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https://github.com/coop-deluxe/sm64coopdx.git
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Added custom packets for mods-of-this-mod
Now a patch can choose to register callbacks for sending and receiving packets. It's a bit tricky to use but at least it won't collide with normal packets or other mod packets.
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parent
d5005c9f37
commit
9512fde4a5
4 changed files with 49 additions and 3 deletions
4
Makefile
4
Makefile
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@ -558,8 +558,8 @@ endif
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CC_CHECK += -DCOOP
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CFLAGS += -DCOOP
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# Enforce -Werror in debug mode
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ifeq ($(DEBUG),1)
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# Enforce -Werror in strict mode
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ifeq ($(STRICT),1)
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CC_CHECK += -Werror -Wno-error=unused-variable -Wno-error=unused-parameter
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CFLAGS += -Werror -Wno-error=unused-variable -Wno-error=unused-parameter
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endif
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@ -95,7 +95,7 @@ void network_update(void) {
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}
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// execute packet
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switch (p.buffer[0]) {
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switch ((u8)p.buffer[0]) {
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case PACKET_ACK: network_receive_ack(&p); break;
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case PACKET_PLAYER: network_receive_player(&p); break;
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case PACKET_OBJECT: network_receive_object(&p); break;
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@ -108,6 +108,7 @@ void network_update(void) {
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case PACKET_COLLECT_ITEM: network_receive_collect_item(&p); break;
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case PACKET_RESERVATION_REQUEST: network_receive_reservation_request(&p); break;
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case PACKET_RESERVATION: network_receive_reservation(&p); break;
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case PACKET_CUSTOM: network_receive_custom(&p); break;
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default: printf("%s received unknown packet: %d\n", NETWORKTYPESTR, p.buffer[0]);
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}
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@ -28,6 +28,7 @@ enum PacketType {
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PACKET_COLLECT_ITEM,
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PACKET_RESERVATION_REQUEST,
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PACKET_RESERVATION,
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PACKET_CUSTOM = 255,
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};
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struct Packet {
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@ -129,4 +130,8 @@ void network_receive_reservation_request(struct Packet* p);
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void network_send_reservation(void);
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void network_receive_reservation(struct Packet* p);
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u8 network_register_custom_packet(void (*send_callback)(struct Packet* p, void* params), void (*receive_callback)(struct Packet* p));
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void network_send_custom(u8 customId, bool reliable, void* params);
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void network_receive_custom(struct Packet* p);
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#endif
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40
src/pc/network/packets/packet_custom.c
Normal file
40
src/pc/network/packets/packet_custom.c
Normal file
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@ -0,0 +1,40 @@
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#include <stdio.h>
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#include "../network.h"
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#define MAX_CUSTOM_PACKETS 32
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struct NetworkCustomPacket {
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void (*send_callback)(struct Packet* p, void* params);
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void (*receive_callback)(struct Packet* p);
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};
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static u8 onCustomPacketId = 0;
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static struct NetworkCustomPacket customPackets[MAX_CUSTOM_PACKETS];
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u8 network_register_custom_packet(void (*send_callback)(struct Packet* p, void* params), void (*receive_callback)(struct Packet* p)) {
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assert(onCustomPacketId < MAX_CUSTOM_PACKETS);
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u8 i = onCustomPacketId;
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customPackets[i].send_callback = send_callback;
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customPackets[i].receive_callback = receive_callback;
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onCustomPacketId++;
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return i;
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}
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void network_send_custom(u8 customId, bool reliable, void* params) {
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if (customPackets[customId].send_callback == NULL) { return; }
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struct Packet p;
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packet_init(&p, PACKET_CUSTOM, reliable);
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packet_write(&p, &customId, sizeof(u8));
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customPackets[customId].send_callback(&p, params);
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network_send(&p);
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}
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void network_receive_custom(struct Packet* p) {
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u8 customId;
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packet_read(p, &customId, sizeof(u8));
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if (customPackets[customId].receive_callback == NULL) { return; }
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customPackets[customId].receive_callback(p);
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}
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