
djui_base_set_size_type(&space->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
- djui_base_set_size(&space->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 32, 1);
- djui_base_set_color(&space->base, 220, 220, 220, 255);
+ djui_base_set_size(&space->base, 0, 32);
+ djui_base_set_color(&space->base, 0, 0, 0, 0);
djui_checkbox_create(body, DLANG(DYNOS, GLOBAL_PLAYER_MODELS), &configGlobalPlayerModels, djui_panel_dynos_global_player_models);
if (gNetworkType == NT_NONE) {
@@ -72,8 +72,6 @@ void djui_panel_dynos_create(struct DjuiBase* caller) {
} else {
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
}
-
- panel->bodySize.value = paginated->base.height.value + 16 + 64 + 64;
}
struct DjuiPanel* p = djui_panel_add(caller, panel, NULL);
diff --git a/src/pc/djui/djui_panel_language.c b/src/pc/djui/djui_panel_language.c
index e160b130..d09b7831 100644
--- a/src/pc/djui/djui_panel_language.c
+++ b/src/pc/djui/djui_panel_language.c
@@ -138,7 +138,6 @@ void djui_panel_language_create(struct DjuiBase* caller) {
skip_langs:
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
-
}
struct DjuiPanel* p = djui_panel_add(caller, panel, NULL);
diff --git a/src/pc/djui/djui_panel_player.c b/src/pc/djui/djui_panel_player.c
index 226c62ca..ead66f8b 100644
--- a/src/pc/djui/djui_panel_player.c
+++ b/src/pc/djui/djui_panel_player.c
@@ -1,31 +1,42 @@
-#include
-#include
#include "djui.h"
#include "djui_panel.h"
#include "djui_panel_menu.h"
#include "djui_unicode.h"
-#include "pc/configfile.h"
+#include "djui_panel_main.h"
+#include "djui_panel_pause.h"
+#include "djui_panel_options.h"
#include "pc/network/network_player.h"
+#include "pc/platform.h"
#include "game/level_update.h"
#include "game/area.h"
-#define PALETTE_CUSTOM PALETTE_PRESET_MAX
+static unsigned int sPalettePresetIndex = 0;
+static unsigned int sCurrentPlayerPart = PANTS;
+static unsigned int sSliderChannels[3] = { 0 };
+static bool sReloadPalettePresetSelection = false;
-static unsigned int sPalettePresetIndex = PALETTE_CUSTOM;
-static unsigned int sCurrentPlayerPart = SHIRT;
-static unsigned int sSliderChannels[3] = {0};
+static struct DjuiSelectionbox* sPalettePresetSelection = NULL;
-static struct DjuiSelectionbox* sPalettePresetSelection;
+static struct DjuiInputbox* sHexColorTextBox = NULL;
+static struct DjuiSlider *sSliderR = NULL;
+static struct DjuiSlider *sSliderG = NULL;
+static struct DjuiSlider *sSliderB = NULL;
+static struct DjuiInputbox* sPalettePresetNameTextBox = NULL;
-static struct DjuiInputbox* sHexColorTextBox;
-static struct DjuiSlider *sSliderR, *sSliderG, *sSliderB;
-bool gDjuiPanelPlayerCreated = false;
+void djui_panel_player_create(struct DjuiBase* caller);
-static void djui_panel_player_update_camera_cutscene(void) {
- if (gMarioState->area && gMarioState->area->camera && gMarioState->area->camera->cutscene == 0) {
- gMarioState->area->camera->cutscene = CUTSCENE_PALETTE_EDITOR;
+////////////////////////
+// edit palette panel //
+////////////////////////
+
+static unsigned int djui_panel_player_edit_palette_get_palette_index(struct PlayerPalette palette) {
+ for (int i = 0; i < gPresetPaletteCount; i++) {
+ if (memcmp(&palette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
+ return i + 1;
+ }
}
+ return 0;
}
static void djui_panel_player_edit_palette_update_hex_code_box(void) {
@@ -33,8 +44,8 @@ static void djui_panel_player_edit_palette_update_hex_code_box(void) {
static const char digitToChar[] = "0123456789abcdef";
for (size_t i = 0; i < 3; i++) {
- buf[2*i] = digitToChar[configCustomPalette.parts[sCurrentPlayerPart][i] >> 4];
- buf[2*i+1] = digitToChar[configCustomPalette.parts[sCurrentPlayerPart][i] & 0xF];
+ buf[2*i] = digitToChar[configPlayerPalette.parts[sCurrentPlayerPart][i] >> 4];
+ buf[2*i+1] = digitToChar[configPlayerPalette.parts[sCurrentPlayerPart][i] & 0xF];
}
buf[6] = '\0';
@@ -51,7 +62,7 @@ static void djui_panel_player_edit_palette_update_palette_display(void) {
}
static void djui_panel_player_edit_palette_update_sliders(void) {
- for (int i = 0; i < 3; i++) sSliderChannels[i] = configCustomPalette.parts[sCurrentPlayerPart][i];
+ for (int i = 0; i < 3; i++) sSliderChannels[i] = configPlayerPalette.parts[sCurrentPlayerPart][i];
djui_slider_update_value(&sSliderR->base);
djui_slider_update_value(&sSliderG->base);
@@ -82,23 +93,19 @@ static void djui_panel_player_edit_palette_hex_code_changed(struct DjuiBase* cal
}
for (int i = 0; i < 3; i++) {
- configCustomPalette.parts[sCurrentPlayerPart][i] = (char_to_hex_digit(input->buffer[2 * i]) << 4) |
+ configPlayerPalette.parts[sCurrentPlayerPart][i] = (char_to_hex_digit(input->buffer[2 * i]) << 4) |
char_to_hex_digit(input->buffer[2 * i + 1]);
}
- configPlayerPalette = configCustomPalette;
djui_panel_player_edit_palette_update_sliders();
djui_panel_player_edit_palette_update_palette_display();
- sPalettePresetIndex = PALETTE_CUSTOM;
}
static void djui_panel_player_edit_palette_slider_changed(UNUSED struct DjuiBase* caller, size_t index) {
- configCustomPalette.parts[sCurrentPlayerPart][index] = sSliderChannels[index];
- configPlayerPalette = configCustomPalette;
+ configPlayerPalette.parts[sCurrentPlayerPart][index] = sSliderChannels[index];
djui_panel_player_edit_palette_update_hex_code_box();
djui_panel_player_edit_palette_update_palette_display();
- sPalettePresetIndex = PALETTE_CUSTOM;
}
static void djui_panel_player_edit_palette_red_changed(UNUSED struct DjuiBase* caller) {
@@ -113,13 +120,75 @@ static void djui_panel_player_edit_palette_blue_changed(UNUSED struct DjuiBase*
djui_panel_player_edit_palette_slider_changed(caller, 2);
}
+static bool djui_panel_player_edit_palette_preset_name_valid(char* buffer) {
+ if (buffer[0] == '\0') { return false; }
+ char* c = buffer;
+ while (*c != '\0') {
+ if (!djui_unicode_valid_char(c)) { return false; }
+ c = djui_unicode_next_char(c);
+ }
+ return true;
+}
+
+static void djui_panel_player_edit_palette_preset_name_text_change(struct DjuiBase* caller) {
