mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
Revamp Djui Profilers (#381)
This commit is contained in:
parent
e99d600bf7
commit
a0ae1cdc02
10 changed files with 356 additions and 133 deletions
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@ -666,18 +666,5 @@ void render_hud(void) {
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if (hudDisplayFlags & HUD_DISPLAY_FLAG_TIMER && showHud) {
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render_hud_timer();
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}
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extern bool configLuaProfiler;
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if (configLuaProfiler) {
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extern void lua_profiler_update_counters();
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lua_profiler_update_counters();
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}
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#ifdef DEVELOPMENT
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extern bool configCtxProfiler;
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if (configCtxProfiler) {
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extern void ctx_profiler_update_counters();
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ctx_profiler_update_counters();
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}
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#endif
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}
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}
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@ -2,8 +2,6 @@
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#include "utils/misc.h"
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#include "debug_context.h"
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#include "debuglog.h"
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#include "game/print.h"
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#include "game/hud.h"
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#include "gfx_dimensions.h"
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static u32 sCtxDepth[CTX_MAX] = { 0 };
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@ -16,20 +14,6 @@ static f64 sCtxTime[CTX_MAX] = { 0 };
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static f64 sCtxStartTimeStack[MAX_TIME_STACK] = { 0 };
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static u32 sCtxStackIndex = 0;
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static char* sDebugContextNames[] = {
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"NONE",
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"FRAME",
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"NET",
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"INTERP",
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"GAME",
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"SMLUA",
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"AUDIO",
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"RENDER",
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"LEVEL",
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"HOOK",
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"MAX",
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};
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#endif
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void debug_context_begin(enum DebugContext ctx) {
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@ -71,29 +55,16 @@ void debug_context_reset(void) {
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}
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bool debug_context_within(enum DebugContext ctx) {
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if (ctx > CTX_MAX) { return false; }
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if (ctx >= CTX_MAX) { return false; }
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return sCtxDepth[ctx] > 0;
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}
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#ifdef DEVELOPMENT
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void ctx_profiler_update_counters(void) {
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s32 y = SCREEN_HEIGHT - 60;
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for (s32 i = 1; i < CTX_MAX; i++) {
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const char *name = sDebugContextNames[i];
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s32 counterUs = (s32) (sCtxTime[i] * 1000000.0);
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char text[256];
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snprintf(text, 256, " %05d", counterUs);
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memcpy(text, name, MIN(12, strlen(name)));
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for (s32 j = 0; j != 12; ++j) {
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char c = text[j];
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if (c >= 'a' && c <= 'z') c -= ('a' - 'A');
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if ((c < '0' || c > '9') && (c < 'A' || c > 'Z')) c = ' ';
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text[j] = c;
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}
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print_text(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(4), y, text);
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y -= 18;
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}
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void debug_context_set_time(enum DebugContext ctx, f64 time) {
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if (ctx >= CTX_MAX) { return; }
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sCtxTime[ctx] = time;
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}
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#endif
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f64 debug_context_get_time(enum DebugContext ctx) {
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if (ctx >= CTX_MAX) { return 0.0; }
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return sCtxTime[ctx];
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}
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@ -1,15 +1,17 @@
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#pragma once
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#include <PR/ultratypes.h>
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#include <stdbool.h>
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#define CTX_BEGIN(_ctx) debug_context_begin(_ctx)
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#define CTX_END(_ctx) debug_context_end(_ctx)
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#define CTX_WITHIN(_ctx) debug_context_within(_ctx)
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#define CTX_TIME(_ctx, time) debug_context_set_time(_ctx, time)
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#define CTX_EXTENT(_ctx, _f) { CTX_BEGIN(_ctx); _f(); CTX_END(_ctx); }
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enum DebugContext {
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CTX_NONE,
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CTX_FRAME,
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CTX_TOTAL,
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CTX_NETWORK,
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CTX_INTERP,
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CTX_GAME_LOOP,
