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Make dpad camera more precise (#358)
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commit
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1 changed files with 2 additions and 2 deletions
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@ -12299,9 +12299,9 @@ void mode_rom_hack_camera(struct Camera *c) {
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if (gMarioStates[0].controller->buttonPressed & U_JPAD) {
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if (gMarioStates[0].controller->buttonPressed & U_JPAD) {
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sRomHackYaw = DEGREES(180 + 90) - gMarioStates[0].faceAngle[1];
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sRomHackYaw = DEGREES(180 + 90) - gMarioStates[0].faceAngle[1];
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} else if (gMarioStates[0].controller->buttonDown & L_JPAD) {
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} else if (gMarioStates[0].controller->buttonDown & L_JPAD) {
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sRomHackYaw -= DEGREES(1) * (camera_config_is_x_inverted() ? -1 : 1);
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sRomHackYaw -= DEGREES(0.5) * (camera_config_is_x_inverted() ? -1 : 1);
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} else if (gMarioStates[0].controller->buttonDown & R_JPAD) {
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} else if (gMarioStates[0].controller->buttonDown & R_JPAD) {
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sRomHackYaw += DEGREES(1) * (camera_config_is_x_inverted() ? -1 : 1);
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sRomHackYaw += DEGREES(0.5) * (camera_config_is_x_inverted() ? -1 : 1);
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} else if (gMarioStates[0].controller->buttonPressed & D_JPAD) {
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} else if (gMarioStates[0].controller->buttonPressed & D_JPAD) {
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sRomHackYaw = snap_to_45_degrees(sRomHackYaw);
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sRomHackYaw = snap_to_45_degrees(sRomHackYaw);
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}
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}
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