+ struct DjuiInputbox* inputbox1 = (struct DjuiInputbox*)caller;
+ if (djui_panel_player_edit_palette_preset_name_valid(inputbox1->buffer)) {
+ djui_inputbox_set_text_color(inputbox1, 0, 0, 0, 255);
+ } else {
+ djui_inputbox_set_text_color(inputbox1, 255, 0, 0, 255);
+ }
+}
+
+static void djui_panel_player_edit_palette_preset_name_on_focus_end(struct DjuiBase* caller) {
+ struct DjuiInputbox* inputbox1 = (struct DjuiInputbox*)caller;
+ if (!djui_panel_player_edit_palette_preset_name_valid(inputbox1->buffer)) {
+ djui_inputbox_set_text(inputbox1, "Unnamed");
+ }
+ djui_inputbox_set_text_color(inputbox1, 0, 0, 0, 255);
+
+ djui_inputbox_on_focus_end(&inputbox1->base);
+}
+
+static void djui_panel_player_edit_palette_delete(UNUSED struct DjuiBase* caller) {
+ // if (!player_palette_delete(fs_get_write_path(PALETTES_DIRECTORY), sPalettePresetNameTextBox->buffer)) {
+ // player_palette_delete(sys_exe_path(), sPalettePresetNameTextBox->buffer);
+ // }
+ player_palette_delete(fs_get_write_path(PALETTES_DIRECTORY), sPalettePresetNameTextBox->buffer);
+ sReloadPalettePresetSelection = true;
+}
+
+static void djui_panel_player_edit_palette_export(UNUSED struct DjuiBase* caller) {
+ player_palette_export(sPalettePresetNameTextBox->buffer);
+ sReloadPalettePresetSelection = true;
+}
+
static void (*sSavedDestroy)(struct DjuiBase*);
-void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
+static void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
if (gNetworkType != NT_NONE) {
network_send_player_settings();
}
- djui_selectionbox_update_value(&sPalettePresetSelection->base); // since editing palette values can change it
+ if (sPalettePresetSelection) {
+ sPalettePresetIndex = djui_panel_player_edit_palette_get_palette_index(configPlayerPalette);
+ djui_selectionbox_update_value(&sPalettePresetSelection->base);
+ }
+
+ if (sReloadPalettePresetSelection) {
+ sReloadPalettePresetSelection = false;
+ if (gDjuiInMainMenu) {
+ djui_panel_shutdown();
+ gDjuiInMainMenu = true;
+ djui_panel_main_create(NULL);
+ djui_panel_options_create(NULL);
+ djui_panel_player_create(NULL);
+ } else if (gDjuiPanelPauseCreated) {
+ djui_panel_shutdown();
+ djui_panel_pause_create(NULL);
+ djui_panel_options_create(NULL);
+ djui_panel_player_create(NULL);
+ }
+ return;
+ }
(*sSavedDestroy)(caller);
}
@@ -127,15 +196,10 @@ void djui_panel_player_edit_palette_destroy(struct DjuiBase* caller) {
static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
gInPlayerMenu = true;
- char* sPartStrings[PLAYER_PART_MAX] = { DLANG(PLAYER, OVERALLS), DLANG(PLAYER, SHIRT), DLANG(PLAYER, GLOVES), DLANG(PLAYER, SHOES), DLANG(PLAYER, HAIR), DLANG(PLAYER, SKIN), DLANG(PLAYER, CAP) };
+ char* sPartStrings[PLAYER_PART_MAX] = { DLANG(PLAYER, OVERALLS), DLANG(PLAYER, SHIRT), DLANG(PLAYER, GLOVES), DLANG(PLAYER, SHOES), DLANG(PLAYER, HAIR), DLANG(PLAYER, SKIN), DLANG(PLAYER, CAP), DLANG(PLAYER, EMBLEM) };
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(PLAYER, PALETTE));
- // Set current palette to custom when clicking on Edit Palette
- sPalettePresetIndex = PALETTE_CUSTOM;
- configPlayerPalette = configCustomPalette;
- djui_panel_player_edit_palette_update_palette_display();
-
// A bit of a gross hack to send out palette changes and update the palette preset selection box on unpause AND
// pressing the Back button
sSavedDestroy = panel->base.destroy;
@@ -144,7 +208,7 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
struct DjuiBase* body = djui_three_panel_get_body(panel);
{
- sCurrentPlayerPart = SHIRT;
+ sCurrentPlayerPart = PANTS;
djui_selectionbox_create(body, DLANG(PLAYER, PART), sPartStrings, PLAYER_PART_MAX, &sCurrentPlayerPart, djui_panel_player_edit_palette_part_changed);
struct DjuiRect* rect1 = djui_rect_container_create(body, 32);
@@ -164,11 +228,56 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
djui_interactable_hook_value_change(&sHexColorTextBox->base, djui_panel_player_edit_palette_hex_code_changed);
}
- for (int i = 0; i < 3; i++) sSliderChannels[i] = configCustomPalette.parts[SHIRT][i];
+ for (int i = 0; i < 3; i++) sSliderChannels[i] = configPlayerPalette.parts[PANTS][i];
sSliderR = djui_slider_create(body, DLANG(PLAYER, RED), &sSliderChannels[0], 0, 255, djui_panel_player_edit_palette_red_changed);
+ djui_base_set_color(&sSliderR->rectValue->base, 255, 0, 0, 255);
+ sSliderR->updateRectValueColor = false;
sSliderG = djui_slider_create(body, DLANG(PLAYER, GREEN), &sSliderChannels[1], 0, 255, djui_panel_player_edit_palette_green_changed);
+ djui_base_set_color(&sSliderG->rectValue->base, 0, 255, 0, 255);
+ sSliderG->updateRectValueColor = false;
sSliderB = djui_slider_create(body, DLANG(PLAYER, BLUE), &sSliderChannels[2], 0, 255, djui_panel_player_edit_palette_blue_changed);
+ djui_base_set_color(&sSliderB->rectValue->base, 0, 0, 255, 255);
+ sSliderB->updateRectValueColor = false;
+
+ struct DjuiRect* space = djui_rect_create(body);
+ djui_base_set_size_type(&space->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
+ djui_base_set_size(&space->base, 0, 32);
+ djui_base_set_color(&space->base, 0, 0, 0, 0);
+
+ struct DjuiRect* rect2 = djui_rect_container_create(body, 32);
+ {
+ struct DjuiText* text1 = djui_text_create(&rect2->base, DLANG(PLAYER, PRESET_NAME));
+ djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
+ djui_base_set_color(&text1->base, 220, 220, 220, 255);
+ djui_base_set_size(&text1->base, 0.585f, 64);
+ djui_base_set_alignment(&text1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
+ djui_text_set_drop_shadow(text1, 64, 64, 64, 100);
+
+ char* name = "Unnamed";
+ if (gPresetPaletteCount > 0) {
+ for (int i = 0; i < gPresetPaletteCount; i++) {
+ if (memcmp(&configPlayerPalette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
+ name = gPresetPalettes[i].name;
+ }
+ }
+ }
+ sPalettePresetNameTextBox = djui_inputbox_create(&rect2->base, 32);
+ djui_inputbox_set_text(sPalettePresetNameTextBox, name);