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@ -26,3 +28,5 @@ void debug_context_begin(enum DebugContext ctx);
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void debug_context_end(enum DebugContext ctx);
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void debug_context_reset(void);
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bool debug_context_within(enum DebugContext ctx);
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void debug_context_set_time(enum DebugContext ctx, f64 time);
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f64 debug_context_get_time(enum DebugContext ctx);
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@ -5,7 +5,9 @@
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#include "djui_panel_pause.h"
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#include "djui_panel_join.h"
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#include "djui_panel_join_message.h"
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#include "djui_ctx_display.h"
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#include "djui_fps_display.h"
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#include "djui_lua_profiler.h"
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#include "../debuglog.h"
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#include "pc/cliopts.h"
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#include "game/level_update.h"
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@ -52,6 +54,8 @@ void djui_shutdown(void) {
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}
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djui_fps_display_destroy();
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djui_ctx_display_destroy();
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djui_lua_profiler_destroy();
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gDjuiShuttingDown = false;
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sDjuiInited = false;
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@ -97,6 +101,8 @@ void djui_init(void) {
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djui_console_create();
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djui_fps_display_create();
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djui_ctx_display_create();
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djui_lua_profiler_create();
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sDjuiInited = true;
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}
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@ -158,6 +164,8 @@ void djui_render(void) {
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}
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djui_fps_display_render();
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djui_ctx_display_render();
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djui_lua_profiler_render();
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if (sDjuiLuaErrorTimeout > 0) {
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sDjuiLuaErrorTimeout--;
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139
src/pc/djui/djui_ctx_display.c
Normal file
139
src/pc/djui/djui_ctx_display.c
Normal file
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@ -0,0 +1,139 @@
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#include "djui_ctx_display.h"
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#include "djui.h"
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#include "pc/pc_main.h"
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#include "pc/debug_context.h"
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#ifdef DEVELOPMENT
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static char* sDebugContextNames[] = {
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"NONE",
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"TOTAL",
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"NET",
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"INTERP",
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"GAME",
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"SMLUA",
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"AUDIO",
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"RENDER",
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"LEVEL",
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"HOOK",
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"OTHER",
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"MAX",
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};
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#endif
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struct DjuiCtxEntry {
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struct DjuiText *name;
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struct DjuiText *timing;
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};
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struct DjuiCtxDisplay {
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struct DjuiCtxEntry topEntry;
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struct DjuiCtxEntry entries[CTX_MAX];
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struct DjuiBase base;
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};
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struct DjuiCtxDisplay *sCtxDisplay = NULL;
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void djui_ctx_display_update(void) {
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if (!configCtxProfiler || sCtxDisplay == NULL) { return; }
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#ifdef DEVELOPMENT
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// Time we have for a indivdual frame. If we exceed it. We are in the red.
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f64 frameTime = 1.0 / 30.0;
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s32 frameTimeMs = (s32)(frameTime * 1000000.0);
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struct DjuiCtxEntry *topEntry = &sCtxDisplay->topEntry;
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// If we've exceeded our available frame time. Make the top entry timing red - For dramatic effect.
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// Otherwise. It's green!
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if (debug_context_get_time(CTX_TOTAL) > frameTime) {
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djui_base_set_color(&topEntry->timing->base, 255, 69, 0, 240);
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} else {
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djui_base_set_color(&topEntry->timing->base, 124, 252, 0, 240);
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}
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djui_text_set_text(topEntry->name, "FRAME");
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char timing[32];
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snprintf(timing, 32, "%05d", frameTimeMs);
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djui_text_set_text(topEntry->timing, timing);
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// Draw the counters.
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for (s32 i = CTX_TOTAL; i < CTX_MAX; i++) {
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struct DjuiCtxEntry *entry = &sCtxDisplay->entries[i];
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const char *name = sDebugContextNames[i];
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djui_text_set_text(entry->name, name);
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// The timing is in microseconds.
