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Added HOOK_GET_STAR_COLLECTION_DIALOG
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parent
958b04378c
commit
957e03cd81
7 changed files with 43 additions and 3 deletions
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@ -7721,7 +7721,10 @@ HOOK_ON_SYNC_OBJECT_UNLOAD = 15
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HOOK_ON_PAUSE_EXIT = 16
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--- @type LuaHookedEventType
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HOOK_MAX = 17
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HOOK_GET_STAR_COLLECTION_DIALOG = 17
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--- @type LuaHookedEventType
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HOOK_MAX = 18
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--- @class ModelExtendedId
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@ -2700,7 +2700,8 @@
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| HOOK_ON_OBJECT_UNLOAD | 14 |
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| HOOK_ON_SYNC_OBJECT_UNLOAD | 15 |
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| HOOK_ON_PAUSE_EXIT | 16 |
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| HOOK_MAX | 17 |
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| HOOK_GET_STAR_COLLECTION_DIALOG | 17 |
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| HOOK_MAX | 18 |
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[:arrow_up_small:](#)
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@ -103,6 +103,7 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh
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| HOOK_ON_OBJECT_UNLOAD | Called when any object is unloaded | [Object](structs.md#Object) unloadedObject |
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| HOOK_ON_SYNC_OBJECT_UNLOAD | Called when any networked object is unloaded | [Object](structs.md#Object) unloadedObject |
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| HOOK_ON_PAUSE_EXIT | Called when the local player exits through the pause screen, return `false` to prevent the exit | `boolean` usedExitToCastle |
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| HOOK_GET_STAR_COLLECTION_DIALOG | Called when the local player collects a star, return a [DialogId](constants.md#enum-DialogId) to show a message | None |
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### Parameters
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@ -241,6 +241,10 @@ static void stub_is_textbox_active(u16 *a0) {
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s32 get_star_collection_dialog(struct MarioState *m) {
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s32 dialogID = 0;
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if (smlua_call_event_hooks_ret_int(HOOK_GET_STAR_COLLECTION_DIALOG, &dialogID)) {
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return dialogID;
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}
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for (s32 i = 0; i < ARRAY_COUNT(sStarsNeededForDialog); i++) {
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s32 numStarsRequired = sStarsNeededForDialog[i];
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if (m->prevNumStarsForDialog < numStarsRequired && m->numStars >= numStarsRequired) {
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@ -2755,7 +2755,8 @@ char gSmluaConstants[] = ""
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"HOOK_ON_OBJECT_UNLOAD = 14\n"
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"HOOK_ON_SYNC_OBJECT_UNLOAD = 15\n"
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"HOOK_ON_PAUSE_EXIT = 16\n"
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"HOOK_MAX = 17\n"
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"HOOK_GET_STAR_COLLECTION_DIALOG = 17\n"
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"HOOK_MAX = 18\n"
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"E_MODEL_NONE = 0\n"
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"E_MODEL_MARIO = 1\n"
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"E_MODEL_SMOKE = 2\n"
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@ -264,6 +264,33 @@ void smlua_call_event_hooks_object_param(enum LuaHookedEventType hookType, struc
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}
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}
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bool smlua_call_event_hooks_ret_int(enum LuaHookedEventType hookType, s32* returnValue) {
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lua_State* L = gLuaState;
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if (L == NULL) { return false; }
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struct LuaHookedEvent* hook = &sHookedEvents[hookType];
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for (int i = 0; i < hook->count; i++) {
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s32 prevTop = lua_gettop(L);
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// push the callback onto the stack
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lua_rawgeti(L, LUA_REGISTRYINDEX, hook->reference[i]);
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// call the callback
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if (0 != smlua_call_hook(L, 0, 1, 0, hook->mod[i])) {
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LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1));
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smlua_logline();
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continue;
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}
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// output the return value
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if (lua_type(L, -1) == LUA_TNUMBER) {
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*returnValue = smlua_to_integer(L, -1);
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}
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lua_settop(L, prevTop);
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return true;
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}
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return false;
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}
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void smlua_call_event_hooks_network_player_param(enum LuaHookedEventType hookType, struct NetworkPlayer* np) {
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lua_State* L = gLuaState;
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if (L == NULL) { return; }
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@ -22,6 +22,7 @@ enum LuaHookedEventType {
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HOOK_ON_OBJECT_UNLOAD,
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HOOK_ON_SYNC_OBJECT_UNLOAD,
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HOOK_ON_PAUSE_EXIT,
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HOOK_GET_STAR_COLLECTION_DIALOG,
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HOOK_MAX,
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};
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@ -43,6 +44,7 @@ static char* LuaHookedEventTypeName[] = {
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"HOOK_ON_OBJECT_UNLOAD",
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"HOOK_ON_SYNC_OBJECT_UNLOAD",
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"HOOK_ON_PAUSE_EXIT",
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"HOOK_GET_STAR_COLLECTION_DIALOG",
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"HOOK_MAX"
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};
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@ -56,6 +58,7 @@ void smlua_call_event_hooks_mario_params(enum LuaHookedEventType hookType, struc
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void smlua_call_event_hooks_mario_params_ret_bool(enum LuaHookedEventType hookType, struct MarioState* m1, struct MarioState* m2, bool* returnValue);
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void smlua_call_event_hooks_interact_params(enum LuaHookedEventType hookType, struct MarioState* m, struct Object* obj, u32 interactType, bool interactValue);
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void smlua_call_event_hooks_object_param(enum LuaHookedEventType hookType, struct Object* obj);
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bool smlua_call_event_hooks_ret_int(enum LuaHookedEventType hookType, s32* returnValue);
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enum BehaviorId smlua_get_original_behavior_id(const BehaviorScript* behavior);
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const BehaviorScript* smlua_override_behavior(const BehaviorScript* behavior);
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