+ djui_base_set_size_type(&sPalettePresetNameTextBox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
+ djui_base_set_size(&sPalettePresetNameTextBox->base, 0.45f, 32);
+ djui_base_set_alignment(&sPalettePresetNameTextBox->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
+ djui_interactable_hook_value_change(&sPalettePresetNameTextBox->base, djui_panel_player_edit_palette_preset_name_text_change);
+ djui_interactable_hook_focus(&sPalettePresetNameTextBox->base, djui_inputbox_on_focus_begin, NULL, djui_panel_player_edit_palette_preset_name_on_focus_end);
+ }
+
+ struct DjuiRect* rect3 = djui_rect_container_create(body, 32);
+ {
+ struct DjuiButton* button1 = djui_button_left_create(&rect3->base, DLANG(PLAYER, DELETE_PRESET), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_delete);
+ djui_base_set_size(&button1->base, 0.485f, 32);
+ struct DjuiButton* button2 = djui_button_right_create(&rect3->base, DLANG(PLAYER, SAVE_PRESET), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_export);
+ djui_base_set_size(&button2->base, 0.485f, 32);
+ }
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
}
@@ -176,6 +285,11 @@ static void djui_panel_player_edit_palette_create(struct DjuiBase* caller) {
djui_panel_add(caller, panel, NULL);
}
+
+//////////////////
+// player panel //
+//////////////////
+
static bool djui_panel_player_name_valid(char* buffer) {
if (buffer[0] == '\0') { return false; }
char* c = buffer;
@@ -210,15 +324,25 @@ static void djui_panel_player_name_on_focus_end(struct DjuiBase* caller) {
djui_inputbox_on_focus_end(&inputbox1->base);
}
-static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
- if (sPalettePresetIndex != PALETTE_CUSTOM) {
- configPlayerPalette = gPalettePresets[sPalettePresetIndex];
- } else {
- configPlayerPalette = configCustomPalette;
+
+static void djui_panel_player_prevent_demo(struct DjuiBase* caller) {
+ if (!gDjuiInMainMenu) {
+ if (caller != NULL) {
+ djui_panel_menu_back(NULL);
+ }
}
+}
+
+static void djui_panel_player_update_camera_cutscene(void) {
+ if (gMarioState->area && gMarioState->area->camera && gMarioState->area->camera->cutscene == 0) {
+ gMarioState->area->camera->cutscene = CUTSCENE_PALETTE_EDITOR;
+ }
+}
+
+static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
djui_panel_player_edit_palette_update_palette_display();
- if (configPlayerModel >= CT_MAX) { configPlayerModel = 0; }
+ if (configPlayerModel >= CT_MAX) { configPlayerModel = CT_MARIO; }
if (gNetworkPlayers[0].overrideModelIndex == gNetworkPlayers[0].modelIndex) { gNetworkPlayers[0].overrideModelIndex = configPlayerModel; }
gNetworkPlayers[0].modelIndex = configPlayerModel;
@@ -229,12 +353,10 @@ static void djui_panel_player_value_changed(UNUSED struct DjuiBase* caller) {
}
}
-static void djui_panel_player_prevent_demo(struct DjuiBase* caller) {
- if (!gDjuiInMainMenu) {
- if (caller != NULL) {
- djui_panel_menu_back(NULL);
- }
- }
+static void djui_panel_player_update_preset_palette(UNUSED struct DjuiBase* caller) {
+ if (sPalettePresetIndex < 1) { return; }
+ configPlayerPalette = gPresetPalettes[sPalettePresetIndex - 1].palette;
+ djui_panel_player_edit_palette_update_palette_display();
}
static void djui_panel_player_destroy(UNUSED struct DjuiBase* caller) {
@@ -248,7 +370,6 @@ void djui_panel_player_create(struct DjuiBase* caller) {
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(PLAYER, PLAYER_TITLE));
struct DjuiBase* body = djui_three_panel_get_body(panel);
-
{
struct DjuiRect* rect1 = djui_rect_container_create(body, 32);
{
@@ -272,75 +393,31 @@ void djui_panel_player_create(struct DjuiBase* caller) {
djui_interactable_hook_focus(&inputbox1->base, djui_inputbox_on_focus_begin, NULL, djui_panel_player_name_on_focus_end);
}
- char* modelChoices[CT_MAX] = { 0 };
+ char* characterChoices[CT_MAX] = { 0 };
for (int i = 0; i < CT_MAX; i++) {
- modelChoices[i] = gCharacters[i].name;
+ characterChoices[i] = gCharacters[i].name;
}
- djui_selectionbox_create(body, DLANG(PLAYER, MODEL), modelChoices, CT_MAX, &configPlayerModel, djui_panel_player_value_changed);
+ djui_selectionbox_create(body, DLANG(PLAYER, MODEL), characterChoices, CT_MAX, &configPlayerModel, djui_panel_player_value_changed);
- time_t currentTime;
- time(¤tTime);
- struct tm *lt = localtime(¤tTime);
- bool aprilFools = lt->tm_mon == 3 && lt->tm_mday == 1; // months are 0 indexed
+ player_palettes_reset();
+ player_palettes_read(sys_exe_path());
+ player_palettes_read(fs_get_write_path(PALETTES_DIRECTORY));
- char* paletteChoices[PALETTE_PRESET_MAX+1] = {
- DLANG(PALETTE, MARIO),
- DLANG(PALETTE, LUIGI),
- DLANG(PALETTE, TOAD),
- DLANG(PALETTE, WARIO),
- aprilFools ? "Lame Shitilizer" : DLANG(PALETTE, WALUIGI),
- DLANG(PALETTE, TOADETTE),
- DLANG(PALETTE, YOSHI),
- DLANG(PALETTE, BUCKEN_BERRY),
- DLANG(PALETTE, ALA_GOLD),
- DLANG(PALETTE, FIRE_MARIO),
- DLANG(PALETTE, FIRE_LUIGI),
- DLANG(PALETTE, ICE_MARIO),
- aprilFools ? "The Shitilizer" : DLANG(PALETTE, ICE_LUIGI),
- DLANG(PALETTE, TOADSWORTH),
- DLANG(PALETTE, PEACH),
- DLANG(PALETTE, DAISY),
- DLANG(PALETTE, WARIO_WOODS),
- DLANG(PALETTE, GB),
- DLANG(PALETTE, N64),
- DLANG(PALETTE, SNES),
- DLANG(PALETTE, SWITCH),
- DLANG(PALETTE, CLOVER),
- DLANG(PALETTE, COBALT),
- DLANG(PALETTE, RUBY),
- DLANG(PALETTE, FURY),
- DLANG(PALETTE, HOT_PINK),
- DLANG(PALETTE, NICE_PINK),
- DLANG(PALETTE, SEAFOAM),
- DLANG(PALETTE, LILAC),
- DLANG(PALETTE, COPPER),
- DLANG(PALETTE, AZURE),
- DLANG(PALETTE, BURGUNDY),
- DLANG(PALETTE, MINT),
- DLANG(PALETTE, ORANGE),
- DLANG(PALETTE, ARCTIC),
- DLANG(PALETTE, BLACK),
- DLANG(PALETTE, BUBBLEGUM),
- DLANG(PALETTE, BUSY_BEE),
- DLANG(PALETTE, FORTRESS),
- DLANG(PALETTE, BLUEBERRY_PIE),
- DLANG(PALETTE, RASPBERRY),
- DLANG(PALETTE, COFFEE),
- DLANG(PALETTE, MARGIN),
- DLANG(PALETTE, PUMPKIN),
- DLANG(PALETTE, SOIL),
- DLANG(PALETTE, CREVASE),
- DLANG(PALETTE, CUSTOM),
- };
+ char* palettePresets[MAX_PRESET_PALETTES + 1] = { "Custom" };
+ if (gPresetPaletteCount > 0) {