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s32 counterMs = (s32)(debug_context_get_time(i) * 1000000.0);
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char timing[32];
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snprintf(timing, 32, "%05d", counterMs);
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djui_text_set_text(entry->timing, timing);
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}
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#endif
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}
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void djui_ctx_display_render(void) {
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if (!configCtxProfiler || sCtxDisplay == NULL) { return; }
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djui_rect_render(&sCtxDisplay->base);
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djui_base_render(&sCtxDisplay->base);
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}
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void djui_ctx_display_on_destroy(UNUSED struct DjuiBase* base) {
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free(sCtxDisplay);
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}
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void djui_ctx_display_initialize_entry(struct DjuiBase *base, struct DjuiCtxEntry *entry, f64 offset) {
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struct DjuiText *name = djui_text_create(base, "");
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djui_text_set_alignment(name, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
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djui_base_set_size_type(&name->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&name->base, 1.0f, name->fontScale * 2);
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djui_base_set_location(&name->base, 0, -name->fontScale / 3.0f + offset);
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djui_base_set_color(&name->base, 255, 255, 255, 240);
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struct DjuiText *timing = djui_text_create(base, "");
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djui_text_set_alignment(timing, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_base_set_size_type(&timing->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&timing->base, 1.0f, timing->fontScale * 2);
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djui_base_set_location(&timing->base, 0, -timing->fontScale / 3.0f + offset);
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djui_base_set_color(&timing->base, 255, 255, 255, 240);
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entry->name = name;
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entry->timing = timing;
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}
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void djui_ctx_display_create(void) {
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struct DjuiCtxDisplay *ctxDisplay = calloc(1, sizeof(struct DjuiCtxDisplay));
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struct DjuiBase *base = &ctxDisplay->base;
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djui_base_init(NULL, base, NULL, djui_ctx_display_on_destroy);
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djui_base_set_size(base, 220.0f, 39.0f + ((CTX_MAX - 2) * 26.0f));
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djui_base_set_color(base, 0, 0, 0, 240);
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djui_base_set_border_color(base, 0, 0, 0, 200);
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djui_base_set_border_width(base, 4);
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djui_base_set_padding(base, 4, 4, 4, 4);
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djui_base_set_location(base, 0, 52.0f);
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{
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f64 offset = 4.0;
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djui_ctx_display_initialize_entry(base, &ctxDisplay->topEntry, offset);
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offset += 35.0;
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for (s32 i = CTX_TOTAL; i < CTX_MAX; i++) {
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djui_ctx_display_initialize_entry(base, &ctxDisplay->entries[i], offset);
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offset += 22.0;
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}
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}
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sCtxDisplay = ctxDisplay;
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}
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void djui_ctx_display_destroy(void) {
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if (sCtxDisplay) {
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djui_base_destroy(&sCtxDisplay->base);
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}
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}
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7
src/pc/djui/djui_ctx_display.h
Normal file
7
src/pc/djui/djui_ctx_display.h
Normal file
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@ -0,0 +1,7 @@
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#pragma once
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#include "djui.h"
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void djui_ctx_display_update(void);
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void djui_ctx_display_render(void);
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void djui_ctx_display_create(void);
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void djui_ctx_display_destroy(void);
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150
src/pc/djui/djui_lua_profiler.c
Normal file
150
src/pc/djui/djui_lua_profiler.c
Normal file
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@ -0,0 +1,150 @@
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#include "djui_lua_profiler.h"
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#include "djui.h"
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#include "pc/pc_main.h"
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#include "pc/mods/mod.h"
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#include "pc/mods/mods.h"
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#define MAX_PROFILED_MODS 16
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#define REFRESH_RATE 30
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struct DjuiPrfCounter {
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f64 start;
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f64 end;
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f64 sum;
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f64 display;
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};
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struct DjuiPrfEntry {
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struct DjuiText *name;
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struct DjuiText *timing;
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struct DjuiPrfCounter counter;
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};
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struct DjuiPrfDisplay {
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struct DjuiPrfEntry entries[MAX_PROFILED_MODS];
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struct DjuiBase base;
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};
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struct DjuiPrfDisplay *sPrfDisplay = NULL;
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void lua_profiler_start_counter(UNUSED struct Mod *mod) {
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if (!configLuaProfiler || sPrfDisplay == NULL) { return; }
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#ifndef WAPI_DUMMY
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for (s32 i = 0; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i) {
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if (gActiveMods.entries[i] == mod) {
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f64 freq = SDL_GetPerformanceFrequency();
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f64 curr = SDL_GetPerformanceCounter();
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sPrfDisplay->entries[i].counter.start = curr / freq;
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return;
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}
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}
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#endif
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}
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void lua_profiler_stop_counter(UNUSED struct Mod *mod) {
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if (!configLuaProfiler || sPrfDisplay == NULL) { return; }
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#ifndef WAPI_DUMMY
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for (s32 i = 0; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i) {
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if (gActiveMods.entries[i] == mod) {
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f64 freq = SDL_GetPerformanceFrequency();
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f64 curr = SDL_GetPerformanceCounter();
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struct DjuiPrfCounter *counter = &sPrfDisplay->entries[i].counter;
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counter->end = curr / freq;
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counter->sum += counter->end - counter->start;
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return;
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}
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}
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#endif
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}
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void djui_lua_profiler_update(void) {
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if (!configLuaProfiler || sPrfDisplay == NULL) { return; }
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// Draw the counters.
