2024-03-23 20:11:30 +00:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 19:36:27 +00:00
|
|
|
// 0x060542A8
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(bowser_seg6_animvalue_060542A8, 0x00188440, 199722, 0x000543f8, 1164);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x06054734
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(bowser_seg6_animindex_06054734, 0x00188440, 199722, 0x00054884, 540);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x06054950
|
|
|
|
static const struct Animation bowser_seg6_anim_06054950 = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x14,
|
|
|
|
ANIMINDEX_NUMPARTS(bowser_seg6_animindex_06054734),
|
|
|
|
bowser_seg6_animvalue_060542A8,
|
|
|
|
bowser_seg6_animindex_06054734,
|
|
|
|
0,
|
2023-05-18 19:42:18 +00:00
|
|
|
ANIM_FIELD_LENGTH(bowser_seg6_animvalue_060542A8),
|
|
|
|
ANIM_FIELD_LENGTH(bowser_seg6_animindex_06054734),
|
2019-11-03 19:36:27 +00:00
|
|
|
};
|