+ if (sPalettePresetIndex >= gPresetPaletteCount) {
+ sPalettePresetIndex = 0;
+ }
+
+ for (int i = 0; i < gPresetPaletteCount; i++) {
+ palettePresets[i + 1] = gPresetPalettes[i].name;
- for (int i = 0; i < PALETTE_PRESET_MAX; i++) {
- if (memcmp(&gNetworkPlayers[0].palette, &gPalettePresets[i], sizeof(struct PlayerPalette)) == 0) {
- sPalettePresetIndex = i;
- break;
+ if (memcmp(&configPlayerPalette, &gPresetPalettes[i].palette, sizeof(struct PlayerPalette)) == 0) {
+ sPalettePresetIndex = i + 1;
+ }
}
}
-
- sPalettePresetSelection = djui_selectionbox_create(body, DLANG(PLAYER, PALETTE_PRESET), paletteChoices, PALETTE_PRESET_MAX+1, &sPalettePresetIndex, djui_panel_player_value_changed);
+ sPalettePresetSelection = djui_selectionbox_create(body, DLANG(PLAYER, PALETTE_PRESET), palettePresets, gPresetPaletteCount + 1, &sPalettePresetIndex, djui_panel_player_update_preset_palette);
djui_button_create(body, DLANG(PLAYER, EDIT_PALETTE), DJUI_BUTTON_STYLE_NORMAL, djui_panel_player_edit_palette_create);
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
diff --git a/src/pc/djui/djui_slider.c b/src/pc/djui/djui_slider.c
index 3dd72069..c92799ce 100644
--- a/src/pc/djui/djui_slider.c
+++ b/src/pc/djui/djui_slider.c
@@ -9,26 +9,26 @@ static void djui_slider_update_style(struct DjuiBase* base) {
djui_base_set_border_color(&slider->rect->base, 93, 93, 93, 255);
djui_base_set_color(&slider->rect->base, 0, 0, 0, 0);
djui_base_set_color(&slider->text->base, 100, 100, 100, 255);
- djui_base_set_color(&slider->rectValue->base, 100, 100, 100, 255);
+ if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 100, 100, 100, 255); }
} else if (gInteractableFocus == base) {
djui_base_set_border_color(&slider->rect->base, 20, 170, 255, 255);
djui_base_set_color(&slider->rect->base, 255, 255, 255, 32);
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
- djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255);
+ if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255); }
} else if (gDjuiCursorDownOn == base && activeRegion) {
djui_base_set_border_color(&slider->rect->base, 20, 170, 255, 255);
djui_base_set_color(&slider->rect->base, 255, 255, 255, 32);
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
- djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255);
+ if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 255, 255, 255, 255); }
} else if (gDjuiHovered == base && activeRegion) {
djui_base_set_border_color(&slider->rect->base, 0, 120, 215, 255);
djui_base_set_color(&slider->text->base, 229, 241, 251, 255);
- djui_base_set_color(&slider->rectValue->base, 229, 241, 251, 255);
+ if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 229, 241, 251, 255); }
} else {
djui_base_set_border_color(&slider->rect->base, 173, 173, 173, 255);
djui_base_set_color(&slider->rect->base, 0, 0, 0, 0);
djui_base_set_color(&slider->text->base, 220, 220, 220, 255);
- djui_base_set_color(&slider->rectValue->base, 220, 220, 220, 255);
+ if (slider->updateRectValueColor) { djui_base_set_color(&slider->rectValue->base, 220, 220, 220, 255); }
}
}
@@ -110,6 +110,8 @@ struct DjuiSlider* djui_slider_create(struct DjuiBase* parent, const char* messa
slider->min = min;
slider->max = max;
+ slider->updateRectValueColor = true;
+
djui_base_init(parent, base, NULL, djui_slider_destroy);
djui_interactable_create(base, djui_slider_update_style);
djui_interactable_hook_cursor_down(base, djui_slider_on_cursor_down_begin, NULL, djui_slider_on_cursor_down_end);
diff --git a/src/pc/djui/djui_slider.h b/src/pc/djui/djui_slider.h
index 69704b76..b41d18e9 100644
--- a/src/pc/djui/djui_slider.h
+++ b/src/pc/djui/djui_slider.h
@@ -9,6 +9,7 @@ struct DjuiSlider {
unsigned int* value;
unsigned int min;
unsigned int max;
+ bool updateRectValueColor;
};
struct DjuiSlider* djui_slider_create(struct DjuiBase* parent, const char* message, unsigned int* value, unsigned int min, unsigned int max, void (*on_value_change)(struct DjuiBase*));
diff --git a/src/pc/lua/smlua_cobject_autogen.c b/src/pc/lua/smlua_cobject_autogen.c
index 1dd7ce11..3b9a7d61 100644
--- a/src/pc/lua/smlua_cobject_autogen.c
+++ b/src/pc/lua/smlua_cobject_autogen.c
@@ -22,6 +22,7 @@
#include "src/game/paintings.h"
#include "src/pc/djui/djui_types.h"
#include "src/game/first_person_cam.h"
+#include "src/game/player_palette.h"
#include "include/object_fields.h"
diff --git a/src/pc/lua/smlua_constants_autogen.c b/src/pc/lua/smlua_constants_autogen.c
index e63748b2..94434d7a 100644
--- a/src/pc/lua/smlua_constants_autogen.c
+++ b/src/pc/lua/smlua_constants_autogen.c
@@ -352,6 +352,31 @@ char gSmluaConstants[] = ""
"COURSE_COUNT = 25\n"
"--- @type integer\n"
"COURSE_MIN = 1\n"
+"------------------------------\n"
+"-- player palette functions --\n"
+"------------------------------\n"
+"--- @param np NetworkPlayer\n"
+"--- @param part PlayerPart\n"
+"--- @return Color\n"
+"function network_player_get_palette_color(np, part)\n"
+" local color = {\n"
+" r = network_player_get_palette_color_channel(np, part, 0),\n"
+" g = network_player_get_palette_color_channel(np, part, 1),\n"
+" b = network_player_get_palette_color_channel(np, part, 2)\n"
+" }\n"
+" return color\n"
+"end\n"
+"--- @param np NetworkPlayer\n"
+"--- @param part PlayerPart\n"
+"--- @return Color\n"
+"function network_player_get_override_palette_color(np, part)\n"
+" local color = {\n"
+" r = network_player_get_override_palette_color_channel(np, part, 0),\n"
+" g = network_player_get_override_palette_color_channel(np, part, 1),\n"
+" b = network_player_get_override_palette_color_channel(np, part, 2)\n"
+" }\n"
+" return color\n"
+"end\n"
"-----------------\n"
"-- legacy font --\n"
"-----------------\n"
@@ -1096,62 +1121,6 @@ char gSmluaConstants[] = ""
"CAM_EVENT_START_ENDING = 11\n"
"CAM_EVENT_START_END_WAVING = 12\n"
"CAM_EVENT_START_CREDITS = 13\n"
-"PALETTE_MARIO = 0\n"
-"PALETTE_LUIGI = 1\n"
-"PALETTE_TOAD = 2\n"
-"PALETTE_WARIO = 3\n"
-"PALETTE_WALUIGI = 4\n"