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for (s32 i = 0; i < MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); i++) {
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struct DjuiPrfEntry *entry = &sPrfDisplay->entries[i];
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struct DjuiPrfCounter *counter = &entry->counter;
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if (gGlobalTimer % REFRESH_RATE == 0) {
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counter->display = counter->sum / (f64) REFRESH_RATE;
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counter->sum = 0;
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}
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char name[256];
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memset(name, 0, 256);
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const char *modName = gActiveMods.entries[i]->relativePath;
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memcpy(name, modName, MIN(16, strlen(modName) - (gActiveMods.entries[i]->isDirectory ? 0 : 4)));
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for (s32 j = 0; j != 16; ++j) {
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char c = name[j];
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if (c >= 'a' && c <= 'z') c -= ('a' - 'A');
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if ((c < '0' || c > '9') && (c < 'A' || c > 'Z')) c = ' ';
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name[j] = c;
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}
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djui_text_set_text(entry->name, name);
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// The timing is in microseconds.
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s32 counterMs = (s32)(counter->display * 1000000.0);
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char timing[32];
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snprintf(timing, 32, "%05d", counterMs);
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djui_text_set_text(entry->timing, timing);
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}
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}
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void djui_lua_profiler_render(void) {
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if (!configLuaProfiler || sPrfDisplay == NULL) { return; }
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djui_rect_render(&sPrfDisplay->base);
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djui_base_render(&sPrfDisplay->base);
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}
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void djui_lua_profiler_on_destroy(UNUSED struct DjuiBase* base) {
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free(sPrfDisplay);
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}
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void djui_lua_profiler_initialize_entry(struct DjuiBase *base, struct DjuiPrfEntry *entry, f64 offset) {
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struct DjuiText *name = djui_text_create(base, "");
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djui_text_set_alignment(name, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
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djui_base_set_size_type(&name->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&name->base, 1.0f, name->fontScale * 2);
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djui_base_set_location(&name->base, 0, -name->fontScale / 3.0f + offset);
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djui_base_set_color(&name->base, 255, 255, 255, 240);
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struct DjuiText *timing = djui_text_create(base, "");
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djui_text_set_alignment(timing, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_base_set_size_type(&timing->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&timing->base, 1.0f, timing->fontScale * 2);
