Fix crashes when pausing in certain invalid acts of levels (e.g. act 65400 of TTM) (#480)

* Fix crashes when pausing in certain invalid acts of levels (e.g. act 65400 of TTM)

* Cap the player's act number at ?-6 (unless the number is 99)

* Removed the original changes (because they're useless)

* Remove the old changes again

* Use PeachyPeach's suggestion

* Remove useless include

* Update ingame_menu.c
This commit is contained in:
defacube 2023-10-21 03:19:52 +11:00 committed by GitHub
parent 7a8bffa318
commit a62f7a63f9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -2570,7 +2570,7 @@ void render_pause_my_score_coins(void) {
print_generic_string(CRS_NUM_X1, 157, strCourseNum);
#endif
if (gDialogCourseActNum >= 1 && gCurrActNum <= 6) {
if (gDialogCourseActNum >= 1 && gDialogCourseActNum <= 6) {
actName = segmented_to_virtual(actNameTbl[(gCurrCourseNum - 1) * 6 + gDialogCourseActNum - 1]);
}
@ -3668,4 +3668,4 @@ void set_dialog_override_color(u8 bgR, u8 bgG, u8 bgB, u8 bgA, u8 textR, u8 text
void reset_dialog_override_color() {
gOverrideDialogColor = 0;
}
}