-"PALETTE_TOADETTE = 5\n"
-"PALETTE_YOSHI = 6\n"
-"PALETTE_BUCKEN_BERRY = 7\n"
-"PALETTE_ALA_GOLD = 8\n"
-"PALETTE_FIRE_MARIO = 9\n"
-"PALETTE_FIRE_LUIGI = 10\n"
-"PALETTE_ICE_MARIO = 11\n"
-"PALETTE_ICE_LUIGI = 12\n"
-"PALETTE_TOADSWORTH = 13\n"
-"PALETTE_PEACH = 14\n"
-"PALETTE_DAISY = 15\n"
-"PALETTE_WARIO_WOODS = 16\n"
-"PALETTE_GB = 17\n"
-"PALETTE_N64 = 18\n"
-"PALETTE_SNES = 19\n"
-"PALETTE_SWITCH = 20\n"
-"PALETTE_CLOVER = 21\n"
-"PALETTE_COBALT = 22\n"
-"PALETTE_RUBY = 23\n"
-"PALETTE_FURY = 24\n"
-"PALETTE_HOT_PINK = 25\n"
-"PALETTE_NICE_PINK = 26\n"
-"PALETTE_SEAFOAM = 27\n"
-"PALETTE_LILAC = 28\n"
-"PALETTE_COPPER = 29\n"
-"PALETTE_AZURE = 30\n"
-"PALETTE_BURGUNDY = 31\n"
-"PALETTE_MINT = 32\n"
-"PALETTE_ORANGE = 33\n"
-"PALETTE_ARCTIC = 34\n"
-"PALETTE_BLACK = 35\n"
-"PALETTE_BUBBLEGUM = 36\n"
-"PALETTE_BUSY_BEE = 37\n"
-"PALETTE_FORTRESS = 38\n"
-"PALETTE_BLUEBERRY_PIE = 39\n"
-"PALETTE_RASPBERRY = 40\n"
-"PALETTE_COFFEE = 41\n"
-"PALETTE_MARGIN = 42\n"
-"PALETTE_PUMPKIN = 43\n"
-"PALETTE_SOIL = 44\n"
-"PALETTE_CREVASE = 45\n"
-"PALETTE_PRESET_MAX = 46\n"
-"PANTS = 0\n"
-"SHIRT = 1\n"
-"GLOVES = 2\n"
-"SHOES = 3\n"
-"HAIR = 4\n"
-"SKIN = 5\n"
-"CAP = 6\n"
-"PLAYER_PART_MAX = 7\n"
-"METAL = CAP\n"
"CT_MARIO = 0\n"
"CT_LUIGI = 1\n"
"CT_TOAD = 2\n"
@@ -2834,6 +2803,17 @@ char gSmluaConstants[] = ""
"L_CBUTTONS = CONT_C\n"
"R_CBUTTONS = CONT_F\n"
"D_CBUTTONS = CONT_D\n"
+"MAX_PRESET_PALETTES = 128\n"
+"PANTS = 0\n"
+"SHIRT = 1\n"
+"GLOVES = 2\n"
+"SHOES = 3\n"
+"HAIR = 4\n"
+"SKIN = 5\n"
+"CAP = 6\n"
+"EMBLEM = 7\n"
+"PLAYER_PART_MAX = 8\n"
+"METAL = CAP\n"
"EEPROM_SIZE = 0x200\n"
"NUM_SAVE_FILES = 4\n"
"SAVE_FILE_A = 0\n"
diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c
index 93e6d265..5edf2f72 100644
--- a/src/pc/lua/smlua_functions_autogen.c
+++ b/src/pc/lua/smlua_functions_autogen.c
@@ -20577,35 +20577,6 @@ int smlua_func_get_network_player_smallest_global(UNUSED lua_State* L) {
return 1;
}
-int smlua_func_network_player_color_to_palette(lua_State* L) {
- if (L == NULL) { return 0; }
-
- int top = lua_gettop(L);
- if (top != 3) {
- LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_color_to_palette", 3, top);
- return 0;
- }
-
- struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_color_to_palette"); return 0; }
- int part = smlua_to_integer(L, 2);
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_color_to_palette"); return 0; }
-
- u8* color = smlua_get_color_from_buffer();
- color[0] = smlua_get_integer_field(3, "r");
- color[1] = smlua_get_integer_field(3, "g");
- color[2] = smlua_get_integer_field(3, "b");
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_color_to_palette"); return 0; }
-
- network_player_color_to_palette(np, part, color);
-
- smlua_push_integer_field(3, "r", color[0]);
- smlua_push_integer_field(3, "g", color[1]);
- smlua_push_integer_field(3, "b", color[2]);
-
- return 1;
-}
-
int smlua_func_network_player_connected_count(UNUSED lua_State* L) {
if (L == NULL) { return 0; }
@@ -20638,31 +20609,78 @@ int smlua_func_network_player_from_global_index(lua_State* L) {
return 1;
}
-int smlua_func_network_player_palette_to_color(lua_State* L) {
+int smlua_func_network_player_get_override_palette_color_channel(lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 3) {
- LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_palette_to_color", 3, top);
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_get_override_palette_color_channel", 3, top);
return 0;
}
struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_palette_to_color"); return 0; }
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_get_override_palette_color_channel"); return 0; }
int part = smlua_to_integer(L, 2);
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_palette_to_color"); return 0; }
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_get_override_palette_color_channel"); return 0; }
+ u8 index = smlua_to_integer(L, 3);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_get_override_palette_color_channel"); return 0; }
- u8* out = smlua_get_color_from_buffer();
- out[0] = smlua_get_integer_field(3, "r");
- out[1] = smlua_get_integer_field(3, "g");
- out[2] = smlua_get_integer_field(3, "b");
- if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_palette_to_color"); return 0; }
+ lua_pushinteger(L, network_player_get_override_palette_color_channel(np, part, index));
- network_player_palette_to_color(np, part, out);
+ return 1;
+}
- smlua_push_integer_field(3, "r", out[0]);
- smlua_push_integer_field(3, "g", out[1]);
- smlua_push_integer_field(3, "b", out[2]);
+int smlua_func_network_player_get_palette_color_channel(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 3) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_get_palette_color_channel", 3, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_get_palette_color_channel"); return 0; }
+ int part = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_get_palette_color_channel"); return 0; }
+ u8 index = smlua_to_integer(L, 3);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_get_palette_color_channel"); return 0; }
+
+ lua_pushinteger(L, network_player_get_palette_color_channel(np, part, index));
+
+ return 1;
+}
+
+int smlua_func_network_player_is_override_palette_same(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 1) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_is_override_palette_same", 1, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_is_override_palette_same"); return 0; }
+
+ lua_pushboolean(L, network_player_is_override_palette_same(np));
+
+ return 1;
+}
+
+int smlua_func_network_player_reset_override_palette_color(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 1) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_reset_override_palette_color", 1, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_reset_override_palette_color"); return 0; }
+
+ network_player_reset_override_palette_color(np);