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djui_base_set_location(&timing->base, 0, -timing->fontScale / 3.0f + offset);
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djui_base_set_color(&timing->base, 255, 255, 255, 240);
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entry->name = name;
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entry->timing = timing;
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}
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void djui_lua_profiler_create(void) {
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struct DjuiPrfDisplay *prfDisplay = calloc(1, sizeof(struct DjuiPrfDisplay));
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||||
struct DjuiBase *base = &prfDisplay->base;
|
||||
djui_base_init(NULL, base, NULL, djui_lua_profiler_on_destroy);
|
||||
djui_base_set_size(base, 290.0f, MAX_PROFILED_MODS * 26.0f);
|
||||
djui_base_set_color(base, 0, 0, 0, 240);
|
||||
djui_base_set_border_color(base, 0, 0, 0, 200);
|
||||
djui_base_set_border_width(base, 4);
|
||||
djui_base_set_padding(base, 4, 4, 4, 4);
|
||||
djui_base_set_location(base, 0, 300.0f);
|
||||
|
||||
f64 offset = 4.0;
|
||||
for (s32 i = 0; i < MAX_PROFILED_MODS; ++i, offset += 22.0) {
|
||||
djui_lua_profiler_initialize_entry(base, &prfDisplay->entries[i], offset);
|
||||
}
|
||||
|
||||
sPrfDisplay = prfDisplay;
|
||||
}
|
||||
|
||||
void djui_lua_profiler_destroy(void) {
|
||||
if (sPrfDisplay) {
|
||||
djui_base_destroy(&sPrfDisplay->base);
|
||||
}
|
||||
}
|
11
src/pc/djui/djui_lua_profiler.h
Normal file
11
src/pc/djui/djui_lua_profiler.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
#include "djui.h"
|
||||
#include "pc/mods/mod.h"
|
||||
|
||||
void lua_profiler_start_counter(UNUSED struct Mod *mod);
|
||||
void lua_profiler_stop_counter(UNUSED struct Mod *mod);
|
||||
|
||||
void djui_lua_profiler_update(void);
|
||||
void djui_lua_profiler_render(void);
|
||||
void djui_lua_profiler_create(void);
|
||||
void djui_lua_profiler_destroy(void);
|
|
@ -15,6 +15,7 @@
|
|||
#include "pc/network/socket/socket.h"
|
||||
#include "pc/chat_commands.h"
|
||||
#include "pc/pc_main.h"
|
||||
#include "pc/djui/djui_lua_profiler.h"
|
||||
#include "pc/djui/djui_panel.h"
|
||||
#include "pc/configfile.h"
|
||||
|
||||
|
@ -22,66 +23,6 @@
|
|||
#include "game/print.h"
|
||||
#include "gfx_dimensions.h"
|
||||
|
||||
#define MAX_PROFILED_MODS 16
|
||||
#define REFRESH_RATE 15
|
||||
|
||||
static struct {
|
||||
f64 start;
|
||||
f64 end;
|
||||
f64 sum;
|
||||
f64 disp;
|
||||
} sLuaProfilerCounters[MAX_PROFILED_MODS];
|
||||
|
||||
static void lua_profiler_start_counter(UNUSED struct Mod *mod) {
|
||||
#ifndef WAPI_DUMMY
|
||||
for (s32 i = 0; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i) {
|
||||
if (gActiveMods.entries[i] == mod) {
|
||||
f64 freq = SDL_GetPerformanceFrequency();
|
||||
f64 curr = SDL_GetPerformanceCounter();
|
||||
sLuaProfilerCounters[i].start = curr / freq;
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void lua_profiler_stop_counter(UNUSED struct Mod *mod) {
|
||||
#ifndef WAPI_DUMMY
|
||||
for (s32 i = 0; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i) {
|
||||
if (gActiveMods.entries[i] == mod) {
|
||||
f64 freq = SDL_GetPerformanceFrequency();
|
||||
f64 curr = SDL_GetPerformanceCounter();
|
||||
sLuaProfilerCounters[i].end = curr / freq;
|
||||
sLuaProfilerCounters[i].sum += sLuaProfilerCounters[i].end - sLuaProfilerCounters[i].start;
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void lua_profiler_update_counters(void) {
|
||||
if (gGlobalTimer % REFRESH_RATE == 0) {
|
||||
for (s32 i = 0; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i) {
|
||||
sLuaProfilerCounters[i].disp = sLuaProfilerCounters[i].sum / (f64) REFRESH_RATE;
|
||||
sLuaProfilerCounters[i].sum = 0;
|
||||
}
|
||||
}
|
||||
for (s32 i = 0, y = SCREEN_HEIGHT - 60; i != MIN(MAX_PROFILED_MODS, gActiveMods.entryCount); ++i, y -= 18) {
