sm64coopdx/actors/chain_chomp/anims/anim_06025160.inc.c

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C
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#include "pc/rom_assets.h"
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// 0x06025030
ROM_ASSET_LOAD_ANIM(chain_chomp_seg6_animvalue_06025030, 0x001c4230, 80474, 0x00025030, 208);
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// 0x06025100
ROM_ASSET_LOAD_ANIM(chain_chomp_seg6_animindex_06025100, 0x001c4230, 80474, 0x00025100, 96);
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// 0x06025160
static const struct Animation chain_chomp_seg6_anim_06025160 = {
0,
0,
0,
0,
0x14,
ANIMINDEX_NUMPARTS(chain_chomp_seg6_animindex_06025100),
chain_chomp_seg6_animvalue_06025030,
chain_chomp_seg6_animindex_06025100,
0,
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ANIM_FIELD_LENGTH(chain_chomp_seg6_animvalue_06025030),
ANIM_FIELD_LENGTH(chain_chomp_seg6_animindex_06025100),
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};