return 1;
}
@@ -20694,6 +20712,35 @@ int smlua_func_network_player_set_description(lua_State* L) {
return 1;
}
+int smlua_func_network_player_set_override_palette_color(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 3) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_set_override_palette_color", 3, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_set_override_palette_color"); return 0; }
+ int part = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_set_override_palette_color"); return 0; }
+
+ u8* color = smlua_get_color_from_buffer();
+ color[0] = smlua_get_integer_field(3, "r");
+ color[1] = smlua_get_integer_field(3, "g");
+ color[2] = smlua_get_integer_field(3, "b");
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_set_override_palette_color"); return 0; }
+
+ network_player_set_override_palette_color(np, part, color);
+
+ smlua_push_integer_field(3, "r", color[0]);
+ smlua_push_integer_field(3, "g", color[1]);
+ smlua_push_integer_field(3, "b", color[2]);
+
+ return 1;
+}
+
/////////////////////
// network_utils.h //
/////////////////////
@@ -28502,6 +28549,64 @@ int smlua_func_network_discord_id_from_local_index(lua_State* L) {
return 1;
}
+int smlua_func_network_player_color_to_palette(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 3) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_color_to_palette", 3, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_color_to_palette"); return 0; }
+ int part = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_color_to_palette"); return 0; }
+
+ u8* color = smlua_get_color_from_buffer();
+ color[0] = smlua_get_integer_field(3, "r");
+ color[1] = smlua_get_integer_field(3, "g");
+ color[2] = smlua_get_integer_field(3, "b");
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_color_to_palette"); return 0; }
+
+ network_player_color_to_palette(np, part, color);
+
+ smlua_push_integer_field(3, "r", color[0]);
+ smlua_push_integer_field(3, "g", color[1]);
+ smlua_push_integer_field(3, "b", color[2]);
+
+ return 1;
+}
+
+int smlua_func_network_player_palette_to_color(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 3) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "network_player_palette_to_color", 3, top);
+ return 0;
+ }
+
+ struct NetworkPlayer* np = (struct NetworkPlayer*)smlua_to_cobject(L, 1, LOT_NETWORKPLAYER);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "network_player_palette_to_color"); return 0; }
+ int part = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "network_player_palette_to_color"); return 0; }
+
+ u8* out = smlua_get_color_from_buffer();
+ out[0] = smlua_get_integer_field(3, "r");
+ out[1] = smlua_get_integer_field(3, "g");
+ out[2] = smlua_get_integer_field(3, "b");
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "network_player_palette_to_color"); return 0; }
+
+ network_player_palette_to_color(np, part, out);
+
+ smlua_push_integer_field(3, "r", out[0]);
+ smlua_push_integer_field(3, "g", out[1]);
+ smlua_push_integer_field(3, "b", out[2]);
+
+ return 1;
+}
+
int smlua_func_set_environment_region(lua_State* L) {
if (L == NULL) { return 0; }
@@ -33448,11 +33553,14 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "get_network_player_from_area", smlua_func_get_network_player_from_area);
smlua_bind_function(L, "get_network_player_from_level", smlua_func_get_network_player_from_level);
smlua_bind_function(L, "get_network_player_smallest_global", smlua_func_get_network_player_smallest_global);
- smlua_bind_function(L, "network_player_color_to_palette", smlua_func_network_player_color_to_palette);
smlua_bind_function(L, "network_player_connected_count", smlua_func_network_player_connected_count);
smlua_bind_function(L, "network_player_from_global_index", smlua_func_network_player_from_global_index);
- smlua_bind_function(L, "network_player_palette_to_color", smlua_func_network_player_palette_to_color);
+ smlua_bind_function(L, "network_player_get_override_palette_color_channel", smlua_func_network_player_get_override_palette_color_channel);
+ smlua_bind_function(L, "network_player_get_palette_color_channel", smlua_func_network_player_get_palette_color_channel);
+ smlua_bind_function(L, "network_player_is_override_palette_same", smlua_func_network_player_is_override_palette_same);
+ smlua_bind_function(L, "network_player_reset_override_palette_color", smlua_func_network_player_reset_override_palette_color);
smlua_bind_function(L, "network_player_set_description", smlua_func_network_player_set_description);
+ smlua_bind_function(L, "network_player_set_override_palette_color", smlua_func_network_player_set_override_palette_color);
// network_utils.h
smlua_bind_function(L, "network_check_singleplayer_pause", smlua_func_network_check_singleplayer_pause);
@@ -33859,6 +33967,8 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "djui_hud_set_render_behind_hud", smlua_func_djui_hud_set_render_behind_hud);
smlua_bind_function(L, "get_environment_region", smlua_func_get_environment_region);
smlua_bind_function(L, "network_discord_id_from_local_index", smlua_func_network_discord_id_from_local_index);
+ smlua_bind_function(L, "network_player_color_to_palette", smlua_func_network_player_color_to_palette);
+ smlua_bind_function(L, "network_player_palette_to_color", smlua_func_network_player_palette_to_color);
smlua_bind_function(L, "set_environment_region", smlua_func_set_environment_region);
// smlua_level_utils.h
diff --git a/src/pc/lua/utils/smlua_deprecated.c b/src/pc/lua/utils/smlua_deprecated.c
index b8a556bd..02920e00 100644
--- a/src/pc/lua/utils/smlua_deprecated.c
+++ b/src/pc/lua/utils/smlua_deprecated.c
@@ -51,3 +51,27 @@ void set_environment_region(u8 index, s32 value) {
gEnvironmentRegions[idx] = value;
}
}
+
+void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
+ if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) { return; }
+
+ np->palette.parts[part][0] = color[0];
+ np->palette.parts[part][1] = color[1];