|
||||
const char *modName = gActiveMods.entries[i]->relativePath;
|
||||
s32 modCounterUs = (s32) (sLuaProfilerCounters[i].disp * 1000000.0);
|
||||
char text[256];
|
||||
snprintf(text, 256, " %05d", modCounterUs);
|
||||
memcpy(text, modName, MIN(12, strlen(modName) - (gActiveMods.entries[i]->isDirectory ? 0 : 4)));
|
||||
for (s32 j = 0; j != 12; ++j) {
|
||||
char c = text[j];
|
||||
if (c >= 'a' && c <= 'z') c -= ('a' - 'A');
|
||||
if ((c < '0' || c > '9') && (c < 'A' || c > 'Z')) c = ' ';
|
||||
text[j] = c;
|
||||
}
|
||||
print_text(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(4), y, text);
|
||||
}
|
||||
}
|
||||
|
||||
#define MAX_HOOKED_REFERENCES 64
|
||||
#define LUA_BEHAVIOR_FLAG (1 << 15)
|
||||
|
||||
|
@ -102,18 +43,13 @@ int smlua_call_hook(lua_State* L, int nargs, int nresults, int errfunc, struct M
|
|||
gLuaActiveMod = activeMod;
|
||||
gLuaLastHookMod = activeMod;
|
||||
|
||||
extern bool configLuaProfiler;
|
||||
if (configLuaProfiler) {
|
||||
lua_profiler_start_counter(activeMod);
|
||||
}
|
||||
lua_profiler_start_counter(activeMod);
|
||||
|
||||
CTX_BEGIN(CTX_HOOK);
|
||||
int rc = smlua_pcall(L, nargs, nresults, errfunc);
|
||||
CTX_END(CTX_HOOK);
|
||||
|
||||
if (configLuaProfiler) {
|
||||
lua_profiler_stop_counter(activeMod);
|
||||
}
|
||||
lua_profiler_stop_counter(activeMod);
|
||||
|
||||
gLuaActiveMod = prev;
|
||||
return rc;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
|
@ -43,7 +44,9 @@
|
|||
#include "pc/djui/djui_unicode.h"
|
||||
#include "pc/djui/djui_panel.h"
|
||||
#include "pc/djui/djui_panel_modlist.h"
|
||||
#include "pc/djui/djui_ctx_display.h"
|
||||
#include "pc/djui/djui_fps_display.h"
|
||||
#include "pc/djui/djui_lua_profiler.h"
|
||||
#include "pc/debuglog.h"
|
||||
#include "pc/utils/misc.h"
|
||||
|
||||
|
@ -182,28 +185,30 @@ void produce_interpolation_frames_and_delay(void) {
|
|||
|
||||
// interpolate and render
|
||||
while ((curTime = clock_elapsed_f64()) < sFrameTargetTime) {
|
||||
gfx_start_frame();
|
||||
f32 delta = ((!configUncappedFramerate && configFrameLimit == FRAMERATE)
|
||||
? 1.0f
|
||||
: MAX(MIN((curTime - sFrameTimeStart) / (sFrameTargetTime - sFrameTimeStart), 1.0f), 0.0f)
|
||||
);
|
||||
gRenderingDelta = delta;
|
||||
|
||||
gfx_start_frame();
|
||||
if (!gSkipInterpolationTitleScreen) { patch_interpolations(delta); }
|
||||
send_display_list(gGfxSPTask);
|
||||
gfx_end_frame();
|
||||
|
||||
// delay
|
||||
if (!configUncappedFramerate) {
|
||||
f64 targetDelta = 1.0 / (f64) configFrameLimit;
|
||||
f64 now = clock_elapsed_f64();
|
||||
f64 actualDelta = now - curTime;
|
||||
if (actualDelta < targetDelta) {
|
||||
f64 delay = ((targetDelta - actualDelta) * 1000.0);
|
||||
if (delay > 0.0f) { WAPI.delay((u32) delay); }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
frames++;
|
||||
|
||||
if (configUncappedFramerate) { continue; }
|
||||
|
||||
// Delay if our framerate is capped.
|
||||
f64 targetDelta = 1.0 / (f64) configFrameLimit;
|
||||
f64 now = clock_elapsed_f64();
|
||||
f64 actualDelta = now - curTime;
|
||||
if (actualDelta >= targetDelta) { continue; }
|
||||
f64 delay = ((targetDelta - actualDelta) * 1000.0) - 1.0;
|
||||
if (delay > 0.0f) {
|
||||
WAPI.delay((u32)delay);
|
||||
}
|
||||
}
|
||||
|
||||
static u64 sFramesSinceFpsUpdate = 0;
|
||||
|
@ -465,7 +470,7 @@ int main(int argc, char *argv[]) {
|
|||
// main loop
|
||||
while (true) {
|
||||
debug_context_reset();
|
||||
CTX_BEGIN(CTX_FRAME);
|
||||
CTX_BEGIN(CTX_TOTAL);
|
||||
WAPI.main_loop(produce_one_frame);
|
||||
#ifdef DISCORD_SDK
|
||||
discord_update();
|
||||
|
@ -475,7 +480,12 @@ int main(int argc, char *argv[]) {
|
|||
fflush(stdout);
|
||||
fflush(stderr);
|
||||
#endif
|
||||
CTX_END(CTX_FRAME);
|
||||
CTX_END(CTX_TOTAL);
|
||||
|
||||
#ifdef DEVELOPMENT
|
||||
djui_ctx_display_update();
|
||||
#endif
|
||||
djui_lua_profiler_update();
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
Loading…
Reference in a new issue