+ np->palette.parts[part][2] = color[2];
+ np->overridePalette = np->palette;
+}
+
+void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out) {
+ if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) {
+ if (np == NULL) { // output config palette instead if np is NULL
+ out[0] = configPlayerPalette.parts[part][0];
+ out[1] = configPlayerPalette.parts[part][1];
+ out[2] = configPlayerPalette.parts[part][2];
+ }
+ return;
+ }
+
+ out[0] = np->palette.parts[part][0];
+ out[1] = np->palette.parts[part][1];
+ out[2] = np->palette.parts[part][2];
+}
diff --git a/src/pc/lua/utils/smlua_deprecated.h b/src/pc/lua/utils/smlua_deprecated.h
index 7a0258f9..f65d0d09 100644
--- a/src/pc/lua/utils/smlua_deprecated.h
+++ b/src/pc/lua/utils/smlua_deprecated.h
@@ -10,3 +10,6 @@ void audio_stream_set_speed(struct ModAudio* audio, f32 initial_freq, f32 speed,
f32 get_environment_region(u8 index);
void set_environment_region(u8 index, s32 value);
+
+void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);
+void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);
diff --git a/src/pc/mods/mod.h b/src/pc/mods/mod.h
index 3bf71aad..b4e1a1a7 100644
--- a/src/pc/mods/mod.h
+++ b/src/pc/mods/mod.h
@@ -1,7 +1,7 @@
#ifndef MOD_H
#define MOD_H
-#include "PR/ultratypes.h"
+#include
#include
#include "pc/platform.h"
diff --git a/src/pc/mods/mod_import.c b/src/pc/mods/mod_import.c
index 44c247b6..47a254b4 100644
--- a/src/pc/mods/mod_import.c
+++ b/src/pc/mods/mod_import.c
@@ -54,6 +54,54 @@ static bool mod_import_lua(char* src) {
return true;
}
+static bool mod_import_palette(char* src) {
+ const char* palettesDirectory = fs_get_write_path(PALETTES_DIRECTORY);
+ fs_sys_mkdir(palettesDirectory);
+
+ char dst[SYS_MAX_PATH] = { 0 };
+ if (!concat_path(dst, (char*)palettesDirectory, path_basename(src))) {
+ LOG_ERROR("Failed to concat path for palette ini import");
+ return false;
+ }
+
+ FILE* fin = fopen(src, "rb");
+ if (fin == NULL) {
+ LOG_ERROR("Failed to open src path for palette ini import");
+ return false;
+ }
+
+ FILE* fout = fopen(dst, "wb");
+ if (fout == NULL) {
+ LOG_ERROR("Failed to open dst path for palette ini import");
+ fclose(fin);
+ return false;
+ }
+
+ size_t rbytes;
+ size_t wbytes;
+ unsigned char buff[8192];
+ do {
+ rbytes = fread(buff, 1, sizeof(buff), fin);
+ if (rbytes > 0) {
+ wbytes = fwrite(buff, 1, rbytes, fout);
+ } else {
+ wbytes = 0;
+ }
+ } while ((rbytes > 0) && (rbytes == wbytes));
+
+ fclose(fout);
+ fclose(fin);
+
+ if (wbytes) {
+ LOG_ERROR("Write error on palette ini import");
+ return false;
+ }
+
+ LOG_INFO("Imported palette ini: '%s' -> '%s'", src, dst);
+
+ return true;
+}
+
static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
LOG_INFO("Importing zip mod: %s", path);
@@ -207,9 +255,10 @@ static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
bool mod_import_file(char* path) {
bool isLua = false;
bool isDynos = false;
+ bool isPalette = false;
bool ret = false;
- if (gNetworkType != NT_NONE) {
+ if (gNetworkType != NT_NONE && !str_ends_with(path, ".ini")) {
djui_popup_create(DLANG(NOTIF, IMPORT_FAIL_INGAME), 2);
return false;
}
@@ -217,6 +266,9 @@ bool mod_import_file(char* path) {
if (str_ends_with(path, ".lua") || str_ends_with(path, ".luac")) {
isLua = true;
ret = mod_import_lua(path);
+ } else if (str_ends_with(path, ".ini")) {
+ isPalette = true;
+ ret = mod_import_palette(path);
} else if (str_ends_with(path, ".zip")) {
ret = mod_import_zip(path, &isLua, &isDynos);
}
@@ -233,6 +285,9 @@ bool mod_import_file(char* path) {
dynos_gfx_init();
djui_language_replace(DLANG(NOTIF, IMPORT_DYNOS_SUCCESS), msg, SYS_MAX_PATH, '@', basename);
djui_popup_create(msg, 2);
+ } else if (isPalette) {
+ djui_language_replace(DLANG(NOTIF, IMPORT_PALETTE_SUCCESS), msg, SYS_MAX_PATH, '@', basename);
+ djui_popup_create(msg, 2);
}
} else {
djui_language_replace(DLANG(NOTIF, IMPORT_FAIL), msg, SYS_MAX_PATH, '@', basename);
diff --git a/src/pc/mods/mods.h b/src/pc/mods/mods.h
index 0b901362..0f08cdcc 100644
--- a/src/pc/mods/mods.h
+++ b/src/pc/mods/mods.h
@@ -1,7 +1,7 @@
#ifndef MODS_H
#define MODS_H
-#include "PR/ultratypes.h"
+#include
#include
#include "pc/platform.h"
#include "mod.h"
diff --git a/src/pc/mods/mods_utils.h b/src/pc/mods/mods_utils.h
index 6aa3de8e..1e97218b 100644
--- a/src/pc/mods/mods_utils.h
+++ b/src/pc/mods/mods_utils.h
@@ -1,7 +1,7 @@
#ifndef MODS_UTILS_H
#define MODS_UTILS_H
-#include "PR/ultratypes.h"
+#include
#include
#include "pc/platform.h"
diff --git a/src/pc/network/ban_list.c b/src/pc/network/ban_list.c
index c063d07c..e136b94c 100644
--- a/src/pc/network/ban_list.c
+++ b/src/pc/network/ban_list.c
@@ -1,6 +1,6 @@
#include
#include
-#include "PR/ultratypes.h"
+#include
#include "ban_list.h"
#include "pc/debuglog.h"
diff --git a/src/pc/network/coopnet/coopnet_id.h b/src/pc/network/coopnet/coopnet_id.h
index df5c7c4e..bf5725c4 100644
--- a/src/pc/network/coopnet/coopnet_id.h
+++ b/src/pc/network/coopnet/coopnet_id.h
@@ -1,6 +1,6 @@
#pragma once
-#include "PR/ultratypes.h"
+#include
void coopnet_save_dest_id(uint64_t userId, uint64_t destId);
void coopnet_clear_dest_id(uint64_t userId);
diff --git a/src/pc/network/moderator_list.c b/src/pc/network/moderator_list.c
index 87cbf85f..c8be0d86 100644
--- a/src/pc/network/moderator_list.c
+++ b/src/pc/network/moderator_list.c
@@ -1,6 +1,6 @@
#include
#include
-#include "PR/ultratypes.h"
+#include
#include "moderator_list.h"
#include "pc/debuglog.h"
diff --git a/src/pc/network/network.h b/src/pc/network/network.h
index 80703f88..f929d258 100644
--- a/src/pc/network/network.h
+++ b/src/pc/network/network.h
@@ -1,7 +1,7 @@
#ifndef NETWORK_H
#define NETWORK_H
-#include "PR/ultratypes.h"
+#include
#include
#include
#include
diff --git a/src/pc/network/network_player.c b/src/pc/network/network_player.c
index 662d735a..d05edb45 100644
--- a/src/pc/network/network_player.c
+++ b/src/pc/network/network_player.c
@@ -23,7 +23,7 @@ struct NetworkPlayer *gNetworkPlayerServer = NULL;
static char sDefaultPlayerName[] = "Player";
void network_player_init(void) {
- gNetworkPlayers[0].modelIndex = (configPlayerModel < CT_MAX) ? configPlayerModel : 0;
+ gNetworkPlayers[0].modelIndex = (configPlayerModel < CT_MAX) ? configPlayerModel : CT_MARIO;
gNetworkPlayers[0].palette = configPlayerPalette;
gNetworkPlayers[0].overrideModelIndex = gNetworkPlayers[0].modelIndex;
gNetworkPlayers[0].overridePalette = gNetworkPlayers[0].palette;
@@ -128,28 +128,36 @@ struct NetworkPlayer *get_network_player_smallest_global(void) {
return smallest;
}
-void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
- if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) { return; }
+u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index) {
+ if (np == NULL || part < 0 || part >= PLAYER_PART_MAX || index > 2) { return 0; }
+
+ return np->palette.parts[part][index];
+}
+
+u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index) {
+ if (np == NULL || part < 0 || part >= PLAYER_PART_MAX || index > 2) { return 0; }
+
+ return np->overridePalette.parts[part][index];
+}
+
+void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color) {
+ if (part < 0 || part >= PLAYER_PART_MAX) { return; }
+
+ np->overridePalette.parts[part][0] = color[0];
+ np->overridePalette.parts[part][1] = color[1];
+ np->overridePalette.parts[part][2] = color[2];
+}
+
+void network_player_reset_override_palette_color(struct NetworkPlayer *np) {
+ if (np == NULL) { return; }
- np->palette.parts[part][0] = color[0];
- np->palette.parts[part][1] = color[1];
- np->palette.parts[part][2] = color[2];
np->overridePalette = np->palette;
}
-void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out) {
- if (np == NULL || !(part < PLAYER_PART_MAX && part >= 0)) {
- if (np == NULL) { // output config palette instead if np is NULL
- out[0] = configPlayerPalette.parts[part][0];
- out[1] = configPlayerPalette.parts[part][1];
- out[2] = configPlayerPalette.parts[part][2];
- }
- return;
- }
+bool network_player_is_override_palette_same(struct NetworkPlayer *np) {
+ if (np == NULL) { return false; }
- out[0] = np->palette.parts[part][0];
- out[1] = np->palette.parts[part][1];
- out[2] = np->palette.parts[part][2];
+ return memcmp(&np->palette, &np->overridePalette, sizeof(struct PlayerPalette)) == 0;
}
void network_player_update(void) {
@@ -281,10 +289,6 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
np->overrideModelIndex = modelIndex;
np->overridePalette = *palette;
- np->paletteIndex = USE_REAL_PALETTE_VAR;
- np->overridePaletteIndex = USE_REAL_PALETTE_VAR;
- np->overridePaletteIndexLp = USE_REAL_PALETTE_VAR;
-
snprintf(np->name, MAX_PLAYER_STRING, "%s", name);
network_player_update_model(localIndex);
diff --git a/src/pc/network/network_player.h b/src/pc/network/network_player.h
index 7f0a1a27..953d3a48 100644
--- a/src/pc/network/network_player.h
+++ b/src/pc/network/network_player.h
@@ -58,7 +58,7 @@ struct NetworkPlayer {
u16 rxSeqIds[MAX_RX_SEQ_IDS];
u32 rxPacketHash[MAX_RX_SEQ_IDS];
- // legacy fields to allow mods not to break
+ // legacy fields to allow mods not to break (they don't do anything anymore)
u8 paletteIndex;
u8 overridePaletteIndex;
u8 overridePaletteIndexLp;
@@ -79,8 +79,11 @@ struct NetworkPlayer* get_network_player_from_level(s16 courseNum, s16 actNum, s
struct NetworkPlayer* get_network_player_from_area(s16 courseNum, s16 actNum, s16 levelNum, s16 areaIndex);
struct NetworkPlayer* get_network_player_smallest_global(void);
-void network_player_color_to_palette(struct NetworkPlayer *np, enum PlayerPart part, Color color);
-void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerPart part, Color out);
+u8 network_player_get_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);
+u8 network_player_get_override_palette_color_channel(struct NetworkPlayer *np, enum PlayerPart part, u8 index);
+void network_player_set_override_palette_color(struct NetworkPlayer *np, enum PlayerPart part, Color color);
+void network_player_reset_override_palette_color(struct NetworkPlayer *np);
+bool network_player_is_override_palette_same(struct NetworkPlayer *np);
void network_player_update(void);
diff --git a/src/pc/network/packets/packet.h b/src/pc/network/packets/packet.h
index 22ef3212..3a607b3f 100644
--- a/src/pc/network/packets/packet.h
+++ b/src/pc/network/packets/packet.h
@@ -1,7 +1,7 @@
#ifndef PACKET_H
#define PACKET_H
-#include "PR/ultratypes.h"
+#include
#include
#include
#include
diff --git a/src/pc/pc_main.c b/src/pc/pc_main.c
index 0b0a3353..095b763b 100644
--- a/src/pc/pc_main.c
+++ b/src/pc/pc_main.c
@@ -333,16 +333,6 @@ void* main_game_init(void* isThreaded) {
loading_screen_set_segment_text("Starting Game");
);
- // If coop_custom_palette_* values are not found in sm64config.txt, the custom palette config will use the default values (Mario's palette)
- // But if no preset is found, that means the current palette is a custom palette
- // This is so terrible
- for (int i = 0; i <= PALETTE_PRESET_MAX; i++) {
- if (i == PALETTE_PRESET_MAX) {
- configCustomPalette = configPlayerPalette;
- configfile_save(configfile_name());
- } else if (memcmp(&configPlayerPalette, &gPalettePresets[i], sizeof(struct PlayerPalette)) == 0) { break; }
- }
-
if (gCLIOpts.fullscreen == 1) { configWindow.fullscreen = true; }
else if (gCLIOpts.fullscreen == 2) { configWindow.fullscreen = false; }
diff --git a/tools/check_matching_langs.py b/tools/check_matching_langs.py
index 3a23cff0..d290f610 100644
--- a/tools/check_matching_langs.py
+++ b/tools/check_matching_langs.py
@@ -33,7 +33,7 @@ def compare_ini_file(file_path):
for filename in os.listdir("lang"):
if filename.endswith(".ini"):
ini_file_path = os.path.join("lang", filename)
- if ini_file_path != "English.ini":
+ if ini_file_path != "English.ini" and ini_file_path != "lang/English.ini":
missing_sections, extra_sections, missing_keys = compare_ini_file(ini_file_path)
print(f"\nComparing {filename}:")